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{{Redirect|Wrath of the Lich King|other uses|Wrath of the Lich King (disambiguation)}}
[[Image:WrathLogo.png|center]]
 
{{infobox game
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{{Infobox game
|name = World of Warcraft: Wrath of the Lich King
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| wow-expansion = Wrath of the Lich King
|image = WotLK_box.jpg
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| image = WrathLogo.png
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| developer = [[Blizzard Entertainment]]<br />&emsp;[[Team 2]]
|caption = WotLK box art
 
|developer = [[Blizzard Entertainment]]
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| publisher = Blizzard Entertainment<br />[[Activision Blizzard]]
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| designers = [[Tom Chilton]]<br />[[Jeff Kaplan]]
|publisher = Activision Blizzard
 
  +
| composers = [[Russell Brower]]<br />[[Derek Duke]]<br />[[Glenn Stafford]]
|date = 13 November 2008
 
  +
| date = {{ReleaseDate|NAEU|November 13, 2008<ref name="releasedate">{{Ref web|url=http://www.vivendi.com/corp/en/press_2008/documents/20080514_PR_Q12008.pdf|title=Vivendi: Very Good First Quarter - 2008 Outlook Confirmed|publisher=Vivendi|date=2008-05-14|accessdate=2018-03-05|archiveurl=https://web.archive.org/web/20080827223755/http://www.vivendi.com/corp/en/press_2008/documents/20080514_PR_Q12008.pdf|archivedate=2008-08-27}}</ref><ref name="releasedate2">{{Ref web|url=http://www.blizzard.com/us/press/080915.html|title=World of Warcraft: Wrath of the Lich King In Stores Starting November 13, 2008|publisher=[[Blizzard Entertainment]]|date=2008-09-15|accessdate=2018-03-05|archiveurl=https://web.archive.org/web/20080916075538/http://www.blizzard.com/us/press/080915.html|archivedate=2008-09-16}}</ref><ref name="WotlkShattered">{{Ref web|url=http://www.blizzard.com/us/press/070123.html|title=World of Warcraft: Wrath of the Lich King Shatters Day-1 Sales Record|publisher=[[Blizzard Entertainment]]|date=2008-01-23|accessdate=2018-03-06|archiveurl=https://web.archive.org/web/20080226224208/http://www.blizzard.com/us/press/070123.html|archivedate=2008-02-26}}</ref>|AU|November 14, 2008|CN|August 31, 2010}}
|version = [[Patch 3.0.2|3.0.2]]
 
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| version = [[3.3.5a]]
|platforms = Microsoft Windows, Apple OSX
 
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| platforms = {{wplink|Microsoft Windows}}, {{wplink|Mac OS X}}
|genre = MMORPG
 
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| genre = [[Expansion]] pack
}}
 
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| modes = Multiplayer
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| editions =
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*[[World of Warcraft: Wrath of the Lich King Standard Edition|Standard]]
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*[[World of Warcraft: Wrath of the Lich King Collector's Edition|Collectors]]
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| prev-expansion = ''[[World of Warcraft: The Burning Crusade|The Burning Crusade]]''<br />(2007)
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| this-expansion = 2008
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| next-expansion = ''[[World of Warcraft: Cataclysm|Cataclysm]]''<br />(2010)
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}}{{Tocright}}
   
'''''World of Warcraft: Wrath of the Lich King'''''—colloquially known as "WotLK", "Wrath", or "WLK"—is the second ''World of Warcraft'' [[expansion]], officially announced on August 3, 2007 at [[BlizzCon]]. The majority of expansion content takes place in [[Northrend]], and centers around the plans of the [[Lich King]].
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'''''World of Warcraft: Wrath of the Lich King''''' (abbreviated as '''''WotLK''''', '''''WLK''''' or '''''Wrath''''') is the second ''[[World of Warcraft]]'' [[expansion]] and was officially announced on 3 August 2007 at [[BlizzCon 2007]]. The majority of the expansion content takes place in [[Northrend]] and centers around the plans of the [[Lich King]].
   
Content highlights include the increase of the level cap from 70 to 80, the introduction of the [[Death Knight (hero class)|Death Knight]] [[Hero Class]], the new [[Inscription]] profession, and new PvP/world PvP content. There are no additional playable races, though many new NPC races will be featured.<ref>http://www.youtube.com/?v=1Q3W0v098sI</ref>
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Content highlights include the increase of the level cap from 70 to 80, the introduction of the [[death knight]] [[Hero class]], and new PvP/World PvP content. No additional playable races have been added, though many new NPC races were featured.<ref>http://www.youtube.com/?v=1Q3W0v098sI</ref>
   
  +
Opt-ins for the public beta began on 3 July 2008; the beta began on 17 July. On 10 October, Blizzard announced that ''Wrath of the Lich King'' had gone gold and discs were being manufactured for sale;<ref>{{ref web|url=http://www.blizzard.com/us/press/080915.html|title=Press Release}}</ref> the game itself was released to the public on 13 November 2008. For the first time, the normal version of the game (as opposed to the [[World of Warcraft: Wrath of the Lich King Collector's Edition|Collector's Edition]]) was installable through one single DVD disc. On 13 September 2012, the expansion was integrated into the basic ''World of Warcraft'' package, granting all subscribers access to all of the content and features of the expansion at no additional cost.<ref>[http://eu.battle.net/wow/en/blog/10051907 Battle Chest and Wrath of the Lich King — Together at Last!]</ref> This expansion came in [[Warcraft editions|two versions]]: [[World of Warcraft: Wrath of the Lich King Standard Edition|Standard Edition]] and [[World of Warcraft: Wrath of the Lich King Collector's Edition|Collector's Edition]].
Opt-ins for the public beta began 3 July 2008; the game itself is scheduled to be released November 13, 2008.<ref>{{ref web|url=http://www.blizzard.com/us/press/080915.html|title=Press Release}}</ref> The Beta began on July 17, 2008.
 
   
  +
==Lore==
  +
[[File:Wotlkbox.png|thumb|The official box of ''Wrath of the Lich King''.]]
  +
From the official site:
   
  +
''For years, the heroes of the Alliance and Horde have fought against the evils in Kalimdor and the Eastern Kingdoms, against the demons of the Burning Legion in Outland, and against each other - all the while unaware that a threat more dangerous than any they had yet encountered was preparing to make its move in the icy continent of Northrend. Now the Lich King, Arthas Menethil, has emerged from Icecrown Citadel to claim the world as his own. Heroes of the Alliance and Horde gather in Northrend to make a stand against the malevolent being that dares to declare himself Azeroth's one true king...and seeks to scour all life from the world.''<ref>http://classic.battle.net/news/0811.shtml</ref>
== Northrend ==
 
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  +
==Northrend==
 
{{main|Northrend}}
 
{{main|Northrend}}
[[Image:WorldMap-Northrend.jpg‎|thumb|Map of Northrend in the Beta]]
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[[File:WorldMap-Northrend.jpg|thumb|Map of Northrend.]]
[[Image:NorthrendWrath.jpg‎|thumb|Layout map of initially planned zones in Northrend]]
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[[File:NorthrendWrath.jpg|thumb|Layout map of initially planned zones in Northrend.]]
[[Image:NorthrendClassic.jpg‎|thumb|Classical map of Northrend. The differences are clearly visible.]]
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[[File:Northrend.JPG|thumb|Classical map of Northrend. The differences are clearly visible.]]
   
The expansion introduces a new continent on Azeroth — the harsh, icy Northrend is under the control of the Lich King, and is home to the majority of the expansion's new content.
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The expansion introduced a new continent on [[Azeroth]] — the harsh, icy Northrend under the control of the [[Lich King]], and is home to the majority of the expansion's new content.
   
Northrend is a croissant-shaped continent in northern Azeroth. The continent is roughly half the size of the Eastern Kingdoms, but is expected to exceed Outland in length and width. Although Northrend is known for its snow and ice, developers stated that parts of the continent will not be frozen over, such as the springtime [[Howling Fjord]] and the jungle-like [[Sholazar Basin]].
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Northrend is a croissant-shaped continent in northern Azeroth. The continent is roughly half the size of the [[Eastern Kingdoms]], but exceeds [[Outland]] in length and width. Although Northrend is known for its snow and ice, parts of the continent are not frozen over, such as the springtime [[Howling Fjord]] and the jungle-like [[Sholazar Basin]].
   
Flying mounts will also be usable in Northrend; currently the plan is to allow players to fly at level 77 instead of at 70.<ref>http://uk.pc.gamespy.com/pc/world-of-warcraft-wrath-of-the-lich-king/872789p1.html</ref> Blizzard said they want to "keep us grounded and guide us on foot for a while", so that players can enjoy all the hard work they put into the land and not just "fly over it."<ref>http://www.xfire.com/blog/blizzcon2007/14820/</ref> There may be new flying mounts introduced with the expansion that will provide a very slight increase in speed and also as yet finalized — these new mounts may be able to carry more than just one passenger.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=6417312045&sid=1</ref>
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Flying mounts are also usable in Northrend; Players must level to 77 and obtain [[Cold Weather Flying]] to unlock this feature.<ref>http://uk.pc.gamespy.com/pc/world-of-warcraft-wrath-of-the-lich-king/872789p1.html</ref> Blizzard said they want to "keep us grounded and guide us on foot for a while", so that players can enjoy all the hard work they put into the land and not just "fly over it."<ref>http://www.xfire.com/blog/blizzcon2007/14820/</ref> There may be new flying mounts introduced with the expansion that will provide a very slight increase in speed. The expansion also introduced mounts that are able to carry more than just one passenger.
   
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Prior to Patch 4.0.1 level 80 characters were able to purchase the heirloom [[Tome of Cold Weather Flight]] for {{cost|1000}} to allow another character on their account to fly in Northrend at level 68, making it unnecessary walk through Northend multiple times on multiple characters. In 4.0.1 shortly before the launch of [[Cataclysm]] the tome was removed entirely. Cold Weather Flying itself was made available at level 68 for {{cost|500}} at all flight trainers and was affected by reputation discounts. In the same patch Master Riding was introduced priced at {{cost|5000}} to bring flight speed to a maximum of 310%, a feat that originally was only possible through prestigious mounts obtained from raiding or the violet proto-drake rewarded to players for completing {{achievement|What A Long, Strange Trip It's Been}}. While the 310% riding speed was removed from these, players who owned one prior to 4.0.1 were automatically given Master Riding free of charge. Blizzard later changed the [[Reins of the Violet Proto-Drake]] to award Master Flying free of charge when first used, though Artisan Riding is required to ride it.
=== Zones ===
 
To alleviate some of the problems experienced at the launch of the ''[[World of Warcraft: The Burning Crusade|Burning Crusade]]'' expansion, players will be able to choose where to enter the continent more freely—both [[Howling Fjord]] to the east and the [[Borean Tundra]] to the west feature level 68+ content, and it is planned that you can level all the way to 72 without visiting both. The continent is designed to allow players to level from level 68 to 80. Both zones will feature a [[Hellfire Citadel]]-style instance hub with multiple dungeon wings for level 70 characters, level 80 characters, and raiders.<ref>http://www.mmo-champion.com/index.php?topic=630.0</ref> Players will access Howling Fjord via a Zeppelin for Horde from [[Undercity]] to [[Vengeance Landing]] and for Alliance by boat to [[Valgarde]]. Borean Tundra will be accessed via zeppelin to [[Warsong Hold]] for Horde and by boat to [[Valiance Keep]] for Alliance.
 
Zones and their planned levels:<ref>http://www.wowinsider.com/2007/08/26/wotlk-zone-list/</ref>
 
   
  +
===Zones===
* '''[[Howling Fjord]]''' (68-72)
 
  +
To alleviate some of the problems experienced at the launch of the ''[[World of Warcraft: The Burning Crusade|Burning Crusade]]'' expansion, players are able to choose where to enter the continent more freely. Both [[Howling Fjord]] to the east and the [[Borean Tundra]] to the west feature level 68+ content, and it is possible to level all the way to 72 without visiting both. The continent is designed to allow players to level from level 68 to 80. Both zones feature a [[Hellfire Citadel]]-style instance hub with dungeon wings for level 70 and level 80 characters.<ref>http://www.mmo-champion.com/index.php?topic=630.0</ref> Horde players access Howling Fjord via [[zeppelin]] from [[Undercity]] to [[Vengeance Landing]]; Alliance players can get there by boat to [[Valgarde]] from [[Menethil Harbor]]. Borean Tundra is accessed via zeppelin to [[Warsong Hold]] from [[Orgrimmar]] for Horde, and by boat to [[Valiance Keep]] from [[Stormwind City]] for Alliance.
* '''[[Borean Tundra]]''' (68-72)
 
* '''[[The Dragonblight]]''' (71-75)
 
* '''[[Zul'Drak]]''' (73-76)
 
* '''[[Grizzly Hills]]''' (74-76)
 
* '''[[Sholazar Basin]]''' (75-78)
 
* '''[[Crystalsong Forest]]''' (77-80)
 
* '''[[The Storm Peaks]]''' (77-80)
 
* '''[[Icecrown Glacier]]''' (77-80)
 
* '''[[Lake Wintergrasp]]''' (77-80) ([[Outdoor PvP]])
 
* '''[[Dalaran]]''' ([[Sanctuary]])
 
   
  +
Zones and their levels:
====Revised or added areas in Azeroth====
 
:; [[Acherus: The Ebon Hold]] and the [[Scarlet Enclave]]
 
:: A new area in the easternmost parts of the [[Eastern Plaguelands]], near [[Tyr's Hand]], which will act as the starting area for [[Death Knight]]s.
 
:; [[Stormwind Harbor]]
 
:: Western [[Stormwind City]] will have a new harbor added which will provide naval transport to Northrend.
 
:; [[Dalaran Crater]]
 
:: An enormous crater where Dalaran once stood, encased with a violet-colored magical shield orb.
 
:; [[Shaper's Terrace]]
 
:: A new [[Titan]]-related area in [[Un'Goro Crater]], accessible by [[waygate]] from [[Sholazar Basin]].
 
   
  +
*'''[[Howling Fjord]]''' (68-72)
== Factions and races ==
 
  +
*'''[[Borean Tundra]]''' (68-72)
[[Image:PreorderWrath.jpg|thumb|right|200px|European pre-order packaging]]
 
  +
*'''[[Dragonblight]]''' (71-74)
Various organizations, [[faction]]s and new races will be highlighted in the expansion. Note that no new playable races are planned.
 
  +
*'''[[Grizzly Hills]]''' (73-75)
  +
*'''[[Zul'Drak]]''' (74-77)
  +
*'''[[Sholazar Basin]]''' (75-78)
  +
*'''[[The Storm Peaks]]''' (76-80)
  +
*'''[[Crystalsong Forest]]''' (77-80)
  +
*'''[[Hrothgar's Landing]]''' (77-80)
  +
*'''[[Icecrown]]''' (77-80)
  +
*'''[[Wintergrasp]]''' (77-80) ([[Outdoor PvP]])
  +
*'''[[Dalaran]]''' ([[Sanctuary]])
   
=== Faction grinding ===
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====Areas in Azeroth====
  +
; [[Acherus: The Ebon Hold]] and the [[Scarlet Enclave]]
A new faction tabard system will be implemented called "Championing", where wearing a tabard of a certain faction will give you rep with that faction for kills in instances on top of the existing faction rep an instance. This is to combat the feel that gaining rep with factions is a long grind and that there is no flexibility for players to choose which factions they gain rep with.
 
  +
: A new area in the easternmost parts of the [[Eastern Plaguelands]], near [[Tyr's Hand]], which acts as the starting area for [[death knight]]s.
  +
; [[Stormwind Harbor]]
  +
: Western [[Stormwind City]] has had a new harbor added which provides naval transport to Northrend and to Darkshore, Kalimdor.
  +
; [[Dalaran Crater]]
  +
: An enormous crater where Dalaran once stood, encased with a violet-colored magical shield orb.
  +
; [[Shaper's Terrace]]
  +
: A new [[titan]]-related area in [[Un'Goro Crater]], accessible by [[Waygate (location)|waygate]] from [[Sholazar Basin]].
  +
; [[Old Stratholme]]
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: A level 80 wing of the [[Caverns of Time]] that takes players back to [[Arthas]]'s [[Culling of Stratholme (instance)|Culling of Stratholme]] in ''[[Warcraft III]]''.
   
=== Dalaran and the Kirin Tor ===
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==Factions and organizations==
  +
Various organizations, [[faction]]s and new races are highlighted in the expansion.
[[Dalaran]] is to move from its current location in the [[Alterac Mountains]] to levitate at great height in the air north of the [[Dragonblight]] in the [[Crystalsong Forest]] located in [[Northrend]]. It will act as the neutral sanctuary city for the continent, similar to [[Shattrath City]] in Outland, under the guidance of [[Rhonin]] and the [[Kirin Tor]]. The Kirin Tor are responsible for the move, but the exact method is unknown — it is likely to be either by teleportation or transportation. It can be accessed by either foot, ground mount or flying mount.<ref>http://www.wowinsider.com/2007/08/03/liveblogging-the-blizzcon-expansion-demo-panel/</ref> However, as with Shattrath, there will be no class trainers (except for a Mage trainer)or auction houses.<ref>http://wow.incgamers.com/forums/showthread.php?t=402753</ref> The huge opaque dome at Dalaran's current location in the Alterac Mountains will be replaced with a translucent dome, allowing players to see the huge crater that remains after the city was removed.
 
   
  +
====Reputation grinding====
=== Malygos and the Blue Dragonflight ===
 
  +
A new faction tabard system was implemented called "[[Championing]]" where wearing a tabard of a certain faction gives you rep with that faction for kills in level 80 instances in lieu of existing faction rep (which would only be the [[Alliance Vanguard]] or [[Horde Expedition]] meta-factions). This is to combat the feeling that gaining rep with factions is a long grind and that there is no flexibility for players to choose which factions they gain rep with.
[[Malygos]] has started a war with the mortal races for their reckless use of magic. Using his flight, Malygos now seeks to divert Azeroth's ley lines to his own home, the Nexus, by the use of giant constructs known as [[Surge needle]]s, and send the energies out in the Twisting Nether. This would have disastrous consequences for Azeroth, so the Kirin Tor have joined forces with the [[Red Dragonflight]] to neutralize Malygos.
 
   
=== The Orcs ===
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===Nexus War===
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When [[Malygos]] regained his senses, he quickly realized what had happened during his absence. The mortal races had manipulated magic and used it for their own personal gain. As a result, the [[Burning Legion]] had nearly been summoned again by the reckless [[Kael'thas Sunstrider]] and his [[felblood elf|felblood elves]]. Confident that there is no other solution, Malygos has [[Nexus War|declared war]] on every spell-caster and wishes to annihilate their kind and drain all of Azeroth's magic. However, there are groups that oppose him and fight for their own survival or for that of others.
The [[Orc]]s of the [[Warsong Clan]] led by [[Garrosh Hellscream]] have landed in the [[Borean Tundra]]. Garrosh wants to lead the invasion to prove himself to [[Thrall]]. They have encountered the Tuskarr and the Taunka.
 
   
  +
;Kirin Tor
=== The Forsaken ===
 
  +
:The [[Kirin Tor]] - a group of powerful wizards - have moved their capital [[Dalaran]] to Northrend to fight off the [[blue dragonflight]], along with the Undead [[Scourge]]. Being fanatic magic-users, they are directly influenced by the war [[Malygos]] has begun. Not only does he slowly drain all Azeroth's magic, but he also intends to slay all casters. The Kirin Tor oppose him directly in his assault and fight for the fate of their world.
The [[Forsaken]] and their Banshee Queen, [[Sylvanas]], have also arrived with a new contagion that they hope will prove to be effective against the undead minions of the [[Lich King]]. The Forsaken seek to avenge Arthas' destruction of [[Lordaeron (kingdom)|Lordaeron]] and the plague of undeath that transformed them. They have recently created a settlement, [[New Agamand]], in the [[Howling Fjord]].
 
   
  +
;Blue Dragonflight
=== The Taunka ===
 
  +
:The Aspect of Magic and the leader of the blue dragonflight - Malygos - has started a war with the mortal races for their reckless use of magic. Using his flight, Malygos now seeks to divert Azeroth's ley lines to his own home, the [[Nexus]], by the use of giant constructs known as [[Surge needle]]s, and send the energies out in the [[Twisting Nether]], so no one will be able to use it anymore. He has not only ordered his fellow Blue dragons to slay the mortal spellcasters but also to take down all that would help these "criminals".
The [[Taunka]] are an ancient offshoot of the Tauren. They were thought to be lost until discovered by [[Garrosh Hellscream]] and his Orc forces upon arriving in [[Northrend]].
 
   
  +
;Wyrmrest Accord
=== The Tuskarr ===
 
  +
:As the overseers of Life on Azeroth, the [[red dragonflight]] closely watches all wars and observes all conflicts. While they usually do not interfere they now deem it necessary to enter the front lines themselves. Malygos's plan, to remove all magic from Azeroth, would have disastrous consequences for the entire world. Such catastrophes would cost countless lives, much more than all those that have fallen during the Nexus War. Thus [[Alexstrasza]] - the leader of the Red Dragonflight - has called upon the [[Wyrmrest Accord]], a union between all Dragonflights to find a way to end Malygos's insanity and stop his reckless crusade.
The [[Tuskarr]] are humanoid walrus people who live in [[Northrend]]. Although seen throughout Northrend, they make their homes primarily in the [[Borean Tundra]]. Their capital city is [[Kaskala]] and it is a [[Fishing]] area. They also have [[Kamagua]], a settlement in the [[Howling Fjord]]. [[Moa’ki Harbor]] is situated in [[The Dragonblight]].
 
   
=== The Vrykul ===
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===Horde Expedition===
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[[Horde Expedition]] is the combined force of the Horde in [[Northrend]], spearheaded by the Warsong Offensive.
The [[Vrykul]] are a race of half-giant warriors native to the [[Howling Fjord]]. The [[Vrykul]] have grandly decorated armor with adorned items attached, such as skulls. These formidable warriors have begun attacking Horde and Alliance settlements, and many of the Vrykul are pouring out of the fortress of [[Utgarde Keep]].
 
   
  +
;[[Warsong Offensive]]
=== The Nerubians ===
 
  +
:[[Garrosh Hellscream]] commands the Horde's main expeditionary forces as they make their way into Northrend to face [[Arthas]] and the armies of the [[Scourge]].
A [[Nerubian|race of Spider-humanoids]] that once controlled all of Northrend before the coming of the Lich King. Now, they live mainly in the lower reaches of their destroyed kingdom [[Azjol-Nerub]] and other scattered conclaves. It is speculated that they serve the [[Old God]] within their city.
 
   
=== The Knights of The Silver Hand ===
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;[[The Hand of Vengeance]]
  +
:The [[Forsaken]] tasked by [[Sylvanas Windrunner]] with enacting [[Undercity]]'s vengeance against Arthas by delivering the latest strain of their deadly [[Plague of Undeath]].
The [[Knights of the Silver Hand]] will be making their return in ''Wrath of the Lich King'', headed by the re-inspired [[Tirion Fordring|Highlord Tirion Fordring]]. The order seems to be based out of [[Valgarde]] in the [[Howling Fjord]]. According to the aftermath of the [[Battle for Light's Hope Chapel]], the Knights of the Silver Hand have merged with the Argent Dawn to form the [[Argent Crusade]].
 
   
  +
;[[The Taunka]]
=== The Knights of the Ebon Blade ===
 
  +
:These hardy people are cousins of the [[tauren]] and have become valuable scouts for the armies of the Horde as they march northward.
A counter to the Knights of the Silver Hand, the [[Knights of the Ebon Blade]] are an order of renegade Death Knights who have broken away from the Scourge. They are led by [[Highlord Darion Mograine]], the son of Alexandros Mograine.
 
   
  +
;[[The Sunreavers]]
=== The Lich King ===
 
  +
:Traditionally barred from [[Dalaran]], the Horde has been accepted into the city through the efforts of [[Archmage Aethas Sunreaver]]. His [[blood elf]] followers have taken up his name and watch over the ward known as [[Sunreaver's Sanctuary]].
It is planned for players to interact with the expansion's main antagonist, the [[Lich King]], throughout the expansion, beginning as soon as the player sets foot in Northrend.
 
   
  +
===Alliance Vanguard===
== Dungeons and end-game content ==
 
  +
Provoked by the attack on [[Stormwind]], the [[Alliance]] has gathered [[Alliance Vanguard|its forces]] to march upon [[Icecrown Citadel]] and put an end to the [[Lich King]]'s reign.
[[Image:WorldMap-World.jpg|thumb|The Azeroth world map with Northrend added]]
 
The expansion adds group content in a similar fashion to the ''Burning Crusade'', and the 'heroic dungeon' format will be preserved. Many new 5-man, 10-man, and 25-man dungeons will be located in Northrend. The expansion will have as many 5-man instances as the previous expansion and all 25-man raids can also be completed as a 10-man group due to the popularity of [[Karazhan]].<ref>http://www.actiontrip.com/features/gc2007worldofwarcraftwrathofthelichking.phtml</ref> Note: Despite speculation, solo dungeons are not being planned.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=1230503915&pageNo=2&sid=1#20</ref> [[Eyonix]] has spoken about the possibility of account-based or guild-based raid attunements for the expansion. This would mean if your guild completed the keying quest or one of your characters has, everyone in your guild or all the characters in your account would also become attuned.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=4976329321&sid=1&pageNo=1#16</ref>
 
   
  +
;[[Valiance Expedition]]
There will be 3 raid dungeons and 12 5-man dungeons (8 for leveling up and 4 max-level, each with heroic versions) at release. Heroic access will also no longer require any faction reputation. All 5-man dungeons will be designed to last around an hour.
 
  +
:The [[Valiance Expedition|main armies]] of the Alliance have arrived upon the shores of [[Borean Tundra]], where they reinforced [[Valiance Keep]] with their sheer numbers.
   
  +
;[[Explorers' League]]
=== New and original ===
 
  +
:Eager to find out more about their past, the [[Explorers' League]] was quick to travel to Northrend. They're especially interested in the [[titan]] city of [[Ulduar]] which is said to hold much information about the ancestors of the [[Dwarf|dwarves]], [[gnome]]s, and [[human]]s alike. In addition, they've opened up several dig-sites in an attempt to reveal what's hidden in the earth.
:; [[Utgarde Keep]] (two 5-man wings, levels 70-72 & 80)
 
:: An instance hub in the Howling Fjord filled with the [[vrykul]], a Viking-like race devoted to serving the Lich King. It was the first dungeon introduced at BlizzCon; the dungeon consists of two wings.
 
:: The first wing, [[Utgarde Keep]] (level 70), was playable at BlizzCon.
 
:: The second, [[Utgarde Pinnacle]] (level 80), was announced as the second.
 
   
  +
;[[Frostborn]]
:; [[The Nexus]] (two 5-man wings, levels 71-73 and 80, and a 10/25-man raid wing)
 
  +
:The [[Frostborn]] are a faction of a newly discovered dwarf, the [[frost dwarf|frost dwarves]]. This mysterious race of dwarves makes its home in the [[Storm Peaks]]. They've recently befriended members of the Explorers' League and welcome Alliance members within their settlements. Their leader [[Yorg Stormheart]] seems to suffer from a strange amnesia; it is rumored that he used to be an important member within the Alliance.
:: Located in [[Coldarra]], it will feature the [[Blue Dragonflight]] as the enemy. The [[Red Dragonflight]] will be aiding the players.
 
:: A level 71-73, 5-man instance ([[The Nexus]]).<ref>http://www.worldofwarcraft.com/wrath/features/dungeons/nexus.xml</ref>
 
:: A level 80, 5-man instance, that lets you fight on magical rings that float above the ground ([[The Oculus]]).
 
:: A 10/25-man raid, similar to Onyxia. A rift in the sky where you will battle [[Malygos]] ([[The Eye of Eternity]]). <ref>http://www.mmo-champion.com/index.php?topic=750.0</ref>
 
   
  +
;[[Silver Covenant]]
:; [[Drak'Tharon Keep]] (5 Man, level 74-76)
 
  +
:Disgusted and outraged by the founding of the blood elven race, the remaining [[high elf|high elves]] have united under the banner of [[Vereesa Windrunner]] as the [[Silver Covenant]]. The Covenant consists primarily of a militant core that has joined forces with the Alliance in Northrend.
:: A fort where [[Arthas]] found the [[runeblade]] [[Frostmourne]], located on the border between [[Grizzly Hills]] and [[Zul'Drak]]. Drak'Tharon Keep contains 1 instance for level 74-76 players.
 
   
  +
===Undead Scourge===
:; [[Gundrak]] (5 Man level 76-78)
 
  +
;Dragonflayer Clan
:: The capital of the Ice Trolls where players will face off against the Ice Troll King, located in the northeastern corner of [[Zul'Drak]].<ref>http://www.worldofwar.net/articles/413336/wotlk-report-may-2008/page6</ref>
 
  +
:The [[Dragonflayer Clan]] is one clan of [[vrykul]], a race of half-giant warriors native to the [[Howling Fjord]]. They have recently allied themselves with the Scourge and wish to join its ranks. These formidable warriors have begun attacking Horde and Alliance settlements, and many of the vrykul are pouring out of the fortress of [[Utgarde Keep]].
   
  +
===Opposition of the Scourge===
:; [[The Violet Hold]] (5 man level 75-77)
 
  +
;Argent Crusade
:: The prison of [[Dalaran]].
 
  +
:The [[Knights of the Silver Hand]] and the soldiers of the [[Argent Dawn]] have merged into this [[Argent Crusade|new organization]], headed by the re-inspired [[Tirion Fordring|Highlord Tirion Fordring]]. They seem to be capable of something neither the Alliance nor the Horde could fulfill; they're fighting at the front lines of [[Icecrown]].
   
:; [[Chamber of the Aspects]] (10/25-man raid)
+
;Knights of the Ebon Blade
  +
:A counter to the Knights of the Silver Hand, the [[Knights of the Ebon Blade]] are an order of renegade [[death knight]]s who have broken away from the Scourge. They are led by [[Darion Mograine|Highlord Darion Mograine]], the son of Alexandros Mograine.
:: A single encounter raid instance where players will face-off against a dragon.<ref>http://www.worldofwar.net/articles/413362/jeff-kaplan-video-interview-transcript/page2</ref>
 
   
  +
;The Nerubians
:; [[Ulduar]] (two 5-man wings, levels 77-79 and 80, and a 10/25-man raid wing)
 
  +
:A [[Nerubian|race of spider-humanoids]] that once controlled all of Northrend before the coming of the Lich King. Now, they live mainly in the lower reaches of their destroyed kingdom [[Azjol-Nerub]] and other scattered conclaves. It is speculated that they serve the [[Old God]], [[Yogg-Saron]], within their city. However, conversations with [[Kilix the Unraveler]] and [[Archmage Lan'dalock]] seem to imply they are at odds with him and his servants, the [[N'raqi|Faceless Ones]].
:: Located in [[The Storm Peaks]]. A [[Titan]]-related dungeon where secrets of Azeroth's history will be revealed.
 
::*[[Halls of Stone]], a level 77-79 instance
 
::*[[Halls of Lightning]], a level 80 instance
 
::*[[Ulduar Raid]], a 10/25-raid. Planned as the next progression step from [[Naxxramas]].{{fact}}
 
   
  +
===Natural inhabitants===
:; [[Azjol-Nerub]] (two wings level 72-74, level 73-75)
 
  +
;Kalu'ak
:: The ancient subterranean kingdom of the [[nerubian]] race.
 
  +
:The [[Kalu'ak]] are [[tuskarr]], a humanoid walrus people that lives in Northrend. Although seen throughout Northrend, they make their homes primarily in the [[Borean Tundra]]. Their capital city is [[Kaskala]] and it is a [[fishing]] area. They also have [[Kamagua]], a settlement in the [[Howling Fjord]]. [[Moa'ki Harbor]] is situated in [[the Dragonblight]].
::*[[Azjol-Nerub]], a level 72-74 instance with [[Anub'arak]] as a boss.
 
::*[[Ahn'kahet: The Old Kingdom]]
 
   
  +
;Sons of Hodir
:; [[Icecrown Citadel]] (10/25-man raid)
 
  +
:The [[Sons of Hodir]] are a [[faction]] of [[frost giant]]s located in [[Storm Peaks]]. They are a war-like race that makes its home in [[Dun Niffelem]].
:: Culminating the expansion with a direct confrontation with the Lich King himself. Is to be released in the final major patch of the expansion pack.
 
   
  +
==Dungeons and End-game Content==
=== Returning, but in another form ===
 
  +
[[File:VZ-Azeroth-old4.jpg|thumb|The Azeroth world map with Northrend added.]]
:; [[Naxxramas]] II (level 80, 10 and 25-man raid)
 
:: The instance will be retuned to level 80 and included as a 10-man/25-man dungeon at an entry-level difficulty with no attunement.<ref>http://www.mmo-gamer.com/?p=218</ref><ref>http://www.egames.de/?ren=news_detail&news_id=65631</ref>
 
   
  +
The expansion added group content in a similar fashion to ''The Burning Crusade'', and the "heroic dungeon" format was preserved. Many new 5-man, 10-man, and 25-man instances are located in Northrend. The expansion has as many 5-man dungeons as the previous expansion and all 25-man raids can also be completed as a 10-man group due to the popularity of [[Karazhan]].<ref><!--
:: If one looks at the video on the area of Dragonblight, it seems Naxxramas is floating above the frozen landscape.<ref>http://www.worldofwarcraft.com/wrath/features/northrend/dragonblight.xml</ref>
 
  +
-->{{ref web
  +
|url=http://www.actiontrip.com/features/gc2007worldofwarcraftwrathofthelichking.phtml
  +
|title=ActionTrip - Leipzig Games Convention 2007: ''Wrath of the Lich King'' Exclusive Interview
  +
|year=2007 |month=August |archivedate=2007-09-27
  +
|archiveurl=https://web.archive.org/web/20070927225651/http://www.actiontrip.com/features/gc2007worldofwarcraftwrathofthelichking.phtml
  +
|quote='''Jeff Kaplan:''' [Five-man content is] very important, and for Wrath of the Lich King, we're gonna do just as much in the terms of instances as we did in the Burning Crusade. We also want to do more with 10-man instances because those are very popular with the groups who can get 5 but can't get 25 (players), so we plan to have more instances like that, just like Kharazan.}}<!--
  +
--></ref> Despite player speculation, solo dungeons were not considered for implementation in ''Wrath''.<ref><!--
  +
-->{{Postlink
  +
|url=http://forums.worldofwarcraft.com/thread.html?topicId=1230503915&pageNo=2&sid=1#20
  +
|archiveurl=https://web.archive.org/web/20071014023112/http://forums.worldofwarcraft.com/thread.html?topicId=1230503915&pageNo=2&sid=1
  +
|title=20. Re: Correct me if I'm Wrong.. Solo Instances?
  +
|date=2007-08-23|author={{Blizz}} [[Nethaera]]}}<!--
  +
--></ref> There are no lengthy [[attunement]]s for any dungeon.
   
  +
There were three raid dungeons and twelve 5-man dungeons (eight for leveling up and four max-level, each with heroic versions) at release. Heroic access also no longer requires any faction reputation and are available simply by reaching level 80. All 5-man dungeons were said to have been designed to last around an hour, but this seems to be incorrect as some instances (especially [[Violet Hold (instance)|The Violet Hold]]) can easily be completed in nearly half the time.
=== Additions to Azeroth ===
 
:; '''[[Culling of Stratholme|Caverns of Time: Culling of Stratholme]]''' (level 80, 5-man instance)
 
:: A new wing of the [[Caverns of Time]] where you'll fight alongside [[Arthas]], during the break of his sanity, against [[Mal'Ganis]] to purge the city of [[Stratholme]] of its citizens, who are infected by the undead [[plague]].<ref>http://www.mmo-champion.com/index.php?topic=735.msg7299;topicseen#new</ref> <ref>http://www.1up.com/do/previewPage?pager.offset=1&cId=3163178</ref> The [[Infinite Dragonflight]] storyline will continue here.
 
   
  +
===New and original===
=== Speculated instance content ===
 
  +
;[[Utgarde Keep]] (two 5-player wings, levels 70-72 and 80)
{{Speculation|doc=}}
 
  +
:An instance hub in the Howling Fjord filled with the [[vrykul]], a Viking-like race devoted to serving the Lich King. It was the first dungeon introduced at BlizzCon; the dungeon consists of two wings.
:; [[Uldum]]
 
  +
:*[[Utgarde Keep (instance)|Utgarde Keep]], a level 70 instance, was playable at BlizzCon 2007.
::Another Titan-related dungeon – located in southern [[Tanaris]]. There are no announced plans of Uldum being included.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=2520310773&postId=25749401435&sid=1#20</ref> It was on the original list of dungeons to be added, but it is now unsure.<ref>http://www.mmo-champion.com/index.php?topic=9454.0</ref> However this latest statement may have been from confusion with Ulduar on the part of Blizzard staff, but they did call it 'old world content'.
 
  +
:*[[Utgarde Pinnacle]], a level 80 instance, was announced as the second.
   
  +
;[[Nexus|The Nexus]] (two 5-player wings, levels 71-73 and 80, and a 10/25-player raid wing)
== PvP additions ==
 
  +
:Located in [[Coldarra]], it features the [[blue dragonflight]] as the enemy. The [[red dragonflight]] is aiding the players.
=== Battlegrounds ===
 
  +
:*[[Nexus (instance)|The Nexus]], a level 71-73 five-player instance.
The currently planned battleground referred to as the [[Strand of the Ancients]] will have siege vehicles, 10 or 15 people in each team, and games will last 30 to 40 minutes.{{fact}}
 
  +
:*[[Oculus]], a level 80 five-player instance, that lets you fight on magical rings that float above the ground.
  +
:*[[Eye of Eternity]], a 10/25-player raid, similar to Onyxia. A rift in the sky where you battle [[Malygos]].
   
  +
;[[Drak'Tharon Keep]] (5-player, level 74-76)
The issue with battlegrounds starting with unbalanced teams, caused by multiple queueing and the grace period for joining, will be addressed.
 
  +
:A former stronghold of the [[Drakkari]] now overrun by the [[Scourge]], located on the border between [[Grizzly Hills]] and [[Zul'Drak]]. Drak'Tharon Keep contains one instance for level 74-76 players.
The reporting system is also being further tuned to allow players to better police abuse of the PvP to gain easy marks of honor.{{fact}}
 
   
  +
;[[Gundrak]] (5-player level 76-78)
=== Arenas ===
 
  +
:The capital of the Ice Trolls where players face off against the High Prophets of the Drakkari's [[loa]], located in the northeastern corner of [[Zul'Drak]].
Two new Arenas will also be introduced in the expansion. One in the currently unused [[Orgrimmar Arena]] and the other in a new [[Dalaran Arena]] in Dalaran's sewers. These arenas will introduce moving objects such as pillars and waterfalls, and damaging objects such as spikes in arenas and other such mechanics to create dynamics with line of sight and gameplay. Orgrimmar Arena will also be the first and only arena to allow mounts.
 
   
  +
;[[Violet Hold (instance)|Violet Hold]] (5-player level 75-77)
=== World PvP ===
 
  +
:The prison of [[Dalaran]].
[[PvP]] mechanics will be extended in WotLK, with the addition of a dedicated PvP zone (even on [[PvE]] servers) in central Northrend called [[Lake Wintergrasp]]. There is no requirement to visit the zone, but the benefit will be that all bosses in instances will drop a token, similar to [[Spirit Shard]]s in [[Bone Wastes]], when your faction holds the keep everyone is fighting for. Players will be able to use these tokens to purchase gear.<ref>http://www.wowinsider.com/2008/06/29/wwi-08-notes-from-the-pvp-panel/</ref>
 
   
  +
;[[Chamber of Aspects]] (10/25-player raids)
=== Siege Weapons ===
 
  +
:Designed to have various encounters with all five Dragonflights, only two have been implemented so far.
The expansion will also introduce [[siege weapon]]s, [[destructible buildings]] to PvP in both Lake Wintergrasp and the new Northrend Battleground(s).
 
  +
:*[[Obsidian Sanctum]]; A single encounter raid instance where players face-off against [[Sartharion]].
  +
:*[[Ruby Sanctum]]; A raid instance introduced in [[Patch 3.3.5]], with [[Heroic|Heroic modes]] available for both 10 and 25 player groups. You defend the Red Dragonflight's home against the twilight dragon [[Halion]].
   
  +
;[[Vault of Archavon]] (10/25-player raid)
== Hero Classes ==
 
  +
:A raid dungeon found in [[Wintergrasp Keep]]. Players may only enter the dungeon while their faction controls Wintergrasp. Four giants reside here - [[Archavon]], [[Emalon]], [[Koralon]] and [[Toravon]].
{{main|Hero class}}
 
The expansion will introduce the long-awaited concept of Hero Classes to ''World of Warcraft''. It is planned that the Death Knight (see below) will be the first of several "unlockable" hero classes, the only one available at launch, though no definite plans have been revealed. Hero classes will generally consist of classes from ''[[Warcraft III]]'' that were too strong to play from level 1 or could not fit a primary class role.
 
   
  +
;[[Ulduar]] (two 5-player wings, levels 77-79 and 80, and a 10/25-player raid wing)
Nethaera posted on the new [http://forums.worldofwarcraft.com/board.html?forumId=1793231&sid=1 ''Wrath of the Lich King''] forums that the current plans are [http://forums.worldofwarcraft.com/thread.html?topicId=1778028862&pageNo=1&sid=1#1 one new hero class per expansion pack].
 
  +
:Located in [[The Storm Peaks]]. A [[titan]]-related dungeon where secrets of Azeroth's history are revealed.
  +
:*[[Halls of Stone]], a level 77-79 instance
  +
:*[[Halls of Lightning]], a level 80 instance
  +
:*[[Ulduar (instance)|Ulduar]], a 10/25-raid, introduced in [[Patch 3.1.0]], one step above [[Tier 7]] content.
   
  +
;[[Azjol-Nerub]] (two wings level 72-74, level 73-75)
=== Death Knight ===
 
  +
:The ancient subterranean kingdom of the [[nerubian]] race.
[[Image:Deathknighttrailer.jpg|thumb|A Death Knight, seen in the WotLK trailer]]
 
  +
:*[[Azjol-Nerub (instance)|Azjol-Nerub]], a level 72-74 instance with [[Anub'arak]] as a boss.
{{main|Death knight}}
 
  +
:*[[Ahn'kahet: The Old Kingdom]]
''World of Warcraft'''s first hero class, the Death Knight will be accessible to players after having a character reach level 55. Once unlocked, the Death Knight will then complete a series of quests that will explain their defection and background. The Death Knight will start at level 55.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=6417312045&sid=1</ref>
 
   
  +
;[[Crusaders' Coliseum]] (5-man dungeon, 10/25-man normal and heroic raids)
The Death Knight is a plate-wearing DPS/tank class (albeit one that is unable to use a shield) that uses a brand new resource system based primarily on cooldowns. Rather than the existing [[Mana]]/[[Rage]]/[[Energy]] mechanics, the Death Knight will be able to carve [[Rune System|Runes]] into his/her weapon outside of combat, and then use those runes to power abilities (the recharge rate is at 10 seconds, for now).
 
  +
:Introduced in [[Patch 3.2.0]]. Adventurers will test their mettle inside the Coliseum before their final battle against the [[Lich King]].
  +
:*[[Trial of the Champion]], a level 80 instance
  +
:*[[Trial of the Crusader]], a 10/25 raid, one step above [[Tier 8]] content. Heroic incarnation of the instance is known as [[Trial of the Grand Crusader]].
   
  +
;[[Icecrown Citadel]] (three 5-player wings, level 80, and a 10/25-player raid wing)
===Bard (April Fool's Joke)===
 
  +
:Introduced in [[Patch 3.3.0]].Culminating the expansion with a direct confrontation with the Lich King himself.
{{main|Bard (hero class)}}
 
  +
:*[[The Frozen Halls]], the complex which wings are being unlocked after beating the previous one.
''Armed with a trusty axe, killer riffs, and a ton of attitude, the guitar-wielding bard excels both as a solo performer and as part of a solid group lineup, able to front in roles as varied as his musical repertoire.''
 
  +
:**[[Forge of Souls]], the first wing with two encounters.
  +
:**[[Pit of Saron]], the second wing with three encounters.
  +
:**[[Halls of Reflection]], the third and final wing with two encounters.
  +
:*[[Icecrown Citadel (instance)|Icecrown Citadel]], a 10/25 raid, [[Tier 10]] content. It does have Normal and Heroic modes for both 10 and 25 player versions, and it is the very last raid instance of the expansion pack.
   
  +
===Returning, but in another form===
The Bard class was touted as an April Fool's day Hero class for WotLK. The link for the class may be found at http://www.worldofwarcraft.com/wrath/features/bard/bardclass.xml.
 
  +
; [[Naxxramas]] (level 80, 10 and 25-player raid)
  +
: The instance has been returned to level 80 and included as a 10/25-player dungeon at an entry-level difficulty with no attunement.
   
  +
; [[Onyxia's Lair]] (level 80, 10 and 25-player raid)
== Professions and skills ==
 
  +
: The instance has been returned in honor of World of Warcraft's 5th anniversary in [[Patch 3.2.2]].
Professions will be allowed to level to 450 skill points from the ''[[Burning Crusade]]'''s 375 skillcap, while leveling professions from 300-375 will be made easier.
 
   
  +
===Additions to Azeroth===
Developers consider a possibility to make enchanters able to sell their enchants in the Auction House.<ref>http://forums.wow-europe.com/thread.html?topicId=304260533&postId=5081156701&sid=2</ref> This has since been confirmed, with Inscription providing the reagent that makes it possible.
 
  +
;'''[[Culling of Stratholme (instance)|Caverns of Time: Culling of Stratholme]]''' (level 80, 5-player instance)
  +
:A new wing of the [[Caverns of Time]] where players fight alongside [[Arthas]], during the break of his sanity, against [[Mal'Ganis]] to purge the city of [[Stratholme]] of its citizens, who are infected by the [[Plague of Undeath]]. The [[infinite dragonflight]] storyline continues here.
   
  +
==PvP additions==
Note that at this time there are no plans to extend the [[Riding Skill]] further, nor to lower the cost of [[mount]]s and mount skills upon release of the expansion. This almost certainly means no new mount types will be introduced, but more variations of those we already have (i.e. epic land and flying mounts).<ref>http://forums.worldofwarcraft.com/thread.html?topicId=1230604291&pageNo=1&sid=1#18</ref> Rumors have been circulating about new mounts which can carry multiple people, but this has yet to be confirmed.
 
  +
===Battlegrounds===
  +
[[Strand of the Ancients]] is a new siege warfare-style battleground south of [[Dragonblight]] featuring [[siege weapon]]s. 15 people are on each team, and games can last a maximum of 20 minutes if neither side captures the Titan Relic. Players can mount up in [[Siege Engine]]s, a four-passenger vehicle with spots for the driver, gunner and two passengers with all passengers protected from incoming fire. Players on foot can also take part in the siege by using Seaforium Charges to attack the walls and turrets to defend the walls.
   
  +
[[Isle of Conquest]], a battleground introduced in [[patch 3.2.0]], Call of the Crusade, pitches teams of up to 40 players against each other in a massive battle over this small island off [[Northrend]]'s northern coast. To win, your team will need to make use of the island's unique strategic locations including an [[oil refinery]], a siege [[workshop]], and a fully equipped [[gunship]] hangar. You will deploy devastating siege weaponry on the field; Light have mercy on anyone caught between you and your ultimate target, the general holed up in the enemy keep.
Blizzard are planning to have more professions represented with rare recipe drops as well as making them accessible, such as being on earlier bosses.
 
   
  +
===Arenas===
=== Inscription profession ===
 
  +
Two new Arenas are also introduced in the expansion. One in the [[Orgrimmar Arena]] and the other in a new [[Dalaran Arena]] in Dalaran's sewers. These arenas introduce moving objects such as pillars and waterfalls, and damaging objects such as spikes in arenas and other such mechanics to create dynamics with line of sight and gameplay.
  +
  +
===World PvP===
  +
[[PvP]] mechanics are extended in WotLK, with the addition of a dedicated PvP zone (even on [[PvE]] servers) in central Northrend called [[Wintergrasp]]. There is no requirement to visit the zone, but the benefit is that all bosses in instances drop [[Stone Keeper's Shard|a token]], similar to [[Spirit Shard]]s in [[Auchindoun]], when your faction holds the keep everyone is fighting for. Players are able to use these tokens to purchase gear.
  +
  +
Siege weapons are the predominant method of attack and defense as there are no Seaforium Charges to be found. Players start off with the [[Catapult]], an anti-personnel weapon that does minimal siege damage to buildings. Upgrades include the [[Demolisher]], a vehicle with a ram attack and turret controlled by a single player, and the siege engines from Strand of the Ancients.
  +
  +
Previews of the zone also included aerial vehicles, the [[flying machine]] and [[gnomish bomber]], as well as the anti-aircraft goblin [[Shredder]], but these have yet to be implemented due to balance issues. Wintergrasp itself is a [[no-fly zone]] and will dismount aerial players wishing to fly through it.
  +
  +
Additionally, control of Wintergrasp confers access to the [[Vault of Archavon]], a quick onyxia-style encounter capable of dropping [[Tier 7]] loot or equivalent PvP gear. An additional boss was added in [[Patch 3.1.0]] who drops [[Tier 8]] or equivalent loot. [[Koralon the Flame Watcher]] being added in [[Patch 3.2.0]] with [[Tier 9]], and Toravon the Ice Watcher in [[Patch 3.3.0]] with Tier 10.
  +
  +
==Hero classes==
  +
{{main|Hero class}}
  +
  +
The expansion introduced the long-awaited concept of Hero classes to ''World of Warcraft''. Hero classes will generally consist of classes from ''[[Warcraft III]]'' that were too strong or did not make sense as a level 1. ''Wrath of the Lich King'''s Hero class is the [[death knight]].
  +
  +
===Death knight===
  +
[[File:Deathknighttrailer.jpg|thumb|An early version of a death knight, seen in the WotLK trailer.]]
  +
{{main|Death knight}}
  +
  +
''World of Warcraft'''s first hero class, the death knight is accessible to players after having a character reach level 55. Once unlocked, the death knight, starting at level 55, will then complete a series of quests in [[Acherus: The Ebon Hold]] and the [[Scarlet Enclave]] that will explain their defection and background. Originally, death knights were only allowed to be created on a realm with a pre-existing level 55 character for that account, but now, as long as there is a level 55 present on the account, a death knight can be constructed on any realm. A single death knight is allowed per realm.
  +
  +
The death knight is a plate-wearing DPS/tank class (albeit one that is unable to use a shield) that uses a brand new resource system based primarily on cooldowns. Rather than the existing [[mana]]/[[rage]]/[[energy]] mechanics, the death knight uses six runes, two [[rune system|runes]] each of three types, frost, blood, and unholy, which are refreshed on a ten-second timer. Death knights also have access to [[runic power]], which is generated much in the same way as rage.
  +
  +
==Professions and skills==
  +
Professions can be leveled to 450 skill points from the ''[[Burning Crusade]]'''s 375 skill cap, while leveling professions from 300-375 has been made easier.
  +
  +
Continuing in the tradition of ''The Burning Crusade'' of introducing a new profession with an expansion, ''Wrath of the Lich King'''s new profession is [[inscription]].
  +
  +
===Inscription===
 
{{main|Inscription}}
 
{{main|Inscription}}
Inscription is a new profession that allows players to augment the power of their spells by increasing damage, reducing cooldowns or adding other effect, as well as new kinds of items.
 
   
  +
The inscriber creates [[scroll]]s, [[vellum]], [[glyph]]s and other paper paraphernalia. Scrolls are direct analogues of the various {{quality|common}} scrolls dropped from mobs (like {{loot|common|Scroll of Intellect}}). Vellum are used as a target for an [[enchanting|enchanter]]'s spells ({{loot|common|Armor Vellum}}/{{loot|common|Weapon Vellum}}) such that the vellum themselves (now ''also'' called scrolls) can be used to enchant items and are sold on the [[Auction House]].
The profession of Inscription is similar to the profession of Enchanting. However, Inscription permanently enhances the attributes of players’ spells and abilities. For example, a "Scribe" could take the Fireball spell, and increase the initial damage by 5% but remove the DoT<ref>{{loot|common|Glyph of Fireball}}</ref>, or reduce the mana cost of Shadow Bolt by 10%<ref>{{loot|common|Glyph of Shadow Bolt}}</ref>.
 
   
  +
Glyphs come in two varieties, major and minor. Major glyphs are used to augment a player's combat spells and abilities, such as increasing the damage multiplier on [[Ice Lance]] ({{loot|common|Glyph of Ice Lance}}) or clearing [[polymorph]]ed targets of [[damage over time]] effects ({{loot|common|Glyph of Polymorph}}). Minor glyphs are used for cosmetic effect ({{loot|common|Glyph of the Penguin}}), to reduce the mana cost of buffs ({{loot|common|Glyph of Arcane Intellect}}) or remove reagent requirements ({{loot|common|Glyph of Slow Fall}}).
In a recent interview, Jeff "Tigole" Kaplan spoke more about Inscription, stating that the uses would be varied, and that the team are working to ensure there is not a single 'best' inscription, but rather a large choice. An example he gave was that a [[Frost Nova]] could be inscribed to either root targets in a larger radius, or to keep the target rooted for a longer period. He also mentioned that Inscription will work with melee abilities, as well.
 
   
== Bestiary ==
+
==New creatures==
  +
{{columns|3|
{{elink|icon=wowus|prefix=New monsters have been announced in the official|link=http://www.worldofwarcraft.com/wrath/features/bestiary/index.xml|site=Wrath of the Lich King Bestiary|desc=.}}
 
  +
;Humanoids
  +
*{{RaceIcon|CrystalDryad}} [[Crystal dryad]]
  +
*{{RaceIcon|CrystalSatyr}} [[Crystal satyr]] (3.1)
  +
*{{RaceIcon|FrostNymph}} [[Frost nymph]]
  +
*{{RaceIcon|FrostDwarf|Male}} [[Frostborn]]
  +
*{{Race|Gorloc}}
  +
*{{Race|IronDwarf}}
  +
*{{Race|Mechagnome}}
  +
*{{RaceIcon|NerubianVizier}} [[Nerubian vizier]]
  +
*{{RaceIcon|Pandaren}} [[Pandaren]] ([[Pandaren Monk|as a purchasable pet]]) (3.2.2)
  +
*{{RaceIcon|Snobold}} [[Snobold]]
  +
*{{Race|Taunka}}
  +
*{{Race|Tuskarr}}
  +
*{{Race|Vrykul}}
  +
**{{RaceIcon|FrostVrykul|Female}} [[Hyldnir]]
  +
**{{Race|IronVrykul}}
  +
**{{RaceIcon|Kvaldir|Male}} [[Kvaldir]]
  +
*{{Race|Wolvar}}
   
  +
;Giants
*[[Nerubian vizier]]
 
  +
*{{RaceIcon|FireGiant}} [[Fire giant]]
*[[Plague eruptor]]
 
  +
*{{RaceIcon|FrostGiant}} [[Frost giant]]
*[[Shovel tusk]]
 
*[[Iron dwarf|Iron Dwarf]]
+
*{{RaceIcon|IronGiant}} [[Iron giant]]
  +
*{{RaceIcon|Magnataur}} [[Magnataur]]
*[[Taunka]]
 
  +
*{{RaceIcon|StoneGiant}}{{RaceIcon|WoodGiant}} [[Stone giant]]
*[[Magnataur]]
 
  +
*{{RaceIcon|StormGiant}} [[Storm giant]]
*[[Jormungar]]
 
*[[Flesh giant]]
 
*[[Darkfallen]] ''No info on the {{wotlk-inline}} site yet.''
 
*[[Ice_Troll#In_Wrath_of_the_Lich_King|Ice Troll]] ''No info on the {{wotlk-inline}} site yet.''
 
*[[Proto-dragon]] ''No info on the {{wotlk-inline}} site yet.''
 
*[[Wendigo]]
 
   
  +
;Beasts
== Characters ==
 
  +
*{{RaceIcon|ArcaneWyrm}} [[Arcane wyrm]]
=== Levels, spells and talents ===
 
  +
*{{RaceIcon|Leech}} [[Bloodworm]]
The expansion will allow characters to level to 80, adding 10 additional [[talent point]]s to their disposal and extending the talent trees further to allow for 51-point talents. Leveling from 70 to 80 should take the same amount of time as leveling 60 to 70. Blizzard is also working on a new method of allowing players to switch between 2 different talent specs.
 
  +
*{{RaceIcon|CelestialSteed}} [[:Celestial Steed]] (as a purchasable mount) (3.3.3)
  +
*{{RaceIcon|Condor}} [[Condor]]
  +
*{{RaceIcon|Jormungar}} [[Jormungar]]
  +
*{{RaceIcon|LionSeal}} [[Lion seal]]
  +
*[[Magic Rooster Egg|Magic Rooster]] (a TCG [[loot card]] mount)
  +
*{{RaceIcon|Mammoth}} [[Mammoth]]
  +
*{{RaceIcon|NerubianFlyer}} [[Nerubian flyer]]
  +
*{{RaceIcon|NerubianSpiderling}} [[Nerubian spider]]
  +
*{{RaceIcon|Orca}} [[Orca]]
  +
*{{RaceIcon|Penguin}} [[Penguin]]
  +
*{{RaceIcon|Rhino}} [[Rhino]]
  +
*{{RaceIcon|SaberWorg}} [[Saber worg]]
  +
*{{RaceIcon|Shoveltusk}} [[Shoveltusk]]
  +
*{{RaceIcon|SpiritLeopard}} [[Spirit beast]]
  +
*{{RaceIcon|Turkey}} [[Turkey]]
   
  +
;Undead
=== Extended character customization ===
 
  +
*{{RaceIcon|SpiderBone}} [[Bone spider]]
Players will also be able to customize their characters using new [[hairstyle]]s and skin colors, as well as change hairstyles of existing characters. However, players will not be allowed to change their characters' face, body shape or size.<ref>{{blizzforumlink|topicid=1272317251|sid=1|page=1#4|subject=4. Re: Facial Reconstruction?|datetime=08/24/2007 10:52:11 PM UTC|author=[[Bornakk]]}}</ref> New dances are also being added,<ref>http://forums.worldofwarcraft.com/thread.html?topicId=1230553915&pageNo=1&sid=1#11</ref> as are new skin color variants<ref>http://www.wowwiki.com/Image:Blizzcon-booklet.jpg</ref> and possibly tattoos and earrings.<ref>http://forums.wow-europe.com/thread.html?topicId=612613436&pageNo=1&sid=1#0</ref> There is also the possibility of other feature customization, eg. tauren horns.
 
  +
*{{RaceIcon|BoneWraith}} [[Bone wraith]] (3.3)
  +
*{{RaceIcon|FleshGiant}} [[Flesh giant]]
  +
*{{RaceIcon|Geist}} [[Geist]]
  +
*{{RaceIcon|PlagueEruptor}} [[Plague eruptor]]
  +
*{{RaceIcon|San'layn|Male}}{{RaceIcon|San'layn|Female}} [[San'layn]]
  +
*{{RaceIcon|BoneGiant}} Skeletal vrykul
  +
*{{RaceIcon|ScourgeTroll}} [[Scourge troll|Undead ice troll]]
  +
*{{RaceIcon|Val'kyr}} [[Val'kyr]]
  +
*{{RaceIcon|Vargul}} [[Vargul]]
  +
*{{RaceIcon|FrostVrykul|Male}}{{RaceIcon|FrostVrykul|Female}} [[Ymirjar]]
   
  +
;Dragonkin
=== Dances ===
 
  +
*{{RaceIcon|DrakeAlbino}} [[Reins of the Albino Drake|Albino drake]]
A Dance studio is being worked on to allow players to add and change dance animations. The amount of variety is dependent on the amount of development time they can devote to it closer to release. The animations will be race specific.
 
  +
*{{RaceIcon|ProtoBlack}}{{RaceIcon|ProtoBlue}}{{RaceIcon|ProtoBronze}}{{RaceIcon|ProtoGreen}}{{RaceIcon|ProtoWhite}}{{RaceIcon|ProtoRed}}{{RaceIcon|ProtoViolet}} [[Proto-dragon]]
  +
*{{RaceIcon|DragonTwilight}}{{RaceIcon|DrakeTwilight}}{{RaceIcon|WhelpTwilight}} [[Twilight dragon]]
   
  +
;Elemental
=== Voice Emotes ===
 
  +
*{{RaceIcon|MojoWater}} [[Mojo]] elemental
Death Knight voices will be modulated for each race so that they sound deeper.
 
  +
*{{RaceIcon|RevenantEarth}}{{RaceIcon|RevenantFire}}{{RaceIcon|RevenantAir}}{{RaceIcon|RevenantWater}}{{RaceIcon|RevenantDeath}}{{RaceIcon|RevenantIce}} [[Revenant]]
   
  +
;Mechanical
=== Items ===
 
  +
*{{RaceIcon|ClockworkGiant}} [[Clockwork giant]] (3.1)
*Blizzard is considering introducing Heirloom Items (sometimes referred to as Legacy Items) with the expansion. Essentially, these items will be bound to the player's account, with the ability to ship the items between characters on the realm the item was discovered.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=6417312045&sid=1</ref><ref>http://forums.worldofwarcraft.com/thread.html?topicId=9679633896&sid=2000</ref>
 
  +
*{{RaceIcon|DrakkariGolem}} [[Drakkari golem]]
  +
*{{RaceIcon|Tiki}} [[Enchanted tiki]]
  +
*{{RaceIcon|IronGolem}} [[Iron golem]]
  +
*{{RaceIcon|TitanOrb}} [[Titan orb]]
   
  +
;Aberration
:The color for heirloom items used is gold, very similar as seen to the one in Diablo II: <font color="#e5cc80">'''Legacy'''</font>. Heirloom items are still not the same as [[artifact]] items, even if they (for now) use the same coloring for names.
 
  +
*{{RaceIcon|FacelessOne}} [[Faceless one]]
  +
**{{RaceIcon|FacelessGeneral}} [[C'Thrax]]}} (3.1)
   
  +
Some of the new creatures were showcased in [[Wrath of the Lich King Expansion Features/Bestiary|The Wrath of the Lich King Bestiary]] an official article by Blizzard Entertainment. Two creatures that were showcased existed before, but in another form: {{RaceIcon|NorthrendYeti}} [[Wendigo]] which received a new model type and {{RaceIcon|IceTroll|Male}} [[Ice troll]] which received a new unique model. The {{RaceIcon|San'layn|Male}}{{RaceIcon|San'layn|Female}} [[San'layn]] were also originally introduced as the "Darkfallen" in there.
*PvP armor will be different from the PvE armor entirely in looks and colors.<ref>http://us.blizzard.com/blizzcast/archive/episode3.xml</ref>
 
   
  +
==Characters==
*25-man raids will drop more loot than 10-man versions and be separated a full tier of item stats.
 
  +
===Levels, spells, and talents===
  +
The expansion allows characters to level to 80, adding 10 additional [[talent point]]s to their disposal and extending the talent trees further to allow for 51-point talents. Leveling from 70 to 80 takes approximately the same amount of time as leveling 60 to 70. You can now switch between two pre-set talent specializations freely after visiting your class trainer and paying a one-time fee of 1000g for [[Dual Talent Specialization]]. Respeccing within either of those specs will still cost the normal respec fee.
   
  +
===Extended character customization===
*The token system will remain for PvE. [[Spirit Shard]]-like tokens will be award from all instances to players in the faction that controls Lake Wintergrasp. They will be used to purchase basic PvP gear from doing PvE content.
 
  +
Players are also able to change hairstyles of existing characters using barber shops. However, players are not allowed to change their characters' body shape or size. As of 10 December 2008, you are able to re-customize your characters' facial attributes and gender for $15 [http://www.worldofwarcraft.com/account/character-customization-intro.html here].
   
  +
===Voice emotes===
*Blizzard is making a design shift to reduce the number of items they must design and to prevent unwanted drops being wasted, with the end result being that more classes will use the same items. This will be accomplished by reducing the amount of varied stats different classes and specs need. Their aim is to have 3 classes share the same items.
 
  +
Death knight voices are modulated for each race so that they sound deeper and have an echo.
   
  +
===Items===
*Blizzard announced on the official ''Wrath of the Lich King'' forums they will be adding a convenient upgrade that will change how vanity/miniature pets and mounts are handled.
 
  +
*Blizzard has introduced Heirloom Items (sometimes referred to as Legacy Items) with the expansion. Essentially, these items are bound to the player's account, with the ability to ship the items between characters on the realm the item was discovered.
  +
**The color for heirloom items is gold, very similar as seen to the one in ''Diablo II'': <font color="#e5cc80">'''Legacy'''</font>. Heirloom items are still not the same as [[artifact]] items, even if they (for now) use the same coloring for names.
   
  +
*PvP armor is different from the PvE armor entirely in looks and colors.
:''Quoted from official WotLK forums :''
 
:''"We’re pleased to announce a convenient upgrade to the way that mounts and vanity pets are handled in Wrath of the Lich King.
 
   
  +
*25-man raids drop more loot than 10-man versions and are separated with a full tier of item stats.
:''Players will be able to “learn” a mount or non-combat pet much like learning a spell, recipe, or new ability, and these creatures will then show up on a new Pet tab within the Character Info section of the interface. Players will be able to access and preview their learned mounts and vanity pets through this tab.''
 
   
  +
*The token system remains for PvE. [[Stone Keeper's Shard]]s are be awarded from all instances to players in the faction that controls Wintergrasp. They are used to purchase [[heirloom]]s, [[Jewelcrafting]] designs, gems, shoulder enchants and mounts.
:''Once learned, the pet icon or mount icon will no longer appear in bag spaces or bank spaces. This inventory space will be made available once again for other adventuring needs. Pets can still be set to hotkeys by dragging them to the hotkey bar, much like any other spell or ability." - Nethaera''''
 
   
  +
*Blizzard made a design shift to reduce the number of items they must design and to prevent unwanted drops being wasted. The end result was that more classes use the same items. This was accomplished by reducing the amount of varied stats different classes and specs need so that 3 classes can share the same items.
=== Mounts ===
 
In the expansion, mounts no longer take up space in your bag; they can be retrieved from the pet tab. Lost mounts and pets can be restored from a stable master. <ref>{{ref web|url=http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html|title=World of Warcraft PTR Patch 3.0.2}}</ref>
 
   
  +
*Players are able to “learn” a mount or non-combat pet much like learning a spell, recipe, or new ability, and these creatures then show up on a new Pet tab within the Character Info section of the interface. Players are able to access and preview their learned mounts and vanity pets through this tab. Once learned, the pet icon or mount icon no longer appears in bag spaces or bank spaces. This inventory space is made available once again for other adventuring needs. Pets can still be set to hotkeys by dragging them to the hotkey bar, much like any other spell or ability.
   
  +
===Mounts===
Here is a listing of the new mounts that have been released in the Beta:
 
  +
In the expansion, mounts no longer take up space in your bag; they can be retrieved from the pet tab. Lost mounts and pets can be restored from a stable master.
* {{loot|epic|Reins of the Ice Mammoth|Ice Mammoth}} and {{loot|epic|Reins of the Grand Ice Mammoth|Grand Ice Mammoth}} are available to purchase when you have [[Revered]] and [[Exalted]] reputation with the [[Sons of Hodir]] faction.
 
* {{loot|epic|Reins of the Black War Mammoth|Black War Mammoth}} wooly mammoth mount can be purchased in [[Wintergrasp]] for 300 {{loot|rare|Stone Keeper's Shard}}s.
 
* {{loot|epic|Reins of the Grand Caravan Mammoth|Grand Caravan Mammoth}} and {{loot|epic|Reins of the Armored Brown Bear|Armored Brown Bear}} vanity mount for sale from the exotic pet vendor [[Mei Francis]] in [[Dalaran]] for 15,000G and 900G respectively, although the price is reduced with reputation. Note that the caravan mammoth reads "This is a very fast three person mount that carries vendors."
 
* {{loot|rare|Flying Carpet}} and {{loot|epic|Swift Flying Carpet}} [[Tailoring]] mounts can be crafted with 380 and 420 tailoring respectively.
 
* [[Acherus Deathcharger (ability)|Acherus Deathcharger]], the [[Deathknight]] class mount
 
   
  +
Here is a listing of the new mounts:
== Technical information ==
 
  +
*{{loot|epic|Reins of the Ice Mammoth|Ice Mammoth|db=Wotlk}} and {{loot|epic|Reins of the Grand Ice Mammoth|Grand Ice Mammoth|db=Wotlk}} are available to purchase when you have [[Revered]] and [[Exalted]] reputation with the [[Sons of Hodir]] faction.
The expansion is expected to enhance ''World of Warcraft'''s graphical engine — for example, a new shading system is being coded for use in ice caves, whilst flame animations are noticeably more detailed. Blizzard are in the process of reevaluating the way distances, line of sight and collision are calculated to address some bugs and exploits with spells and add improved mechanics. This may not all be completed in time for release however. In addition, the art for the expansion will look more like "classic ''Warcraft''" (gothic fantasy), and less like Outland art (high fantasy).<ref>http://www.actiontrip.com/features/gc2007worldofwarcraftwrathofthelichking.phtml</ref>
 
  +
*{{loot|epic|Reins of the Black War Mammoth|Black War Mammoth|db=Wotlk}} woolly mammoth mount can be purchased in [[Wintergrasp]] for 300 {{loot|rare|Stone Keeper's Shard}}s.
  +
*{{loot|epic|Reins of the Traveler's Tundra Mammoth}} and {{loot|epic|Reins of the Armored Brown Bear|Armored Brown Bear|db=Wotlk}} vanity mount for sale from the exotic pet vendor [[Mei Francis]] in [[Dalaran]] for {{cost|g=20,000}} and {{cost|900}} respectively, although the price is reduced with reputation. Note that the caravan mammoth reads "This is a very fast three person mount that carries vendors."
  +
*{{loot|rare|Flying Carpet}} and {{loot|epic|Swift Flying Carpet}} [[Tailoring]] mounts can be crafted with 380 and 420 tailoring respectively.
  +
*[[Acherus Deathcharger]], the [[death knight]] class mount.
   
  +
==Technical information==
Blizzard are also looking at improvements to the engine to better handle the impact of large amounts of players in one area in anticipation of Lake Wintergrasp. A suggested solution is for the area around the player that receives updates (can see, events received etc.) will be dynamically reduced based on the amount of players in an area to lessen the impact on the client (though this also reduces the impact on the servers too).
 
  +
This expansion enhanced the ''World of Warcraft'''s graphical engine; for example, a new shading system was used in ice caves, while flame animations are noticeably more detailed. In addition, the art for the expansion looked more like "classic ''Warcraft''" (Gothic fantasy), and less like [[Outland]] art (high fantasy).<ref>http://www.actiontrip.com/features/gc2007worldofwarcraftwrathofthelichking.phtml</ref>
   
  +
===[[System requirements]]===
System requirements have not yet been published, but are expected to be similar to that of the previous expansion, ''[[World of Warcraft: The Burning Crusade]]''.
 
  +
{{Main|System requirements}}
   
== New Gameplay Features ==
+
==Gameplay features==
=== Spectators ===
+
===Spectators===
The ability to spectate arenas is still on the list of things Blizzard want to do, but they are being careful about it. They would also like to add this ability to raids too, but in both cases it would be an opt-in feature only.
+
The ability to spectate arenas is still on the Blizzard to-do list, but they are being careful about it. Blizzard would also like to add this ability to raids too. In both cases it would be an opt-in feature only.
   
 
''These are directly from the {{wotlk-inline}} site.''
 
''These are directly from the {{wotlk-inline}} site.''
   
=== Paradigm Shift: Dungeons and Raids in Wrath of the Lich King ===
+
===Paradigm Shift: Dungeons and Raids===
 
Heroic dungeons were one of the most popular innovations of the previous expansion, so it’s no surprise Heroic mode will return in ''Wrath of the Lich King''. Just as in ''The Burning Crusade'', every five-person dungeon will have a Heroic variant that will present players with an added challenge and improved rewards.
 
Heroic dungeons were one of the most popular innovations of the previous expansion, so it’s no surprise Heroic mode will return in ''Wrath of the Lich King''. Just as in ''The Burning Crusade'', every five-person dungeon will have a Heroic variant that will present players with an added challenge and improved rewards.
   
Line 290: Line 408:
 
In ''Wrath of the Lich King'', players can expect both 10- and 25-person raid progression paths to get increasingly difficult as they adventure to their final battle with Arthas. This new gameplay mechanic will allow more players to enjoy the raid content of ''Wrath of the Lich King'' in their preferred play style. Because it takes more effort to get 25 people together than it does for 10, players who participate in the 25-person raid progression path will receive higher quality and more loot than those who play the 10-person versions.
 
In ''Wrath of the Lich King'', players can expect both 10- and 25-person raid progression paths to get increasingly difficult as they adventure to their final battle with Arthas. This new gameplay mechanic will allow more players to enjoy the raid content of ''Wrath of the Lich King'' in their preferred play style. Because it takes more effort to get 25 people together than it does for 10, players who participate in the 25-person raid progression path will receive higher quality and more loot than those who play the 10-person versions.
   
In addition, players will never be required to attune in a 10-person raid to progress to a 25-person raid in the progression path. Raid lockouts are same-size as well, so joining a 25-person raid for a dungeon will not lock a player out from the 10-person version of the same dungeon. This freedom of choice between raid-progression paths will let personal preference play a much bigger role in how players experience the raid content of ''Wrath of the Lich King''.
+
In addition, players will never be required to attune in a 10-person raid to progress to a 25-person raid in the progression path. Raid lockouts are same-size as well, so joining a 25-person raid for a dungeon will not lock a player out from the 10-person version of the same dungeon. This freedom of choice between raid-progression paths will let personal preference play a much bigger role in how players experience the raid content of ''Wrath of the Lich King''
 
=== New Quest Mechanics ===
 
The quest designers are hard at work to make sure that the road to level 80 will be paved with quests unlike anything you’ve ever seen before. The Burning Crusade innovated with bombing runs and daily quests, and ''Wrath of the Lich King'' will continue this trend with still more unique and varied adventures to undertake.
 
 
Just one example of the new mechanics you can expect from the expansion is the new vehicle-based content, which puts an interesting spin on some of the concepts originally developed for PvP siege gameplay. Certain types of vehicles and mounts can now carry passengers, making it possible for players, for example, to break a prisoner out of a tightly guarded compound by attempting a daring escape on horseback. While the NPC steers the horse, the player lobs explosives at a pack of pursuing worgen. In another quest, the roles are reversed as the player takes to the skies in a flying machine to track down and rescue survivors of a catastrophic event. Even beyond the ability for vehicles to hold passengers, Wrath of the Lich King introduces an aerial combat system that will add a new dimension to gameplay.
 
   
 
NPCs can also ride upon the shoulders of larger NPCs, such as [[Excelsior]] on [[Hidalgo the Master Falconer]], or [[Grand Necrolord Antiok]] on [[Thiassi the Lightning Bringer]].
 
NPCs can also ride upon the shoulders of larger NPCs, such as [[Excelsior]] on [[Hidalgo the Master Falconer]], or [[Grand Necrolord Antiok]] on [[Thiassi the Lightning Bringer]].
   
=== Achievements ===
+
===Achievements===
  +
The [[Achievement]] system is a system that will keep track of certain goals that characters have reached, such as complete zone exploration, pet and mount collecting, and PvP kills.
Ever wanted the world to know that you've fully explored every zone in the game? Killed all the bosses in Molten Core? Melted faces in PvP? Now you can with the [[Achievement]] system!
 
   
 
==Materials==
 
==Materials==
  +
New Metals gathered in Northrend
*A new metal called [[Cobalt]].
 
  +
*{{loot|common|Cobalt Ore|db=wotlk}}
*A new cloth called [[Frostweave Cloth]].
 
  +
*{{loot|common|Saronite Ore|db=wotlk}}
  +
*{{loot|uncommon|Titanium Ore|db=wotlk}}
  +
New Herbs gathered in Northrend
  +
*{{loot|common|Tiger Lily|db=wotlk}}
  +
*{{loot|common|Talandra's Rose|db=wotlk}}
  +
*{{loot|common|Goldclover|db=wotlk}}
  +
*{{loot|common|Deadnettle|db=wotlk}}
  +
*{{loot|common|Adder's Tongue|db=wotlk}}
  +
*{{loot|common|Lichbloom|db=wotlk}}
  +
*{{loot|common|Icethorn|db=wotlk}}
  +
*{{loot|uncommon|Frost Lotus|db=wotlk}}
  +
New Cloth gathered in Northrend
  +
*{{loot|common|Frostweave Cloth|db=wotlk}}
   
== Screenshots ==
+
== Cut content ==
  +
  +
* [[Azjol-Nerub]] was initially planned to be a questing zone for the game.
  +
* Crystalsong apparently had way more content planned for it. In ''[[The Art of World of Warcraft: Wrath of the Lich King]]'', the summary for Crystalsong Forest indicates that the [[Sunreavers]] and [[Silver Covenant]] are fighting for control of the [[Highborne]] ruins in the zone, though this plotline is never touched on in the game. The zone is also notoriously empty in comparison to other Northrend zones, and scarce on quests except those from the [[Argent Tournament]].
  +
* A dance studio was also announced in the gameplay trailer, but never made it to the game.
  +
  +
==Gallery==
  +
===Screenshots===
 
Below are a variety of screenshots from the expansion. Many more can be found on relevant articles.
 
Below are a variety of screenshots from the expansion. Many more can be found on relevant articles.
  +
<gallery>
 
  +
<gallery mode="packed">
Image:WOTLKLoginScreen.jpg|''Wrath of the Lich King'' Login screen
 
  +
Wrath Login No Text.jpg|''Wrath of the Lich King'' Login screen
Image:LOADSCREENNORTHREND.jpg|[[Northrend]] loading screen.
 
Image:LOADSCREENEASTERNKINGDOM.jpg|New [[Eastern Kingdoms]] loading screen.
+
Wrath of the Lich King Northrend loading screen.jpg|[[Northrend]] loading screen.
Image:LOADSCREENKALIMDOR.jpg|New [[Kalimdor]] loading screen.
+
Wrath of the Lich King Eastern Kingdoms loading screen.jpg|New [[Eastern Kingdoms]] loading screen.
Image:LoadScreenOutland.jpg|New [[Outland]] loading screen.
+
Wrath of the Lich King Kalimdor loading screen.jpg|New [[Kalimdor]] loading screen.
  +
Wrath of the Lich King Outland loading screen.jpg|New [[Outland]] loading screen.
Image:blizzcon-booklet.jpg|BlizzCon 2007 booklet.
 
  +
Borean Tundra.jpg|[[Dragonblight]] Coast.
Image:Arthas_Artwork.jpg|A picture of Arthas.
 
  +
Utgarde Keep.jpg|[[Utgarde Keep]] — note the improved quality of the flames.
Image:Borean Tundra.jpg|[[Dragonblight]] Coast.
 
  +
Wrathofthelichking3.JPG|Tuskarr camp in the [[Borean Tundra]].
Image:Arthas_LichKing_Throne.JPG|Arthas/Lich King, on the Frozen Throne.
 
  +
Wrathofthelichking4.JPG|[[Howling Fjord]].
Image:Utgarde Keep.jpg|[[Utgarde Keep]] — note the improved quality of the flames.
 
  +
Wrathofthelichking5.JPG|Howling Fjord.
Image:Wrathofthelichking3.JPG|Tuskarr camp in the [[Borean Tundra]].
 
  +
Grizzly Hills.jpg|A new Horde town, [[Grizzly Hills]].
Image:Wrathofthelichking4.JPG|[[Howling Fjord]].
 
  +
Ss1-hires.jpg|The [[dragonblight]].
Image:Wrathofthelichking5.JPG|Howling Fjord.
 
Image:Grizzly_Hills.jpg|A new Horde town, [[Grizzly Hills]].
+
Ss23-hires-2-.jpg|A new [[dryad]] Model.
Image:Ss1-hires.jpg|The [[dragonblight]].
+
Ss22-hires-1-.jpg|[[Dryad]] Tree spirits or a shrine in [[Howling Fjord]]?
  +
Ss26 Justice.jpg|An Alliance port, [[Valiance Keep]].
Image:Ss23-hires-2-.jpg|A new [[dryad]] Model.
 
  +
Ss27 Justice.jpg|A lighthouse outside [[Valiance Keep]].
Image:Ss22-hires-1-.jpg|[[Dryad]] Tree spirits or a shrine in [[Howling Fjord]]?
 
Image:Ss26 Justice.jpg|An Alliance port, [[Valiance Keep]].
+
ValgardeSS.jpg|Valgarde in [[Howling Fjord]].
  +
NorthHome.jpg|Fort Wildervar in [[Howling Fjord]]?
Image:Ss27 Justice.jpg|A lighthouse outside [[Valiance Keep]].
 
Image:ValgardeSS.jpg|Valgarde in [[Howling Fjord]].
+
Howlingshoveltusk.jpg|Shovel tusk in Howling Fjord.
  +
Plagueerupter.jpg|A [[Plague eruptor]] at [[Gjalerbron]]
Image:NorthHome.jpg|Fort Wildervar in [[Howling Fjord]]?
 
Image:Howlingshoveltusk.jpg|Shovel tusk in Howling Fjord.
 
Image:Plagueerupter.jpg|A [[Plague eruptor]] in an unknown dungeon.
 
 
</gallery>
 
</gallery>
   
==Concept art==
+
===Concept art===
  +
====People====
  +
<gallery mode="packed">
  +
Femalevrykul.jpg|Female [[Vrykul]].
  +
Irodwarfconc.jpg|An [[iron dwarf]].
  +
Mutatedcreature2.jpg|A monster.
  +
Mutatedcreature.jpg|Another monster.
  +
Whalemeat.jpg|The [[tuskarr]] preparing [[whale]] meat.
  +
Ss5-hires.jpg|Artwork of a [[vrykul]] from the WoW — WotLK site.
  +
Death Knight02.jpg|Death Knight 2, from the BlizzCon Press CD.
  +
Tuskarr concept art.jpg|A tuskarr.
  +
Fjordgiant.jpg|A "fjord giant".
  +
Frostgiant.jpg|A [[frost giant]].
  +
Frostserpent.jpg|A frost serpent.
  +
Jormungar.jpg|A giant worm living in Northrend, the dreaded [[jormungar]].
  +
Gorloc concept.jpg|A [[gorloc]].
  +
Mutatedfishcreature2.jpg|A fish-like creature. Another gorloc?
  +
Shoveltusk.jpg|A "Shovel Tusk" ([[shovelhorn]] stag). ''Shovel-shaped tusks for digging through tundra.''
  +
Taunkaconc.jpg|A male [[taunka]].
  +
Taunka art.jpg|A male taunka.
  +
Tuskarrconc1.jpg|A tuskarr hunter.
  +
Northredndcreaturex.jpg|A [[furbolg]].
  +
Northrendcorruptwhale.jpg|An undead [[whale]].
  +
Undead Whale.jpg|Another undead whale.
  +
Giants of Northrend.jpg|Another Northrend giant.
  +
</gallery>
   
=== People ===
+
====Places====
<gallery>
+
<gallery mode="packed">
  +
OfficialArtworkImageHowlingFjord18.jpg|[[Nifflevar]] concept art.
Image:Femalevrykul.jpg|Concept of a female [[Vrykul]].
 
Image:Irodwarfconc.jpg|An [[Iron dwarf]].
+
Northrendfalls.jpg|[[Borean Tundra]].
  +
Northrend sea rocks artwork.jpg|Borean Tundra.
Image:Mutatedcreature2.jpg|A monster.
 
  +
Sholazarconc.jpg|[[Sholazar Basin]].
Image:Mutatedcreature.jpg|Another one.
 
  +
Sholazar Basin Art Justin Kunz.jpg|Sholazar Basin.
Image:Whalemeat.jpg|The [[tuskarr]] preparing [[whale]] meat.
 
  +
Taunkatent.jpg|A "winter [[tauren]]" (or [[taunka]]) hut.
Image:Ss5-hires.jpg|Artwork of a [[Vrykul]] from the WoW — WotLK site.
 
  +
Ulduarconcept2.jpg|[[Ulduar]], a Titan monument far to the north, located at the Storm Peaks.
Image:Death Knight02.jpg|Death Knight 2, from the BlizzCon Press CD.
 
  +
Ulduarconcept.jpg|Corridor within [[Ulduar]].
Image:Tuskarr_Concept_Art.jpg|Tuskarr concept art.
 
  +
Iron dwarf building concept 4.jpg|An iron dwarf building.
Image:Fjordgiant.jpg|A [[Fjord giant]].
 
  +
Iron dwarf building concept.jpg|Another iron dwarf building.
Image:Frostgiant.jpg|A [[Frost giant]].
 
  +
Utglakecauldros.jpg|[[Utgarde Keep]], located between [[Daggercap Bay]] and [[Lake Cauldros]].
Image:Frostserpent.jpg|A [[Frost serpent]].
 
  +
Forge of Hate concept.jpg|[[Utgarde Keep]] interior.
Image:Jormungar.jpg|A giant worm living in Northrend, the dreaded [[Jormungar]].
 
  +
Howling Fjord Concept Art.jpg|[[Utgarde Pinnacle]].
Image:Mutatedfishcreature1.jpg|An [[Oracles|Oracle]].
 
  +
Artwork2.jpg|Lush vegetation in [[Grizzly Hills]].
Image:Mutatedfishcreature2.jpg|And another one?
 
  +
Grizzly Hills concept by Trent Kaniuga.jpg|[[Grizzly Hills]].
Image:Shoveltusk.jpg|A "Shovel Tusk" ([[Shovelhorn]] Stag). ''Shovel-shaped tusks for digging through tundra.''
 
Image:Taunkaconc.jpg|A male [[taunka]].
+
Grizzley Hills.jpg|[[Grizzly Hills]].
  +
Orc Buildings.jpg|Orc buildings.
Image:Taunka_art.jpg|An image of a [[Taunka]], a "winter [[Tauren]]".
 
  +
NerubianStructure1.jpg|Nerubian building.
Image:Tuskarrconc1.jpg|A [[tuskarr]] hunter.
 
  +
NerubianStructure2.jpg|Nerubian building.
Image:Northredndcreaturex.jpg|Northrend creature.
 
  +
OfficialArtworkUtgardeKeep14.jpg|An Utgarde hallway.
Image:Northrendcorruptwhale.jpg|An undead [[Whale]].
 
  +
Northrend Concept Art Peter Lee 2.jpg|[[Grizzly Hills]].
Image:Northrendcorruptshark.jpg|An undead [[Shark]].
 
  +
Northrend glacier artwork.jpg|A glacier.
  +
Northrend Concept Art Peter Lee 1.jpg|Unknown location, possibly [[Whisper Gulch]] or the [[Rainspeaker Canopy]].
  +
Northrend Concept Art Peter Lee 3.jpg|Unknown location, possibly [[titan]], [[iron dwarf]], [[horde]] or [[scourge]] structures.
  +
Northrend Concept Art Peter Lee 4.jpg|[[Dragonblight]].
  +
Northrend Concept Art Peter Lee 5.jpg|Unknown location, though probably a [[scourge]] structure. Reminds of the [[Forge of Souls]].
  +
Northrend Concept Art Peter Lee 6.jpg|Unknown location, possibly somewhere in [[Sholazar Basin]] or troll ruins in [[Grizzly Hills]].
  +
Northrend Concept Art Peter Lee 8.jpg|Unknown location, possibly somewhere in [[Dragonblight]].
  +
Northrend Concept Art Justin Kunz.jpg|Cemetery. Unknown location, possibly somewhere in [[Icecrown]] or [[Dragonblight]].
  +
Northrend Concept Art Justin Kunz 2.jpg|Unknown location, possibly a [[tuskarr]] or [[vrykul]] fishing village.
  +
AzjolEntrance.jpg|The [[Azjol-Nerub]] entrance that never was.
  +
NerubHive.jpg|Concept of a hive on one of multiple floors of [[Azjol-Nerub]].
  +
Howling Fjord concept.jpg|Concept art
 
</gallery>
 
</gallery>
   
===Places===
+
===Other===
<gallery>
+
<gallery mode="packed">
  +
WoWLogo Wotlk cinematic.jpg|[[Logo]] from the [[O Thanagor|cinematic]]
Image:Nifflevarconc.jpg|[[Nifflevar]] concept art.
 
  +
Wotlk-boxcover.jpg|''Wrath of the Lich King'' box cover
Image:Northrendfalls.jpg|Scenery deep within Northrend.
 
  +
Wotlk-boxcover2.jpg|Second ''Wrath of the Lich King'' box cover
Image:Sholazarconc.jpg|[[Sholazar Basin]].
 
  +
Lich King by Wei Wang.jpg|The Lich King by [[Wei Wang]]
Image:Taunkatent.jpg|A "winter [[tauren]]" (or [[taunka]]) hut.
 
  +
Lich King by Wei Wang - WotLK Flash page.jpg|Alternate version
Image:Ulduarconcept2.jpg|[[Ulduar]], a Titan monument far to the north, located at the Storm Peaks.
 
  +
blizzcon-booklet.jpg|BlizzCon 2007 booklet
Image:Ulduarconcept.jpg|Corridor within [[Ulduar]].
 
  +
WWI 2008 key art.jpg|Key art from [[Worldwide Invitational 2008]]
Image:Wotlkunkconc.jpg|An unknown mausoleum.
 
Image:Wotlkunkconc2.jpg|Another unknown mausoleum.
 
Image:Utglakecauldros.jpg|[[Utgarde Keep]], located between [[Daggercap Bay]] and [[Lake Cauldros]].
 
Image:Utgardeconc1.jpg|[[Utgarde Keep]] interior.
 
Image:Artwork1.jpg|[[Utgarde Pinnacle]].
 
Image:Artwork2.jpg|Lush vegetation in [[Grizzly Hills]].
 
Image:Unknownconcept.jpg|[[Grizzly Hills]].
 
Image:Grizzley Hills.jpg|[[Grizzly Hills]].
 
Image:AzjolEntrance.jpg|[[Azjol-Nerub]] Entrance.
 
Image:NerubHive.jpg|A concept of a hive on one of multiple floors within the kingdom of [[Azjol-Nerub]].
 
Image:Orc Buildings.jpg|Orc buildings.
 
Image:NerubianStructure1.jpg|Nerubian building.
 
Image:NerubianStructure2.jpg|Nerubian building.
 
Image:Utgardeconc3.jpg|An Utgarde hallway.
 
 
</gallery>
 
</gallery>
   
== Videos ==
+
==Videos==
  +
<vplayer/>
{| class="darktable" style="text-align:center; float:left;"
 
  +
*{{#vlink:w2IvDjY3CtQ|''World of Warcraft: Wrath of the Lich King'' Trailer}}
|-
 
! World of Warcraft: Wrath of the Lich King cinematic trailer
+
*{{#vlink:BCr7y4SLhck|''World of Warcraft: Wrath of the Lich King'' Cinematic}}
  +
*{{#vlink:kWmMTPTPPu4|''World of Warcraft: Wrath of the Lich King'' IGN Footage 1}}
|-
 
  +
*{{#vlink:5o9YLvd938o|''World of Warcraft: Wrath of the Lich King'' IGN Footage 2}}
| <youtube>45nc471rtXI</youtube>
 
  +
*{{#vlink:Ch4rc5W4dKY|Battle of Angrathar the Wrath Gate}}
|}
 
  +
*{{#vlink:xEylX2LJ8c4|Patch 3.1.0 - Secrets of Ulduar}}
  +
*{{#vlink:q2ktWXdeh4Y|Patch 3.2.0 - Call of the Crusade}}
  +
*{{#vlink:UY3oZH6Piz4|Patch 3.3.0 - Fall of the Lich King}}
  +
*{{#vlink:jqBkUqOMacA|8 years of WoW}}
   
  +
==See also==
{| class="darktable" style="text-align:center; float:left;"
 
  +
*[[Loading screen]]s
|-
 
! [[World of Warcraft: Wrath of the Lich King]] preview
+
*[[World of Warcraft: Wrath of the Lich King FAQ]]
|-
 
| <youtube>l5ZQC-0ua90</youtube>
 
|}
 
 
{| class="darktable" style="text-align:center; float:left;"
 
|-
 
! [[World of Warcraft: Wrath of the Lich King]] IGN Footage 1
 
|-
 
| <youtube>kWmMTPTPPu4</youtube>
 
|}
 
 
{| class="darktable" style="text-align:center; float:left;"
 
|-
 
! [[World of Warcraft: Wrath of the Lich King]] IGN Footage 2
 
|-
 
| <youtube>5o9YLvd938o</youtube>
 
|}
 
 
{| class="darktable" style="text-align:center; float:left;"
 
|-
 
! [[World of Warcraft: Wrath of the Lich King]] IGN Footage 3
 
|-
 
| <youtube>UYQut21wvl4</youtube>
 
|}
 
 
{{clr}}
 
 
== See also ==
 
* [[World of Warcraft: Wrath of the Lich King FAQ]]
 
* [[What Wrath of the Lich King is NOT]]
 
   
 
==References==
 
==References==
{{reflist|2}}
+
{{Reflist|2}}
   
 
==External links==
 
==External links==
<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
+
<!-- Please read https://wowpedia.fandom.com/Wowpedia:External_links_policy before adding new links. -->
Links that do not conform to the rules will be DELETED.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
   
;Official site
+
;Official Site
 
{{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/|site=Official ''Wrath of the Lich King'' site}}
 
{{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/|site=Official ''Wrath of the Lich King'' site}}
: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features.xml|site=Features}}
+
:{{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features.xml|site=Features}}
  +
:{{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/screenshots.xml|site=Screenshots}}
::;Bestiary
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/bestiary/index.xml|site=Bestiary}}
+
:{{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/artwork.xml|site=Artwork}}
  +
:{{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/wallpapers.xml|site=Wallpapers}}
::;Death Knight
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/deathknight/interview.xml|site=Death Knight Interview}}
+
:{{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/faq.xml|site=FAQ}}
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/deathknight/lore.xml|site=Death Knight Lore}}
+
:{{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/movies.xml|site=Movies}}
::;Dungeons
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/dungeons/utgarde.xml|site=Utgarde Keep}}
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/dungeons/nexus.xml|site=The Nexus}}
 
::;Environments
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/northrend/borean-tundra.xml|site=Borean Tundra}}
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/northrend/howling-fjord.xml|site=Howling Fjord}}
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/northrend/grizzly-hills.xml|site=Grizzly Hills}}
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/northrend/dragonblight.xml|site=Dragonblight}}
 
::;Factions
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/factions/tuskarr.xml|site=Tuskarr}}
 
::;Rise of the Lich King background story
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/story/story.xml|site=Chapter 1 &ndash; The Curse of Ner'zhul}}
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/story/story.xml#2|site=Chapter 2 &ndash; The Claiming of Frostmourne}}
 
::: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/features/story/story.xml#3|site=Chapter 3 &ndash; Shattering the Frozen Throne}}
 
: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/screenshots.xml|site=Screenshots}}
 
: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/artwork.xml|site=Artwork}}
 
: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/wallpapers.xml|site=Wallpapers}}
 
: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/faq.xml|site=FAQ}}
 
: {{Elink|icon=wowus|link=http://www.worldofwarcraft.com/wrath/movies.xml|site=Movies}}
 
   
;Forum posts
+
;Forum Posts
{{elink|type=wowus|link=http://forums.worldofwarcraft.com/thread.html?topicId=2647300280&sid=1|desc=New Wrath of the Lich King Fansite Kit}}
+
{{Elink|type=wowus|link=http://forums.worldofwarcraft.com/thread.html?topicId=2647300280&sid=1|desc=New ''Wrath of the Lich King'' Fansite Kit}}
 
{{Elink|type=woweu|site=Forum thread|link=http://forums.wow-europe.com/thread.html?topicId=612142635&sid=1|desc=Information About Expansion & 2.3/2.4}}
 
{{Elink|type=woweu|site=Forum thread|link=http://forums.wow-europe.com/thread.html?topicId=612142635&sid=1|desc=Information About Expansion & 2.3/2.4}}
{{Elink|icon=wowus|site=Forum thread|link=http://forums.worldofwarcraft.com/thread.html?topicId=6417312045&sid=1|desc=Wrath of the Lich King (Updates)}}
+
{{Elink|icon=wowus|site=Forum thread|link=http://forums.worldofwarcraft.com/thread.html?topicId=6417312045&sid=1|desc=''Wrath of the Lich King'' (Updates)}}
   
;Unofficial sites
+
;Unofficial Sites
{{elink|icon=curse|site=Curse|link=http://events.curse.com/blizzcon/articles/details/2580/}}
+
{{Elink|icon=curse|site=Curse|link=http://events.curse.com/blizzcon/articles/details/2580/}}
{{elink|icon=ign|site=IGN|link=http://pc.ign.com/articles/810/810577p1.html}}
+
{{Elink|icon=ign|site=IGN|link=http://pc.ign.com/articles/810/810577p1.html}}
 
{{Elink|icon=mmochampion|site=MMO-Champion|link=http://www.mmo-champion.com/index.php?topic=597.0}}
 
{{Elink|icon=mmochampion|site=MMO-Champion|link=http://www.mmo-champion.com/index.php?topic=597.0}}
 
{{Elink|site=VideoGamesBlogger|link=http://www.videogamesblogger.com/2007/07/31/world-of-warcraft-wrath-of-the-lich-king-expansion-pack-demo-to-be-shown-by-blizzard-in-august.htm}}
 
{{Elink|site=VideoGamesBlogger|link=http://www.videogamesblogger.com/2007/07/31/world-of-warcraft-wrath-of-the-lich-king-expansion-pack-demo-to-be-shown-by-blizzard-in-august.htm}}
{{elink|type=wikipedia|link=http://en.wikipedia.org/wiki/World_of_Warcraft:_Wrath_of_the_Lich_King}}
+
{{Elink|type=wikipedia|link=http://en.wikipedia.org/wiki/World_of_Warcraft:_Wrath_of_the_Lich_King}}
{{Elink|site=World of Blogcraft|link=http://blogcraftworld.blogspot.com/2007/08/world-of-warcraft-wrath-of-lich-king.html|desc=Wrath of the Lich King Announcement Post}}
+
{{Elink|site=World of Blogcraft|link=http://blogcraftworld.blogspot.com/2007/08/world-of-warcraft-wrath-of-lich-king.html|desc=''Wrath of the Lich King'' Announcement Post}}
{{Elink|type=wowinsider|link=http://www.wowinsider.com/tag/wrathofthelichking}}
+
{{Elink|type=wowinsider|link=http://www.wowinsider.com/wrath-of-the-lich-king}}
 
{{Elink|site=Wrathblog|link=http://www.wrathblog.com|desc=Discussions of ''Wrath of the Lich King'' Information}}
 
{{Elink|site=Wrathblog|link=http://www.wrathblog.com|desc=Discussions of ''Wrath of the Lich King'' Information}}
 
{{Elink|site=Yahoo Video Games|link=http://videogames.yahoo.com/news-525424|desc=BlizzCon 07: ''Wrath of the Lich King'' demo'd}}
 
{{Elink|site=Yahoo Video Games|link=http://videogames.yahoo.com/news-525424|desc=BlizzCon 07: ''Wrath of the Lich King'' demo'd}}
  +
{{Elink|site=GadgetZone|link=https://web.archive.org/web/20081108022639/http://loader.gadgetzone.com.au/Games/November-2008-(1)/World-of-Warcraft----Wrath-of-The-Lich-King.aspx|desc=''Wrath of the Lich King'' in-depth review}}
   
 
;Videos
 
;Videos
{{elink|type=video|site=Blizzcon 2007 (official) Trailer|link=http://media.worldofwarcraft.com/wrath/movies/wrath-trailer/wrath_of_the_lich_king_en.html}}
+
{{Elink|type=video|site=Blizzcon 2007 (official) Trailer|link=http://media.worldofwarcraft.com/wrath/movies/wrath-trailer/wrath_of_the_lich_king_en.html}}
 
{{Elink|site=Realm History|type=video|link=http://www.realmhistory.net/news/blizzcon-2007-movies-collection/509.html|desc=BlizzCon 2007 Movies Collection}}
 
{{Elink|site=Realm History|type=video|link=http://www.realmhistory.net/news/blizzcon-2007-movies-collection/509.html|desc=BlizzCon 2007 Movies Collection}}
 
{{Elink|site=Realm History|type=video|link=http://www.realmhistory.net/news/first-wrath-of-the-lich-king-screenshots-from-leipzig/527.html|desc=Wrath of the Lich King Leipzig Game Convention Screenshots}}
 
{{Elink|site=Realm History|type=video|link=http://www.realmhistory.net/news/first-wrath-of-the-lich-king-screenshots-from-leipzig/527.html|desc=Wrath of the Lich King Leipzig Game Convention Screenshots}}
 
{{Elink|icon=wcradio|site=WoW Radio|type=video|link=http://www.youtube.com/user/duncor|desc=BlizzCon 2007 videos, all panels.}}
 
{{Elink|icon=wcradio|site=WoW Radio|type=video|link=http://www.youtube.com/user/duncor|desc=BlizzCon 2007 videos, all panels.}}
 
   
 
{{patches}}
 
{{patches}}
 
{{games}}
 
{{games}}
   
[[Category:World of Warcraft]]
 
 
[[Category:Wrath of the Lich King| ]]
 
[[Category:Wrath of the Lich King| ]]
[[Category:Games|Wrath of the Lich King]]
+
[[Category:Expansions]]
[[Category:Coming soon]]
+
[[Category:Games]]
[[nl:World of Warcraft: Wrath of the Lich King]]
+
[[Category:Warcraft computer games]]
  +
[[Category:World of Warcraft]]
  +
  +
[[es:World of Warcraft: Wrath of the Lich King]]
  +
[[fr:Wrath of the Lich King]]

Latest revision as of 16:35, 27 October 2023

"Wrath of the Lich King" redirects here. For other uses, see Wrath of the Lich King (disambiguation).
WrathLogo
World of Warcraft: Wrath of the Lich King
Developer(s) Blizzard Entertainment
Team 2
Publisher(s) Blizzard Entertainment
Activision Blizzard
Designer(s) Tom Chilton
Jeff Kaplan
Composer(s) Russell Brower
Derek Duke
Glenn Stafford
Platforms Microsoft Windows, Mac OS X
Release
  • NA/EU: November 13, 2008[1][2][3]
  • AU: November 14, 2008
  • CN: August 31, 2010
Latest release 3.3.5a
Genre(s) Expansion pack
Mode(s) Multiplayer
Expansion packs chronology

The Burning Crusade
(2007)
Wrath of the Lich King
(2008)
Cataclysm
(2010)

World of Warcraft: Wrath of the Lich King (abbreviated as WotLK, WLK or Wrath) is the second World of Warcraft expansion and was officially announced on 3 August 2007 at BlizzCon 2007. The majority of the expansion content takes place in Northrend and centers around the plans of the Lich King.

Content highlights include the increase of the level cap from 70 to 80, the introduction of the death knight Hero class, and new PvP/World PvP content. No additional playable races have been added, though many new NPC races were featured.[4]

Opt-ins for the public beta began on 3 July 2008; the beta began on 17 July. On 10 October, Blizzard announced that Wrath of the Lich King had gone gold and discs were being manufactured for sale;[5] the game itself was released to the public on 13 November 2008. For the first time, the normal version of the game (as opposed to the Collector's Edition) was installable through one single DVD disc. On 13 September 2012, the expansion was integrated into the basic World of Warcraft package, granting all subscribers access to all of the content and features of the expansion at no additional cost.[6] This expansion came in two versions: Standard Edition and Collector's Edition.

Lore

Wotlkbox

The official box of Wrath of the Lich King.

From the official site:

For years, the heroes of the Alliance and Horde have fought against the evils in Kalimdor and the Eastern Kingdoms, against the demons of the Burning Legion in Outland, and against each other - all the while unaware that a threat more dangerous than any they had yet encountered was preparing to make its move in the icy continent of Northrend. Now the Lich King, Arthas Menethil, has emerged from Icecrown Citadel to claim the world as his own. Heroes of the Alliance and Horde gather in Northrend to make a stand against the malevolent being that dares to declare himself Azeroth's one true king...and seeks to scour all life from the world.[7]

Northrend

Main article: Northrend
WorldMap-Northrend

Map of Northrend.

NorthrendWrath

Layout map of initially planned zones in Northrend.

Northrend

Classical map of Northrend. The differences are clearly visible.

The expansion introduced a new continent on Azeroth — the harsh, icy Northrend under the control of the Lich King, and is home to the majority of the expansion's new content.

Northrend is a croissant-shaped continent in northern Azeroth. The continent is roughly half the size of the Eastern Kingdoms, but exceeds Outland in length and width. Although Northrend is known for its snow and ice, parts of the continent are not frozen over, such as the springtime Howling Fjord and the jungle-like Sholazar Basin.

Flying mounts are also usable in Northrend; Players must level to 77 and obtain Spell frost arcticwinds [Cold Weather Flying] to unlock this feature.[8] Blizzard said they want to "keep us grounded and guide us on foot for a while", so that players can enjoy all the hard work they put into the land and not just "fly over it."[9] There may be new flying mounts introduced with the expansion that will provide a very slight increase in speed. The expansion also introduced mounts that are able to carry more than just one passenger.

Prior to Patch 4.0.1 level 80 characters were able to purchase the heirloom Inv misc book 11 [Tome of Cold Weather Flight] for 1000g to allow another character on their account to fly in Northrend at level 68, making it unnecessary walk through Northend multiple times on multiple characters. In 4.0.1 shortly before the launch of Cataclysm the tome was removed entirely. Cold Weather Flying itself was made available at level 68 for 500g at all flight trainers and was affected by reputation discounts. In the same patch Master Riding was introduced priced at 5000g to bring flight speed to a maximum of 310%, a feat that originally was only possible through prestigious mounts obtained from raiding or the violet proto-drake rewarded to players for completing Money achievement What A Long, Strange Trip It's Been. While the 310% riding speed was removed from these, players who owned one prior to 4.0.1 were automatically given Master Riding free of charge. Blizzard later changed the Ability mount drake proto [Reins of the Violet Proto-Drake] to award Master Flying free of charge when first used, though Artisan Riding is required to ride it.

Zones

To alleviate some of the problems experienced at the launch of the Burning Crusade expansion, players are able to choose where to enter the continent more freely. Both Howling Fjord to the east and the Borean Tundra to the west feature level 68+ content, and it is possible to level all the way to 72 without visiting both. The continent is designed to allow players to level from level 68 to 80. Both zones feature a Hellfire Citadel-style instance hub with dungeon wings for level 70 and level 80 characters.[10] Horde players access Howling Fjord via zeppelin from Undercity to Vengeance Landing; Alliance players can get there by boat to Valgarde from Menethil Harbor. Borean Tundra is accessed via zeppelin to Warsong Hold from Orgrimmar for Horde, and by boat to Valiance Keep from Stormwind City for Alliance.

Zones and their levels:

Areas in Azeroth

Acherus: The Ebon Hold and the Scarlet Enclave
A new area in the easternmost parts of the Eastern Plaguelands, near Tyr's Hand, which acts as the starting area for death knights.
Stormwind Harbor
Western Stormwind City has had a new harbor added which provides naval transport to Northrend and to Darkshore, Kalimdor.
Dalaran Crater
An enormous crater where Dalaran once stood, encased with a violet-colored magical shield orb.
Shaper's Terrace
A new titan-related area in Un'Goro Crater, accessible by waygate from Sholazar Basin.
Old Stratholme
A level 80 wing of the Caverns of Time that takes players back to Arthas's Culling of Stratholme in Warcraft III.

Factions and organizations

Various organizations, factions and new races are highlighted in the expansion.

Reputation grinding

A new faction tabard system was implemented called "Championing" where wearing a tabard of a certain faction gives you rep with that faction for kills in level 80 instances in lieu of existing faction rep (which would only be the Alliance Vanguard or Horde Expedition meta-factions). This is to combat the feeling that gaining rep with factions is a long grind and that there is no flexibility for players to choose which factions they gain rep with.

Nexus War

When Malygos regained his senses, he quickly realized what had happened during his absence. The mortal races had manipulated magic and used it for their own personal gain. As a result, the Burning Legion had nearly been summoned again by the reckless Kael'thas Sunstrider and his felblood elves. Confident that there is no other solution, Malygos has declared war on every spell-caster and wishes to annihilate their kind and drain all of Azeroth's magic. However, there are groups that oppose him and fight for their own survival or for that of others.

Kirin Tor
The Kirin Tor - a group of powerful wizards - have moved their capital Dalaran to Northrend to fight off the blue dragonflight, along with the Undead Scourge. Being fanatic magic-users, they are directly influenced by the war Malygos has begun. Not only does he slowly drain all Azeroth's magic, but he also intends to slay all casters. The Kirin Tor oppose him directly in his assault and fight for the fate of their world.
Blue Dragonflight
The Aspect of Magic and the leader of the blue dragonflight - Malygos - has started a war with the mortal races for their reckless use of magic. Using his flight, Malygos now seeks to divert Azeroth's ley lines to his own home, the Nexus, by the use of giant constructs known as Surge needles, and send the energies out in the Twisting Nether, so no one will be able to use it anymore. He has not only ordered his fellow Blue dragons to slay the mortal spellcasters but also to take down all that would help these "criminals".
Wyrmrest Accord
As the overseers of Life on Azeroth, the red dragonflight closely watches all wars and observes all conflicts. While they usually do not interfere they now deem it necessary to enter the front lines themselves. Malygos's plan, to remove all magic from Azeroth, would have disastrous consequences for the entire world. Such catastrophes would cost countless lives, much more than all those that have fallen during the Nexus War. Thus Alexstrasza - the leader of the Red Dragonflight - has called upon the Wyrmrest Accord, a union between all Dragonflights to find a way to end Malygos's insanity and stop his reckless crusade.

Horde Expedition

Horde Expedition is the combined force of the Horde in Northrend, spearheaded by the Warsong Offensive.

Warsong Offensive
Garrosh Hellscream commands the Horde's main expeditionary forces as they make their way into Northrend to face Arthas and the armies of the Scourge.
The Hand of Vengeance
The Forsaken tasked by Sylvanas Windrunner with enacting Undercity's vengeance against Arthas by delivering the latest strain of their deadly Plague of Undeath.
The Taunka
These hardy people are cousins of the tauren and have become valuable scouts for the armies of the Horde as they march northward.
The Sunreavers
Traditionally barred from Dalaran, the Horde has been accepted into the city through the efforts of Archmage Aethas Sunreaver. His blood elf followers have taken up his name and watch over the ward known as Sunreaver's Sanctuary.

Alliance Vanguard

Provoked by the attack on Stormwind, the Alliance has gathered its forces to march upon Icecrown Citadel and put an end to the Lich King's reign.

Valiance Expedition
The main armies of the Alliance have arrived upon the shores of Borean Tundra, where they reinforced Valiance Keep with their sheer numbers.
Explorers' League
Eager to find out more about their past, the Explorers' League was quick to travel to Northrend. They're especially interested in the titan city of Ulduar which is said to hold much information about the ancestors of the dwarves, gnomes, and humans alike. In addition, they've opened up several dig-sites in an attempt to reveal what's hidden in the earth.
Frostborn
The Frostborn are a faction of a newly discovered dwarf, the frost dwarves. This mysterious race of dwarves makes its home in the Storm Peaks. They've recently befriended members of the Explorers' League and welcome Alliance members within their settlements. Their leader Yorg Stormheart seems to suffer from a strange amnesia; it is rumored that he used to be an important member within the Alliance.
Silver Covenant
Disgusted and outraged by the founding of the blood elven race, the remaining high elves have united under the banner of Vereesa Windrunner as the Silver Covenant. The Covenant consists primarily of a militant core that has joined forces with the Alliance in Northrend.

Undead Scourge

Dragonflayer Clan
The Dragonflayer Clan is one clan of vrykul, a race of half-giant warriors native to the Howling Fjord. They have recently allied themselves with the Scourge and wish to join its ranks. These formidable warriors have begun attacking Horde and Alliance settlements, and many of the vrykul are pouring out of the fortress of Utgarde Keep.

Opposition of the Scourge

Argent Crusade
The Knights of the Silver Hand and the soldiers of the Argent Dawn have merged into this new organization, headed by the re-inspired Highlord Tirion Fordring. They seem to be capable of something neither the Alliance nor the Horde could fulfill; they're fighting at the front lines of Icecrown.
Knights of the Ebon Blade
A counter to the Knights of the Silver Hand, the Knights of the Ebon Blade are an order of renegade death knights who have broken away from the Scourge. They are led by Highlord Darion Mograine, the son of Alexandros Mograine.
The Nerubians
A race of spider-humanoids that once controlled all of Northrend before the coming of the Lich King. Now, they live mainly in the lower reaches of their destroyed kingdom Azjol-Nerub and other scattered conclaves. It is speculated that they serve the Old God, Yogg-Saron, within their city. However, conversations with Kilix the Unraveler and Archmage Lan'dalock seem to imply they are at odds with him and his servants, the Faceless Ones.

Natural inhabitants

Kalu'ak
The Kalu'ak are tuskarr, a humanoid walrus people that lives in Northrend. Although seen throughout Northrend, they make their homes primarily in the Borean Tundra. Their capital city is Kaskala and it is a fishing area. They also have Kamagua, a settlement in the Howling Fjord. Moa'ki Harbor is situated in the Dragonblight.
Sons of Hodir
The Sons of Hodir are a faction of frost giants located in Storm Peaks. They are a war-like race that makes its home in Dun Niffelem.

Dungeons and End-game Content

VZ-Azeroth-old4

The Azeroth world map with Northrend added.

The expansion added group content in a similar fashion to The Burning Crusade, and the "heroic dungeon" format was preserved. Many new 5-man, 10-man, and 25-man instances are located in Northrend. The expansion has as many 5-man dungeons as the previous expansion and all 25-man raids can also be completed as a 10-man group due to the popularity of Karazhan.[11] Despite player speculation, solo dungeons were not considered for implementation in Wrath.[12] There are no lengthy attunements for any dungeon.

There were three raid dungeons and twelve 5-man dungeons (eight for leveling up and four max-level, each with heroic versions) at release. Heroic access also no longer requires any faction reputation and are available simply by reaching level 80. All 5-man dungeons were said to have been designed to last around an hour, but this seems to be incorrect as some instances (especially The Violet Hold) can easily be completed in nearly half the time.

New and original

Utgarde Keep (two 5-player wings, levels 70-72 and 80)
An instance hub in the Howling Fjord filled with the vrykul, a Viking-like race devoted to serving the Lich King. It was the first dungeon introduced at BlizzCon; the dungeon consists of two wings.
The Nexus (two 5-player wings, levels 71-73 and 80, and a 10/25-player raid wing)
Located in Coldarra, it features the blue dragonflight as the enemy. The red dragonflight is aiding the players.
  • The Nexus, a level 71-73 five-player instance.
  • Oculus, a level 80 five-player instance, that lets you fight on magical rings that float above the ground.
  • Eye of Eternity, a 10/25-player raid, similar to Onyxia. A rift in the sky where you battle Malygos.
Drak'Tharon Keep (5-player, level 74-76)
A former stronghold of the Drakkari now overrun by the Scourge, located on the border between Grizzly Hills and Zul'Drak. Drak'Tharon Keep contains one instance for level 74-76 players.
Gundrak (5-player level 76-78)
The capital of the Ice Trolls where players face off against the High Prophets of the Drakkari's loa, located in the northeastern corner of Zul'Drak.
Violet Hold (5-player level 75-77)
The prison of Dalaran.
Chamber of Aspects (10/25-player raids)
Designed to have various encounters with all five Dragonflights, only two have been implemented so far.
Vault of Archavon (10/25-player raid)
A raid dungeon found in Wintergrasp Keep. Players may only enter the dungeon while their faction controls Wintergrasp. Four giants reside here - Archavon, Emalon, Koralon and Toravon.
Ulduar (two 5-player wings, levels 77-79 and 80, and a 10/25-player raid wing)
Located in The Storm Peaks. A titan-related dungeon where secrets of Azeroth's history are revealed.
Azjol-Nerub (two wings level 72-74, level 73-75)
The ancient subterranean kingdom of the nerubian race.
Crusaders' Coliseum (5-man dungeon, 10/25-man normal and heroic raids)
Introduced in Patch 3.2.0. Adventurers will test their mettle inside the Coliseum before their final battle against the Lich King.
Icecrown Citadel (three 5-player wings, level 80, and a 10/25-player raid wing)
Introduced in Patch 3.3.0.Culminating the expansion with a direct confrontation with the Lich King himself.
  • The Frozen Halls, the complex which wings are being unlocked after beating the previous one.
  • Icecrown Citadel, a 10/25 raid, Tier 10 content. It does have Normal and Heroic modes for both 10 and 25 player versions, and it is the very last raid instance of the expansion pack.

Returning, but in another form

Naxxramas (level 80, 10 and 25-player raid)
The instance has been returned to level 80 and included as a 10/25-player dungeon at an entry-level difficulty with no attunement.
Onyxia's Lair (level 80, 10 and 25-player raid)
The instance has been returned in honor of World of Warcraft's 5th anniversary in Patch 3.2.2.

Additions to Azeroth

Caverns of Time: Culling of Stratholme (level 80, 5-player instance)
A new wing of the Caverns of Time where players fight alongside Arthas, during the break of his sanity, against Mal'Ganis to purge the city of Stratholme of its citizens, who are infected by the Plague of Undeath. The infinite dragonflight storyline continues here.

PvP additions

Battlegrounds

Strand of the Ancients is a new siege warfare-style battleground south of Dragonblight featuring siege weapons. 15 people are on each team, and games can last a maximum of 20 minutes if neither side captures the Titan Relic. Players can mount up in Siege Engines, a four-passenger vehicle with spots for the driver, gunner and two passengers with all passengers protected from incoming fire. Players on foot can also take part in the siege by using Seaforium Charges to attack the walls and turrets to defend the walls.

Isle of Conquest, a battleground introduced in patch 3.2.0, Call of the Crusade, pitches teams of up to 40 players against each other in a massive battle over this small island off Northrend's northern coast. To win, your team will need to make use of the island's unique strategic locations including an oil refinery, a siege workshop, and a fully equipped gunship hangar. You will deploy devastating siege weaponry on the field; Light have mercy on anyone caught between you and your ultimate target, the general holed up in the enemy keep.

Arenas

Two new Arenas are also introduced in the expansion. One in the Orgrimmar Arena and the other in a new Dalaran Arena in Dalaran's sewers. These arenas introduce moving objects such as pillars and waterfalls, and damaging objects such as spikes in arenas and other such mechanics to create dynamics with line of sight and gameplay.

World PvP

PvP mechanics are extended in WotLK, with the addition of a dedicated PvP zone (even on PvE servers) in central Northrend called Wintergrasp. There is no requirement to visit the zone, but the benefit is that all bosses in instances drop a token, similar to Spirit Shards in Auchindoun, when your faction holds the keep everyone is fighting for. Players are able to use these tokens to purchase gear.

Siege weapons are the predominant method of attack and defense as there are no Seaforium Charges to be found. Players start off with the Catapult, an anti-personnel weapon that does minimal siege damage to buildings. Upgrades include the Demolisher, a vehicle with a ram attack and turret controlled by a single player, and the siege engines from Strand of the Ancients.

Previews of the zone also included aerial vehicles, the flying machine and gnomish bomber, as well as the anti-aircraft goblin Shredder, but these have yet to be implemented due to balance issues. Wintergrasp itself is a no-fly zone and will dismount aerial players wishing to fly through it.

Additionally, control of Wintergrasp confers access to the Vault of Archavon, a quick onyxia-style encounter capable of dropping Tier 7 loot or equivalent PvP gear. An additional boss was added in Patch 3.1.0 who drops Tier 8 or equivalent loot. Koralon the Flame Watcher being added in Patch 3.2.0 with Tier 9, and Toravon the Ice Watcher in Patch 3.3.0 with Tier 10.

Hero classes

Main article: Hero class

The expansion introduced the long-awaited concept of Hero classes to World of Warcraft. Hero classes will generally consist of classes from Warcraft III that were too strong or did not make sense as a level 1. Wrath of the Lich King's Hero class is the death knight.

Death knight

Deathknighttrailer

An early version of a death knight, seen in the WotLK trailer.

Main article: Death knight

World of Warcraft's first hero class, the death knight is accessible to players after having a character reach level 55. Once unlocked, the death knight, starting at level 55, will then complete a series of quests in Acherus: The Ebon Hold and the Scarlet Enclave that will explain their defection and background. Originally, death knights were only allowed to be created on a realm with a pre-existing level 55 character for that account, but now, as long as there is a level 55 present on the account, a death knight can be constructed on any realm. A single death knight is allowed per realm.

The death knight is a plate-wearing DPS/tank class (albeit one that is unable to use a shield) that uses a brand new resource system based primarily on cooldowns. Rather than the existing mana/rage/energy mechanics, the death knight uses six runes, two runes each of three types, frost, blood, and unholy, which are refreshed on a ten-second timer. Death knights also have access to runic power, which is generated much in the same way as rage.

Professions and skills

Professions can be leveled to 450 skill points from the Burning Crusade's 375 skill cap, while leveling professions from 300-375 has been made easier.

Continuing in the tradition of The Burning Crusade of introducing a new profession with an expansion, Wrath of the Lich King's new profession is inscription.

Inscription

Main article: Inscription

The inscriber creates scrolls, vellum, glyphs and other paper paraphernalia. Scrolls are direct analogues of the various common scrolls dropped from mobs (like [Scroll of Intellect]). Vellum are used as a target for an enchanter's spells ([Armor Vellum]/[Weapon Vellum]) such that the vellum themselves (now also called scrolls) can be used to enchant items and are sold on the Auction House.

Glyphs come in two varieties, major and minor. Major glyphs are used to augment a player's combat spells and abilities, such as increasing the damage multiplier on Spell frost frostblast [Ice Lance] ([Glyph of Ice Lance]) or clearing polymorphed targets of damage over time effects ([Glyph of Polymorph]). Minor glyphs are used for cosmetic effect ([Glyph of the Penguin]), to reduce the mana cost of buffs ([Glyph of Arcane Intellect]) or remove reagent requirements ([Glyph of Slow Fall]).

New creatures

(3.1)

Some of the new creatures were showcased in The Wrath of the Lich King Bestiary an official article by Blizzard Entertainment. Two creatures that were showcased existed before, but in another form: IconSmall NorthrendYeti Wendigo which received a new model type and IconSmall IceTroll Male Ice troll which received a new unique model. The IconSmall San'layn MaleIconSmall San'layn Female San'layn were also originally introduced as the "Darkfallen" in there.

Characters

Levels, spells, and talents

The expansion allows characters to level to 80, adding 10 additional talent points to their disposal and extending the talent trees further to allow for 51-point talents. Leveling from 70 to 80 takes approximately the same amount of time as leveling 60 to 70. You can now switch between two pre-set talent specializations freely after visiting your class trainer and paying a one-time fee of 1000g for Dual Talent Specialization. Respeccing within either of those specs will still cost the normal respec fee.

Extended character customization

Players are also able to change hairstyles of existing characters using barber shops. However, players are not allowed to change their characters' body shape or size. As of 10 December 2008, you are able to re-customize your characters' facial attributes and gender for $15 here.

Voice emotes

Death knight voices are modulated for each race so that they sound deeper and have an echo.

Items

  • Blizzard has introduced Heirloom Items (sometimes referred to as Legacy Items) with the expansion. Essentially, these items are bound to the player's account, with the ability to ship the items between characters on the realm the item was discovered.
    • The color for heirloom items is gold, very similar as seen to the one in Diablo II: Legacy. Heirloom items are still not the same as artifact items, even if they (for now) use the same coloring for names.
  • PvP armor is different from the PvE armor entirely in looks and colors.
  • 25-man raids drop more loot than 10-man versions and are separated with a full tier of item stats.
  • The token system remains for PvE. Stone Keeper's Shards are be awarded from all instances to players in the faction that controls Wintergrasp. They are used to purchase heirlooms, Jewelcrafting designs, gems, shoulder enchants and mounts.
  • Blizzard made a design shift to reduce the number of items they must design and to prevent unwanted drops being wasted. The end result was that more classes use the same items. This was accomplished by reducing the amount of varied stats different classes and specs need so that 3 classes can share the same items.
  • Players are able to “learn” a mount or non-combat pet much like learning a spell, recipe, or new ability, and these creatures then show up on a new Pet tab within the Character Info section of the interface. Players are able to access and preview their learned mounts and vanity pets through this tab. Once learned, the pet icon or mount icon no longer appears in bag spaces or bank spaces. This inventory space is made available once again for other adventuring needs. Pets can still be set to hotkeys by dragging them to the hotkey bar, much like any other spell or ability.

Mounts

In the expansion, mounts no longer take up space in your bag; they can be retrieved from the pet tab. Lost mounts and pets can be restored from a stable master.

Here is a listing of the new mounts:

Technical information

This expansion enhanced the World of Warcraft's graphical engine; for example, a new shading system was used in ice caves, while flame animations are noticeably more detailed. In addition, the art for the expansion looked more like "classic Warcraft" (Gothic fantasy), and less like Outland art (high fantasy).[13]

System requirements

Main article: System requirements

Gameplay features

Spectators

The ability to spectate arenas is still on the Blizzard to-do list, but they are being careful about it. Blizzard would also like to add this ability to raids too. In both cases it would be an opt-in feature only.

These are directly from the Wrath-Logo-Small site.

Paradigm Shift: Dungeons and Raids

Heroic dungeons were one of the most popular innovations of the previous expansion, so it’s no surprise Heroic mode will return in Wrath of the Lich King. Just as in The Burning Crusade, every five-person dungeon will have a Heroic variant that will present players with an added challenge and improved rewards.

One exciting new feature in Wrath of the Lich King is that all raid content will be available as either a 10- or 25-person dungeon with completely independent progression paths. Both the 10- and 25-person versions will be the same dungeon; the look, layout, and design of the dungeon will remain the same. However, each will be adjusted, tuned, and balanced for its respective player size.

In Wrath of the Lich King, players can expect both 10- and 25-person raid progression paths to get increasingly difficult as they adventure to their final battle with Arthas. This new gameplay mechanic will allow more players to enjoy the raid content of Wrath of the Lich King in their preferred play style. Because it takes more effort to get 25 people together than it does for 10, players who participate in the 25-person raid progression path will receive higher quality and more loot than those who play the 10-person versions.

In addition, players will never be required to attune in a 10-person raid to progress to a 25-person raid in the progression path. Raid lockouts are same-size as well, so joining a 25-person raid for a dungeon will not lock a player out from the 10-person version of the same dungeon. This freedom of choice between raid-progression paths will let personal preference play a much bigger role in how players experience the raid content of Wrath of the Lich King

NPCs can also ride upon the shoulders of larger NPCs, such as Excelsior on Hidalgo the Master Falconer, or Grand Necrolord Antiok on Thiassi the Lightning Bringer.

Achievements

The Achievement system is a system that will keep track of certain goals that characters have reached, such as complete zone exploration, pet and mount collecting, and PvP kills.

Materials

New Metals gathered in Northrend

New Herbs gathered in Northrend

New Cloth gathered in Northrend

Cut content

  • Azjol-Nerub was initially planned to be a questing zone for the game.
  • Crystalsong apparently had way more content planned for it. In The Art of World of Warcraft: Wrath of the Lich King, the summary for Crystalsong Forest indicates that the Sunreavers and Silver Covenant are fighting for control of the Highborne ruins in the zone, though this plotline is never touched on in the game. The zone is also notoriously empty in comparison to other Northrend zones, and scarce on quests except those from the Argent Tournament.
  • A dance studio was also announced in the gameplay trailer, but never made it to the game.

Gallery

Screenshots

Below are a variety of screenshots from the expansion. Many more can be found on relevant articles.

Concept art

People

Places

Other

Videos

See also

References

 
  1. ^ Vivendi: Very Good First Quarter - 2008 Outlook Confirmed. Vivendi (2008-05-14). Archived from the original on 2008-08-27. Retrieved on 2018-03-05.
  2. ^ World of Warcraft: Wrath of the Lich King In Stores Starting November 13, 2008. Blizzard Entertainment (2008-09-15). Archived from the original on 2008-09-16. Retrieved on 2018-03-05.
  3. ^ World of Warcraft: Wrath of the Lich King Shatters Day-1 Sales Record. Blizzard Entertainment (2008-01-23). Archived from the original on 2008-02-26. Retrieved on 2018-03-06.
  4. ^ http://www.youtube.com/?v=1Q3W0v098sI
  5. ^ Press Release.
  6. ^ Battle Chest and Wrath of the Lich King — Together at Last!
  7. ^ http://classic.battle.net/news/0811.shtml
  8. ^ http://uk.pc.gamespy.com/pc/world-of-warcraft-wrath-of-the-lich-king/872789p1.html
  9. ^ http://www.xfire.com/blog/blizzcon2007/14820/
  10. ^ http://www.mmo-champion.com/index.php?topic=630.0
  11. ^ ActionTrip - Leipzig Games Convention 2007: Wrath of the Lich King Exclusive Interview (August 2007). Archived from the original on 2007-09-27.​ “Jeff Kaplan: [Five-man content is] very important, and for Wrath of the Lich King, we're gonna do just as much in the terms of instances as we did in the Burning Crusade. We also want to do more with 10-man instances because those are very popular with the groups who can get 5 but can't get 25 (players), so we plan to have more instances like that, just like Kharazan.”
  12. ^ 20. Re: Correct me if I'm Wrong.. Solo Instances? | 2007-08-23 by Blizzard Entertainment Nethaera | Original link
  13. ^ http://www.actiontrip.com/features/gc2007worldofwarcraftwrathofthelichking.phtml

External links

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Forum Posts
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Videos