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[[Image:Spell_Nature_Windfury.png|left|Windfury Totem]] '' Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with '''XX''' extra attack power (see [[Windfury Totem#Rank Table|Description]] by rank level). Lasts 1.50 min.'' |
[[Image:Spell_Nature_Windfury.png|left|Windfury Totem]] '' Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with '''XX''' extra attack power (see [[Windfury Totem#Rank Table|Description]] by rank level). Lasts 1.50 min.'' |
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==Functionality== |
==Functionality== |
Revision as of 14:12, 28 July 2007
Overview
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with XX extra attack power (see Description by rank level). Lasts 1.50 min.
Calling upon the Element of Air, the Totem makes the Weapons of the Shamans allies feel light and easy to weild. Making the heaviest of weapons feel easy to hold and swing.
Functionality
Applies a weaker version of the Windfury Weapon buff to the main-hand weapon of all party members in range. It may overwrite whatever temporary enhancement (such as a Sharpening Stone, [Wizard Oil], or Poison) that they have on their weapon.
Use
- Casting Time: Instant Cast
- Range: Not Applicable
- Duration: 2 minutes
- Cooldown: Global Totem Cooldown
Limitations
- Must be within 20yd radius of the totem.
- The totem of any rank has only 5 hp; it is easily destroyed by mobs and players.
Rank Table
Template:GenericHeader Template:GenericRow1 Template:GenericRow2 Template:GenericRow1 Template:GenericRow2 Template:GenericRow1 |}
Talents
Talents that can improve the totem: Template:GenericHeader Template:GenericRow1Template:GenericRow1 Template:GenericRow2 |}
Tips
More than 20% increase to damage for warriors, depending on AP calculation. Rogues get more than 20% increased damage on their main hand white damage, so it should be more than 5-10% increase in DPS for rogues. However, it does not stack with a poison effect on the Rogue's main hand.
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