Warrior abilities typically revolve around their rage bar. With Mists of Pandaria, ability availability is no longer governed by stances.
Core abilities
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- Note: Players technically start in Arms spec; if a player chooses another specialization at level 10, Fury and Protection lose Slam; Protection loses Charge and Execute; Fury loses Victory Rush.
![]() Charge |
Ability | Min Level |
---|---|
Slam | Starts with |
Charge | 3 |
Victory Rush | 5 |
Execute | 8 |
Taunt | 13 |
Ability | Min Level |
---|---|
Heroic Throw | 17 |
Pummel | 24 |
Heroic Leap | 26 |
Berserker Rage | 42 |
Battle Cry | 50 |
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