- Melee: Alarde will swing for about 4.5k to 6k on plate. His attack speed is 1.40.
- Crippling Blow: Viciously kicks target for 3k damage. Reduces movement speed of traget by 75%, increases time between attacks by 75%, and decreases damage done by 20% for 15 seconds.
- Pile Drive: Slams both swords down on the target, incapacitating it for 5 seconds while dealing 5k damage. During this time, all aggro is lost and Alarde will charge at one of the furthest targets. After the 5 seconds, he turns his attention back to whoever was incapacitated.
- Sweeping Kick: Alarde spins around, sweeping his leg out at very high speed. Will knock down anyone within melee range while doing 2k damage.
- Hell's Cyclone: Alarde begins to spin very rapidly, instantly immobilizing all targets within Melee range for five seconds. Deals 9k damage per hit and will hit each target 3 times.
- Throw: Out of frustration, Alarde will grab the target with the most aggro, and throw him/her accross the room violently. Upon hitting a wall or immobile object, the target will be dealt 10k damage. If the target hits another player, both are dealt 7k damage and stunned for 3 seconds. All aggro is lost upon the attack. This attack is executed at the 80%, 50%, 25%, and/or 10% mark. Randomly selected at what marks he will use Throw.
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