Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 2 min.
Functionality
The Tremor totem has the ability to remove some harmful effects from the caster and her/his party group: in this case, sleep. The totem works by dispersing within its radius the effect that adds sleep once it is put into the ground, and it will disperse again after 4 seconds. Another effect that this totem removes is fear;unlike the sleep effect, a feared player has the unfortunate tendency to get out of the the totem's radius, so it makes it difficult for the totem to remove the fear effect. For the totem to remove the fear effect, many shaman players will say back to you, "it's [usually] just by luck."
Other effects that the totem can remove include a Priest's [Mind Control] and most related spells, as well as a Succubus' Seduction and most related spells. Keep in mind that it will not remove the Gnomish Mind Control effect, however.
(Click here to know when to use the Tremor totem vs. Grounding totem and for the debate between their usefulness)
Use
- Casting Time: Instant Cast
- Range: Not Applicable
- Duration: 2 minutes
- Cooldown: Global Totem Cooldown
Limitations
- Must be within 30yd radius of the totem.
- The totem of any rank has only 5 hp; it is easily destroyed by mobs and players.
Rank Table
Rank | Level | Type | Mana Cost | Description | Cost |
---|---|---|---|---|---|
1 | 18 | Restoration | 75 | Summons a totem that shakes the ground around it, waking party members from harmful status effects. |
Talents
Talents that can improve the totem:
Talent Points Needed |
Type | Description | Talent Points Available | |
---|---|---|---|---|
5 | Restoration | Totemic Focus | 5 |
Tips
- The usefulness of this totem is specific in PvE but invaluable for those situations. It is excellent versus the corrupted Druids in Wailing Caverns, since they can sleep party members. It has no effect on any other Charm effects mobs use.
- Against mobs that have an AoE [Fear], this totem should be placed immediately, and in a central location to the fight. Pterrordax (Un'goro Crater), Gurubashi Berserkers (Zul Gurub), Ambassador Hellmaw (Shadow Labyrinth) and Rockwing Shrieker (Undead Stratholme) should all be treated with this totem.
- This totem will immediately remove any applicable ailments when it is first down, then subsequently attempt to remove fear/sleep/charm effects every 3 seconds.
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