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BossTwin Val'kyr
Image of Twin Val'kyr
Gender Female
Race Val'kyr (Undead)
Level ?? Boss
Reaction Alliance Horde
Affiliation(s) Scourge
Location Crusaders' Coliseum
Status Killable
Only by working together will you defeat the final challenge. From the depths of Icecrown come two of the Scourge's most powerful lieutenants -- fierce val'kyr, winged harbingers of the Lich King!
—Tirion Fordring

The Twin Val'kyr, Mob Fjola Lightbane and Mob Eydis Darkbane, are a pair making up the fourth (and ostensibly final) encounter in the Trial of the Crusader raid. They both share the same health pool, much like the Twin Emperors.

Fjola and Eydis are two very powerful val'kyr that were originally sent by the Lich King along with their Vengeful Val'kyr army to disrupt, destroy, and terrorize the Argent Tournament and its citizens. But during this attack Argent Confessor Paletress comes to the defense of the tournament and battles the twins. Paletress is victorious, and Fjola and Eydis are captured. Their bonds are maintained by Priestess Alorah and Priest Grimmin.

They later appear as the "final" challenge of the coliseum after the raid has defeated the Faction Champions.

Concentrated Essences[]

Floats around the room. When a player of the same Essence absorbs it, they gain Powering Up. When a player of the opposite essence absorbs it, they take damage.

  • Spell holy devotion Powering Up — Causes Empowered Darkness or Empowered Light at 100 stacks.
  • Spell shadow darkritual Empowered Darkness — Increases damage dealt to Light targets by 100% for 20 sec.
  • Spell holy searinglightpriest Empowered Light — Increases damage dealt to Dark targets by 100% for 15 sec.
  • Spell shadow shadowfury Unleashed Dark — The Concentrated Darkness releases its energies inflicting 12188 to 12812 Dark damage to enemies within 8 yards.
  • Spell holy holynova Unleashed Light — The Light Ball releases its energies inflicting 12188 to 12812 Light damage to enemies within 8 yards.

Shared Abilities[]

  • Melee: Both Twins melee for about 7.5k, with Twins Spike active on the tank damage is increased to 9k.
  • Spell holy blindingheal Twin's Pact — The Twin's Pact heals for 20% (Hard mode 50%) of their total HP. 15 sec. cast. Begins cast after Shield of Lights/Darkness has been cast.
  • Spell shadow deathpact Power of the Twins — When one twin begins casting Twin's Pact, the other twin gains Power of the Twins for 15 seconds. This buff increases the twin's damage by 20% and enables her to dual-wield. While Power of the Twins is active, each successful melee strike by the twin gives her a stack of Val'kyr Quickness which increases her attack speed by 10% and lasts until Power of the Twins fades.
  • Ability paladin sheathoflight Twin Spike — The Twin Spike inflicts 100% weapon damage and increases damage taken by 20% for 15 sec or for 10 charges.

25-player abilities[]

Eydis Darkbane[]

Eydis uses an arsenal of shadow related spells

  • Spell arcane prismaticcloak Shield of Darkness — A Shield of Darkness that protects the sister from harm absorbing 700,000 (Hard mode 1,200,000) damage and prevents spell interruption for 15 sec.
  • Spell shadow shadowmend Dark Vortex — Eydis Darkbane beings to cast a powerful vortex of Dark. Channels for 5 seconds inflicting 8775 to 9225 Dark damage every 1 sec for 5 sec. 8 second cast
  • Spell shadow shadesofdarkness Surge of Darkness — Pulsing a Surge of Darkness Inflicting 2500 damage every 2 sec to non-Dark enemies.
  • Spell shadow chilltouch Touch of Darkness — The Val'kyr's Dark touch has affected you, inflicting 8775 to 9225 Dark damage to players under the effect of Light Essence every 2 sec. The Touch of Darkness will not harm targets with the same attributes as it. Heroic Mode

Fjola Lightbane[]

Fjola uses an arsenal of holy (thus unresistable) related spells

  • Spell holy powerwordshield Shield of Lights — A shield of light that protects the sister from harm absorbing 700,000 (Hard mode 1,200,000) damage and prevents spell interruption for 15 sec.
  • Spell holy dispelmagic Light Vortex — Fjola Lightbane beings to cast a powerful vortex of Light. Channels for 5 seconds inflicting 8775 to 9225 Light damage every 1 sec for 5 sec. 8 second cast
  • Spell holy divineprovidence Surge of Light — Pulsing a Surge of Light Inflicting 2500 damage every 2 sec to non-Light enemies.
  • Ability paladin infusionoflight Touch of Light — The Val'kyr's Light touch has affected you, inflicting 8775 to 9225 Light damage to players under the effect of Dark Essence every 2 sec. The Touch of Light will not harm targets with the same attributes as it. Heroic Mode

10-player abilities[]

Eydis Darkbane[]

Eydis uses an arsenal of shadow related spells

  • Spell arcane prismaticcloak Shield of Darkness — A Shield of Darkness that protects the sister from harm absorbing 175,000 (Heroic 300,000) damage and prevents spell interruption for 15 sec.
  • Spell shadow shadowmend Dark Vortex — Eydis Darkbane beings to cast a powerful vortex of Dark. Channels for 5 seconds inflicting 5850 to 6150 damage every 1 sec for 5 sec. 8 second cast
  • Spell shadow shadesofdarkness Surge of Darkness — Pulsing a Surge of Darkness Inflicting 1500 damage every 2 sec to non-Dark enemies.
  • Spell shadow chilltouch Touch of Darkness — The Val'kyr's Dark touch has affected you, inflicting 5850 to 6150 Dark damage to players under the effect of Light Essence every 2 sec. The Touch of Darkness will not harm targets with the same attributes as it. Heroic Mode

Fjola Lightbane[]

Fjola uses an arsenal of light spells (which deal fire damage)

  • Spell holy powerwordshield Shield of Lights — A shield of light that protects the sister from harm absorbing 175,000 (Heroic 300,000) damage and prevents spell interruption for 15 sec.
  • Spell holy dispelmagic Light Vortex — Fjola Lightbane beings to cast a powerful vortex of Light. Channels for 5 seconds inflicting 5850 to 6150 damage every 1 sec for 5 sec. 8 second cast
  • Spell holy divineprovidence Surge of Light — Pulsing a Surge of Light Inflicting 1500 damage every 2 sec to non-Light enemies.
  • Ability paladin infusionoflight Touch of Light — The Val'kyr's Light touch has affected you, inflicting 5850 to 6150 Light damage to players under the effect of Dark Essence every 2 sec. The Touch of Light will not harm targets with the same attributes as it. Heroic Mode

Normal mode strategy[]

As usual, the encounter is started by talking to the NPC. The Twins and four portals spawn: two portals near the Twins, and two on the opposite side (near the NPC and the door). If the whole raid stays close to the NPC, the Twins will not aggro. It's also safe to use the portals on the NPC side of the room. The four portals - two light, two dark - are the central element of the encounter. Using one of them gives the player either a light or a dark buff. This buff reduces damage against same-color targets by 50%, but increases the player's damage against opposite-color targets and makes the player immune to same-color damage.

To address this mechanic, the raid should be divided into two halves. Both halves should have one tank, a similar number of healers, and be able to deal similar DPS. One half of the DPS takes the light buff and sets up near Eydis Darkbane; the other half takes the dark buff and goes to Fjola Lightbane. Each tank takes the buff of the opposite color as the boss they will be fighting, as otherwise they will not be able to keep aggro. The Twins' melee damage is not modified by the tanks' colors so this is a non-issue. The Twins share a health pool and will die simultaneously without any special coordination on the raid's part.

Orbs[]

Once the encounter is started, light and dark orbs spawn from the walls at regular intervals and move randomly around the room. If they touch an opposite-color player, the player takes 7000 damage. To mitigate raid damage from these, healers should attune to the opposite color of the DPS group they are healing and act as soakers for orbs of their color. For example, a light-attuned healer should intercept light orbs headed for the group of dark-attuned DPS attacking Lightbane, but allow the dark orbs through. (Fire Resistance and Spell shadow sealofkings [Shadow Resistance Aura] may also be helpful, as the light orbs do Fire damage and the dark orbs do Shadow.)

If the orbs touch a same-color buffed player, the player receives a stacking speed and damage buff called Powering Up. At 100 stacks, this will trigger Empowered Light or Empowered Darkness, which increases damage dealt to opposite-color targets by 100% for 20 sec. Thus both DPS and healers should actively seek out orbs of the same color as their essence to acquire this boost.

Special Abilities[]

The Twins share the same two main abilities: Vortex and Twin's Pact. If either Twin uses either of these abilities, the other half of the raid must swap their color buff, wait until the effect is over, and then switch back to their original color. The abilities are used in a random order, but the Twins will cycle through all four abilities - Light Vortex, Dark Vortex, Light Pact, and Dark Pact - before repeating one. This gives the raid some limited ability to predict which is coming next and preemptively swap colors if necessary.

Vortex[]

When one boss casts Vortex (8 sec. cast), each player must be sure to have the same-color buff as the boss who is casting or they will take a total of 30,000 damage. After the Vortex is finished, the affected players should switch back to their original color. This swapping is made simpler by tanking each Val'kyr next to a portal of the same color so that, for instance, light-attuned melee attacking Darkbane can quickly and easily attune dark to survive her Dark Vortex, then run to the light portal to reattune.

Twin's Pact[]

If either Lightbane or Darkbane casts Twin's Pact, that twin shields herself and begins a 15 second cast which heals the Twins for 20% of their maximum HP. In order to interrupt the cast, the shield must be removed by damage. All damage dealers should change to the appropriate color to bring down the shield. Once the shield is down, the cast must still be interrupted. In standard UI, if the enemy cast bar is turned on, the cast bar will be in metal frame indicating it is uninterruptable. The moment the shield is down the frame will disappear so it can be used as an visual clue. Deadly Boss Mods will also throw up a warning saying "Interrupt Now" when the shield is broken.

You can also just have all DPS swap to the other target immediately, since by the time most people get to the opposite color, get back, and start DPSing again, the shield timer will be almost done and the heal will most likely go through.

In addition, when Lightbane or Darkbane cast Twin's Pact, the other gains Power of the Twins for 15 seconds. The tank on the Twin not casting will take increased damage during this time, as each melee hit the Twin lands increases her attack speed until Power of the Twins fades.


Otherwise, the Twins deal insignificant tank and raid damage. Players just need to focus on the following list:

  • If the other twin casts Twin's Pact, switch color to DPS her, then switch back after Twin's Pact is interrupted
  • Switch color if your own boss casts Vortex, then switch back after the cast is over
  • Try to catch orbs of your own color for the dps boost, while avoiding those of the opposite color

Focus-fire alternate strategy[]

Have the majority of the raid attune to one color and attack only one Twin. If, for example, the raid attunes light and attacks Darkbane, this trivializes Dark Shields and Light Vortexes, and the raid only really needs to worry about the other two abilities. To further simplify the encounter, raids who choose to focus damage on only one Twin often ignore shields on the other Twin and allow the 20% heal to go off. However, this is only viable if your raid has high enough DPS to compensate. Healers should still attune to the opposite color of their targets and act as orb soakers.

Heroic mode strategy[]

Twin's Pact now heals for 50% rather than 20%. This means interrupting it is almost essential. You can allow them to get off one heal and still defeat the encounter, but two heals will mean hitting the enrage timer.

The Twins also gain a new ability called Touch of Light and Touch of Darkness. This is cast on random players during the encounter and causes them to inflict AOE damage to players around them who are of opposite attunement. It can be preemptively removed if the affected player swaps colors. However, Touch of Light/Darkness will not harm players with the same attributes as the Touch, so if the raid is segregated properly this poses little threat.

Finally, light and dark orbs now do significant amount of damage to players of the opposite attunement (around 15000 HP). It is a guaranteed swift death to anyone who is not a tank if they take two orbs of the wrong color or are affected by Touch of Lightness/Darkness. You can deal with the orbs in one of two ways:

  • Soaker Strategy: Tank the Twins in the center. Assign ranged DPS soakers to surround the raid and catch orbs that are of the opposite color of the main raid group.
  • Doorway Strategy: Have the entire raid positioned in the entrance, with 2-3 soakers (typically hunters) in a semi-circle beyond them. Significantly fewer orbs spawn from the wall here due to the gap where the door is.

With both methods, you may end up with uneven number of DPSers of each attunement. Because Empowered Darkness lasts longer than Empowered Light on Heroic mode, assign the greater share of DPS to attune dark.

Beyond the positioning, the Soaker Strategy is exactly the same as normal mode. However, the Doorway Strategy is quite different. For this approach, the raid remains dark-attuned during the entire fight to maximize DPS time and simply tries to heal through the Light Vortexes via raid healing techniques (e.g. paladin's Spell holy auramastery [Aura Mastery]). Everyone must blow their defensive cooldowns to help the healers during a Vortex of the opposite color. Warlocks and holy/disc priests have no such abilities and should be placed together in one group for Spell holy prayerofhealing02 [Prayer of Healing] spam. Due to the length of some classes' cooldowns, it may not be possible for the raid to survive two Light Vortexes. Thus a major goal of this strategy is to get the Twins down after only 4 or 5 special abilities have been used.

Another issue with this strategy is dealing with the dark twin's shield. Prior to Patch 3.2.2a, Twin's Pact only healed the Twins for 20% and could be safely ignored. However, with the increase to 50%, this is no longer an option. Because the raid remains dark-attuned, DPS is nerfed by 50% against Darkbane. All DPS should save their offensive cooldowns for a dark shield, and preemptively target the dark twin when a special ability is incoming to get a head start in case a "bad" shield occurs.

Loot[]

As with the other bosses in the instances, there are separate versions of each item for Alliance raids and for Horde raids. Fjola drops two items from her loot table and Eydis drops one when slain.

10-player[]

Alliance Alliance Horde Horde Description Alliance Alliance Heroic Horde Horde Heroic
Fjola Lightbane
Inv chest leather 14 [Armor of Shifting Shadows] Inv chest leather 18a [Vest of Shifting Shadows] Leather chest Inv chest leather 14 [Armor of Shifting Shadows] Inv chest leather 18a [Vest of Shifting Shadows]
Inv boots plate 06 [Sabatons of the Lingering Vortex] Inv boots plate 09 [Greaves of the Lingering Vortex] Plate boots Inv boots plate 06 [Sabatons of the Lingering Vortex] Inv boots plate 09 [Greaves of the Lingering Vortex]
Inv weapon shortblade 95 [Icefall Blade] Inv weapon shortblade 94 [Nemesis Blade] Dagger Inv weapon shortblade 95 [Icefall Blade] Inv weapon shortblade 94 [Nemesis Blade]
Inv jewelry ring 59 [Loop of the Twin Val'kyr] Inv jewelry ring 59 [Band of the Twin Val'kyr] Ring Inv jewelry ring 59 [Loop of the Twin Val'kyr] Inv jewelry ring 59 [Band of the Twin Val'kyr]
Inv sword 141 [Reckoning] Inv sword 140 [Edge of Agony] Two-handed sword Inv sword 141 [Reckoning] Inv sword 140 [Edge of Agony]
Inv weapon rifle 35 [The Diplomat] Inv weapon rifle 36 [Widebarrel Flintlock] Gun The Diplomat#Heroic Inv weapon rifle 36 [Widebarrel Flintlock]
Alliance Alliance Horde Horde Description Alliance Alliance Heroic Horde Horde Heroic
Eydis Darkbane
Inv offhand pvealliance d 01 [Chalice of Benedictus] Inv offhand stratholme a 02 [Lightbane Focus] Off-hand Inv offhand pvealliance d 01 [Chalice of Benedictus] Inv offhand stratholme a 02 [Lightbane Focus]
Inv jewelry necklace 46 [Darkbane Pendant] Inv jewelry necklace 46 [Darkbane Amulet] Necklace Inv jewelry necklace 46 [Darkbane Pendant] Inv jewelry necklace 46 [Darkbane Amulet]
Inv staff 98 [Enlightenment] Inv staff 102 [Illumination] Staff Enlightenment#Heroic Inv staff 102 [Illumination]
Inv gauntlets 79 [Gloves of Looming Shadow] Inv gauntlets 61 [Looming Shadow Wraps] Cloth gloves Inv gauntlets 79 [Gloves of Looming Shadow] Inv gauntlets 61 [Looming Shadow Wraps]
Inv gauntlets 73 [Gloves of the Azure Prophet] Inv gauntlets 53 [Sen'jin Ritualist Gloves] Mail gloves Inv gauntlets 73 [Gloves of the Azure Prophet] Inv gauntlets 53 [Sen'jin Ritualist Gloves]
Inv helmet 139 [Helm of the Snowy Grotto] Inv helmet 145b [Helm of the High Mesa] Leather helm Inv helmet 139 [Helm of the Snowy Grotto] Inv helmet 145b [Helm of the High Mesa]
Inv boots cloth 23 [Boots of the Grieving Soul] Inv boots cloth 23 [Sandals of the Grieving Soul] Cloth boots Inv boots cloth 23 [Boots of the Grieving Soul] Inv boots cloth 23 [Sandals of the Grieving Soul]

25 player[]

Alliance Alliance Horde Horde Description Alliance Alliance Heroic Horde Horde Heroic
Fjola Lightbane
Inv bracer 31 [Bracers of the Shieldmaiden] Inv bracer 32 [Armguards of the Shieldmaiden] Plate bracers Inv bracer 31 [Bracers of the Shieldmaiden] Inv bracer 32 [Armguards of the Shieldmaiden]
Inv belt 37c [Belt of the Merciless Killer] Inv belt 38b [Belt of the Pitiless Killer] Leather belt Inv belt 37c [Belt of the Merciless Killer] Inv belt 38b [Belt of the Pitiless Killer]
Inv misc bone skull 02 [Death's Verdict] Inv misc bone skull 02 [Death's Choice] Trinket Inv misc bone skull 02 [Death's Verdict] Inv misc bone skull 02 [Death's Choice]
Inv weapon shortblade 95 [Twin Spike] Inv weapon shortblade 94 [Gouge of the Frigid Heart] Dagger Inv weapon shortblade 95 [Twin Spike] Inv weapon shortblade 94 [Gouge of the Frigid Heart]
Inv pants plate 28 [Legguards of Ascension] Inv pants plate 25 [Legplates of Ascension] Plate legs Inv pants plate 28 [Legguards of Ascension] Inv pants plate 25 [Legplates of Ascension]
Inv staff 100 [Lupine Longstaff] Inv staff 97 [Twin's Pact] Staff Inv staff 100 [Lupine Longstaff] Inv staff 97 [Twin's Pact]
Inv boots chain 07 [Sabatons of Ruthless Judgment] Inv boots chain 07 [Greaves of Ruthless Judgment] Mail boots Inv boots chain 07 [Sabatons of Ruthless Judgment] Inv boots chain 07 [Greaves of Ruthless Judgment]
Inv jewelry necklace 44 [The Arbiter's Muse] Inv jewelry necklace 44 [Legionnaire's Gorget] Necklace Inv jewelry necklace 44 [The Arbiter's Muse] Inv jewelry necklace 44 [Legionnaire's Gorget]
Inv jewelry necklace 33 [The Executioner's Malice] Inv jewelry necklace 33 [The Executioner's Vice] Necklace Inv jewelry necklace 33 [The Executioner's Malice] Inv jewelry necklace 33 [The Executioner's Vice]
Spell holy rune [Crusader Orb] Spell holy rune [Crusader Orb] Spell holy rune [Crusader Orb] Spell holy rune [Crusader Orb]
Alliance Alliance Horde Horde Description Alliance Alliance Heroic Horde Horde Heroic
Eydis Darkbane
Inv belt 38a [Cord of Pale Thorns] Inv belt 46c [Belt of Pale Thorns] Leather belt Inv belt 38a [Cord of Pale Thorns] Inv belt 46c [Belt of Pale Thorns]
Inv bracer 37 [Bindings of Dark Essence] Inv bracer 32a [Dark Essence Bindings] Cloth bracers Inv bracer 37 [Bindings of Dark Essence] Inv bracer 32a [Dark Essence Bindings]
Inv chest plate 22 [Breastplate of the Frozen Lake] Inv chest plate 23 [Chestplate of the Frozen Lake] Plate chest Inv chest plate 22 [Breastplate of the Frozen Lake] Inv chest plate 23 [Chestplate of the Frozen Lake]
Inv offhand pvealliance d 01 [Chalice of Searing Light] Inv offhand stratholme a 02 [Mystifying Charm] Off-hand Inv offhand pvealliance d 01 [Chalice of Searing Light] Inv offhand stratholme a 02 [Mystifying Charm]
Inv jewelry necklace 36 [Wail of the Val'kyr] Inv jewelry necklace 36 [Cry of the Val'kyr] Necklace Inv jewelry necklace 36 [Wail of the Val'kyr] Inv jewelry necklace 36 [Cry of the Val'kyr]
Inv misc trophy argent [Trophy of the Crusade] Inv misc trophy argent [Trophy of the Crusade] Inv misc trophy argent [Trophy of the Crusade] Inv misc trophy argent [Trophy of the Crusade]

Related achievements[]

Quotes[]

Barrett Ramsey
We suffered a lot of casualties when capturing your next challenge!

Gossip That tough, huh?

You better believe it! You're going to face two of Arthas' most powerful Val'kyr lieutenants!

Gossip Val'kyr? We're ready for them.

Intro
Highlord Tirion Fordring yells: Only by working together will you overcome the final challenge. From the depths of Icecrown come two of the Scourge's most powerful lieutenants: fearsome val'kyr, winged harbingers of the Lich King!
Retry
Highlord Tirion Fordring yells: Let the games begin!
Aggro
Eydis Darkbane yells: In the name of our dark master. For the Lich King. You. Will. Die.
Fjola Lightbane yells: In the name of our dark master. For the Lich King. You. Will. Die.
Casting Twin's Pact
Eydis Darkbane yells: CHAOS!
Fjola Lightbane yells: CHAOS!
Casting Dark Vortex
Eydis Darkbane yells: Let the dark consume you!
Fjola Lightbane yells: Let the dark consume you!
Casting Light Vortex
Eydis Darkbane yells: Let the light consume you!
Fjola Lightbane yells: Let the light consume you!
Berserk
Eydis Darkbane yells: YOU ARE FINISHED!
Fjola Lightbane yells: YOU ARE FINISHED!
Killing a player
  • Eydis Darkbane yells: UNWORTHY!
Fjola Lightbane yells: UNWORTHY!
  • Eydis Darkbane yells: You have been measured, and found wanting!
Fjola Lightbane yells: You have been measured, and found wanting!
Death
Eydis Darkbane yells: The Scourge cannot be stopped...
Fjola Lightbane yells: The Scourge cannot be stopped...
Outro (Alliance)
King Varian Wrynn yells: Not even the Lich King's most powerful minions can stand against the Alliance. All hail our victors!
Outro (Horde)
Garrosh Hellscream yells: Do you still question the might of the Horde, paladin? We will take on all comers!

Trivia[]

This boss encounter may have been inspired by Ikaruga, a game with a similar mechanic: absorb one color of bullet, avoid the other color, and switch on demand which color you want to absorb.

Videos[]

10-player encounter[]

10-player Heroic encounter[]

25-player encounter[]

25-player heroic encounter[]

Soaker Strategy[]

Doorway Strategy[]

Patch changes[]

  • Legion Patch 7.0.3 (2016-07-19): Updated with a new model.
  • Wrath-Logo-Small Patch 3.2.2a (2009-09-25): Tooltips were updated to reflect the hotfix.
    Heroic Twin's Pact heals for 50% of their total hit points. (Old - 20%)
  • Wrath-Logo-Small Hotfix (2009-09-23): The Val'kyr Twins will now heal for more in Heroic difficulties and ignore any heal dampening effects.
  • Wrath-Logo-Small Hotfix (2009-08-27): The following bug fixes to Val'kyr Twins were just deployed, and they will increase the overall difficulty of the encounter.
  • Wrath-Logo-Small Hotfix (2009-08-27): Surge of Light and Surge of Darkness were not being cast properly on Normal difficulties.
  • Wrath-Logo-Small Hotfix (2009-08-27): Light Vortex was doing less damage than Dark Vortex.
  • Wrath-Logo-Small Hotfix (2009-08-27): Along with those two major bug fixes, we also increased the rate with which the Concentrated Light and Concentrated Darkness spawns.
  • Wrath-Logo-Small Patch 3.2.0 (2009-08-04): Added.

External links[]

Fjola Lightbane Eydis Darkbane
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