Vampiric Embrace
Spell shadow unsummonbuilding
  • Vampiric Embrace
  • 30 yd  range
  • Instant cast
  • Afflicts your target with Shadow energy that causes you to be healed for 15% and other party members to be healed for 3% of any Shadow spell damage you deal for 5 min.
Usable by
Casting timeInstant cast
Improved Vampiric Embrace
Other information
Related debuff
Spell shadow unsummonbuilding
  • Magic
  • Vampiric Embrace
  • 15% of Shadow spell damage caused by casting priest heals the priest and 3% heals the group.
  • Duration: 1 min

Vampiric Embrace is a Priest magical debuff that can be acquired from the Shadow talent tree. It causes the priest to be healed for 15% of any Shadow spell damage dealt to the target by the priest, while the priest's party is healed for 3%.

Rank Table

Rank Level Cost
1 30 Talent

Talent enhancement

Improved Vampiric Embrace increases the percentage healed by Vampiric Embrace by 33-67%, meaning (at rank 2) it heals the priest for 25% of the damage, and party members for 5%.


Only applies to Shadow damage from the Shadow Priest's spells. Shadow damage from other casters or wands is not affected. Vampiric Embrace may be cast by multiple priests on the same target, but it does not stack. Each priest's VE generates healing from their own shadow damage.

The casting priest is also considered to be a member of their own party, even when not in a group, so receives two healing effects: one for 15% and another for 3%.

The duration when cast on an enemy player is 60 seconds.

This debuff was previously considered to be a Curse.

+Healing gear does not increase the amount healed by this spell. However, gear with Spell power will indirectly increase the healing by increasing shadow damage dealt.

Healing generated from Vampiric Embrace causes threat in the same way as other healing spells.

The healing effect is treated as a healing spell when applied to party members. Therefore, Protection Paladins will gain mana as well as health from the effect of this spell through Spiritual Attunement. Mana gained is minimal - often in single digit (maximum is 2.5% of damage dealt), and only if the paladin is not already at full health. The healing done is affected by Mortal Strike effects.

Patch changes

  • WoW Icon 16x16 Patch 3.3.0 (???): This ability is now provides a 30-minute buff that cannot be dispelled, instead of a target debuff.
BlizzGhostcrawler commented, "VE is unlikely to work with [Mind Sear]." (Source)
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Duration increased to 5 minutes, up from 1 minute. PvP duration is now 60 seconds. Cooldown removed.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Mana cost of this spell has been removed.
  • Bc icon/ Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): (Undocumented) Vampiric Embrace heal of party members reduced 80% from 15% (base) to 3% (base).
  • Bc icon Patch 2.0.10 (2007-03-06): The base healing percent from "Vampiric Embrace" has been reduced to 15% from 20%. In addition, this ability can no longer get critical heals.
  • WoW Icon 16x16 Patch 1.11.0 (20-Jun-2006): This ability will no longer heal for damage caused when the target had no life remaining.
  • WoW Icon 16x16 Patch 1.10.0 (28-Mar-2006): Damage resisted by the target will no longer be counted as damage caused for the purposes of the healing from this ability.
  • WoW Icon 16x16 Patch 1.7.0 (13-Sep-2005): Now heals 20% of the damage actually caused (including critical hits, buffs etc...) but now only heals when shadow spells cause the damage.
  • WoW Icon 16x16 Patch 1.4.0 (2005-05-05): Active icon tooltip rewritten to be more clear.

External links

Community content is available under CC-BY-SA unless otherwise noted.