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''"Kalgan: I'm the Lead Designer responsible for game systems -- character classes, combat, items, pvp, auctions, mail system, and world events"'' [http://wow.azzor.com/395/dev_chat_2005.php Warcry Dev Chat]
 
''"Kalgan: I'm the Lead Designer responsible for game systems -- character classes, combat, items, pvp, auctions, mail system, and world events"'' [http://wow.azzor.com/395/dev_chat_2005.php Warcry Dev Chat]
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" I'm quite sure the pvp warrior I have will still be rockin' a s3 weapon within the first week despite this change." Kalgan is also responsible for the overwhelming power imbalance warriors carry with them into PvP. Kalgan loves his Tauren Warrior and absolutely despises losing. Once on a late Wednesday he lost a 2v2 to a Warlock+Druid combo, and immediately set out the next day with one thing on mind: being certain that he'd never again lose to a Warlock. Unlike most players, he can simply change the game instead of gaining more skill. This is why patch 2.3 is specifically designed to turn Warlocks into the old class they were, the one that was easy for everyone to kill.
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He was formerly one of the lead designers for Ultima Online.
 
He was formerly one of the lead designers for Ultima Online.

Revision as of 02:50, 5 November 2007

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ElinkIcon-wowusKalgan
Kalgan's avatar
Role WoW Lead Designer
"Personally I intend the average guild be |---------------------------------| organized (but no more or less than that)"
File:XTom-chilton.jpg

Tom Chilton

Tom Chilton is the Spell frost icestorm [Blizzard] employee who often goes by the alias Kalgan. He is Lead Designer responsible for game systems and balance in World of Warcraft.

"Kalgan: I'm the Lead Designer responsible for game systems -- character classes, combat, items, pvp, auctions, mail system, and world events" Warcry Dev Chat

" I'm quite sure the pvp warrior I have will still be rockin' a s3 weapon within the first week despite this change." Kalgan is also responsible for the overwhelming power imbalance warriors carry with them into PvP. Kalgan loves his Tauren Warrior and absolutely despises losing. Once on a late Wednesday he lost a 2v2 to a Warlock+Druid combo, and immediately set out the next day with one thing on mind: being certain that he'd never again lose to a Warlock. Unlike most players, he can simply change the game instead of gaining more skill. This is why patch 2.3 is specifically designed to turn Warlocks into the old class they were, the one that was easy for everyone to kill.



He was formerly one of the lead designers for Ultima Online.