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(Link to API Texture SetBlendMode also)
m (XML/Texture/alphaMode moved to UITYPE AlphaMode: "ALPHAMODE" is a simpleType defined in UI.xsd, and as such should be named consistently with existing naming convention for UI objects.)

Revision as of 01:12, 27 September 2007

AlphaMode is an attribute of textures. Nearly all alphaModes used in the default UI are "ADD."

From a post by Slouken on 1/19/06, the alphaModes and their meaning:

  • "DISABLE" - opaque texture
  • "BLEND" - normal painting on top of the background, obeying alpha channels if set (?)
  • "ALPHAKEY" - 1-bit alpha
  • "ADD" - additive blend
  • "MOD" - modulating blend

These values are also used by the Texture:SetBlendMode() API.