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m (shorten example macro slightly, since they're usually doing other things in the same macro also)
 
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{| class="darktable"
{{wowapi}}
 
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! Race
Set which [[Raid Target Icon]] will be shown over a mob or raid member.
 
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! {{quality|rare|Rares}}
SetRaidTarget("unit", iconId);
 
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! {{quality|poor|Commons}}
 
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|-
== Arguments ==
 
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! [[Dwarf]]
;unit : String - The [[API TYPE UnitId|unit]] to change the raid target icon of.
 
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! {{{dwarfr|0}}}/4<br />{{#expr: ({{{dwarfr|0}}} * 100 / 4) round 0 }}%
;iconId : Number - Raid icon index; 0 to remove any icons from the unit.
 
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! {{{dwarfc|0}}}/27<br />{{#expr: ({{{dwarfc|0}}} * 100 / 27) round 0 }}%
::1 = Yellow 4-point Star
 
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|-
::2 = Orange Circle
 
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! [[Draenei]]
::3 = Purple Diamond
 
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! {{{draeneir|0}}}/2<br />{{#expr: ({{{draeneir|0}}} * 100 / 2) round 0 }}%
::4 = Green Triangle
 
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! {{{draeneic|0}}}/8<br />{{#expr: ({{{draeneic|0}}} * 100 / 8) round 0 }}%
::5 = White Crescent Moon
 
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|-
::6 = Blue Square
 
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! [[Fossil]]
::7 = Red "X" Cross
 
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! {{{fossilr|0}}}/5<br />{{#expr: ({{{fossilr|0}}} * 100 / 5) round 0 }}%
::8 = White Skull
 
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! {{{fossilc|0}}}/12<br />{{#expr: ({{{fossilc|0}}} * 100 / 12) round 0 }}%
 
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|-
== Example ==
 
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! [[Night Elf]]
To set a skull over your current target:
 
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! {{{nelfr|0}}}/7<br />{{#expr: ({{{nelfr|0}}} * 100 / 7) round 0 }}%
/run SetRaidTarget("target",8)
 
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! {{{nelfc|0}}}/18<br />{{#expr: ({{{nelfc|0}}} * 100 / 18) round 0 }}%
 
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|-
== Notes ==
 
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! [[Nerubian]]
* This function was added in patch 1.11, which introduced the 8 different target icons that can be assigned to mobs or players. The icons are only visible to your party.
 
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! {{{nerubianr|0}}}/2<br />{{#expr: ({{{nerubianr|0}}} * 100 / 2) round 0 }}%
* In a 5-man party, all party members may assign raid icons. In a raid, only the raid leader and the assistants may do so.
 
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! {{{nerubianc|0}}}/7<br />{{#expr: ({{{nerubianc|0}}} * 100 / 7) round 0 }}%
* Units may only be assigned one icon at a time; an icon may only be assigned to one unit at a time.
 
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|-
* This function does not remove the icon if you're trying to assign the icon that is already assigned to the unit. {{api|SetRaidTargetIcon}} function, provided by FrameXML, provides this toggling behavior.
 
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! [[Orc]]
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! {{{orcr|0}}}/1<br />{{#expr: ({{{orcr|0}}} * 100 / 1) round 0 }}%
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! {{{orcc|0}}}/9<br />{{#expr: ({{{orcc|0}}} * 100 / 9) round 0 }}%
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|-
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! [[Tol'vir]]
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! {{{tolvirr|0}}}/6<br />{{#expr: ({{{tolvirr|0}}} * 100 / 6) round 0 }}%
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! {{{tolvirc|0}}}/7<br />{{#expr: ({{{tolvirc|0}}} * 100 / 7) round 0 }}%
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|-
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! [[Troll]]
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! {{{trollr|0}}}/3<br />{{#expr: ({{{trollr|0}}} * 100 / 3) round 0 }}%
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! {{{trollc|0}}}/14<br />{{#expr: ({{{trollc|0}}} * 100 / 14) round 0 }}%
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|-
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! [[Vrykul]]
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! {{{vrykulr|0}}}/2<br />{{#expr: ({{{vrykulr|0}}} * 100 / 2) round 0 }}%
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! {{{vrykulc|0}}}/5<br />{{#expr: ({{{vrykulc|0}}} * 100 / 5) round 0 }}%
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|}

Revision as of 07:01, 13 January 2012

Race Rares Commons
Dwarf 0/4
0%
0/27
0%
Draenei 0/2
0%
0/8
0%
Fossil 0/5
0%
0/12
0%
Night Elf 0/7
0%
0/18
0%
Nerubian 0/2
0%
0/7
0%
Orc 0/1
0%
0/9
0%
Tol'vir 0/6
0%
0/7
0%
Troll 0/3
0%
0/14
0%
Vrykul 0/2
0%
0/5
0%