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== Notes ==
 
== Notes ==
Being an elemental shield, Water Shield cannot be used at the same time as [[Lightning Shield]] or [[Earth Shield]]. It is however possible to use Water Shield or Lightning Shield on yourself while Earth Shield is up on another target.
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Being an elemental shield, Water Shield cannot be used at the same time as [[Lightning Shield]] or [[Earth Shield]]. It is however possible to use Water Shield or Lightning Shield on yourself while Earth Shield is up on another target.
   
The cooldown before another orb will trigger is roughly three seconds. The mana regeneration provided functions like [[MP5]], thus granting the full bonus while inside the [[five second rule]]. This regeneration stacks with all other mana regeneration effects, both from gear and from abilities like [[Mana Spring Totem]] and [[Blessing of Wisdom]].
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The cooldown before another orb will trigger is roughly three seconds. The mana regeneration provided functions like [[MP5]], thus is not affected by the [[five second rule]]. This regeneration stacks with all other mana-regeneration effects, both from gear and from abilities like [[Mana Spring Totem]] and [[Blessing of Wisdom]].
   
 
== Improvements ==
 
== Improvements ==

Revision as of 01:46, 1 December 2009

Water Shield
Inv misc questionmark
  • Water Shield (9 ranks)
  • Shaman ability
  • gcd cooldown
  • Instant
  • The caster is surrounded by 3 globes of water, granting X mana per 5 sec. When a spell, melee or ranged attack hits the caster, Y mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Properties
Class Shaman
School Nature
Cooldown GCD
Improvements Spell nature lightningshield [Improved Shields], Ability shaman watershield [Improved Water Shield]
Related buff
Inv misc questionmark
  • Magic
  • Water Shield
  • X mana per 5 sec. Attacks and spells used against you restore Y mana. 3 charges.
  • Duration: 10 min. or 3 charges

[[Category:shaman abilities]][[Category:shaman abilities]]

Water Shield is a Nature-based shaman buff. It improves mana regeneration, and when getting attacked, it restores mana to the caster. It can only proc every few seconds and has three charges.

Rank table

Rank Level Passive Mp5 Mana Per Orb Cost
1 20 10 40 19s 80c
2 28 15 60 ??
3 34 21 85 76s 50c
4 41 26 105 96s
5 48 33 130 1g 76s
6 55 38 150 2g 32s
7 Bc icon 62 43 170 3g 42s
8 Bc icon 69 50 200 7g 11s
9 Wrath-Logo-Small 76 100 400 7g 90s

Notes

Being an elemental shield, Water Shield cannot be used at the same time as Spell nature lightningshield [Lightning Shield] or Spell nature skinofearth [Earth Shield]. It is however possible to use Water Shield or Lightning Shield on yourself while Earth Shield is up on another target.

The cooldown before another orb will trigger is roughly three seconds. The mana regeneration provided functions like MP5, thus is not affected by the five second rule. This regeneration stacks with all other mana-regeneration effects, both from gear and from abilities like Spell nature manaregentotem [Mana Spring Totem] and Spell holy sealofwisdom [Blessing of Wisdom].

Improvements

Spell nature lightningshield [Improved Shields] increases the mana returned from each orb by 15%.

Ability shaman watershield [Improved Water Shield] causes an orb to be consumed each time the caster gets a critical effect with Spell nature healingwavelesser [Healing Wave], Spell nature healingwavelesser [Lesser Healing Wave], or Spell nature riptide [Riptide].

Inv glyph majorshaman [Glyph of Water Mastery] will increase its passive mana regeneration by 30%.

Inv glyph majorshaman [Glyph of Water Shield] will increase the number of charges by 1.

Tips and tactics

Since it is free and provides a passive bonus, Water Shield should be up whenever you aren't using Lightning Shield or Earth Shield on yourself. Elemental and Restoration shamans generally make sure that Water Shield is always active.

It is generally a good idea to refresh Water Shield often, as it costs no mana to do so and you might not have time to recast it later. An experienced player can usually ensure that the buff is up 100% of the time.

If possible, always refresh Water Shield before the last charge is used up. If all three charges are consumed, you will lose the passive mana regeneration until you recast it.

Patch changes

Bc icon Patch 2.0.1 (2006-12-05): Added as a new ability for The Burning Crusade.
Bc icon Patch 2.3.0 (2007-11-13): Mana cost removed. Mana gained per orb doubled. Duration reduced from 10 minutes to 1 minute. At the end of the duration, mana is gained for each remaining globe.
Bc icon Patch 2.3.2 (2008-01-08): Duration back to 10 minutes. No longer grants mana when expiring. Now provides passive mana regeneration instead.
Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Ranks 1-6 added, making the spell trainable at level 20. The spell was previously not available until level 62.

External links