Water Shield | |
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Properties | |
Class | Shaman |
School | Nature |
Cooldown | GCD |
Related buff | |
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[[Category:shaman abilities]][[Category:shaman abilities]]
Water Shield is a Nature-based buff. It improves mana regeneration, and when getting attacked, it does restore mana to the caster. It can only proc every few seconds and has three charges.
Rank table
Rank | Level | MP5 | Mana per water ball | Cost |
---|---|---|---|---|
1 | 20 | 10 | 40 | |
2 | 28 | 15 | 60 | |
3 | 34 | 21 | 85 | |
4 | 41 | 26 | 105 | |
5 | 48 | 33 | 130 | |
6 | 55 | 38 | 150 | |
7 | 62 | 43 | 170 | 3 42 |
8 | 69 | 50 | 200 | 7 11 |
Notes
- The cooldown before another charge will trigger is 2-3 seconds.
- The mana regeneration provided functions like MP5, thus granting the full bonus while inside the five second rule.
Past changes
- In Patch 2.3, the mana cost was removed (was 50 mana) and its duration has been shortened (was 10 minutes). At the end of its duration, it now grants mana for any remaining globes. In addition, the mana granted per globe has been substantially increased (83/92 to 170/200).
- In Patch 2.3.2, the duration comes back to 10 minutes. The mana granted per globe with rank 2 is about 203/204 mp and wearing the shield gives 50 mp5.
- In Patch 3.0.2, this ability was provided at level 20. This was done since [Improved Water Shield] was added as a tier 2 Restoration talent.
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