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m (→‎Progression: Robot: questlong->plain link. Help:DefaultLinks)
 
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{{questbox
{{for|the raid dungeon of the same name|Ulduar (instance)}}
 
  +
| name= What We Know...
{{infobox instance
 
  +
| faction= Alliance
|name=Ulduar
 
 
| level= 20
|aka=Several instances
 
  +
| levelreq = 18
|ss=Ulduarconcept2.jpg
 
 
| type= Group
|caption=Ulduar concept
 
  +
| category = Bloodmyst Isle
|loc=[[Storm Peaks]]
 
  +
| start = [[Vindicator Aesom]]
|race=[[Iron dwarf|Iron dwarves]]<br />[[Iron vrykul]] (current)<br /> [[Earthen]]<br />[[Crystalline golem]]s<br />[[Storm giant]]s (former)
 
  +
| end = [[Exarch Admetius]]
|boss=
 
  +
| experience = 160 EXP (or {{cost|||90}} at level 70)
|type=
 
  +
| rewards =
|pop=Unknown population; perhaps 150{{Cite|LoM|110}}
 
  +
| next = [[Quest:What We Don't Know...]]
|level=77-80+
 
  +
| id = 9753
|players=5-25
 
|key=
 
 
}}
 
}}
  +
== Objectives ==
  +
Speak to [[Exarch Admetius]] at [[Blood Watch]].
  +
== Description ==
  +
We've learned much of our enemies in recent days. The blood elves are led by a being known as Sironas and plot to destroy us. Ultimately, they seek to enslave O'ros and regain control of the [[Exodar]].
   
  +
Light be praised, we have stopped their supply line by destroying the sun gate. Unfortunately, they continue to use the contaminant of the Vector Coil to poison the land, using the mutagenic properties of the fallout to their advantage.
{{Ulduar wings}}
 
   
  +
With this knowledge, Admetius has devised a plan. Seek him out.
'''Ulduar''' (pronounced Ull-doo-ar)<ref name="pronounce">{{ref web
 
  +
== Completion ==
|url=http://forums.worldofwarcraft.com/thread.html?topicId=14990442612&pageNo=2&sid=1#20
 
  +
I am in need of your services, &lt;name&gt;. I have a plan to topple the entire Sunhawk army, but before we can progress, we need to gather some vital information.
|archiveurl=http://blue.mmo-champion.com/1/14990442612-how-to-pronounce-ulduar.html
 
|archivedate=2009-02-10
 
|title=Re: How to pronounce Ulduar?
 
|author={{Blizz}} [[Nethaera]]
 
|date=2009-02-10
 
|accessdate=2009-05-24 }}</ref> is a [[titan]] complex in the [[Storm Peaks]], and encompasses two dungeons — the [[Halls of Stone]] and the [[Halls of Lightning]] — and a raid dungeon simply named [[Ulduar (instance)|Ulduar]].
 
   
  +
We need to identify the weaknesses in their primary defense. Unfortunately, we have been unable to get close enough to the Vector Coil to gauge their defenses. If we could get the prisoner to talk, we could get the information that we needed to break through the line and destroy the Vector Coil.
== Lore ==
 
{{RPG-section}}
 
Along with [[Uldum]] and [[Uldaman]], there exists a third base of the [[titan]]s called Ulduar. A fourth base, [[Maraudon]], is the location of [[Terramok]], an ancient titan vault. A fifth base is located under [[Bael Modan]]. Ulduar is located in [[The Storm Peaks]] of [[Northrend]].
 
   
  +
You heard me, I want to blow the damned thing up.
Ulduar is a mysterious subterranean realm of ice and stone. This was once the [[storm giant]]s' stronghold, but they didn't build it. Brann Bronzebeard believes it to be a titan city (it is also production facility and a prison), as it matched the design of the two temples in Northrend, and other ruins [[dwarves]] found elsewhere (and because it contained the word "Uld"). Massive buildings protrude from the tops and sides of mountains, many hundreds of times taller than a human. When Brann Bronzebeard first explored the area, a section he discovered was covered in rock and ice. He thought it was an amazing place but couldn't tell from outside, because it was completely hidden to him. The exterior he saw looked like the other peaks to him: a jumble of rock and ice cut at angles only nature would have produced. The entrance he discovered was well-hidden and heavily guarded by [[crystal golem]]s.{{Cite|LoM|110}} However large sections of the facility are now visible aboveground.
 
 
== Gains ==
 
  +
Upon completion of this quest you will gain:
Inside, Ulduar is a profusion of tunnels and stairs and balconies. The entire place appears to be carved out of a massive cave, and many of the levels are natural ledges. It has the feeling, as if nature were improved upon rather than replaced or recreated. The surfaces are a strange mix of smooth and unaltered stone and ice, as when a master sculptor works in stone and lets the material’s natural texture add depth and beauty. It shows where the dwarves got their skill in stonework, but judging by Ulduar they're still a long way from matching their creators.
 
  +
*160 [[XP]] (or {{cost|||90}} at level 70)
 
  +
*10 [[reputation]] with [[Exodar]]
When Brann was exploring the place, the storm giants themselves were so few in number that one could wander the halls without ever meeting one — he believed this was probably for the best, since no one was supposed to gain entrance. The giants are a dying race desperately avoiding their fate. They seem to think another race will vanquish them some day, and so they hide in Ulduar rather than girding for battle. They are too frightened to battle the [[Scourge]], but apparently they hate it. Ulduar is likely a treasure trove of information on the Titans and their activities.{{Cite|LoM|110}} Since then the storm giants have moved to the Howling Fjord.
 
  +
== Progression ==
 
  +
As of a recent patch, this quest and those into which it chains are only available to Draenei.
:''In the rpg depending on the reference it is described as being a city, a titan research facility, a titan vault, or a combination of the above (in [[Lands of Mystery]] and other books). The text below reveals further information.''
 
  +
# Quest:What We Know...
 
  +
# [[Quest:What We Don't Know...]]
=== Official Blizzard intro ===
 
  +
# [[Quest:Vindicator's Rest]]
''For millennia, [[Ulduar]] has remained undisturbed by mortals, far away from their concerns and their struggles. Yet since its recent discovery, many have wondered what the structure's original purpose may have been. Some thought it a city, built to herald the glory of its [[maker]]s; some thought it a vault containing innumerable treasures, perhaps even relics of the mighty [[Titan]]s themselves. Such speculations were wrong. Beyond Ulduar's gates lies no city, no treasure vault, no final answer to the Titan's mysteries. All that awaits those who dare set foot in Ulduar is a horror even the Titans could not, would not destroy, an evil they merely... contained. ''
 
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# {{questlong|Alliance|20|Clearing the Way (Alliance)|Clearing the Way}}
 
  +
==External links==
''Beneath ancient Ulduar, the [[Old God]] of death lies, whispering.... Tread carefully, or its prison will become your tomb.''<ref name="millennia">{{Ref web
 
  +
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
|url=http://www.wow-europe.com/en/info/underdev/3p1/ulduar.xml
 
  +
Links that do not conform to the rules will be DELETED.
|accessdate=2009-06-14
 
  +
Repeat violations may result in a BAN.
|publisher={{Blizz}} Blizzard
 
  +
Have a nice day. :) -->
|title=Ulduar}}</ref>
 
  +
{{Elinks-quest|9753}}
 
:''Note that this refers to the [[Ulduar raid|raid]] and may or may not encompass the [[Halls of Stone]] and [[Halls of Lightning]] as well. Quests in-game refer to Ulduar as a "titan city" for example, {{quest|Loken's Orders}} adding further confusion.''
 
 
== In World of Warcraft ==
 
{{wotlk-section}}
 
Ulduar is located at the very northern end of the [[Storm Peaks]], making it the most northern location in all of Azeroth. After various quests it is revealed that Loken attacked the city with his iron dwarves and took it from the resident [[earthen]].
 
 
The [[Halls of Stone]] can be found on the western edge of the "island", the Ulduar raid to the northwest, and the [[Halls of Lightning]] to the northeast.
 
 
The small [[Alliance]] and [[Horde]] camps were replaced with a medium-sized camp named [[Copperpot Camp]], run by human [[Chester Copperpot]] and guarded by [[Copperpot Goon]]s — all level 80 elite humanoids of various races. A meeting stone is located just nearby.
 
 
To the southwest of the Halls of Stone lies the [[Temple of Wisdom]].
 
 
=== Flight path connections ===
 
*{{Alliance}} [[Frosthold]]
 
*{{Horde}} [[Camp Tunka'lo]]
 
*{{Horde}} [[Grom'arsh Crash-Site]]
 
*{{Neutral Icon Small}} [[Bouldercrag's Refuge]]
 
*{{Neutral Icon Small}} [[Zim'Torga]]
 
 
== Dungeon denizens ==
 
*{{RaceIconExt|Air|Small}} [[Air elemental]]s
 
*{{RaceIconExt|RevenantAir|Small}} [[Revenant|Air revenant]]s
 
*{{RaceIconExt|Beetle|Small}} [[Beetle]]s (critters)
 
*{{RaceIconExt|ClockworkGiant|Small}} [[Clockwork giant]] (one, [[XT-002 Deconstructor]])
 
*{{RaceIconExt|Colossus|Small}} [[Colossi]]
 
*{{RaceIconExt|Algalon|Small}} "Constellation" (one, [[Algalon the Observer]])
 
*{{RaceIconExt|Dust|Small}} [[Dust elemental]]s
 
*{{RaceIcon|Dwarf|Male|Small}} [[Dwarf]] (one, [[Brann Bronzebeard]])
 
*{{RaceIconExt|EarthenNorth|Small}} [[Earthen]]
 
*{{RaceIconExt|FacelessOne|Small}}{{RaceIconExt|Vezax|Small}} [[Faceless one]]s
 
*{{RaceIconExt|FireGiant|Small}} [[Fire giant]]
 
*{{RaceIconExt|RevenantFire|Small}} [[Revenant|Fire revenant]]s
 
*{{RaceIconExt|FlameLeviathan|Small}} [[Flame leviathan]] (one, [[Flame Leviathan]])
 
*{{RaceIconExt|Golem|Small}} [[Golem]]s
 
*{{RaceIconExt|IronDwarf|Small}} [[Iron dwarves]]
 
*{{RaceIconExt|IronGiant|Small}} [[Iron giant]]s
 
*{{RaceIcon|IronVrykul|Male|Small}} [[Iron vrykul]]
 
*{{RaceIconExt|Lava|Small}} [[Lava elemental]]s
 
*{{RaceIconExt|Mechagnome|Small}} [[Mechagnome]] (one, [[Mimiron]])
 
*{{RaceIconExt|MoltenGiant|Small}} [[Molten giant]]s
 
*{{RaceIconExt|Yogg-Saron|Small}} [[Old God]] (one, [[Yogg-Saron]])
 
*{{RaceIconExt|Ooze|Small}} [[Ooze]]s
 
*{{RaceIconExt|Oozeling|Small}} [[Oozeling]]s
 
*{{RaceIconExt|ProtoPlated|Small}} [[Plated proto-drake]] (one, [[Razorscale]])
 
*{{RaceIconExt|Rat|Small}} [[Rat]]s (critters)
 
*{{RaceIconExt|Spark|Small}} [[Spark]]s
 
*{{RaceIconExt|Steam|Small}} [[Steam elemental]]s
 
*{{RaceIcon|Titan|Male|Small}}{{RaceIcon|Titan|Female|Small}} [[Titan]]s
 
**{{RaceIcon|Titan|Female|Small}} [[Auriaya]]
 
**{{RaceIconExt|Freya|Small}} [[Freya]]
 
**{{RaceIconExt|Hodir|Small}} [[Hodir]]
 
**{{RaceIconExt|Kologarn|Small}} [[Kologarn]]
 
**{{RaceIconExt|Thorim|Small}} [[Thorim]]
 
*{{RaceIconExt|Trogg|Small}} [[Trogg]]s
 
 
== Videos ==
 
{| class="darktable" style="text-align:center; float:left;"
 
|-
 
! [[Ulduar]] preview
 
|-
 
| <youtube>AJzs0raifXI</youtube>
 
|}
 
{{Clr}}
 
== Gallery ==
 
<gallery>
 
Image:Ulduar City.jpg|Ulduar in-game
 
Image:Ulduarconcept.jpg|Concept art
 
Image:Ulduar.jpg|Ulduar raid
 
</gallery>
 
 
== Patch changes ==
 
* {{Patched|date=2009-05-19|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=Some of the trash mob packs have been removed in the areas leading to [[Ignis the Furnace Master]] and [[Freya]]. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-05-04|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=The NPCs just inside the front entrance of Ulduar (like a repair ogre) should no longer despawn. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-05-04|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=The first pack of trash mobs in the [[Conservatory of Life]] has been removed, one of the trash packs in the [[General Vezax]] room has been removed, all of the humanoids in General Vezax's room are no longer immune to stuns, the [[Faceless Horror]]s will only go immune and summon [[Void Beast]]s once instead of 3 times, and the damage done when a [[Clockwork Sapper]] explodes has been significantly reduced. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-04-30|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=The [http://www.wowhead.com/?spell=63059 Pollinate] spell cast by the [[Forest Swarmer]] inside of the [[Conservatory of Life]] in Ulduar should no longer be [[Spellsteal|spell stealable]]. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-04-28|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=The aggro radius for several trash mobs before [[General Vezax]] has been reduced and the health has been reduced on [[Void Beast]]s and [[Faceless Horror]]s. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-04-28|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=[[Pure Saronite Deposit|Pure Saronite]] mining nodes have temporarily been disabled in Ulduar and will return in the future. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-04-23|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=The trash mobs before [[Mimiron]] have gone through additional changes that should make them a little easier to get through. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-04-23|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=The trash mobs before [[XT-002 Deconstructor]] have gone through additional changes that should make them a little easier to get through. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-04-21|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=Some of the trash mobs in Ulduar have received the following changes: the [[Molten Colossus]] should do less damage in [[normal]] mode, the Superheated Winds cast by [[Magma Rager]]s should have a smaller radius, and a slightly slower periodic damage, and [[Faceless Horror]]s have had their health reduced. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-04-21|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=For the trash mobs leading to [[Mimiron]]: the damage from a [[Clockwork Sapper|Clockwork Sapper's]] [http://www.wowhead.com/?spell=64863 Energy Sap] ability has been decreased, the Energy Sap no longer drains mana, and the health of [[Boomer XP-500]] has been decreased. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-04-21|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=Some changes we have made to the trash mobs in the [[Antechamber]] (the area near [[Iron Council]]) are: the [http://www.wowhead.com/?spell=64943 Devastating Leap] from the [[Chamber Overseer]] is now a [[Stun]] Mechanic, Chamber Overseers should no longer be immune to [[disarm]], standing on the Flaming Rune should no longer [[proc]] [http://www.wowhead.com/?spell=64945 Runic Explosion], [[Iron Mender]]s should be immune to [[charm]], [[Lightning Charged Iron Dwarf|Charged Dwarves]] should be immune to charm, the damage from [http://www.wowhead.com/?spell=64974 Ball Lightning] cast by [[Lightning Charged Iron Dwarf|Lightning Charged Iron Dwarves]] has been decreased in [[heroic]] difficulty, and the damage of [http://www.wowhead.com/?spell=64988 Runed Flame Jets] have been decreased. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-04-21|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=Some creatures in the [[Conservatory of Life]] have undergone the following changes: the health of [[Guardian Lasher]]s has been reduced, reduced the number of charges of [[Elder Stonebark|Elder Stonebark's]] [http://www.wowhead.com/?spell=62933 Petrified Bark] ability, the healing of the [[Forest Swarmer|Forest Swarmer's]] [http://www.wowhead.com/?spell=63059 Pollinate] ability has been reduced, the frequency of the Forest Swarmer's Pollinate ability has been increased, the healing of the [[Misguided Nymph|Misguided Nymph's]] [http://www.wowhead.com/?spell=63559 Bind Life] ability has been reduced in [[heroic]] mode. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-04-17|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=The trash mobs leading to [[Mimiron]] can now see through [[stealth]]/[[invisible]], no more sneaking past. <ref name="Bornakk"/>}}
 
* {{Patched|date=2009-04-16|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=When re-implemented into the game, the trash mobs before XT-002 Deconstructor should be a little easier to defeat. <ref name="Bornakk">{{ref web
 
|url=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1
 
|archiveurl=http://blue.mmo-champion.com/23/16474158165-recent-ingame-fixes--41609.html
 
|archivedate=2009-04-16
 
|accessdate=2009-05-24
 
|date=2009-04-16
 
|title=Recent In-Game Fixes - 4/16/09
 
|author={{Blizz}} [[Bornakk]]}}</ref>}}
 
* {{Patched|date=2009-04-15|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=The trash mobs before XT-002 Deconstructor have temporarily been disabled. These mobs will return in the future after we have resolve the issue with them being linked. <ref name="Bornakk"/>}}
 
 
== References ==
 
{{Reflist}}
 
 
 
{{Storm Peaks}}
 
{{dungeons}}
 
{{titans}}
 
 
[[es:Ulduar]]
 
[[Category:Ulduar| ]]
 

Revision as of 08:02, 4 December 2011

AllianceWhat We Know...
Start Vindicator Aesom
End Exarch Admetius
Level 20 (Requires 18)
Type Group
Category Bloodmyst Isle
Experience 160 EXP (or 90c at level 70)
Next Quest:What We Don't Know...

Objectives

Speak to Exarch Admetius at Blood Watch.

Description

We've learned much of our enemies in recent days. The blood elves are led by a being known as Sironas and plot to destroy us. Ultimately, they seek to enslave O'ros and regain control of the Exodar.

Light be praised, we have stopped their supply line by destroying the sun gate. Unfortunately, they continue to use the contaminant of the Vector Coil to poison the land, using the mutagenic properties of the fallout to their advantage.

With this knowledge, Admetius has devised a plan. Seek him out.

Completion

I am in need of your services, <name>. I have a plan to topple the entire Sunhawk army, but before we can progress, we need to gather some vital information.

We need to identify the weaknesses in their primary defense. Unfortunately, we have been unable to get close enough to the Vector Coil to gauge their defenses. If we could get the prisoner to talk, we could get the information that we needed to break through the line and destroy the Vector Coil.

You heard me, I want to blow the damned thing up.

Gains

Upon completion of this quest you will gain:

Progression

As of a recent patch, this quest and those into which it chains are only available to Draenei.

  1. Quest:What We Know...
  2. Quest:What We Don't Know...
  3. Quest:Vindicator's Rest
  4. A [20] Clearing the Way

External links