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Developer Insights Warfronts

Developer Insights Warfronts

Warfronts are an RTS-like cooperative experience similar to a battleground, but with more building establishment, territory capture or defense, and resource control.

Head to the frontlines and take part in a large-scale 20-player cooperative Warfront to claim a key strategic location. Build up your faction’s forces, lead the charge as your troops lay siege to the objective, and battle the enemy commanders as they make their last stand in this new PvE mode inspired by classic Warcraft RTS battles.[1]

Overview Edit

  • 20 player battleground-like events with a cooperative mode, but in a PvE setting.
  • The first Warfront will be Warfront: Stromgarde.
  • Warfronts will not always be active (for your faction), it will feel like a special event, where you spend time building up to it.
    • Could be scheduled like Timewalking or Invasions.
  • Rewards are not yet finalized, but there are Alliance and Horde armor sets planned from it.

Details Edit

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Based on the first iteration, Warfronts will operate like a PvE version of Wintergrasp or Tol Barad where one faction (Alliance or Horde) controls the zone and has access to special bosses, NPCs, and quests. When one faction has control of the zone, the other faction needs to gather resources and complete tasks to fill up a completion status bar that will give them control of the zone when filled. For the first round, Alliance will control the zone (which makes sense based on their historical control of the Arathi Highlands zone).

To check the status of who has control of Arathi Highlands, visit the [War Table] either in Boralus Harbor for the Alliance or Port of Zandalar for the Horde.

When your faction controls the zone Edit

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Defend points of interest
  • Prevent enemy faction from claiming points of interest or reclaiming them
  • Hold Stromgarde Keep
Attack enemy base
  • Try to weaken or capture enemy base
Rewards

When faction is gathering for control Edit

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Resource contribution
Buildings and upgrades
  • Great Hall – First structure you'll need to build and required to construct other buildings.
  • Barracks – Produces various troops to assist players on the battle field (like a bodyguard follower).
  • Armory – Upgrade the weapons and armor of units produced in the Barracks.
  • Altar of Storms – Give powerful player buffs (for a price).
  • Workshop – Produce powerful siege vehicles to destroy the enemy's gates.
Claim points of interest
  • Enemy bases on the map need to be captured and their lieutenants need to defeated
  • Ultimately capture Stromgarde Keep
Rewards

Media Edit

Videos Edit

Fan-made

References Edit

See also Edit

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External links Edit

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