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Revision as of 22:00, 7 October 2006

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The Twilight Corrupter is part of the Scepter of the Shifting Sands quest line. The Twilight Corrupter will spawn next to the moonwell in the back corner of Twilight Grove in Duskwood.



Abilities

  • Soul Corruption: All stats reduced by 100. 740 to 860 Shadow damage inflicted every 5 sec. Not resistable/dispellable.
  • Creature of Nightmare: Takes control of a humanoid enemy up to level 65 for 30 seconds.
  • If a player on his threat list dies, he will gain experience and eventually level up, similarly to the fight with Bloodlord Mandokir in Zul'Gurub.
  • Has roughly 750,000 health points.

Strategy

Soul Corruption is applied every few seconds, at irregular intervals. Soul Corruption is an area of effect spell, and it hits everyone within line of sight (360°, seems to have 40 yards range), and also knocks the person back.

To counter soul corruption, the entire raid needs to stay out of line of sight to Twilight Corrupter. The pillar on the right side of the ramp to the portal to the Emerald Dream can be used for the raid to hide behind. Main damage done on this fight is done by ranged DPS, primarily damage over time spells. Melee DPS is just not viable, as the melee classes will take too much damage to heal through continually. Ranged classes should run in to apply damage over time spells right after Soul Corruption ticks, and hide behind the pillar until the next Soul Corruption.

He will also mind control random players on his aggro list for 30 seconds, increasing damage done by 100% and attack speed by 100%. Players that get mind controlled need to be polymorphed until mind control runs out.

Double tanks are advisable, as the targetting for mind control seems to be random. However, the more people are on his threat list, the smaller the chance that Twilight Corrupter will mind control one of the tanks.

Rewards