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Current Discussions

New novel announced

See Tides of Darkness. Please fill out more info, I've started it off :) User:Kirkburn/Sig 13:25, 10 February 2007 (EST)

Oh, and whilst I'm here, I think we need to create Category:Maps, and categorise all maps on the wiki onto it for easy maintenance. User:Kirkburn/Sig 14:25, 10 February 2007 (EST)

Visible but unreachable places

Just wondering - is there an article on WoWWiki that lists noteworthy places that can be seen but are not reachable in gameplay? This would most notably include unreachable places visible from flight paths but may include places visible by other means. If there isn't one, would there be any interest in starting one? --Mwalimu 21:34, 16 February 2007 (EST)

I have been thinking of starting a similar article myself. However, mine would be more a list of all places reachable by Flying mount, where access is better left impossible, for now. However such an article would be rather cool aswell. ==Patrigan-Talk/Contr-SH (EU) 04:28, 17 February 2007 (EST)
"better left impossible"? If you can fly there, you can get there. I can't think of a time when a flying mount can't get somewhere in Outland. :S --User:Zeal/Sig 05:10, 17 February 2007 (EST)
Flying mounts can't swim :P --Psyker7 07:03, 17 February 2007 (EST)
And being that there's not much water in Outland, and where there is, there is no inaccessable places, it's not an issue :p --User:Zeal/Sig 07:14, 17 February 2007 (EST)
Patrigan: Places_To_Go_By_Flying (And it badly needs to be renamed). --User:Adys/Sig 05:17, 17 February 2007 (EST)
There isn't a list afaik. I'm hoping you're not looking for guides or something of how to get to place you're not meant to, even though they're not exactly exploits, they aren't allowed by Blizzard, and thus that probably goes for here too. But sure, make up a list. --User:Zeal/Sig 05:10, 17 February 2007 (EST)

Who ever suggested we were talking about Burning Crusade? I wasn't for sure... I was thinking about a list of places in AZeroth. Places like the east Tirisfall, where currently nothing, but a flat plains can be seen. Mwalimu most probably referred to places like the Dwarves vs the Dragon near Searing Gorge. The Dancing Trolls between Darkshore and Moonglade. Hyjal itself even (but that one ain't seeable from flightpaths. Simply every part of Azeroth which needs to be redone qo that we can have the dream come true of one day being able to use flying mounts in Azeroth. (Reading Comprehension my friends, not everyone is about Outlands these days :p) ==Patrigan-Talk/Contr-SH (EU) 11:12, 17 February 2007 (EST)

Yes, Azeroth for sure - My highest char is a mid-level who isn't powerful enough yet to explore many areas of Azeroth, much less Outlands or most of the instances. So there are a lot of flights paths I don't know yet, some I haven't used, and of the interesting looking places I've seen from the air I haven't tried to reach many of them and don't know if it's possible or not. As such, I'd suggest the format of the list allow for corrections in case a thought-to-be-unreachable place turns out to be reachable after all.
There are a couple of buildings and farmland terraces visible between Menethil Harbor and Ironforge that look unreachable. The seas outside the Deeprun Tram would qualify for the list. And there are a couple of areas visible on the approach to Stonetalon Peak that I couldn't find any way to get to, at least not directly from Stonetalon Peak. I can't rule out the possibility of an alternate exit from the Talon Den, or an obscure approach from Desolace or the sea, but I suspect those areas are unreachable. --Mwalimu 11:38, 17 February 2007 (EST)
I dare confirm they are unreachable. Checked w/ the wowmapview. The areas you see when travelling Auberdine-Theramore(and related ones) in Stonetalon are unreachable and "cave exits" are only decorative. Maybe to encourage players to search a secret, or a backdoors to give access to theese zones later. Currently the westernmost Stonetalon hasn't got any heightmap. ElfElunaAlina 21:15, 3 March 2007 (EST)
How about make your comments clearer rather than insulting my ability to read which is fine pat? ¬_¬ Either way, i rfer you to what i said to Mwalimu, and also add that these things are not what is stopping flying mount use in Azeroth. Just make sure you're not disccuing how to get to these places, merely that they exist and where.
On a site note.. seriouslly.. will people learn to indent comments properly.. >_< --User:Zeal/Sig 13:15, 17 February 2007 (EST)
Maybe when people learn to capitalize the word "I"? ^^ User:Tekkub/Sig 16:56, 17 February 2007 (EST)
That'll happen the day someone gives me a justified reason to, 'till then i'm sticking with the English language being crap. >_> --User:Zeal/Sig 03:39, 18 February 2007 (EST)
Sorry Zeal, never wanted to sound insulting :p Ofcourse I would also never discuss how to reach those places (I can say that I have seen them thanks to a shaman ability >.>) I'm working on this list, so that I might get Blizzard to actually fix those zones and allow flying mounts in Azeroth. There's 2 fixes needed for that: 1. Currently unreachable places: be it FP Favor places, or just unfinished zones (this involves both places like Hyjal and places like west of Tirisfal) 2. Hardness bugs: Can't really find the right word, but the fact that some things allow you to fall through a roof (everyone has seen the Noggaholic movie where they fell through the roof to Thrall I presume?) It'll be hell of a work for blizz to fix that, but if they know what to fix, then perhaps... ==Patrigan-Talk/Contr-SH (EU) 04:23, 18 February 2007 (EST)
Engrish is a load of taurencrap, yes, but I for one prefer to not look like a stupid american :P User:Tekkub/Sig 09:48, 18 February 2007 (EST)

There's categories for these types of places (at least the kind that show up on the maps): Category:Closed_Zones. I don't think there's a list of the various small things you fly over (like the tent on the Stormwind->Ironforge flight path). --Bobson 23:50, 17 February 2007 (EST)

I didn't know about that category until just now, and I'd say it qualifies for what I had in mind, or at least close enough that it's not worth the trouble to create the list as I had originally suggested. Thanks for pointing that out. --Mwalimu 01:03, 18 February 2007 (EST)

Blizz has already stated that the reason there won't be flying mounts in Azeroth is because they would have to totally rescript and remap the WHOLE area, not just those small areas you see but can't get to. --Shik 00:52, 27 March 2007 (EDT)

Violet Eye rings

Can we get a page describing the Violet Eye rings and listing their upgrade stages? There is very little info besides Thottbot searches, and I'm not qualified to write this page. --Davidc 16:06, 18 February 2007 (EST)

Everyone is qualified to write pages ;) I've added all the ring info, hope I didn't use the wrong tooltip template. User:Jeoh/Signature
I meant I didn't have the knowledge and thott was rather unclear at the time :) Looks great, thanks! --Davidc 13:43, 15 March 2007 (EDT)

tier 4

--Rocketboy 16:29, 20 February 2007 (EST) From the info i have received i understand that there are two different warrior sets: Battle, and Protection. What I'm Wondering is if you can have both? I'm somewhat confused how to achieve the battleset. Is it done by pvp or token turn in from boss drops?

For some classes, there are multiple Tier 4 sets. Warriors do have two sets: Warbringer Armor which is a tanking set and Warbringer Battlegear which is a DPS set. The pieces are obtained by turning in tokens that drop in Karazhan, Gruul's Lair, and (possibly) Magtheridon's Lair. You can have pieces from both sets, although each set has its own specific set bonuses. - ClydeJr 18:08, 20 February 2007 (EST)

Seeing completed old quests

Is there a macro or addon that shows which quests were already completed by a character (i.e. not in the quest log but that had been completed a while back)? Seems this should be possible since we get a message on other players when we have completed a quest. Couldn't a server request be written that brings back that information?

--Mikenowo 10:34, 23 February 2007 (EST)

I'm afraid without an addon tracking all the quests you do, there isnt a way to get that infomation from the default UI, it's all kept hidden in blizzard's servers. --Kaso 09:27, 17 March 2007 (EDT)

Fade in at login time

I notice that since installing the expansion I now have a 2 second or so 'fade in' of the login fields at wow login time when before they appeared right away. I've checked my config.wtf settings but don't see anything that would cause this (compared with an old config.wtf I had). Any ideas how to disable this annoying fade in? Also is there anywhere that explains all the entries in the config.wtf file (I found a page here that show most of the possible entries but not what they all mean). --Mikenowo 10:49, 23 February 2007 (EST)

It's a keylogger scan that runs before letting your account and password fields appear, during the BC beta there was still a message for it but since the release it appears as a fade in. --User:Adys/Sig 11:08, 23 February 2007 (EST)

/who GM

From GM Island

  • During February and March 2007, players who perform a /who GM search will receive a list of GMs with <GM> tags and GMs on the GM Island.Confirmed to still work after patch 2.0.8

I have just tried to do this with v2.0.8.6403 (EU - enGB), and all I get is a list of players with gm in their name.

What is the source of this? Can anyone confirm it to work? --Stijnherreman 12:31, 24 February 2007 (EST)

I tried it in 2.0.7, didn't work then either. --User:Zeal/Sig 12:35, 24 February 2007 (EST)
I tried it the night before the Patch of Druid Beating, and it worked, showing one person (a level 1 paladin) on GM island. Not sure what the point is, but it did it. It also showed about 10 other people, all with 'gm' in their name. --Azaram 03:34, 7 March 2007 (EST)
This worked for me today, <GM>Zrythos, level 60 warlock on GM island... Obviously it will only work if there are any online at the time. --Psyker7 02:12, 10 March 2007 (EST)

List of alt chars

Is there an addon that allows you to get a list of all alts for a given main character (i.e. if you give one character name it will list all the other char names associated to that char on the persons id)

--Mikenowo 09:12, 25 February 2007 (EST)

Addons do not have access to that information from the game. Some exist that let you manually define what alt belongs to which person. However, this isn't the place for this stuff, please use the Blizzard forum or one of the addon sites. User:Tekkub/Sig 11:44, 25 February 2007 (EST)

are leatherworking items soulbound?

i am concidering making my feral/healer druid a leatherworker so i can mail stuff to my rogue. who is a herbologist/ skinner because when i learn poisons it will be cool not having to buy herbs for my poisons.

i was going to make my druid's other proffesion alchemy (as i have my rogue farming herbs and leather.) the only problem i can see is if the leatherworking items are soulbound, could someone tell me if they are.

i looked all over the leatherworker page but it didn 't say. can i have some help?

The mass majority of crafted equipment are not Bind on Pickup, so they do not bind the moment you make them. However, some items require a certain crafting skill to use, especially engineering items. The simple answer to your question is yes, you can do what you want, for the most part. User:Tekkub/Sig 11:32, 25 February 2007 (EST)
It's true that the general products of crafting skills are not BOP, the key exception to this is craft specializations, in the case of leatherworking, into Tribal, elemental and dragonscale leatherworking. All recipes learnt from the specialization are BOP and thus you should take the one best suited to your crafter. Jalben 01:32, 27 February 2007 (EST)
*cough* Not everthing there is BoP... User:Tekkub/Sig 02:08, 27 February 2007 (EST)
That page is slightly misleading. Things like Dragonscale Gauntlets and Blue Dragonscale Leggings no longer require the crafter to have the Dragonscale specialty. Any leathercrafter with high enough skill can learn them now. They really shouldn't be on Wowhead's Dragonscale page anymore. The only items that require the specialty to make are now BoP so only the crafter can wear them. It's the same with the blacksmithing specialties. Therefore you should pick your specialty based on what your character can use. If you're planning on having a feral/healing druid learn leatherworking, you're best choices are either Elemental Leatherworking for the [Primal Intent] set (Feral) or the Tribal Leatherworking for the [Windhawk Armor] set (Healing).- ClydeJr 17:44, 28 February 2007 (EST)

Easy cash

In wow one of the easiest ways to make cash for levels 24-29 is the wetlands. I have created a guide on how to make lots of money. Here it is(If you find anything unsatisfactory tell me) : If you are in menethil harbor exit. then go straight forward. follow the path. if you take a right farther forward you should see mottled raptors. start grinding here. not only will you get lots of xp you will also collect raptor tooths and raptor eggs. When you have about 20-40 teeth and 10-30 eggs go to ironforge.

here sell the teeth to a vendor and the eggs at the auction house. If you had 40 teeth and 30 eggs you could have earned up to 1.5 gold. Repeat this process 6-40 times a week. after about one week you should have earned 9-60.

--Strongugly 15:20, 2 March 2007 (EST)

I get my easy cash in outlands. --Colinstu 16:02, 2 March 2007 (EST)
OP formatting edited for clarity.--Hobinheim (talk · contr) 17:35, 2 March 2007 (EST)
60g in a week? That is not exactly what I consider "Easy Cash". My recommendation is to spend your week leveling, go to the outlands and earn 60g in twenty minutes.
The idea behind this idea is really a good one, though. Collect all those grey items, and sell them. Collect all those white items you have no use for, and sell them. I've often grouped with people who just looted the quest items, money, and green+ items, and left the rest for me to collect - and they can bring in a lot more money... --Bobson 16:55, 6 March 2007 (EST)

29 twink

I was wondering if any of you had any good talent trees or armor/weapons or trinkets that would help in BG. Im currently in balance and was wondering if i should change to restoration. I am aiming for the trinket that dispells fear stun and charm. the BG's are taking a long time so I was asking for a new way for BG. plz reply. thx

--Bobston 20:33, 5 March 2007 (EST)

This page is for discussion of wiki-related issues, you should direct your question at a forum specific to your question, like the Blizzard PvP or Druid forums. User:Tekkub/Sig 21:05, 5 March 2007 (EST)
Hehe, only the type of person that would try to twink a druid would post a game question here...

profession

I am a paladin at lv 5. I really dont know what professions to choose. can u help?--Joejose 1993 23:11, 7 March 2007 (EST)

You might try asking (or looking for an answer) at the WoW Professions Forums or the WoW Paladin Forums. :)--Sky 23:28, 7 March 2007 (EST)
I'll give you a tip. Herbalism and Alchemy. Unless you just want to toss money away as your learning to play. Alchemy gives you lots of useful buffs as you go up in level, the best being Nature Protection potions. The tradeskills of leather crafting, jewelcrafting, engineer, and armorsmith, are all very expensive to raise. Sharlin
This is not the place to ask/answer such questions, but I have to disagree with Sharlin. Take two gathering skills. Skinning/Herbalism or Skinning/Mining is the easiest. The money you make will greatly outweigh anything you can get from any crafting skill until you get to at least level 50. --Mlucero 10:59, 8 March 2007 (EST)

Striker's Garb

I was browsing the site when I noticed that the AQ set "Striker's Garb" for hunters was missing that note that it has "Equip:Increases attack power by ##". I don't know how to change this so can someone help me? Or possibly do it for me? It would be nice to have that up with the correct info. :P

--Gleathos 15:57, 14 March 2007 (EDT)

If I remember correctly, a bunch of epic items were buffed around that time. Looking at Allakazam's historical versions of the Inv helmet 73 [Striker's Diadem] shows an old version on Oct 28 2006, and the current version which appeared on Nov 2 2006. The item gained 59 armor, lost 9 agility, and gained the 38 AP buff. Its just something that will need to be updated.
I updated Inv helmet 73 [Striker's Diadem] to use the new tooltip and you can see the new stats are automatically included on the Striker's Garb set page. If you are feeling adventerous, use that as a pattern to update the rest of the set. - ClydeJr 18:24, 14 March 2007 (EDT)
I would be more than willing to help out with changing the rest of the set, but I lack the knowledge.--Gleathos
Gleathos, try using Boilerplate:Item. If you need to, create a "Sandbox" at User:Gleathos/Sandbox to play around with it and get familiar with editing. Let us know how it goes! :).--Sky 16:43, 15 March 2007 (EDT)

Direct Damage?

I noticed that DD (Direct Damage) is used to describe a wide variety of spells...

I've been used to refering to spells that have a delivery time as 'bolts', whereas spells that instantly damage the target as 'DD' spells.

so, Spell shadow deathcoil [Death Coil] would be an Instant Bolt, Spell frost frostbolt02 [Frostbolt] would be a Bolt, Spell holy holysmite [Smite] a DD, and Spell nature earthshock [Earth Shock] would be an Instant DD.

I dunno if anyone else have used DD this way, but i'm fairly certain it was lingua franca in DAoC.

--Poposhka 19:39, 15 March 2007 (EDT)

Well generally spell are Damage over time, Channeled or Direct Damage... with some hybrids like Spell nature starfall [Moonfire] User:Tekkub/Sig 20:03, 15 March 2007 (EDT)
I think Bolt is the wrong word, although I would say it raises some ambiguity about Ranged Direct Damage and standard Direct Damage, since Ranged Direct Damage will only apply when that spell eventually reaches the target. I've now managed to confused myself :) User:Kiltek/Sig 04:36, 16 March 2007 (EDT)
You're confusing yourself because you're trying to describe the whole spell mechanic in one descriptor... lets simplify shall we?
  • Damage type
    • Direct - Deals damage all at once
    • Over Time - Damage is spread out over a time frame after the spell has been cast
    • Channeled - Damage is dealt over time while the caster is channeling the spell
  • Casting type
    • Instant - Lands on the target the moment it is cast
    • Ranged - Must travel from the caster to the target before damage is dealt
  • Casting time
    • Normal - Player must cast for a certain amount of time before the spell is unleashed
    • Instant - Casts instantly
    • Channeled - Starts casting immediatly, but must maintain channeling to maintain effect
There are of course all different combinations of these types... some channeled spells are ranged (Arcane Missles) and some are instant (Volley and other AoEs) The real point of the damage types isn't really to describe the mechanics of how the spell gets to the target, but rather it's effect after it has been cast. I don't think most players are going to care if their cast is a "bolt" that must travel, because it's always going to do this once it's cast. Unless the mob dies after the spell has cast there's nothing to worry about, and you couldn't cancel the spell at that point anyway. User:Tekkub/Sig 06:48, 16 March 2007 (EDT)
I have to disagree. "Direct" refers to spell targeting. It's either 'directed at one specific enemy or an area effect. Damage type would be "instant"/"burst" I don't really have an english word for it now, or over time and channeled is an additional attribute, since in theory (though none usable by players) a spell could have a casttime and be channeled and be a dot, but also have no casttime be channeled and deal all the damage at once... though you may call the latter "charging" or somewhat. Maybe we should create a page with spell attributes... -watchout 08:26, 16 March 2007 (EDT)
I think Tekkub is right here. I'd say "direct damage" and "damage over time" simply refers to their mechanic. If you examine spells on thottbot, DD spells use "School Damage (X)", whereas DoTs use "periodic damage". Of course there are also mixtures available. Immolate is one of those, being a direct damage AND a damage over time spell. Mind Control and Eye of Kilrogg are exceptions as well, consisting of a cast time AND a channeling time. So far, on the wiki it is not mentioned whether its an instant or a bolt spell, I'd like to add that. Spell targeting would be "Single Target" or "Area of Effect". --bfx 07:05, 24 March 2007 (EDT)

Just to toss another spoon in the pot, the druid Ability druid mangle [Maim] says "Finishing move that causes damage and incapacitates the target. Any directly damaging attack will revive the target." Which means to me 'bleed effects do not break it, but any attack that does damage will break the stun'. You can Ability ghoulfrenzy [Rip] and/or Ability druid disembowel [Rake] then Ability druid mangle [Maim], the bleeds tick and they stay stunned, but if you get behind and throw Spell shadow vampiricaura [Shred], they wake up right away. So I read 'direct damage' as 'damage right away' as opposed to 'damage over time'. A DD shot like freshly applied moonfire wakes them, a DD shot like wrath wakes them, a DD attack like Ability druid mangle2 [Mangle] wakes them, but the previously ticking moonfire or bleed effect does not. I believe that's what they mean by the difference. --Azaram 06:03, 17 March 2007 (EDT)

When playing on my shaman I've noticed the grounding totem only seems to work on spells that travel, like fireball or shadowbolt, but does not seem to stop smite, mindflay, or other instant attacks. So there may be a difference between the spell types.

Smelting?

Does Smelting give mining training? CthulhuRlyeh 19:46, 22 March 2007 (EDT)

Yes, although usually by the time you start mining iron, your mining skill has gotten so high that the smelting skill is now grey and won't give any skillups. - ClydeJr 22:03, 22 March 2007 (EDT)

Level 70 guide?

--Rhaleon 22:03, 24 March 2007 (EDT)

I was just wondering if I am missing a link here or if anyone knew a url for a 70 guide. I thus far have gotten keyed for kara... was wondering.. what should I focus my energy on now? most people are unresponsive in game and its frustrating as hell. I need to know what stuff I need to do to be able to access any/all gameplay for 70s. please help

Check out http://www.worldofwarcraft.com/bcattunement/ --User:Psyker7/Sig 06:11, 25 March 2007 (EDT)

Zeppelins don't come to the Undercity Tower!

Hi, I have a problem with the game.I waited so long in zeppelin tower in front of the Undercity but non came! I went to Booty bay, at first there was a ship to bring me to Ratchet and i went there, but when for the second time i went to Booty bay the problem with the zeppelins happened and there was no ship for long time and no portal to darnasus either! please help me, what should I do? --Ace85 14:59, 25 March 2007 (EDT)

Page a GM in game through the help console. --Jellisii 22:46, 25 March 2007 (EDT)

Model changing

Blizzard's EULA says I can't edit their game files, but what if I'm doing it for looks? I'm not doing this to move walls, or make nodes bigger, just change what a weapon looks like to another... is this safe? And how do they figure it out anyway? If I'm going to get banned, I'm copying back the backup file asap. I just changed it w/ a hex program. I just want my weapons look more cool >:( --Colinstu 00:40, 26 March 2007 (EDT)

Blizzard says don't change their files for any reason. They already have the Warden program that checks what else is running. They might have other things that check filesizes, date changed, checksums, other stuff. Just don't do it. - ClydeJr 01:01, 26 March 2007 (EDT)
this was bothering me and chnaged it back... lol --Colinstu 01:26, 26 March 2007 (EDT) PS, two thunderfurys did look sweet :P
Confirmed, Blizzard noted a long time ago that model changing for any reason is not allowed. It started to get out of hand where Addon Authors were releasing packages that allowed, in some ways, to change the environment. Albeit you want to change things for "looks" or otherwise, it's not allowed. Sorry :( User:Kiltek/Sig 04:40, 26 March 2007 (EDT)
It is very illegal for this reason. You can see people better by changing them, etc. This is why it's illegal. It's bannable. It will be detected. MPQ files are hashed and easily verified for integrity. It's one of the most basic checks by Warden. --Shirik 11:29, 27 March 2007 (EDT)
P.S. If you really wanted to change those files, using a hex editor is possibly the worst way to do it :P --Shirik 11:29, 27 March 2007 (EDT)

Question about + generic magic damage vs + specific magic tree damage

I apologize if this has been asked and answered before but I looked and didn't see an answer anywhere.

Is there any difference between an item that does +20 spell damage as opposed to +20 frost damage? I know that the latter is obviously limited to boosting frost but will the +20 spell damage give the same boost to frost (as well as fire, arcane, etc.) that +20 frost damage will? If so, why is there any item that limits damage to a specific magic branch as opposed to the generic +spell damage?

Thanks in advance!

--Zippity 01:38, 28 March 2007 (EDT)

No there's no difference in the "boost" it will give you, on a top level at least. Each spell a class has benefits from a percentage of the +damage (or +healing) you might have; it's never 100%. This can also be changed through talents.
Limiting items to certain types of damage is about itemisation balancing; it's simply to stop people being able to completely overgear themselves. Take a mage for example, they have Fire, Frost and Arcane; now imagine how over powered that would be if that mage could wear the same robe to boost the power of his Fire spells, even though he's actually Frost specc. It's all about balance! User:Kiltek/Sig 04:51, 28 March 2007 (EDT)
I think that when you have a boost to a specific type of damage, the bonus is often higher that the generic damage type. Take a look at Slavehandler Wristguards. The Invoker and Sorcerer versions have a +15 generic spell damage boost. The "Wrath" versions have a bonus +35 to a specific damage type. Using a Wrath item is best if most of your spells are from a specific school. For example, I found the Shadow Wrath version of this and gave it to my Affliction warlock. Almost all her spells are shadow based. While her Immolate spell didn't get a boost, I didn't use it that often. - ClydeJr 12:19, 28 March 2007 (EDT)

neutral faction

Dont You Think That There Should B a neutral faction that way u can decide what towns u wanna help ou and what towns u wanna gain rep 4 it would just make the game that much better imagine playing as a blood elf and deciding that you want help out storm wind or iron forge ore even for some strange reason darnassus --Rufficuss 02:00, 28 March 2007 (EDT)

World of Warcraft is a game very much based on Lore. Doing something like this would go against that lore. In all games, there is always 2 opposing sides (or more) and as such it creates the competition, seen in both PvP and PvE that we see today. Start to blend those edges and the game is going to lose its kick and interest. So no, it would in no way be a good idea. User:Kiltek/Sig 04:47, 28 March 2007 (EDT)

What patches were armor released?

I can see that T1 and T2 have been having armor and stat change way back, but when were they released? Can I also get when T0, .0, ZG, T3, PvP epic and rare, etc was releases? Thanks. --Colinstu 00:39, 29 March 2007 (EDT)

Sure, but you'll be finding it yourself :) Check out Patches then just look through each of the patch notes to find out. Armor is implemented into the game on the release of the dungeon in which they drop. However, Tier Sets are generally already in the game files before they a formally released. User:Kiltek/Sig 04:54, 29 March 2007 (EDT)

Wow enus dont get the full tome.mpq 5 why ?

--666046 03:37, 29 March 2007 (EDT)

What? User:Kirkburn/Sig2 03:41, 29 March 2007 (EDT)

When i install it´, i dont get hole part of it the file tome.mpq 5 is not full download dont knoew how to do plz help ?

This isn't Warcraft nor Wiki related. I'd suggest going to the EU Support Forums or the US Support Forums. Tome.mpq is on the disks, or the downloaded version from Blizzard (which I can confirm) so I'm not sure what you're on about, and here isn't the place. User:Kiltek/Sig 04:50, 29 March 2007 (EDT)
Have you download it if you have how much gig do you download my tome.mpq 5 map is only on 641 862 kb my firend got 644 000 and when i try to instal it some of a avi missing on it ??? —The preceding unsigned comment was added by 666046 (talk · contr).
I've not downloaded anything recently - and it's probably that you're not downloaded the correct patch version. Please go to EU Support Forums or the US Support Forums. You'll get no technical support here. User:Kiltek/Sig 05:11, 29 March 2007 (EDT)
I don't get any help there and i dont install any patch i install WoW-2.0.0-enUS-Installer cause i need the north american version to run burning crusade then But it is a error on the tome.mpq 5 :S ? plz help if you can .. —The preceding unsigned comment was added by 666046 (talk · contr).
Please sign your posts with ~~~~
Right, what are you actually trying to do? Are you installing a US Version of WoW? Where did you get this installer from? Have you removed previous versions of WoW from your computer? User:Kiltek/Sig 05:37, 29 March 2007 (EDT)

Gaining rep

What is the best way to gain rep with Orgrimaar?

I have done lots of quests and am revered but really want the wolf mount, where should I be questing?

--Tobia 15:46, 29 March 2007 (EDT)

You want to do as many quests where the quest-giver is an orc, even old level 1 quests. I believe all quests give full rep bonus, even if you don't get an experience. If you've done all the quests you can, then your next best bet is to turn in cloth to the Cloth Quartermaster in Orgrimmar. Her name is Rashona Straglash and I believe she can be found next to the Tailor trainers so you can ask a guard for directions. She'll first give you a turn in 60 wool, then 60 silk, then 60 mageweave, then finally a repeatable quest to turn in 60 runecloth.
Another possible solution (if you are level 60+) is to get Exalted status in the Alterac Valley battleground and purchase one of their white wolves for 50 AV Marks of Honor. - ClydeJr 17:31, 29 March 2007 (EDT)

Possible to download WoWWiki? If so... how?

See WoWWiki talk:Village pump.

Karazhan video request

I use to have a two part video that was available for download from some guild - but I deleted it and I want to watch it again. I remember that the guild was European(French?), was horde, and used Sony Vegas for editing the movie. The video was pretty high quality, nice editing too. The PoV was an undead priest most of the time, and would occasionally switch to a feral druid. If anyone can point me to the right direction, or has the video, tell me! TY --Colinstu 16:51, 29 March 2007 (EDT) PS, another useless detail was that one of the druids were wearing those recolored druid T1 shoulders.

Was it of the whole instance or just a few bosses, or only one boss even? Helps in searching :-) --Tinkerer 16:14, 31 March 2007 (EDT)
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