Felt I should credit the WoW user Flibble for the raw material for the Protection section, and indeed entire sentences of it. His thread can be seen here [1]. Incidentally his post is a fine reason to put in a suggestion portal in Wiki.--Talgar 02:23, 19 April 2007 (EDT)

Annointments were originally envisioned as a paladin reverse buff, kinda like a reward for mighting a rogue: you get some att power/speed back. Changed quite a bit since then, the name is essentially a filler, with a theme of high tiered utility and induviduality for each spec. Haven't really thought of a good enough Holy one yet.--Talgar 02:41, 21 April 2007 (EDT)

Credit to Farawynn for the change to Judgement [2] . The other ideas in the post certainly have merit, but I found it difficult to rephrase them in context to my own ideas- there are certain points where they can work together, other points where they conflict. Got sightly confusing for me to express as I kept trying to modify them. I will probably add them virtually verbatim later, though it might be better expressed if Farawynn or someone else did. Note again a great reason to mesh the forums and the wiki. --Talgar 00:11, 23 April 2007 (EDT)

Credit to Madigan for the Sanctuary idea, not a bad thread [3] --Talgar 02:38, 12 June 2007 (UTC)

Credit to Farawynn again for this [4] a maturing of her ideas which I will add later.

Main text and eminent foruming thanks to Litehammer regarding the blessings being split. [5] --Talgar 05:31, 21 December 2007 (UTC)

Picked apart Sigurd's post here for the ideas I could really get behind [6] and here [7] --Talgar 22:30, 21 December 2007 (UTC)

Adding to the argument for a suggestions portal is "The epic of Varnic"[[8]] Currently in its 4th Volume. His wording regards the 1st Stoicism idea, and inspiration for the cooldown refund of the 2nd, and HoJ. What a nice mechanic that would be.--Talgar 11:54, 6 February 2008 (UTC)


Some interesting ideas, if nothing else. (I'm not sure how effectively can judge how these would work). a couple of things to say, though:
Consecrate requiring a condition to be used is kind of iffy. When tanking multiple enemies, consecrate is quite useful as a way to build aggro at the beginning as the reactive damage builds up.
How exactly does resounding judgement work? the description was kind of confusing, you described it helping rogues, bu than seemed ot describe an effect that works only on the paladin.Minionman 16:12, 3 February 2008 (UTC)
Hmm, not sure about that consecrate thing. I remember clearly that although Zealous Strike wasn't my idea linking it up with Consecrate like that was. Idk, It was a while ago- I'll read over it a few times and see if it still makes sense.
As for Resounding Judgemnet its a mechanic that doesn't exist yet(I think), but it shouldn't be too difficult to implement or explain. Basically you Judge wisdom as normal, but if you want to focus a larger amount of mana onto one caster, you click on Resounding after that. Where players would proc the effect for themselves of your JoW, instead you gain a counter/charge for Resounding. When you toggle resounding off you then cast a mana gain on a friendly target, using up the charges that have been generated by the group.
I'd always thought the only reason that rogues don't get any procs from JoW is just because ofcourse it'd be wasted on them. But, seeing as that mana wouldn't be going to the rogue's non-existant mana bar with this spell, seems fair to have them proc it. Gives it more utility, and allows rogues to bring more utility to raids(ie. high attack speed)
So I figured that'd be funner than everything being passive, makes JoL much more useful too. Guess I'd better edit the entry :). Thanks for this btw. --Talgar 09:39, 6 February 2008 (UTC)
Wow, after reading the before and after, I can see why you'd be confused. I have too many cliff-notes in my head :p. --Talgar 10:51, 6 February 2008 (UTC)
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