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(Added a slight History of Lake Wintergrasp, more info, and referencing it all.)
(Notes, Tips, & Additonal Info)
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* According to a fixed, rolling schedule, one faction will defend the keep/mine, and the other faction will assault it. Both sides will fight over towers and siege workshops scattered around the zone.<ref>http://www.computerandvideogames.com/article.php?id=178462</ref>
 
* According to a fixed, rolling schedule, one faction will defend the keep/mine, and the other faction will assault it. Both sides will fight over towers and siege workshops scattered around the zone.<ref>http://www.computerandvideogames.com/article.php?id=178462</ref>
 
* If the attacking force succeeds in capturing the keep/mine, that faction will defend it during the next rotation. If that attacking force fails to capture the final objective before the next rotation, that faction will be given more resources (unknown to what those might be for now)" to balance out the fight, and give every faction a chance to hold Lake Wintergrasp.<ref>http://www.computerandvideogames.com/article.php?id=178462</ref>
 
* If the attacking force succeeds in capturing the keep/mine, that faction will defend it during the next rotation. If that attacking force fails to capture the final objective before the next rotation, that faction will be given more resources (unknown to what those might be for now)" to balance out the fight, and give every faction a chance to hold Lake Wintergrasp.<ref>http://www.computerandvideogames.com/article.php?id=178462</ref>
* Lake Wintergrasp will feature a variety of new daily quests.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=1777869906&sid=1</ref>
+
* Lake Wintergrasp will feature a variety of new daily quests. These quests include (but are not limited to): quests where you have to ride a mount with an NPC, holding attackers at bay; flying aircraft quests; flying mount quests where you have to lower ropes to evacuate NPCs; in these quests, mounts can hold multiple players! <ref>http://forums.worldofwarcraft.com/thread.html?topicId=6417312045&sid=1</ref>
   
 
==References==
 
==References==

Revision as of 23:59, May 10, 2008

Template:Wotlk

Lake Wintergrasp is a large lake located in between Sholazar Basin, the Borean Tundra, The Dragonblight, and Icecrown Glacier. It is the largest body of water, albeit frozen, on the continent of Northrend.

The lake sits midway up and just west of the Dragonblight proper. It's unknown if the lake has always been frozen, but probably has, since Icecrown Glacier is right above it. “Frozen lake” is a misnomer, of course. The surface is frozen solid, and one can walk across it and even drag a small cart if it’s not too full. Yet beneath that sheet of ice the water flows, so cold it’ll suck the heat from a person in minutes (if he's lucky) and so blue it rivals a clear evening sky. The taunka (a lost race of tauren) cut holes in the ice and spear the fish swimming beneath. It’s bitterly cold near the water, and the wind can slice right through a person.[1] (LoM 99)

Lake Wintergrasp will appear in the second World of Warcraft expansion as a zone fully dedicated to World PvP, even on PvE servers. It will focus on siege weapon warfare.[2]

History

In Lake Wintergrasp, there is a valuable mine. This mine is contested by both the Horde and Alliance, who both seek to reap its riches. [3]

Geography

Lake Wintergrasp is a large frozen lake covered in ice several feet deep. Below the ice, churning water rushes. Sometimes, local Tauren and Taunka cut holes in the ice to spear fish, but if one falls in, the water will instantly freeze them. The Icecrown River feeds it from the north, which tends to be frozen on top also.

In World of Warcraft it is about the size of Westfall.[4]

Maps

Wintergrasp

Lake Wintergrasp

Subregions

None yet known

Travel Hubs

Alliance 15 Alliance Flight paths

Unknown

Horde 15 Horde Flight paths

Unknown


Regions Adjacent to Lake Wintergrasp

Zone Name Faction Level Range Direction Access
Borean Tundra Alliance 15Horde 15 68-72 Southwest By foot, or (presumably) by flight path
Dragonblight Alliance 15Horde 15 71-75 East By foot, or (presumably) by flight path
Sholazar Basin Alliance 15Horde 15 75-78 North By foot, or (presumably) by flight path

Notable Characters

Unknown

Quests

Unknown

Resources

Unknown

Wild Creatures

Unknown

Notes, Tips, & Additonal Info

  • Lake Wintergrasp is WoW's first non-battleground zone solely devoted to PvP action.
  • According to a fixed, rolling schedule, one faction will defend the keep/mine, and the other faction will assault it. Both sides will fight over towers and siege workshops scattered around the zone.[5]
  • If the attacking force succeeds in capturing the keep/mine, that faction will defend it during the next rotation. If that attacking force fails to capture the final objective before the next rotation, that faction will be given more resources (unknown to what those might be for now)" to balance out the fight, and give every faction a chance to hold Lake Wintergrasp.[6]
  • Lake Wintergrasp will feature a variety of new daily quests. These quests include (but are not limited to): quests where you have to ride a mount with an NPC, holding attackers at bay; flying aircraft quests; flying mount quests where you have to lower ropes to evacuate NPCs; in these quests, mounts can hold multiple players! [7]

References

  1. ^ LoM, 99
  2. ^ http://www.wowinsider.com/2007/08/03/liveblogging-the-blizzcon-expansion-demo-panel/
  3. ^ http://www.eurogamer.net/article.php?article_id=138018&page=2
  4. ^ http://www.computerandvideogames.com/article.php?id=178462
  5. ^ http://www.computerandvideogames.com/article.php?id=178462
  6. ^ http://www.computerandvideogames.com/article.php?id=178462
  7. ^ http://forums.worldofwarcraft.com/thread.html?topicId=6417312045&sid=1

Template:Lake Wintergrasp

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