Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
(→‎Classes: Noted can get dual spec at 30 now (tool tip on login))
 
(→‎Reputation: Can still gain Argent Dawn rep! Hurrah!)
 
Line 1: Line 1:
  +
{{Removedfromgame|patch=4.0.3a}}
{{Patchbox
 
  +
{{infobox faction
| Patchname = The Shattering
 
  +
| image = Light's hope.jpg
| Image = [[Image:Cataclysm Login No text.jpg|250px]]
 
  +
| name = The Argent Dawn
| Caption = Cataclysm Login Screen
 
  +
| leader = [[Lord Maxwell Tyrosus]]<br />[[Lord Raymond George]]<ref>{{quest|Argent Call: The Trial of the Crypt}}</ref> (formerly)
| Release = 2010-11-23
 
  +
| leaders = [[Argent Officer Garush]], [[Duke Nicholas Zverenhoff]], [[Argent Officer Pureheart]]
| Version = 13329
 
  +
| capital = [[Darnassus]]<ref>Dark Factions, 124</ref>
| toc = 40000
 
  +
| capitals = [[Stormwind]]<ref>Dark Factions, pg 125</ref>, [[Light's Hope Chapel]], [[Chillwind Camp]], [[Bulwark|The Bulwark]]
| Highlights =
 
  +
| language = [[Common]]
* Cataclysm intro cinematic and login screen
 
  +
| character = [[Soldier]]s, [[Knight]]s, [[Templar]]s,<ref>[[Dust to Dust]]</ref> [[Paladin]]s, [[Protector]]s, [[Priest]]s, [[Crusader]]s
* Revamped classic Eastern Kingdoms and Kalimdor zones
 
  +
| slang =
* New race/class combinations for existing races
 
  +
| races = All races
| Prev = 4.0.3
 
  +
| theater = [[Plaguelands]], [[Winterspring]], [[Mount Hyjal]]
| Current = 4.0.3a
 
| Next = 4.1.0
+
| membership= 1,500
  +
| affiliation= [[Independent]] (favors Alliance)<ref>[[Alliance Player's Guide]], pg 150</ref>
  +
| alignment = [[Lawful good]] (formerly [[neutral good]])<ref name="Alliance Player's Guide 150">''[[Alliance Player's Guide]]'', pg. 150</ref>
  +
| status= Merged to become [[Argent Crusade]]
  +
| quartermaster = [[Argent Quartermaster Hasana]]<br />[[Argent Quartermaster Lightspark]]<br />[[Quartermaster Miranda Breechlock]]
  +
| tabard = ArgentTabard.gif
 
}}
 
}}
   
  +
Before the [[war against the Lich King]], the '''Argent Dawn''' was a [[lawful good]] organization focused on protecting [[Azeroth (world)|Azeroth]] from agencies that seek to destroy it, such as the [[Burning Legion]] and the [[Scourge]]. Base camps of the Argent Dawn could be found in the [[Eastern Plaguelands|Eastern]] and [[Western Plaguelands]] as well as in [[Tirisfal Glades]].
==General==
 
* A new [[Gnomish starting experience|starting experience]] for [[gnome (playable)|gnomes]] is now available, starting at {{questlong|Alliance|1|Pinned Down}}.
 
* New [[Troll starting experience|starting experience]] for [[troll (playable)|trolls]] is also available with starting quest {{questlong|Horde|1|The Rise of the Darkspear}}.
 
* New background music for many old-world zones has been added.
 
* Experience required to advance between level 84 and 85 has been increased from what it was in beta.
 
   
  +
After the [[Battle for Light's Hope Chapel]], [[Tirion Fordring]] merged the Argent Dawn with the [[Knights of the Silver Hand]], creating the [[Argent Crusade]]. Following the [[Shattering]], the Argent Crusade took over the now-defunct Argent Dawn's outposts in the Plaguelands, effectively swallowing it.
==Achievements==
 
* Quest achievements for old world zones are now split by zone, the way it is done for [[Outland]] and [[Northrend]].
 
* {{achievement|Dungeon & Raid Emblem}} and all its subsequent achievements have been converted to [[Feats of Strength]].
 
* {{achievement|World Explorer}} now requires {{achievement|Explore Cataclysm}}. As such, it is currently impossible to complete before the release of the ''Cataclysm'' expansion. However, players who obtained this achievement before the patch keep it even without exploring ''Cataclysm'' zones.
 
*{{achievement|The Keymaster}} has been removed.
 
   
==NPCs==
+
==History==
  +
After the death of the [[Highlord Mograine|Scarlet Highlord Alexandros Mograine]], the corruption of the [[Scarlet Crusade]] became apparent to some of its members through [[High Inquisitor Fairbanks]], who spoke of the corruption (for which he was later murdered). Those who paid him heed left the ranks of the Scarlet Crusade and established the Argent Dawn, to protect Azeroth from the threat of the Scourge without subscribing to the blind zealotry of the older faction.
* [[Anduin Wrynn]] has grown up, and now uses a custom adolescent model, as well as new voiceover.
 
* [[Malfurion Stormrage]] and [[Thrall]] have new unique models.
 
* Pre-Cataclysm [[Goblin]] NPCs (except for [[Landro Longshot]]) now use the new models.
 
* [[Flight master]]s are now level 85, up from level 65.
 
* The little girl Hilary in [[Lakeshire]] is now called [[Nida]], resetting the Necklace quest to the new name throughout.
 
* [[Stephanos]] the flightmaster in [[The Exodar]] has moved inside the city.
 
* [[Harrison Jones]], Archaeology Trainer, has taken up residence in the Royal Library, though does not offer any training yet
 
* Cloth Quartermasters have disappeared from the major cities, in their place are new faction [[Quartermaster|Quartermasters]]
 
* New bankers in Dwarven quarter of Stormwind are Jamie, Lee, and Curtis Crester; Leslie, Ann, and Warren Wainwright; and Fineas G. Bankworthy.
 
* New bankers in the Trade District of Stormwind are Kirsten, Scott and Thomas Westmill, and Kristin Cazarez.
 
* City guards are now level 85, up from 75.
 
* Guards in starting areas are now level 90 (Elite) up from 75.
 
* [[Wisp]]s can now hover above the ground and circle buildings and trees.
 
* [[Ancient Protector]]s in Teldrassil are now level 85, up from level 60.
 
   
  +
While they shared the same goals as the Crusade, the Argent Dawn opened its ranks to not only other Alliance races besides Humans, but also members of the Horde and even some of the Forsaken (but only if they proved themselves to be good, and were no longer members of the previous organization). They cautioned discretion and introspection, and put a lot of emphasis on researching the Scourge and how to combat them.
==Classes==
 
* The cost of Dual specialization has been reduced to {{cost|10}} and level to 30.
 
   
  +
With time, the Argent Dawn grew diversified. A subfaction of the Argent Dawn, the ''[[Brotherhood of the Light]]'', worked to keep relations between Argent Dawn and Scarlet Crusade from growing violent.
===Hunter===
 
* Starter pets:
 
** {{Alliance Icon Small}} [[Alliance]]
 
*** [[Human (playable)|Human]]: A grey wolf.
 
*** [[Worgen (playable)|Worgen]]: A grey mastiff.
 
** {{Horde Icon Small}} [[Horde]]
 
*** [[Goblin (playable)|Goblin]]: A red crab.
 
*** [[Undead (playable)|Undead]]: A black widow spider.
 
   
  +
Despite their influence, the Argent Dawn did not have the manpower of the Scarlet Crusade, and could not stand alone against the Scourge. As such, the Argent Dawn and the Scarlet Crusade formed an uneasy alliance in order to focus their combined strength against [[Kel'Thuzad]]'s forces in the Plaguelands.
===Paladin===
 
* [[Draenei]] paladins now have their own class mounts: [[Exarch's Elekk]] and [[Great Exarch's Elekk]].
 
* [[Tauren]] paladins now have their own class mounts: [[Sunwalker Kodo]] and [[Great Sunwalker Kodo]].
 
   
  +
However, corruption loomed within the ranks of the Brotherhood: when adventurers recovered [[The Phylactery of Kel'Thuzad]] from Naxxramas, they turned it in to [[Father Inigo Montoy]], a member of the Brotherhood, in [[Light's Hope Chapel]], who then promised to deliver it to the Argent Dawn in order to ensure the final death of the Lich Lord. As it later turned out, the phylactery nevered reached its destination. Inigo Montoy's true agenda only became clear later during the Northrend campaign, when the [[Alliance]] fought back the Scourge assault on [[Wintergarde Keep]].
==Professions==
 
* Towns in starting zones now have Profession Trainers, which can train all professions (but not secondary professions) up to a skill level of 75.
 
   
  +
With the formation of the [[Argent Crusade]] by [[Tirion Fordring]], the Argent Dawn ceased to exist as a separate organization.
===Cooking===
 
* [[Basic Campfire]]s have had a graphical update.
 
* [[Venison Jerky]] is now trainable from cooking trainers.
 
   
  +
==Historical information==
===Enchanting===
 
* [[Enchanting Vellum | Enchanting Vellums]] are now available at your neighbor Enchanting Supplier <ref>http://wow.joystiq.com/2010/11/25/enchanting-vellum-now-available-from-enchanting-vendors/</ref>
 
   
  +
As the Argent Dawn no longer exists as a separate faction, the information below is preserved purely out of historical interest.
===Engineering===
 
* [[Nitro Boosts]] and [[Mind Amplification Dish]] are now belt tinkers instead of boot and helm, respectively.
 
* {{loot|rare|MOLL-E}} has a new icon.
 
   
===Fishing===
+
===Organization===
  +
The Argent Dawn is divided into branches based on location, each of which has its own ranking and structure. Non-members are not permitted to know the ranking of members of the organization, since that would make obvious targets of leadership figures, and the leader is not known to the public.<ref name="Alliance Player's Guide 150">''[[Alliance Player's Guide]]'', pg. 150</ref> This has sometimes resulted in the Argent Dawn being called a secret society. However, it seems their ranking structure is surprisingly simple; specific regions have a "Commander", who directly leads day-to-day activities, a council of officers, a group of elite [[templar]]s, and then the body of membership. Templars have no real authority over standard members, but they are highly respected. Branches include the [[Brotherhood of the Light]].<ref name="Dark Factions 126">''[[Dark Factions]]'', pg. 126</ref>
* Moving your mouse over a fishing bobber now shows a unique fishing icon rather than the generic cogwheel.
 
   
  +
The Argent Dawn has no official headquarters, but small branches exist in several major cities — including Stormwind and Darnassus. The majority of their members in the Plaguelands work out of the Light's Hope Chapel on the far east side of the Eastern Plaguelands, but a good number of them inhabit a camp at Chillwind Camp on the border of the Western Plaguelands and the Alterac Mountains as well. The templars at Chillwind have plenty of work to do. The courageous templars and knights have to contend with ogres to the south and an undead infested graveyard right on their borders.<ref name="Alliance Player's Guide 150">''[[Alliance Player's Guide]]'', pg. 150</ref>
===Herbalism===
 
* Experience gained from gathering herbs has been increased.
 
   
  +
Through its actions, the Argent Dawn has created several powerful enemies, notably the Burning Legion, the Scourge, and the [[Twilight's Hammer]]. Despite common interests (and an alliance at Light's Hope Chapel), there is also a great deal of mistrust, and even open ire, between the Argent Dawn and the [[Scarlet Crusade]] — particularly because the [[Scarlet Crusade]] views all non-members as potentially evil.<ref name="Alliance Player's Guide 150">''[[Alliance Player's Guide]]'', pg. 150</ref>
===Mining===
 
* Experience gained from [[Mining]] has been increased.
 
   
===Riding===
+
===Military tactics===
  +
In the Plaguelands and other parts of the world that the Alliance and Horde alike have abandoned, the Argent Dawn stands as a last shining bastion of hope against the Scourge, the Burning Legion and other threats. Contrary to what one might expect, the Argent Dawn rarely defends any given location; rather it remains mobile, attempting to strike where it is least expected. This is clearly a strong contrast to the more straightforward [[Knights of the Silver Hand]].
* Smart mount macros are broken because all of Azeroth is now marked as flyable, although it is not yet possible to purchase [[Flight Master's License]].
 
* Some, but not all, flying mounts are now usable in Azeroth as land mounts - this seems to be mostly crafted mounts such as Tailor-made flying carpets and Engineer-made flying machines. The mount operates only as a land mount.
 
* Is it possible to mount up and fly on a flying mount when swimming at the surface of water.
 
* [[Dalaran]] is no longer a no-fly area.
 
   
  +
The knights and freedom fighters of the Argent Dawn rely on hit and run tactics, using their magic and knowledge of the terrain to compensate for the disadvantage of their small numbers. Each group is assigned an officer, who chooses when to engage enemies in combat or avoid them; if there is any major risk to the group, the officer avoids the conflict unless there is an impending threat that must be stopped. The Argent Dawn is unwilling to risk even a single member if it can be avoided, for every sword lost could be another to join the Scourge. The Argent Dawn is not a group of cowards; far from it. They willingly risk their lives each day.
==Items==
 
* {{loot|rare|Relentless Earthsiege Diamond}} now requires more blue gems than red gems, rather than 1 gem of each color.
 
* {{loot|rare|Chaotic Skyflare Diamond}} now requires more blue gems than red gems, rather than 2 blue gems.
 
* {{loot|legendary|Hardened Elementium Bar}} is now {{loot|legendary|Enchanted Elementium Bar}}.
 
* {{loot|rare|Arcanite Fishing Pole}} now has a new model.
 
* Numerous keys were removed as they are no longer necessary. Some may be retrieved from a Locksmith or their respective NPCs but will auto-delete again after some time.
 
   
  +
If an Argent Dawn force is attacked while guarding a specific person or location, the members form a defensive circle around the target and attempt to repulse their enemies with ranged attacks. If any attackers make it to melee range, paladins and templar move to eliminate the target, then return to their positions in the circle if possible. If the Argent Dawn has multiple locations to defend, it prioritizes and potentially abandons one location completely, depending on the situation; if there are living people to defend in both locations, the Argent Dawn sends just enough people to the less important locations to evacuate anyone who may need help.
==Reputation==
 
* [[Faction quartermaster|Playable faction reputation quartermasters]] have been added to capital cities.
 
* [[Gilneas (faction)|Gilneas]] reputation from the Worgen of Gilneas available to the Alliance.
 
* [[Bilgewater Cartel]] reputation from the Goblins of Kezan available to the Horde.
 
* [[Timbermaw Hold]] reputation gains have been greatly increased.
 
* [[Argent Dawn]] reputation is no longer available from Eastern Plaguelands quests and mobs.
 
   
  +
Before entering combat, Argent Dawn units prepare with as many beneficial spells as possible. Priests cast spell resistance, holy word shield, and bear’s endurance on everyone they can to increase their chances of survival. Paladins and Argent Dawn templar enhance their weapons with holy sword if they can cast it; and if not, they focus on other spells to increase their damage-dealing abilities, such as bull’s strength.
==Dungeons==
 
* Some classic dungeons have been reduced in size.
 
* Some instances have lowered their level range.
 
* [[Dire Maul]] North no longer requires a key for the final room.
 
   
  +
Once in combat, each spellcaster powerful enough to incapacitate a target with hooks of binding or another spell uses it to thin the enemy group’s numbers. After that point, the group focuses its firepower on enemy spell casters (if applicable), moving from what appears to be the strongest target to the weakest. One priest maintains a healing rain if the group fights undead. When fighting intelligent enemies, Argent Dawn groups focus on enemy leadership first, expending their powerful abilities (holy strikes and high-level spells) to destroy that target swiftly, then retreat if necessary.<ref name="Dark Factions 169,170">''[[Dark Factions]]'', pg. 169,170</ref>
==User Interface==
 
[[Image:Antagonist.jpg|right]] [[Image:Map Antagonist.jpg|right]] [[Image:Map Antagonist indoors.jpg|right]]
 
   
  +
===Membership===
* New [[loading screen]]s have been implemented for Kalimdor, Eastern Kingdoms, Outland and Northrend, displaying:
 
  +
The Argent Dawn admits members of any race and profession, so long as they are dedicated to the opposition of evil in the world. The organization draws members from both Alliance and the Horde, but not equally. Though independent they favor the Alliance.<ref name="Alliance Player's Guide 150">''[[Alliance Player's Guide]]'', pg. 150</ref> The focus on the Holy Light makes the organization more appealing to the Alliance, especially to people with a background with the Church or Silver hand. Magi also support and sometimes join the Argent Dawn, since they have similar goals.<ref name="Dark Factions 126">''[[Dark Factions]]'', pg. 126</ref> The Horde has a healthy relationship with the Argent Dawn as well, but it does not actually serve as a sponsor for the faction’s activities. Rather, the Horde (mainly the Forsaken) reinforces the Argent Dawn's troops, and works with them only when it seems beneficial (which is often the case).<ref name="Dark Factions 125">''[[Dark Factions]]'', pg. 125</ref>
** Kalimdor: [[Cairne Bloodhoof]], [[Garrosh Hellscream]], [[Trade Prince Gallywix]], [[Vol'jin]], [[Velen]], [[Tyrande Whisperwind]];
 
** Eastern Kingdoms: [[Sylvanas Windrunner]], [[Lor'themar Theron]], [[King Genn Greymane]], [[Gelbin Mekkatorque]], [[Magni Bronzebeard]], [[Varian Wrynn]];
 
** Outland: [[Akama]], [[Maiev Shadowsong]];
 
** Northrend: [[Bolvar Fordragon]] (the new [[Lich King]]);
 
* Character creation screens for [[gnome]]s and [[troll]]s have been updated with new backgrounds, featuring the Gnomeregan surface and Echo Isles respectively.
 
* The [[Azeroth]] world map, maps of [[Kalimdor]] and the [[Eastern Kingdoms]], and most old-world zone maps have been updated for the Cataclysm changes, and now feature a different visual style reminiscent of TBC/Wrath maps.
 
* The [[PvP]] interface has been updated to support rated [[battlegrounds]]. It also allows creating an [[arena]] team without visiting an arena master.
 
* Quests with a main antagonist now has a box displaying the picture and a short paragraph about them.
 
** For these quests, the main antagonist's portrait will show a yellow {{queststart}} between the name and portrait.
 
** Also for these quests, the antagonist's location will be shown as a skull on the mini-map, white if outside and you're outside, grey if you're outside and the antagonist is inside.
 
* [[Hunter pet]]s now have their family listed in the tooltip (for example, Level 49 Moth).
 
* Classic dungeon and raids (those still remaining after the Shattering) now have instance maps.
 
* [[Upper Blackrock Spire]] is now listed in the Dungeon Finder rather than the Raid Browser.
 
   
  +
They screen their members carefully, however, so this seemingly open-ended recruitment policy can be misleading. Most potential members are required to use minor magic items to gather “scourgestones” from defeated undead creatures to prove the combat ability of the applicant. Others have to fight demons in order to prove themselves. Members are also expected to uphold the virtues of the Light, even if they are not followers of Light themselves. They can be strict about what their members do or say, especially in public.
==Quests==
 
* Classic dungeons now have quest givers inside the entrance.
 
* [[Quest:Basic Chemistry|Basic Chemistry]] and [[Quest:Neutralizing the Plague|Neutralizing the Plague]] can now be done by a single player as the quest item has had it's cooldown reduced to 30 seconds (was 90 seconds).
 
* The quest [[Quest:Get Kraken!|Get Kraken!]] now requires 8 hits on the kraken and 6 Deepcallers slain (was 6 and 3 respectively). The {{loot|common|Kraken Tooth}} from killing the kraken can also be obtained once again (was unavailable in 4.0.3).
 
* The quest to activate the frost trap in Dire Maul North no longer requires any items.
 
* The quest to obtain a {{loot|uncommon|Gordok Ogre Suit}} now only requires {{loot|uncommon|Ogre Tannin}}. The crafted versions remain unchanged.
 
   
  +
Members of the Argent Dawn often have differing strategies in furthering the group's aims: some make alliances against the undead; others fight directly; some study new forms of magic or alchemy to combat demons and undead with greater effectiveness. The Argent Dawn is noted for unusual ways of utilizing the Holy Light for new spells, but this draws ire from the most traditional members of the [[Church of the Holy Light]].
The following quests have been removed:
 
  +
* Quests relating to the [[Gates of Ahn'Qiraj]] opening [[The Scepter of the Shifting Sands quest chain]].
 
  +
Younger members of the Church and the Knights of the Silver Hand find the youthful Argent Dawn appealing, since the organization seems to be less burdened by older (and perhaps outdated) traditions. The Argent Dawn as a whole seems unusually youthful, some leaders appear much younger than they should be.<ref name="Alliance Player's Guide 150, 151">''[[Alliance Player's Guide]]'', pg. 150, 151</ref>
* Quests relating to the level 60 version of [[Naxxramas]] (previously the quests not requiring {{loot|rare|Frozen Rune}}s could still be completed in the level 80 version).
 
  +
* Quests relating to Librams in [[Dire Maul]].
 
  +
Apart from the Knights, Argent Dawn membership also numbers some former (and current) members of the [[Kirin Tor]]. Since their home city of [[Dalaran]] was hit by the Scourge, many of the Kirin Tor wish to strike back. Both groups also find common ground in their interest in magical research.
* [[Quest:Free Knot!|Free Knot!]].
 
  +
  +
===Presence in Azeroth===
  +
One can find most of the Argent Dawn in the northern parts of the Eastern Kingdoms and Kalimdor, addressing the specific threats of the Scourge and the Burning Legion, respectively. In the Eastern Kingdoms, they are present mainly in the Eastern Plaguelands. Their influence in the southern part of the Western Plaguelands is also significant, as they attempt to rout the undead from near Uther’s Tomb, Caer Darrow, and Andorhal. Their main headquarters (or at least their most stable) is located in [[Darnassus]].<ref name="Dark Factions 124, 125">''[[Dark Factions]]'', pg. 124, 125</ref>
  +
  +
[[File:Argent Dawn.jpg|thumb|An Argent Dawn member fighting a Black Dragon]]
  +
  +
The Argent Dawn has outposts at various locations throughout [[Azeroth (world)|Azeroth]], including:
  +
*[[Light's Hope Chapel]] in [[Eastern Plaguelands]] is Argent Dawn's neutral quest hub for the Eastern Plaguelands. The Argent Dawn faction known as the [[Brotherhood of the Light]] also resides there. Representatives from the [[Scarlet Crusade]] are also present at the chapel.
  +
**The Argent Dawn also maintains a small camp in the Eastern Plaguelands near [[Blackwood Lake]].
  +
*[[Chillwind Camp]] in [[Western Plaguelands]] serves as alliance-only quest hub for the Western Plaguelands.
  +
*[[Bulwark|The Bulwark]] in [[Tirisfal Glades]] serves as the Horde-only quest hub for the [[Western Plaguelands]].
  +
*[[Craftsmen's Terrace]] in [[Darnassus]], mostly centered around the [[Blackfathom Deeps]] quests.
  +
*The Argent Dawn Guild Hall in [[Stormwind]] is unoccupied at the moment.
  +
*Argent Dawn also maintains a presence in various other regions of Azeroth:
  +
**{{RaceIcon|Human|Male|Small}}{{NPC|Neutral|Azore Aldamorthas|The Argent Dawn}} [[Ethel Rethor]], [[Desolace]]
  +
**{{RaceIcon|Human|Male|Small}}{{NPC|Neutral|Father Gavin|The Argent Dawn}} [[Dun Morogh]]
  +
**{{RaceIcon|Human|Male|Small}}{{NPC|Neutral|Gregor Greystone|The Argent Dawn}} [[Everlook]], [[Winterspring]]
  +
**{{RaceIcon|Human|Female|Small}}{{NPC|Neutral|Jessica Redpath|The Argent Dawn}} [[Everlook]], [[Winterspring]]
  +
**{{RaceIcon|NightElf|Male|Small}}{{NPC|Neutral|Argent Guard Thaelrid|The Argent Dawn}} [[Blackfathom Deeps]] (Deceased)
  +
  +
===Known members===
  +
{|class="darktable sortable"
  +
|-
  +
!Name!!Role!!Status!!Location
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Caretaker Alen|Alen]]
  +
|Caretaker
  +
|<font color="limegreen">Alive</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Azore Aldamorthas]]
  +
|
  +
|<font color="limegreen">Alive</font>||[[Ethel Rethor]], [[Desolace]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Orc|Female|Small}} [[Lieutenant Beitha|Beitha]]
  +
|Lieutenant
  +
|<font color="limegreen">Alive</font>
  +
|[[Darnassus]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Gnome|Female|Small}} [[Betina Bigglezink]]
  +
|
  +
|<font color="limegreen">Alive</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Wildhammer|Male|Small}} [[Brannigan Thundermaul]]
  +
|
  +
|<font color="red">Deceased</font>
  +
|[[Military Quarter]], [[Naxxramas]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Briggs]]
  +
|
  +
|<font color="red">Deceased</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Carlin Redpath]]
  +
|
  +
|<font color="limegreen">Alive</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Undead|Male|Small}} [[Castillian]]
  +
|
  +
|<font color="limegreen">Alive</font>
  +
|Unknown
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Field Marshal Chambers|Chambers]]
  +
|Field Marshal
  +
|<font color="limegreen">Alive</font>
  +
|[[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Dwarf|Male|Small}} [[Lieutenant Dagel|Dagel]]
  +
|Lieutenant
  +
|<font color="limegreen">Alive</font>
  +
|[[Orgrimmar]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIconExt|Darion|Small}} [[Darion Mograine]]
  +
|
  +
|<font color="limegreen">Alive</font>
  +
|[[The Argent Vanguard]], [[Icecrown]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|BloodElf|Male|Small}} [[Ferelyn Bloodscorn]]
  +
|
  +
|<font color="red">Deceased</font>
  +
|[[Construct Quarter]], [[Naxxramas]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Orc|Male|Small}} [[Argent Officer Garush|Garush]]
  +
|Argent Officer
  +
|<font color="limegreen">Alive</font>
  +
|[[The Bulwark]], [[Tirisfal Glades]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Father Gavin|Gavin]]
  +
|
  +
|<font color="limegreen">Alive</font>
  +
|[[Dun Morogh]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Lord Raymond George]]
  +
|Leader (formerly)
  +
|<font color="red">Deceased</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Lord Marshal Raynor|Raynor]]
  +
|Lord Marshal
  +
|<font color="limegreen">Alive</font>
  +
|[[Dark Portal]], [[Blasted Lands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Gregor Greystone]]
  +
|
  +
|<font color="limegreen">Alive</font>
  +
|[[Everlook]], [[Winterspring]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Orc|Female|Small}} [[Grunn'Holde]]
  +
|
  +
|<font color="red">Deceased</font>
  +
|[[Military Quarter]], [[Naxxramas]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Troll|Female|Small}} [[Argent Quartermaster Hasana|Hasana]]
  +
|Argent Quartermaster
  +
|<font color="limegreen">Alive</font>
  +
|[[The Bulwark]], [[Tirisfal Glades]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Jase Farlane]]
  +
|Trade Supplies
  +
|<font color="limegreen">Alive</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Female|Small}} [[Jessica Chambers]]
  +
|Innkeeper
  +
|<font color="limegreen">Alive</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Female|Small}} [[Jessica Redpath]]
  +
|
  +
|<font color="limegreen">Alive</font>
  +
|[[Everlook]], [[Winterspring]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Orc|Female|Small}} [[Lieutenant Julek|Julek]]
  +
|Lieutenant
  +
|<font color="limegreen">Alive</font>
  +
|[[Eversong Woods]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Dwarf|Male|Small}} [[Lieutenant Kregor|Kregor]]
  +
|Lieutenant
  +
|<font color="limegreen">Alive</font>
  +
|[[Exodar]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Undead|Male|Small}} [[Leonid Barthalomew]]
  +
|
  +
|<font color="limegreen">Alive</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Gnome|Male|Small}} [[Argent Quartermaster Lightspark|Lightspark]]
  +
|Argent Quartermaster
  +
|<font color="limegreen">Alive</font>
  +
|[[Chillwind Camp]], [[Western Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Female|Small}} [[Lieutenant Lisande|Lisande]]
  +
|Lieutenant
  +
|<font color="limegreen">Alive</font>
  +
|[[Thunder Bluff]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|NightElf|Male|Small}} [[Argent Guard Manados|Manados]]
  +
|Argent Guard
  +
|<font color="limegreen">Alive</font>
  +
|[[Craftsmen's Terrace]], [[Darnassus]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Maxwell Tyrosus]]
  +
|Leader
  +
|<font color="limegreen">Alive</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Dispatch Commander Metz|Metz]]
  +
|Dispatch Commander
  +
|<font color="limegreen">Alive</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]], later [[Argent Stand]], [[Zul'Drak]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Dwarf|Female|Small}} [[Quartermaster Miranda Breechlock|Miranda Breechlock]]
  +
|Quartermaster
  +
|<font color="limegreen">Alive</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Lieutenant Nevell|Nevell]]
  +
|Lieutenant
  +
|<font color="limegreen">Alive</font>
  +
|[[Dun Morogh]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Nicholas Zverenhoff]]
  +
|
  +
|<font color="limegreen">Alive</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Lieutenant Orrin|Orrin]]
  +
|Lieutenant
  +
|<font color="limegreen">Alive</font>
  +
|[[Stormwind Harbor]], [[Stormwind City]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Female|Small}} [[Argent Officer Pureheart|Pureheart]]
  +
|Argent Officer
  +
|<font color="limegreen">Alive</font>
  +
|[[Chillwind Camp]], [[Western Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Orc|Male|Small}} [[Lieutenant Rukag|Rukag]]
  +
|Lieutenant
  +
|<font color="limegreen">Alive</font>
  +
|[[Undercity]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Dawnwatcher Selgorm|Selgorm]]
  +
|Dawnwatcher
  +
|<font color="limegreen">Alive</font>
  +
|[[Craftsmen's Terrace]], [[Darnassus]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|NightElf|Male|Small}} [[Dawnwatcher Shaedlass|Shaedlass]]
  +
|Dawnwatcher
  +
|<font color="limegreen">Alive</font>
  +
|[[Craftsmen's Terrace]], [[Darnassus]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|NightElf|Male|Small}} [[Argent Guard Thaelrid|Thaelrid]]
  +
|Argent Guard
  +
|<font color="red">Deceased</font>
  +
|[[Blackfathom Deeps]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Male|Small}} [[Thomas Helleran]]
  +
|Commander
  +
|<font color="limegreen">Alive</font>
  +
|[[Light's Hope Chapel]], [[Eastern Plaguelands]]
  +
|-
  +
|{{Neutral Icon Small}}{{RaceIcon|Human|Female|Small}} [[Ysida Harmon]]
  +
|
  +
|<font color="limegreen">Alive</font>
  +
|[[Slaughter House]], [[Stratholme]]
  +
|}
  +
  +
===Reputation===
  +
{{Patch 4.0.3a}}: reputation can now be gained via a repeatable quest starting from a quest chain at Light's Hope Chapel that leads you to [[Fiona]]<ref>http://eu.battle.net/wow/en/forum/topic/927073150</ref>
  +
  +
Prior to patch 4.0.3a you could gain reputation as follows:
  +
The reputation number in parentheses is for completing the initial quest, not the repeatable version.
  +
{| class="darktable" style="text-align:center;" width="1025px"
  +
|-
  +
! style="width:75px;" |
  +
! style="{{CSS Reptable Yellowheader}}; width:100px;" | Neutral
  +
! style="{{CSS Reptable Greenheader}}; width:100px;" | Friendly
  +
! style="{{CSS Reptable Greenheader}}; width:100px;" | Honored
  +
! style="{{CSS Reptable Greenheader}}; width:100px;" | Revered
  +
! style="{{CSS Reptable Greenheader}}; width:100px;" | Exalted
  +
! style="width:75px;" | Reputation
  +
! style="width:150px;" | Item
  +
! style="width:150px;" | Reward
  +
|-
  +
! rowspan=12 | Repeatable Quests
  +
| colspan=5 |{{Reptable Spanbar|1={{questlong|Neutral|55|Minion's Scourgestones}} {{quest|Minion's Scourgestones|(R)}}}}
  +
| 50
  +
| {{loot|Common|Minion's Scourgestone}} x20
  +
| {{loot|Uncommon|Argent Dawn Valor Token}}
  +
|-
  +
| colspan=5 |{{Reptable Spanbar|1={{questlong|Neutral|55|Invader's Scourgestones}} {{quest|Invader's Scourgestones|(R)}}}}
  +
| 50
  +
| {{loot|Common|Invader's Scourgestone}} x10
  +
| {{loot|Uncommon|Argent Dawn Valor Token}}
  +
|-
  +
| colspan=5 |{{Reptable Spanbar|1={{questlong|Neutral|55|Corruptor's Scourgestones}} {{quest|Corruptor's Scourgestones|(R)}}}}
  +
| 50
  +
| {{loot|Uncommon|Corruptor's Scourgestone}} x1
  +
| {{loot|Uncommon|Argent Dawn Valor Token}}
  +
|-
  +
| colspan=5 |{{Reptable Spanbar|1={{questlong|Neutral|60|Craftsman's Writ}} {{quest|Craftsman's Writ|(R)}}}}
  +
| 20 (1000)
  +
| {{loot|Uncommon|Argent Dawn Valor Token}} x1
  +
| {{loot|Common|Sealed Craftsman's Writ}}
  +
|-
  +
| colspan=1 |
  +
| colspan=4 |{{Reptable Spanbar|1={{questlong|Neutral|60|Bone Fragments}} {{quest|Bone Fragments|(R)}}}}
  +
| 20 (1000)
  +
| {{loot|Common|Bone Fragments}} x30
  +
| {{loot|Uncommon|Insignia of the Crusade}}
  +
|-
  +
| colspan=1 |
  +
| colspan=4 |{{Reptable Spanbar|1={{questlong|Neutral|60|Crypt Fiend Parts}} {{quest|Crypt Fiend Parts|(R)}}}}
  +
| 20 (1000)
  +
| {{loot|Common|Crypt Fiend Parts}} x30
  +
| {{loot|Uncommon|Insignia of the Crusade}}
  +
|-
  +
| colspan=1 |
  +
| colspan=4 |{{Reptable Spanbar|1={{questlong|Neutral|60|Core of Elements}} {{quest|Core of Elements|(R)}}}}
  +
| 20 (1000)
  +
| {{loot|Common|Core of Elements}} x30
  +
| {{loot|Uncommon|Insignia of the Dawn}}
  +
|-
  +
| colspan=1 |
  +
| colspan=4 |{{Reptable Spanbar|1={{questlong|Neutral|60|Dark Iron Scraps}} {{quest|Dark Iron Scraps|(R)}}}}
  +
| 20 (1000)
  +
| {{loot|Common|Dark Iron Scraps}} x30
  +
| {{loot|Uncommon|Insignia of the Dawn}}
  +
|-
  +
| colspan=1 |
  +
| colspan=4 |{{Reptable Spanbar|1={{questlong|Neutral|60|Savage Fronds}} {{quest|Savage Fronds|(R)}}}} <br />
  +
| 20 (1000) <br />
  +
| {{loot|Common|Savage Frond}} x30 <br />
  +
| {{loot|Uncommon|Insignia of the Crusade}} or <br />{{loot|Uncommon|Insignia of the Dawn}}
  +
|-
  +
| colspan=1 |
  +
| colspan=4 |{{Reptable Spanbar|Completing [[Craftsman's Writs]]}}
  +
| 150
  +
|
  +
|
  +
|-
  +
| colspan=5 |{{Reptable Spanbar|Cauldron Quests}}
  +
| 50
  +
|
  +
|
  +
|-
  +
| colspan=5 |{{Reptable Spanbar|[[Argent Dawn Valor Token]]s}}
  +
| 100
  +
|
  +
|
  +
|-
  +
! rowspan=6 | Monsters
  +
| colspan=2 |{{Reptable Spanbar|Non-elites in the [[Plaguelands]]}}
  +
| colspan=3 |
  +
| 10
  +
|
  +
|
  +
|-
  +
| colspan=2 |
  +
| colspan=3 |{{Reptable Spanbar|Freeing [[Darrowshire Spirit]]s}}
  +
| 2
  +
|
  +
|
  +
|-
  +
| colspan=3 |{{Reptable Spanbar|Elites, [[Shadowmage]]s, and [[Gibbering Ghoul]]s in the [[Plaguelands]]}}
  +
| colspan=2 |
  +
| 10
  +
|
  +
|-
  +
| colspan=3 |{{Reptable Spanbar|Cauldron Lords in the [[Plaguelands]]}}
  +
| colspan=2 |
  +
| 30
  +
|
  +
|-
  +
| colspan=4 |{{Reptable Spanbar|[[Crypt Slayer]]s, [[Skeletal Warlord]]s, [[Spectral Attendant]]s, [[Wailing Death]]s, [[Ziggurat Protector]]s, [[Slaughterhouse Protector]]s, [[Stitched Horror]]s and [[Stitched Golem]]s in the [[Plaguelands]]}}
  +
|
  +
| 10
  +
|
  +
|-
  +
| colspan=4 |{{Reptable Spanbar|[[Araj the Summoner]] in the Ruins of Andorhal}}
  +
|
  +
| 50
  +
|-
  +
! rowspan=5 |[[Stratholme]]
  +
| colspan=3 |{{Reptable Spanbar|Trash Mobs}}
  +
|
  +
|
  +
| 10
  +
| colspan=2 rowspan=5 | ~850 rep per 45 minute clear
  +
  +
|-
  +
| colspan=5 |{{Reptable Spanbar|Named Mobs}}
  +
| 50
  +
|-
  +
| colspan=5 |{{Reptable Spanbar|[[Baron Rivendare]] during 45 minute ultimatum}}
  +
| 300
  +
|-
  +
| colspan=5 |{{Reptable Spanbar|[[Baron Rivendare]]}}
  +
| 100
  +
|-
  +
|
  +
|-
  +
! rowspan=5 |[[Scholomance]]
  +
| colspan=3 |{{Reptable Spanbar|Trash Mobs}}
  +
|
  +
|
  +
| 10
  +
| colspan=2 rowspan=3 | ~1200 rep per run
  +
|-
  +
| colspan=4 |{{Reptable Spanbar|[[Plagued Hatchling]]s, [[Risen Aberration]]s, [[Reanimated Corpse]]s, and [[Unstable Corpse]]s }}
  +
| colspan=1 |
  +
| 3
  +
|-
  +
| colspan=4 |{{Reptable Spanbar|Most of the Elite Mobs - [[Risen Guard]]s, [[Scholomance Acolyte]]s, [[Scholomance Neophyte]]s, [[Scholomance Necrolyte]]s, [[Scholomance Dark Summoner]]s, [[Scholomance Necromancer]]s, [[Scholomance Adept]]s, [[Risen Protector]]s, [[Scholomance Occultist]]s, [[Risen Bonewarder]]s, [[Spectral Teacher]]s, and [[Scholomance Handler]]s}}
  +
| colspan=1 |
  +
| 10
  +
|-
  +
| colspan=5 |{{Reptable Spanbar|Named Mobs - [[Rattlegore]], [[Jandice Barov]], [[Kirtonos the Herald]], [[Lorekeeper Polkelt]], [[Doctor Theolen Krastinov]], [[Instructor Malicia]], [[Lady Illucia Barov]], [[Lord Alexei Barov]], and [[Darkmaster Gandling]]}}
  +
| 50
  +
|-
  +
| colspan=5 |{{Reptable Spanbar|[[Ras Frostwhisper]]}}
  +
| 100
  +
|-
  +
|}
  +
  +
===Scourgestones===
  +
While wearing a trinket granting the [[Argent Dawn Commission]] effect, characters can loot [[scourgestones]] from undead monsters they've killed, and subsequently turn them in in exchange for valor tokens.
  +
  +
Trinkets that enable a character to collect scourgestones are:
  +
*{{loot|Common|Argent Dawn Commission}}, acquirable in [[Bulwark]] (Tirisfal Glades) for Horde and [[Chillwind Camp]] (Western Plaguelands) for the Alliance.
  +
*{{loot|Rare|Seal of the Dawn}} and {{loot|Rare|Rune of the Dawn}}, quest rewards from {{questlong|Neutral|60|The Active Agent}}. The trinkets also grant +81 AP (or +48 spell damage) against undead.
  +
*The no longer available {{loot|Epic|Mark of the Champion (Physical)|Mark of the Champion}} (physical version) or the equally removed {{loot|Epic|Mark of the Champion (Caster)|Mark of the Champion}} (caster version), quest reward from {{questlong|Neutral|60|The Fall of Kel'Thuzad}}. The trinket also grants +150 AP or +85 spell power against undead and demons.
  +
  +
===Quests===
  +
Quests significant to gaining Argent Dawn reputation include:
  +
:; Cauldron Quests : While having a [[Vitreous Focuser]] in your backpack, certain items drop from undead monsters in Western Plaguelands and Stratholme; those items can be combined with [[Arcane Quickener]] and [[Runecloth]] to poison a scourge cauldron, gaining Argent Dawn reputation. Vitreous Focuser and Arcane Quickener can be acquired from an NPC in your faction's Western Plaguelands camp. The [[mobs]] at the first three cauldrons drop Minion's [[Scourgestones]] while some mobs at the fourth Cauldron drop Invader's [[Scourgestones]]. Therefore Gahrron's Withering is the best place to grind, if you can handle the level 56-58 mobs there.
  +
::After completing the first of the Cauldron quests, you can obtain a [[Vitreous Focuser]] from the Apothecary. There isn't any particular warning that you can obtain one, so pay attention and talk to your NPCs.
  +
::In order to complete the quest for cleansing a given cauldron 4 runecloth pieces are needed plus the following:
  +
::{{questlong|neutral|53|Felstone Field Cauldron}} (requires 6 [[Osseous Agitator]] from skeletal undead)
  +
::{{questlong|neutral|55|Dalson's Tears Cauldron}} (requires 5 [[Somatic Intensifier]] from zombie undead)
  +
::{{questlong|neutral|55|Writhing Haunt Cauldron}} (requires 5 [[Somatic Intensifier]] from zombie undead)
  +
::{{questlong|neutral|58|Gahrron's Withering Cauldron}} (requires 4 [[Ectoplasmic Resonator]] from wraithform or ghostly undead)
  +
:; Dawn's Gambit : The quest chain starts at [[Tinkee Steamboil]] in [[Burning Steppes]] with the quest {{quest|Broodling Essence|Broodling Essence}}. In the end, you are able to get the item [[Dawn's Gambit]] from [[Betina Bigglezink]] at Light's Hope Chapel. Dawn's Gambit turns the students in the Viewing Room in Scholomance into easily killable skeletons, enabling you to kill Vectus and his assistant for another two Corruptor's Scourgestones and some reputation. Once the quest line is completed, you can request more Dawn's Gambits from Betina Bigglezink. (See the main [[Scholomance]] article for a complete set of links for the Dawn's Gambit chain.)
  +
:; Healthy Scales : After completing {{questlong|Neutral|60|Plagued Hatchlings}} 1000 reputation, players can loot a [[Healthy Dragon Scale]] from [[Plagued Hatchlings]] in Scholomance. The scale is not unique, and the quest it gives may be repeated for 150 reputation.
  +
:; Other Quests :
  +
::; Blackfathom Deeps
  +
:: {{Questlong|Alliance|24D|In Search of Thaelrid}} - 1000 reputation
  +
:::{{Questlong|Alliance|27D|Blackfathom Villainy}} - 1000 reputation
  +
::{{Questlong|Alliance|25D|Twilight Falls}} - 1000 reputation
  +
::; Desolace
  +
::{{questlong|Neutral|33|Sceptre of Light}} - 500 reputation
  +
:::{{questlong|Neutral|38|Book of the Ancients}} - 700 reputation
  +
::; Winterspring (ending in the Plaguelands)
  +
::{{questlong|Alliance|52|The Everlook Report (Alliance)}} - 150 reputation
  +
::{{questlong|Horde|52|The Everlook Report (Horde)}} - 150 reputation
  +
::{{questlong|neutral|52|Duke Nicholas Zverenhoff}} - 150 reputation
  +
::; Western Plaguelands
  +
::{{questlong|Horde|53|Scarlet Diversions}} - 100 reputation
  +
::[[Rewriting the Battle of Darrowshire quest chain]] - 1750 reputation
  +
::; Eastern Plaguelands / Stratholme
  +
::{{questlong|Neutral|55|Houses of the Holy}} - 1000 reputation
  +
::{{questlong|Neutral|60|The Active Agent}} - 1000 reputation
  +
::{{Questlong|Neutral|55|Zaeldarr the Outcast}} - 300 reputation
  +
::{{questlong|Neutral|55|The Archivist}} - 1000 reputation
  +
:::{{questlong|Neutral|55|The Truth Comes Crashing Down}} - 1000 reputation
  +
::::{{questlong|Neutral|55|Above and Beyond}} - 1000 reputation
  +
:::::{{questlong|Neutral|55|Lord Maxwell Tyrosus}} - 500 reputation
  +
::::::{{questlong|Neutral|55|The Argent Hold}} - 1000 reputation
  +
::; Temporary world event quests
  +
::{{questlong|neutral|60|Secrets of the Colossus - Zora}} - 800 reputation (Only doable within 10 hours from the [[Gates of Ahn'Qiraj]] world event)
  +
  +
===Outdoor reputation grinds===
  +
In addition to farming [[Stratholme]] or [[Scholomance]] for Argent Dawn reputation and Scourgestones, players can gain reputation by doing outdoor cauldron quests.
  +
  +
*As soon as you are level 50, head to the [[Western Plaguelands]] and get an [[Argent Dawn Commission]].
  +
*Complete at least the first Cauldron quest immediately so that you can get a [[Vitreous Focuser]]. Horde will need to complete {{questlong|Horde|53|Scarlet Diversions}} before they can start the cauldron quests. If you are able, complete the highest level Cauldron quest you can. You will now be able to collect Osseous Agitators, Somatic Intensifiers (if you completed cauldron #2), and Ectoplasmic Resonators (if you completed cauldron #4).
  +
*If your level is in the low 50's, grind the mobs at [[Sorrow Hill]] and [[Felstone Field]].
  +
*If you can handle level 58 mobs, go to [[Gahrron's Withering]] and grind the mobs there.
  +
*Do not turn in the [[Scourgestone]]s, save them. Also save all Osseous Agitators, Somatic Intensifiers and Ectoplasmic Resonators.
  +
*When you are honored, stop grinding. Do all the quests in Eastern and Western Plaguelands. Do all the quests in [[Scholomance]] and [[Stratholme]]. Do not turn in stones yet. Most elite mobs in these dungeons will give you 10 Reputation per kill until you are Revered. Bosses give 50 reputation per kill. [[Ras Frostwhisper]] and [[Baron Rivendare]] both give 100 reputation each, and Baron gives 300 if you kill him within 45 minutes of entering the gate to Undead [[Stratholme]]
  +
*Once the quests are done, you can either turn in the stones to push yourself to Revered, or save them if you plan on hitting Exalted. Regardless if you want to push to Exalted, be sure and reserve 10 tokens. You will need them to gain access to the shoulder enchant available at Revered.
  +
*If you are collecting Insignias as well, wait until Honored (or Revered if you are going for Exalted) to turn in your Insignia quests and Craftsman's Writs quests.
  +
*Once you are Revered, return to the Scourge Cauldrons and use all your Osseous Agitators, Somatic Intensifiers and Ectoplasmic Resonators on the Cauldrons. Turn in all Scourgestones. Use all [[Argent Dawn Valor Token]]s except for 25. You will need 25 tokens for the shoulder enchant available when you hit Exalted. Continue farming Gahrron's Withering until Exalted.
  +
'''A few tips on [[Gahrron's Withering]]''':
  +
*Equip your [[Argent Dawn Commission]] and have your Vitreous Focuser in your inventory.
  +
*Go to Western Plaguelands and ask for help in general chat. "Anyone want to grind for a bit?". Ideally, you will get a response from someone in their high level fifties to join your party.
  +
*Go to Gahrron's Withering and start grinding. You will also be collecting Minion Scourgestones, Invader Scourgestones, and lots of Runecloth. High level green BOE drops will be available, and a good amount of coin.
  +
*Wailing Deaths also give 10 rep. through Exalted.
  +
  +
===Rewards===
  +
Depending on your reputation with the Dawn, you will be able to purchase certain items from them.
  +
  +
====Trade skill recipes====
  +
{{quality|rare|Rare}} and {{quality|uncommon|uncommon}} item recipes are sold by the [[Argent Dawn Quartermasters]] around the world. Recipes to make the following items are available:
  +
{| class="darktable"
  +
!style="width: 25%; text-align:left"|Profession
  +
!style="width: 25%; text-align:left"|Honored
  +
!style="width: 25%; text-align:left"|Revered
  +
!style="width: 25%; text-align:left"|Exalted
  +
|-
  +
|[[Alchemy]]||{{loot|uncommon|Recipe: Transmute Air to Fire}}||||
  +
|- class="alt"
  +
|[[Blacksmithing]]||{{loot|common|Plans: Girdle of the Dawn}}||{{loot|common|Plans: Gloves of the Dawn}}||
  +
|-
  +
|[[Enchanting]]||{{loot|common|Formula: Enchant Bracer - Mana Regeneration}}||{{loot|common|Formula: Enchant Bracer - Healing Power}}||
  +
|- class="alt"
  +
|[[First Aid]]||{{loot|Common|Formula: Powerful Anti-Venom}}||||
  +
|-
  +
|[[Leatherworking]]||{{loot|common|Pattern: Dawn Treaders}} ''Leather''||{{loot|common|Pattern: Golden Mantle of the Dawn}} ''Leather''||
  +
|- class="alt"
  +
|[[Tailoring]]||{{loot|common|Pattern: Argent Boots}}||{{loot|common|Pattern: Argent Shoulders}}||
  +
|}
  +
  +
====Resistance enchantments====
  +
The Argent Dawn sells various +resistance enchants for the shoulder slot. You'll be able to purchase a single-school resistance enchant at Revered, and a multi-school version at Exalted reputation. Additionally, you're required to hand in 10 [[Argent Dawn Valor Token]]s to gain access to Revered shoulder enchants, and then 25 more [[Argent Dawn Valor Token]]s at Exalted to access the chromatic version. Completion of the Revered quest grants 500 reputation.
  +
  +
;Revered
  +
The revered shoulder enchants are available at a cost of {{cost|9}} once the quest is complete:
  +
*{{loot|Uncommon|Arcane Mantle of the Dawn}} (+5 arcane resistance)
  +
*{{loot|Uncommon|Flame Mantle of the Dawn}} (+5 fire resistance)
  +
*{{loot|Uncommon|Frost Mantle of the Dawn}} (+5 frost resistance)
  +
*{{loot|Uncommon|Nature Mantle of the Dawn}} (+5 nature resistance)
  +
*{{loot|Uncommon|Shadow Mantle of the Dawn}} (+5 shadow resistance)
  +
  +
;Exalted
  +
The exalted shoulder enchant is available at a cost of {{cost|36}} once the quest is complete:
  +
*{{loot|Uncommon|Chromatic Mantle of the Dawn}} (+5 to all resistances)
  +
  +
====Scarlet Crusade enchantments====
  +
Additionally, [[Mataus the Wrathcaster]] offers the following head/leg enchants for {{cost|30}} and 10 {{loot|Uncommon|Insignia of the Crusade}}:
  +
*{{loot|Rare|Ice Guard}} (+10 frost resistance)
  +
*{{loot|Rare|Shadow Guard}} (+10 shadow resistance)
  +
Completion of these quests gives 500 Argent Dawn reputation. These quests are repeatable (and reputation award remains constant).
  +
  +
====Armaments of the Dawn====
  +
As of [[patch 1.11]], you can turn in {{loot|Uncommon|Insignia of the Crusade}} and {{loot|Uncommon|Insignia of the Dawn}} to receive rare and epic quality items (also known as "Armaments of Battle") from the quests {{quest|Superior Armaments of Battle|Superior Armaments of Battle}} and {{quest|Epic Armaments of Battle|Epic Armaments of Battle}}. Completion of this quest gives 500 Argent Dawn rep (as of patch 2.2) and it is repeatable. The number of insignia required is determined by your reputation with Argent Dawn and is as follows:
  +
  +
{| class="darktable"
  +
! !!Friendly!!Honored!!Revered!!Exalted
  +
|-
  +
| {{quality|rare|Rare}}||30||20||7||6
  +
|-
  +
| {{quality|epic|Epic}}||110||75||45||27
  +
|}
  +
  +
The number indicates the amount of both {{loot|Uncommon|Insignia of the Dawn}} ''and'' {{loot|Uncommon|Insignia of the Crusade}} you must turn in to the Dawn. For example: rare items at friendly reputation require 30 of ''each'' insignia.
  +
  +
The items available through those hand-ins are:
  +
{{Lootbox|Superior Armaments
  +
|Band of Piety
  +
|Band of Resolution
  +
|Leggings of the Plague Hunter
  +
|Sanctified Leather Helm
  +
|Supply Bag
  +
|Verimonde's Last Resort}}
  +
{{Lootbox|Epic Armaments
  +
|Amulet of the Dawn
  +
|Bracers of Hope
  +
|Bracers of Subterfuge
  +
|Medallion of the Dawn
  +
|Talisman of Ascendance
  +
|The Purifier}}
  +
  +
Note that subsequent expansions have made most of these items impractical to purchase, both on a cost and on a utility basis. (If you would use them, you can't afford them, and vice versa.)
  +
  +
====Miscellaneous====
  +
The Argent Dawn sells superior snacks for your adventures in Azeroth:
  +
  +
:;{{loot|Common|Enriched Manna Biscuit}} : Restores 2148 health and 4410 mana over 30 sec. Must remain seated while eating. Requires Friendly reputation.
  +
:;{{loot|Common|Blessed Sunfruit}} : Restores 1933 health over 27 sec. Also increases your Strength by 10 for 10 minutes. Requires Revered reputation.
  +
:;{{loot|Common|Blessed Sunfruit Juice}} : Restores 4410 mana over 30 sec. Also increases your Spirit by 10 for 10 minutes. Requires Revered reputation.
  +
  +
Also, at Light's Hope Chapel and just southeast to the entrance to Plaguewood, two Argent Dawn Medics are available to honored players. The medics can cast the [[cleanse]] spell to rid the player of Ghoul Rot or other diseases that nearby undead can inflict on the player. The medics won't talk to players with reputation less than honored.
  +
  +
===In Wrath of the Lich King===
  +
{{wotlk-section}}
  +
Following the [[Battle for Light's Hope Chapel]], the Argent Dawn merged with the newly restored [[Order of the Silver Hand]] under the leadership of [[Tirion Fordring]] to form the [[Argent Crusade]]. Together, the new order is taking their fight against the Scourge directly to [[Northrend]].
  +
  +
Argent Dawn Exalted reputation is now a requisite for the achievement and title [[The Argent Champion]].
  +
  +
===In Cataclysm===
  +
{{cata-section}}
  +
  +
The majority of former Argent Dawn members have had their reputations changed to the [[Argent Crusade]].
  +
  +
==Trivia==
  +
*"Argent" is French for ''Silver'', as is "Argentum" in Latin and "Argjend" in Albanian, hence the Argent Dawn tabard icon of a silver sun rising.
  +
*''Argent'' is also the name of the white or silver color used in heraldry[http://en.wikipedia.org/wiki/Argent]. Interestingly, the tincture of Argent is commonly used to represent the moon in heraldry as opposed to the sun as it is used by the Argent Dawn.
  +
*Despite [[Naxxramas]] being moved to [[Northrend]], you can still complete the [[Attunement]] for the pre-TBC version.
  +
  +
==Patches and hotfixes==
  +
*{{Patch 4.0.3a|note=Removed. Characters who previously had Argent Dawn reputation retain it.}}
  +
*{{Patch 2.2.0|note=The following old-world factions have had their acquisition rate significantly increased: [[Cenarion Circle]], Argent Dawn, and [[Timbermaw Hold]].}}
  +
*{{Patch 1.7.0|note=Argent Dawn vendors now show you their entire inventory regardless of current reputation, allowing players to peruse their full range of wares. The items in question now require the appropriate reputation level to make use of them.}}
  +
*{{Patch 1.6.0|note=Additional Smithing/Leatherworking/Tailoring/Enchanting Recipes added to Argent Dawn at Honored and Revered Reputation. Also new First Aid recipe added to Argent Dawn at Honored.}}
  +
*{{Patch 1.4.0|note=The range of restock time for Argent Dawn vendors has been widened.}}
  +
*{{Patch 1.3.0|note=The Argent Dawn is offering new rewards to heroes who are Revered and Exalted to the Dawn. Speak to a quartermaster of the Argent Dawn for more information!}}
   
 
==References==
 
==References==
  +
{{reflist}}
<references />
 
  +
  +
==External links==
  +
{{elink|type=wowus|link=http://www.worldofwarcraft.com/info/basics/factions/argent/}}
  +
{{elinks-faction|529}}
  +
  +
{{Religions}}
  +
{{Factions}}
  +
  +
[[Category:Argent Dawn| Argent Dawn]]
  +
[[Category:Factions]]
  +
[[Category:Organizations]]
   
  +
[[es:Argent Dawn]]
{{patches}}
 
  +
[[fr:Aube d'Argent]]

Revision as of 20:18, 27 November 2010

NeutralThe Argent Dawn
Light's hope
Main leader Lord Maxwell Tyrosus
Lord Raymond George[1] (formerly)
Secondary leaders Argent Officer Garush, Duke Nicholas Zverenhoff, Argent Officer Pureheart
Membership 1,500
Race(s) All races
Character classes Soldiers, Knights, Templars,[2] Paladins, Protectors, Priests, Crusaders
Capital Darnassus[3]
Other major settlements Stormwind[4], Light's Hope Chapel, Chillwind Camp, The Bulwark
Theater of operations Plaguelands, Winterspring, Mount Hyjal
Language(s) Common
Affiliation Independent (favors Alliance)[5]
Status Merged to become Argent Crusade
Reputation
Quartermaster Argent Quartermaster Hasana
Argent Quartermaster Lightspark
Quartermaster Miranda Breechlock
Tabard ArgentTabard

Before the war against the Lich King, the Argent Dawn was a lawful good organization focused on protecting Azeroth from agencies that seek to destroy it, such as the Burning Legion and the Scourge. Base camps of the Argent Dawn could be found in the Eastern and Western Plaguelands as well as in Tirisfal Glades.

After the Battle for Light's Hope Chapel, Tirion Fordring merged the Argent Dawn with the Knights of the Silver Hand, creating the Argent Crusade. Following the Shattering, the Argent Crusade took over the now-defunct Argent Dawn's outposts in the Plaguelands, effectively swallowing it.

History

After the death of the Scarlet Highlord Alexandros Mograine, the corruption of the Scarlet Crusade became apparent to some of its members through High Inquisitor Fairbanks, who spoke of the corruption (for which he was later murdered). Those who paid him heed left the ranks of the Scarlet Crusade and established the Argent Dawn, to protect Azeroth from the threat of the Scourge without subscribing to the blind zealotry of the older faction.

While they shared the same goals as the Crusade, the Argent Dawn opened its ranks to not only other Alliance races besides Humans, but also members of the Horde and even some of the Forsaken (but only if they proved themselves to be good, and were no longer members of the previous organization). They cautioned discretion and introspection, and put a lot of emphasis on researching the Scourge and how to combat them.

With time, the Argent Dawn grew diversified. A subfaction of the Argent Dawn, the Brotherhood of the Light, worked to keep relations between Argent Dawn and Scarlet Crusade from growing violent.

Despite their influence, the Argent Dawn did not have the manpower of the Scarlet Crusade, and could not stand alone against the Scourge. As such, the Argent Dawn and the Scarlet Crusade formed an uneasy alliance in order to focus their combined strength against Kel'Thuzad's forces in the Plaguelands.

However, corruption loomed within the ranks of the Brotherhood: when adventurers recovered Inv misc urn 01 [The Phylactery of Kel'Thuzad] from Naxxramas, they turned it in to Father Inigo Montoy, a member of the Brotherhood, in Light's Hope Chapel, who then promised to deliver it to the Argent Dawn in order to ensure the final death of the Lich Lord. As it later turned out, the phylactery nevered reached its destination. Inigo Montoy's true agenda only became clear later during the Northrend campaign, when the Alliance fought back the Scourge assault on Wintergarde Keep.

With the formation of the Argent Crusade by Tirion Fordring, the Argent Dawn ceased to exist as a separate organization.

Historical information

As the Argent Dawn no longer exists as a separate faction, the information below is preserved purely out of historical interest.

Organization

The Argent Dawn is divided into branches based on location, each of which has its own ranking and structure. Non-members are not permitted to know the ranking of members of the organization, since that would make obvious targets of leadership figures, and the leader is not known to the public.[6] This has sometimes resulted in the Argent Dawn being called a secret society. However, it seems their ranking structure is surprisingly simple; specific regions have a "Commander", who directly leads day-to-day activities, a council of officers, a group of elite templars, and then the body of membership. Templars have no real authority over standard members, but they are highly respected. Branches include the Brotherhood of the Light.[7]

The Argent Dawn has no official headquarters, but small branches exist in several major cities — including Stormwind and Darnassus. The majority of their members in the Plaguelands work out of the Light's Hope Chapel on the far east side of the Eastern Plaguelands, but a good number of them inhabit a camp at Chillwind Camp on the border of the Western Plaguelands and the Alterac Mountains as well. The templars at Chillwind have plenty of work to do. The courageous templars and knights have to contend with ogres to the south and an undead infested graveyard right on their borders.[6]

Through its actions, the Argent Dawn has created several powerful enemies, notably the Burning Legion, the Scourge, and the Twilight's Hammer. Despite common interests (and an alliance at Light's Hope Chapel), there is also a great deal of mistrust, and even open ire, between the Argent Dawn and the Scarlet Crusade — particularly because the Scarlet Crusade views all non-members as potentially evil.[6]

Military tactics

In the Plaguelands and other parts of the world that the Alliance and Horde alike have abandoned, the Argent Dawn stands as a last shining bastion of hope against the Scourge, the Burning Legion and other threats. Contrary to what one might expect, the Argent Dawn rarely defends any given location; rather it remains mobile, attempting to strike where it is least expected. This is clearly a strong contrast to the more straightforward Knights of the Silver Hand.

The knights and freedom fighters of the Argent Dawn rely on hit and run tactics, using their magic and knowledge of the terrain to compensate for the disadvantage of their small numbers. Each group is assigned an officer, who chooses when to engage enemies in combat or avoid them; if there is any major risk to the group, the officer avoids the conflict unless there is an impending threat that must be stopped. The Argent Dawn is unwilling to risk even a single member if it can be avoided, for every sword lost could be another to join the Scourge. The Argent Dawn is not a group of cowards; far from it. They willingly risk their lives each day.

If an Argent Dawn force is attacked while guarding a specific person or location, the members form a defensive circle around the target and attempt to repulse their enemies with ranged attacks. If any attackers make it to melee range, paladins and templar move to eliminate the target, then return to their positions in the circle if possible. If the Argent Dawn has multiple locations to defend, it prioritizes and potentially abandons one location completely, depending on the situation; if there are living people to defend in both locations, the Argent Dawn sends just enough people to the less important locations to evacuate anyone who may need help.

Before entering combat, Argent Dawn units prepare with as many beneficial spells as possible. Priests cast spell resistance, holy word shield, and bear’s endurance on everyone they can to increase their chances of survival. Paladins and Argent Dawn templar enhance their weapons with holy sword if they can cast it; and if not, they focus on other spells to increase their damage-dealing abilities, such as bull’s strength.

Once in combat, each spellcaster powerful enough to incapacitate a target with hooks of binding or another spell uses it to thin the enemy group’s numbers. After that point, the group focuses its firepower on enemy spell casters (if applicable), moving from what appears to be the strongest target to the weakest. One priest maintains a healing rain if the group fights undead. When fighting intelligent enemies, Argent Dawn groups focus on enemy leadership first, expending their powerful abilities (holy strikes and high-level spells) to destroy that target swiftly, then retreat if necessary.[8]

Membership

The Argent Dawn admits members of any race and profession, so long as they are dedicated to the opposition of evil in the world. The organization draws members from both Alliance and the Horde, but not equally. Though independent they favor the Alliance.[6] The focus on the Holy Light makes the organization more appealing to the Alliance, especially to people with a background with the Church or Silver hand. Magi also support and sometimes join the Argent Dawn, since they have similar goals.[7] The Horde has a healthy relationship with the Argent Dawn as well, but it does not actually serve as a sponsor for the faction’s activities. Rather, the Horde (mainly the Forsaken) reinforces the Argent Dawn's troops, and works with them only when it seems beneficial (which is often the case).[9]

They screen their members carefully, however, so this seemingly open-ended recruitment policy can be misleading. Most potential members are required to use minor magic items to gather “scourgestones” from defeated undead creatures to prove the combat ability of the applicant. Others have to fight demons in order to prove themselves. Members are also expected to uphold the virtues of the Light, even if they are not followers of Light themselves. They can be strict about what their members do or say, especially in public.

Members of the Argent Dawn often have differing strategies in furthering the group's aims: some make alliances against the undead; others fight directly; some study new forms of magic or alchemy to combat demons and undead with greater effectiveness. The Argent Dawn is noted for unusual ways of utilizing the Holy Light for new spells, but this draws ire from the most traditional members of the Church of the Holy Light.

Younger members of the Church and the Knights of the Silver Hand find the youthful Argent Dawn appealing, since the organization seems to be less burdened by older (and perhaps outdated) traditions. The Argent Dawn as a whole seems unusually youthful, some leaders appear much younger than they should be.[10]

Apart from the Knights, Argent Dawn membership also numbers some former (and current) members of the Kirin Tor. Since their home city of Dalaran was hit by the Scourge, many of the Kirin Tor wish to strike back. Both groups also find common ground in their interest in magical research.

Presence in Azeroth

One can find most of the Argent Dawn in the northern parts of the Eastern Kingdoms and Kalimdor, addressing the specific threats of the Scourge and the Burning Legion, respectively. In the Eastern Kingdoms, they are present mainly in the Eastern Plaguelands. Their influence in the southern part of the Western Plaguelands is also significant, as they attempt to rout the undead from near Uther’s Tomb, Caer Darrow, and Andorhal. Their main headquarters (or at least their most stable) is located in Darnassus.[11]

Argent Dawn

An Argent Dawn member fighting a Black Dragon

The Argent Dawn has outposts at various locations throughout Azeroth, including:

Known members

Name Role Status Location
NeutralIconSmall Human Male Alen Caretaker Alive Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Human Male Azore Aldamorthas Alive Ethel Rethor, Desolace
NeutralIconSmall Orc Female Beitha Lieutenant Alive Darnassus
NeutralIconSmall Gnome Female Betina Bigglezink Alive Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Wildhammer Male Brannigan Thundermaul Deceased Military Quarter, Naxxramas
NeutralIconSmall Human Male Briggs Deceased Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Human Male Carlin Redpath Alive Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Undead Male Castillian Alive Unknown
NeutralIconSmall Human Male Chambers Field Marshal Alive Eastern Plaguelands
NeutralIconSmall Dwarf Male Dagel Lieutenant Alive Orgrimmar
NeutralFile:IconSmall Darion Small.gif Darion Mograine Alive The Argent Vanguard, Icecrown
NeutralIconSmall BloodElf Male Ferelyn Bloodscorn Deceased Construct Quarter, Naxxramas
NeutralIconSmall Orc Male Garush Argent Officer Alive The Bulwark, Tirisfal Glades
NeutralIconSmall Human Male Gavin Alive Dun Morogh
NeutralIconSmall Human Male Lord Raymond George Leader (formerly) Deceased Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Human Male Raynor Lord Marshal Alive Dark Portal, Blasted Lands
NeutralIconSmall Human Male Gregor Greystone Alive Everlook, Winterspring
NeutralIconSmall Orc Female Grunn'Holde Deceased Military Quarter, Naxxramas
NeutralIconSmall Troll Female Hasana Argent Quartermaster Alive The Bulwark, Tirisfal Glades
NeutralIconSmall Human Male Jase Farlane Trade Supplies Alive Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Human Female Jessica Chambers Innkeeper Alive Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Human Female Jessica Redpath Alive Everlook, Winterspring
NeutralIconSmall Orc Female Julek Lieutenant Alive Eversong Woods
NeutralIconSmall Dwarf Male Kregor Lieutenant Alive Exodar
NeutralIconSmall Undead Male Leonid Barthalomew Alive Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Gnome Male Lightspark Argent Quartermaster Alive Chillwind Camp, Western Plaguelands
NeutralIconSmall Human Female Lisande Lieutenant Alive Thunder Bluff
NeutralIconSmall NightElf Male Manados Argent Guard Alive Craftsmen's Terrace, Darnassus
NeutralIconSmall Human Male Maxwell Tyrosus Leader Alive Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Human Male Metz Dispatch Commander Alive Light's Hope Chapel, Eastern Plaguelands, later Argent Stand, Zul'Drak
NeutralIconSmall Dwarf Female Miranda Breechlock Quartermaster Alive Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Human Male Nevell Lieutenant Alive Dun Morogh
NeutralIconSmall Human Male Nicholas Zverenhoff Alive Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Human Male Orrin Lieutenant Alive Stormwind Harbor, Stormwind City
NeutralIconSmall Human Female Pureheart Argent Officer Alive Chillwind Camp, Western Plaguelands
NeutralIconSmall Orc Male Rukag Lieutenant Alive Undercity
NeutralIconSmall Human Male Selgorm Dawnwatcher Alive Craftsmen's Terrace, Darnassus
NeutralIconSmall NightElf Male Shaedlass Dawnwatcher Alive Craftsmen's Terrace, Darnassus
NeutralIconSmall NightElf Male Thaelrid Argent Guard Deceased Blackfathom Deeps
NeutralIconSmall Human Male Thomas Helleran Commander Alive Light's Hope Chapel, Eastern Plaguelands
NeutralIconSmall Human Female Ysida Harmon Alive Slaughter House, Stratholme

Reputation

Cataclysm Patch 4.0.3a (2010-11-23):
: reputation can now be gained via a repeatable quest starting from a quest chain at Light's Hope Chapel that leads you to Fiona[12]

Prior to patch 4.0.3a you could gain reputation as follows: The reputation number in parentheses is for completing the initial quest, not the repeatable version.

Neutral Friendly Honored Revered Exalted Reputation Item Reward
Repeatable Quests 50 [Minion's Scourgestone] x20 [Argent Dawn Valor Token]
50 [Invader's Scourgestone] x10 [Argent Dawn Valor Token]
N [55] Corruptor's Scourgestones (R)
50 [Corruptor's Scourgestone] x1 [Argent Dawn Valor Token]
20 (1000) [Argent Dawn Valor Token] x1 [Sealed Craftsman's Writ]
20 (1000) [Bone Fragments] x30 [Insignia of the Crusade]
20 (1000) [Crypt Fiend Parts] x30 [Insignia of the Crusade]
20 (1000) [Core of Elements] x30 [Insignia of the Dawn]
20 (1000) [Dark Iron Scraps] x30 [Insignia of the Dawn]

20 (1000)
[Savage Frond] x30
[Insignia of the Crusade] or
[Insignia of the Dawn]
150
Cauldron Quests
50
100
Monsters
Non-elites in the Plaguelands
10
2
10
Cauldron Lords in the Plaguelands
30
10
Araj the Summoner in the Ruins of Andorhal
50
Stratholme
Trash Mobs
10 ~850 rep per 45 minute clear
Named Mobs
50
Baron Rivendare during 45 minute ultimatum
300
100
Scholomance
Trash Mobs
10 ~1200 rep per run
3
10
50
100

Scourgestones

While wearing a trinket granting the Inv jewelry talisman 07 [Argent Dawn Commission] effect, characters can loot scourgestones from undead monsters they've killed, and subsequently turn them in in exchange for valor tokens.

Trinkets that enable a character to collect scourgestones are:

Quests

Quests significant to gaining Argent Dawn reputation include:

Cauldron Quests
While having a Inv staff 06 [Vitreous Focuser] in your backpack, certain items drop from undead monsters in Western Plaguelands and Stratholme; those items can be combined with Spell nature abolishmagic [Arcane Quickener] and Inv fabric purplefire 01 [Runecloth] to poison a scourge cauldron, gaining Argent Dawn reputation. Vitreous Focuser and Arcane Quickener can be acquired from an NPC in your faction's Western Plaguelands camp. The mobs at the first three cauldrons drop Minion's Scourgestones while some mobs at the fourth Cauldron drop Invader's Scourgestones. Therefore Gahrron's Withering is the best place to grind, if you can handle the level 56-58 mobs there.
After completing the first of the Cauldron quests, you can obtain a Inv staff 06 [Vitreous Focuser] from the Apothecary. There isn't any particular warning that you can obtain one, so pay attention and talk to your NPCs.
In order to complete the quest for cleansing a given cauldron 4 runecloth pieces are needed plus the following:
N [53] Felstone Field Cauldron (requires 6 Spell shadow requiem [Osseous Agitator] from skeletal undead)
N [55] Dalson's Tears Cauldron (requires 5 Spell shadow creepingplague [Somatic Intensifier] from zombie undead)
N [55] Writhing Haunt Cauldron (requires 5 Spell shadow creepingplague [Somatic Intensifier] from zombie undead)
N [58] Gahrron's Withering Cauldron (requires 4 Spell shadow detectinvisibility [Ectoplasmic Resonator] from wraithform or ghostly undead)
Dawn's Gambit
The quest chain starts at Tinkee Steamboil in Burning Steppes with the quest Broodling Essence. In the end, you are able to get the item Inv box 03 [Dawn's Gambit] from Betina Bigglezink at Light's Hope Chapel. Dawn's Gambit turns the students in the Viewing Room in Scholomance into easily killable skeletons, enabling you to kill Vectus and his assistant for another two Corruptor's Scourgestones and some reputation. Once the quest line is completed, you can request more Dawn's Gambits from Betina Bigglezink. (See the main Scholomance article for a complete set of links for the Dawn's Gambit chain.)
Healthy Scales
After completing N [60] Plagued Hatchlings 1000 reputation, players can loot a Inv misc monsterscales 17 [Healthy Dragon Scale] from Plagued Hatchlings in Scholomance. The scale is not unique, and the quest it gives may be repeated for 150 reputation.
Other Quests
Blackfathom Deeps
A [24D] In Search of Thaelrid - 1000 reputation
A [27D] Blackfathom Villainy - 1000 reputation
A [25D] Twilight Falls - 1000 reputation
Desolace
N [33] Sceptre of Light - 500 reputation
N [38] Book of the Ancients - 700 reputation
Winterspring (ending in the Plaguelands)
A [52] The Everlook Report (Alliance) - 150 reputation
H [52] The Everlook Report (Horde) - 150 reputation
N [52] Duke Nicholas Zverenhoff - 150 reputation
Western Plaguelands
H [53] Scarlet Diversions - 100 reputation
Rewriting the Battle of Darrowshire quest chain - 1750 reputation
Eastern Plaguelands / Stratholme
N [55] Houses of the Holy - 1000 reputation
N [60] The Active Agent - 1000 reputation
N [55] Zaeldarr the Outcast - 300 reputation
N [55] The Archivist - 1000 reputation
N [55] The Truth Comes Crashing Down - 1000 reputation
N [55] Above and Beyond - 1000 reputation
N [55] Lord Maxwell Tyrosus - 500 reputation
N [55] The Argent Hold - 1000 reputation
Temporary world event quests
N [60] Secrets of the Colossus - Zora - 800 reputation (Only doable within 10 hours from the Gates of Ahn'Qiraj world event)

Outdoor reputation grinds

In addition to farming Stratholme or Scholomance for Argent Dawn reputation and Scourgestones, players can gain reputation by doing outdoor cauldron quests.

  • As soon as you are level 50, head to the Western Plaguelands and get an Inv jewelry talisman 07 [Argent Dawn Commission].
  • Complete at least the first Cauldron quest immediately so that you can get a Inv staff 06 [Vitreous Focuser]. Horde will need to complete H [53] Scarlet Diversions before they can start the cauldron quests. If you are able, complete the highest level Cauldron quest you can. You will now be able to collect Osseous Agitators, Somatic Intensifiers (if you completed cauldron #2), and Ectoplasmic Resonators (if you completed cauldron #4).
  • If your level is in the low 50's, grind the mobs at Sorrow Hill and Felstone Field.
  • If you can handle level 58 mobs, go to Gahrron's Withering and grind the mobs there.
  • Do not turn in the Scourgestones, save them. Also save all Osseous Agitators, Somatic Intensifiers and Ectoplasmic Resonators.
  • When you are honored, stop grinding. Do all the quests in Eastern and Western Plaguelands. Do all the quests in Scholomance and Stratholme. Do not turn in stones yet. Most elite mobs in these dungeons will give you 10 Reputation per kill until you are Revered. Bosses give 50 reputation per kill. Ras Frostwhisper and Baron Rivendare both give 100 reputation each, and Baron gives 300 if you kill him within 45 minutes of entering the gate to Undead Stratholme
  • Once the quests are done, you can either turn in the stones to push yourself to Revered, or save them if you plan on hitting Exalted. Regardless if you want to push to Exalted, be sure and reserve 10 tokens. You will need them to gain access to the shoulder enchant available at Revered.
  • If you are collecting Insignias as well, wait until Honored (or Revered if you are going for Exalted) to turn in your Insignia quests and Craftsman's Writs quests.
  • Once you are Revered, return to the Scourge Cauldrons and use all your Osseous Agitators, Somatic Intensifiers and Ectoplasmic Resonators on the Cauldrons. Turn in all Scourgestones. Use all Argent Dawn Valor Tokens except for 25. You will need 25 tokens for the shoulder enchant available when you hit Exalted. Continue farming Gahrron's Withering until Exalted.

A few tips on Gahrron's Withering:

  • Equip your Inv jewelry talisman 07 [Argent Dawn Commission] and have your Vitreous Focuser in your inventory.
  • Go to Western Plaguelands and ask for help in general chat. "Anyone want to grind for a bit?". Ideally, you will get a response from someone in their high level fifties to join your party.
  • Go to Gahrron's Withering and start grinding. You will also be collecting Minion Scourgestones, Invader Scourgestones, and lots of Runecloth. High level green BOE drops will be available, and a good amount of coin.
  • Wailing Deaths also give 10 rep. through Exalted.

Rewards

Depending on your reputation with the Dawn, you will be able to purchase certain items from them.

Trade skill recipes

Rare and uncommon item recipes are sold by the Argent Dawn Quartermasters around the world. Recipes to make the following items are available:

Profession Honored Revered Exalted
Alchemy [Recipe: Transmute Air to Fire]
Blacksmithing [Plans: Girdle of the Dawn] [Plans: Gloves of the Dawn]
Enchanting [Formula: Enchant Bracer - Mana Regeneration] [Formula: Enchant Bracer - Healing Power]
First Aid [Formula: Powerful Anti-Venom]
Leatherworking [Pattern: Dawn Treaders] Leather [Pattern: Golden Mantle of the Dawn] Leather
Tailoring [Pattern: Argent Boots] [Pattern: Argent Shoulders]

Resistance enchantments

The Argent Dawn sells various +resistance enchants for the shoulder slot. You'll be able to purchase a single-school resistance enchant at Revered, and a multi-school version at Exalted reputation. Additionally, you're required to hand in 10 Argent Dawn Valor Tokens to gain access to Revered shoulder enchants, and then 25 more Argent Dawn Valor Tokens at Exalted to access the chromatic version. Completion of the Revered quest grants 500 reputation.

Revered

The revered shoulder enchants are available at a cost of 9g once the quest is complete:

Exalted

The exalted shoulder enchant is available at a cost of 36g once the quest is complete:

Scarlet Crusade enchantments

Additionally, Mataus the Wrathcaster offers the following head/leg enchants for 30g and 10 [Insignia of the Crusade]:

Completion of these quests gives 500 Argent Dawn reputation. These quests are repeatable (and reputation award remains constant).

Armaments of the Dawn

As of patch 1.11, you can turn in [Insignia of the Crusade] and [Insignia of the Dawn] to receive rare and epic quality items (also known as "Armaments of Battle") from the quests Superior Armaments of Battle and Epic Armaments of Battle. Completion of this quest gives 500 Argent Dawn rep (as of patch 2.2) and it is repeatable. The number of insignia required is determined by your reputation with Argent Dawn and is as follows:

Friendly Honored Revered Exalted
Rare 30 20 7 6
Epic 110 75 45 27

The number indicates the amount of both [Insignia of the Dawn] and [Insignia of the Crusade] you must turn in to the Dawn. For example: rare items at friendly reputation require 30 of each insignia.

The items available through those hand-ins are:

Superior Armaments
Epic Armaments

Note that subsequent expansions have made most of these items impractical to purchase, both on a cost and on a utility basis. (If you would use them, you can't afford them, and vice versa.)

Miscellaneous

The Argent Dawn sells superior snacks for your adventures in Azeroth:

[Enriched Manna Biscuit]
Restores 2148 health and 4410 mana over 30 sec. Must remain seated while eating. Requires Friendly reputation.
[Blessed Sunfruit]
Restores 1933 health over 27 sec. Also increases your Strength by 10 for 10 minutes. Requires Revered reputation.
[Blessed Sunfruit Juice]
Restores 4410 mana over 30 sec. Also increases your Spirit by 10 for 10 minutes. Requires Revered reputation.

Also, at Light's Hope Chapel and just southeast to the entrance to Plaguewood, two Argent Dawn Medics are available to honored players. The medics can cast the Spell holy purify [Cleanse] spell to rid the player of Ghoul Rot or other diseases that nearby undead can inflict on the player. The medics won't talk to players with reputation less than honored.

In Wrath of the Lich King

Wrath-Logo-Small This section concerns content related to Wrath of the Lich King.

Following the Battle for Light's Hope Chapel, the Argent Dawn merged with the newly restored Order of the Silver Hand under the leadership of Tirion Fordring to form the Argent Crusade. Together, the new order is taking their fight against the Scourge directly to Northrend.

Argent Dawn Exalted reputation is now a requisite for the achievement and title Spell holy holyguidance [The Argent Champion].

In Cataclysm

Cataclysm This section concerns content related to Cataclysm.

The majority of former Argent Dawn members have had their reputations changed to the Argent Crusade.

Trivia

  • "Argent" is French for Silver, as is "Argentum" in Latin and "Argjend" in Albanian, hence the Argent Dawn tabard icon of a silver sun rising.
  • Argent is also the name of the white or silver color used in heraldry[1]. Interestingly, the tincture of Argent is commonly used to represent the moon in heraldry as opposed to the sun as it is used by the Argent Dawn.
  • Despite Naxxramas being moved to Northrend, you can still complete the Attunement for the pre-TBC version.

Patches and hotfixes

  • Cataclysm Patch 4.0.3a (2010-11-23): Removed. Characters who previously had Argent Dawn reputation retain it.
  • Bc icon Patch 2.2.0 (2007-09-25): The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, and Timbermaw Hold.
  • WoW Icon update Patch 1.7.0 (2005-09-13): Argent Dawn vendors now show you their entire inventory regardless of current reputation, allowing players to peruse their full range of wares. The items in question now require the appropriate reputation level to make use of them.
  • WoW Icon update Patch 1.6.0 (2005-07-12): Additional Smithing/Leatherworking/Tailoring/Enchanting Recipes added to Argent Dawn at Honored and Revered Reputation. Also new First Aid recipe added to Argent Dawn at Honored.
  • WoW Icon update Patch 1.4.0 (2005-04-19): The range of restock time for Argent Dawn vendors has been widened.
  • WoW Icon update Patch 1.3.0 (2005-03-07): The Argent Dawn is offering new rewards to heroes who are Revered and Exalted to the Dawn. Speak to a quartermaster of the Argent Dawn for more information!

References

External links