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(→‎Release History: 4.0.0.30000 is out for 3.0.2)
 
 
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The [[trolls]] draw power for their [[voodoo]] magics by performing rituals and invoking the '''Primal Gods''', '''Old Gods''',<ref>''[[Magic & Mayhem]]'', 22</ref> '''forest spirits''', and '''ancestral spirits''': their '''Loa''' spirits and gods.
{{addon}}
 
{{clr}}
 
{{tocright}}
 
'''Titan Panel''' is an interface add-on which creates a horizontal bar where additional plugin modules can be deployed displaying all sorts of useful, at-a-glance, game data. It's growing in popularity because of its good looks, simplicity and ease of creating plugins to be displayed within the panel.
 
   
  +
Loa spirits are more powerful than the [[elemental]]s, but not as powerful as gods.<ref>''[[Magic & Mayhem]]'', 46</ref> Supposedly, these spirits are mighty entities that grant the faithful extraordinary powers. By calling upon these voodoo spirits, the [[shadow hunter]] gains special blessings with which he can combat darkness and help those in need. The abilities granted vary according to the Loa the shadow hunter calls upon.<ref>''[[Horde Player's Guide]]'', 68</ref> Almost any being who has died and transcended death can be worshiped as a loa, including Forsaken [[shadow ascendant]]s.
The latest version 3 supports a variety of different bar locations. It can be:
 
   
  +
The [[shadow hunter]]s' faith and communion with the Loa gods grants them shadow and healing magic, and other abilities. Shadow Hunters learn magic that hinders enemies and aids allies, gaining a unique mix of spells that delve into the more occult aspects of the Loa.
* 1 bar at the top
 
* 1 bar at the bottom
 
* 1 bar at the top ''and'' 1 bar at the bottom
 
* 2 bars at the top
 
* 2 bars at the bottom
 
* 2 bars at the top ''and'' 1 bar at the bottom
 
   
  +
The five high priests in [[Zul'Gurub]] each have a corresponding Primal God. [[High Priestess Mar'li]] worships [[Shadra]], [[High Priest Thekal]] worships [[Shirvallah]], [[High Priestess Arlokk]] worships [[Bethekk]], [[High Priestess Jeklik]] worships [[Hir'eek]] and [[High Priest Venoxis]] worships [[Hethiss]].
== News ==
 
   
  +
The three high prophets in [[Gundrak]] each have a corresponding Primal God. [[Gal'darah]] worships [[Akali]], [[Moorabi]] worships [[Mam'toth]] and [[Slad'ran]] worships [[Sseratus]].
* December 2007 : Titan Panel was adopted by the Titan Development Team with the development effort being hosted at [http://code.google.com/p/titanpanel Google Code].
 
   
  +
==The troll pantheon (Loa gods)==
== Release History ==
 
  +
All trolls worship a pantheon of primal forces; a sacred animal represents each aspect of the pantheon.<ref>''[[Dark Factions]]'', 89</ref>
Version 4.0.0.30000, Compatible with (3.0.2) available since 2008-10-15 at [http://code.google.com/p/titanpanel/downloads/list Google Code]
 
   
  +
===Amani Loas===
Version 3.2.8.20400, Compatible with (2.4.3) available since 2008-09-02 at
 
  +
The trolls of Zul'Aman worship primal beings they call the Forest Gods.<ref>''[[Lands of Conflict]]'', 115</ref>
[http://code.google.com/p/titanpanel/downloads/list Google Code], [http://wow.curse.com/downloads/details/618/ Curse], [http://wowui.incgamers.com/?p=mod&m=1442 IncGamers] and [http://www.wowinterface.com/downloads/fileinfo.php?id=8092 WoWInterface]
 
  +
*{{RaceIconExt|Serpent}} [[Ula-tek]], Goddess of Serpents. {{RPG-inline}} (Never stated to be a Loa)
  +
*{{RaceIconExt|Bear}} [[Nalorakk]], the [[Bear]]. {{Bc-inline}}
  +
*{{RaceIconExt|Eagle}} [[Akil'zon]], the [[Eagle]]. {{Bc-inline}}
  +
*{{RaceIconExt|Dragonhawk}} [[Jan'alai]], the [[Dragonhawk]]. {{Bc-inline}}
  +
*{{RaceIconExt|Lynx}} [[Halazzi]], the [[Lynx]]. {{Bc-inline}}
   
  +
===Bloodscalp Totemic spirits===
Version 3.2.7.20400, Compatible with (2.4.3) available since 2008-08-23 at
 
  +
*{{RaceIconExt|Crocolisk}} [[Mahamba]], the Water Spirit. {{Cata-inline}}
[http://code.google.com/p/titanpanel/downloads/list Google Code], [http://wow.curse.com/downloads/details/618/ Curse], [http://wowui.incgamers.com/?p=mod&m=1442 IncGamers] and [http://www.wowinterface.com/downloads/fileinfo.php?id=8092 WoWInterface]
 
  +
*{{RaceIconExt|Gorilla}} [[Tsul'Kalu]], the Earth Spirit. {{Cata-inline}}
  +
*{{RaceIconExt|Lion}} [[Pogeyan]], the Fire Spirit. {{Cata-inline}}
   
  +
===Darkspear Loas===
Version 3.2.6.20400, Compatible with (2.4.3) available since 2008-07-17 at
 
  +
*{{RaceIconExt|Bwonsamdi}} [[Bwonsamdi]], the Guardian of the Dead. {{Wotlk-inline}}
[http://code.google.com/p/titanpanel/downloads/list Google Code], [http://wow.curse.com/downloads/details/618/ Curse], [http://wowui.incgamers.com/?p=mod&m=1442 IncGamers] and [http://www.wowinterface.com/downloads/fileinfo.php?id=8092 WoWInterface]
 
  +
Originally part of the Gurubashi Empire, the Darkspear also continue to worship many of the Gurubashi loa.<ref>[[Ask CDev|Ask CDev - Round 1]]</ref>
   
  +
===Drakkari Loas===
Version 3.2.5.20400, Compatible with (2.4.3) available since 2008-07-15 at
 
  +
*{{RaceIconExt|Serpent}} [[Sseratus]], the [[Serpent]]. {{Wotlk-inline}}
[http://code.google.com/p/titanpanel/downloads/list Google Code], [http://wow.curse.com/downloads/details/618/ Curse], [http://wowui.incgamers.com/?p=mod&m=1442 IncGamers] and [http://www.wowinterface.com/downloads/fileinfo.php?id=8092 WoWInterface]
 
  +
*{{RaceIconExt|SpiritLeopard}} [[Har'koa]], the [[Snow Leopard|Snow leopard]]. {{Wotlk-inline}}
  +
*{{RaceIconExt|Bear}} [[Rhunok]], the Arctic [[Bear]]. {{Wotlk-inline}}
  +
*{{RaceIconExt|Hakkar}} [[Quetz'lun]], the [[Wind serpent]]. {{Wotlk-inline}}
  +
*{{RaceIconExt|Mammoth}} [[Mam'toth]], the [[Mammoth]]. {{Wotlk-inline}}
  +
*{{RaceIconExt|Rhino}} [[Akali]], the [[Rhino]]. {{Wotlk-inline}}
   
  +
===Drakkari Gods===
Version 3.2.4.20400, Compatible with (2.4.2) available since 2008-06-20 at
 
  +
Although part of the Troll Pantheon, they are apparently gods and not Loas.
[http://code.google.com/p/titanpanel/downloads/list Google Code], [http://wow.curse.com/downloads/details/618/ Curse], [http://wowui.incgamers.com/?p=mod&m=1442 IncGamers] and [http://www.wowinterface.com/downloads/fileinfo.php?id=8092 WoWInterface]
 
  +
*{{RaceIconExt|Unknown}} [[Dubra'Jin]] {{Wotlk-inline}}
  +
*{{RaceIconExt|Unknown}} [[Zim'Abwa]] {{Wotlk-inline}}
  +
*{{RaceIconExt|Unknown}} [[Zim'Rhuk]], the Wise One. {{Wotlk-inline}}
  +
*{{RaceIconExt|Unknown}} [[Zim'Torga]], the Mother of Prosperity. {{Wotlk-inline}}
   
  +
===Gurubashi Loas===
Version 3.2.3.20400, Compatible with (2.4.2) available since 2008-05-16 at
 
  +
*{{RaceIconExt|Hakkar}} [[Hakkar the Soulflayer|Hakkar]], Blood God, and his [[Avatar of Hakkar|avatar]].
[http://code.google.com/p/titanpanel/downloads/list Google Code], [http://wow.curse.com/downloads/details/618/ Curse], [http://wowui.incgamers.com/?p=mod&m=1442 IncGamers] and [http://www.wowinterface.com/downloads/fileinfo.php?id=8092 WoWInterface]
 
  +
*{{RaceIconExt|Spider}} [[Shadra]], the [[Spider]], God of Spiders, Mother of Venom, Silk Dancer, Death's Love.
  +
*{{RaceIconExt|Tiger}} [[Shirvallah]], the [[Tiger]].
  +
*{{RaceIconExt|Panther}} [[Bethekk]], the [[Panther]].
  +
*{{RaceIconExt|Bat}} [[Hir'eek]], the [[Bat]].
  +
*{{RaceIconExt|Snake}} [[Hethiss]], the [[Snake]].
   
  +
===Sandfury Loas===
Version 3.2.2.20400, Compatible with (2.4.0) available since 2008-03-25 at
 
  +
*{{RaceIconExt|Tiger}} [[Kimbul]], God of Tigers, Lord of beasts, King of Cats, the Prey's Doom.
[http://code.google.com/p/titanpanel/downloads/list Google Code], [http://wow.curse.com/downloads/details/618/ curse.com], [http://wowui.incgamers.com/?p=mod&m=1442 wowui.incgamers.com] and [http://wow-patch.mp-gamer.de/include.php?path=content/download.php&contentid=86 wow-patch.mp-gamer.de]
 
  +
*{{RaceIconExt|Unknown}} [[Mueh'zala]], God of Death, Father of Sleep, Son of Time, the Night's Friend.
   
  +
===Vilebranch Loas===
Version 3.2.1.20300, Compatible with (2.3.3) available since 2008-03-11 at
 
  +
*{{RaceIconExt|Eagle}} [[Akil'darah]], the [[eagle]] spirit of the [[Hinterlands]]. {{Cata-inline}}
[http://code.google.com/p/titanpanel/downloads/list Google Code], [http://wow.curse.com/downloads/details/618/ curse.com] and [http://wowui.incgamers.com/?p=mod&m=1442 wowui.incgamers.com]
 
   
  +
===Zandalar Loas===
Version 3.2.0.20300, Compatible with (2.3.3) available since 2008-02-17 at
 
  +
*{{RaceIcon|UndeadTroll|Male}} [[Zanza the Restless|Zanza]], worshiped by the [[Zandalar Tribe]].
[http://code.google.com/p/titanpanel/downloads/list Google Code], [http://wow.curse.com/downloads/details/618/ curse.com] and [http://wowui.incgamers.com/?p=mod&m=1442 wowui.incgamers.com]
 
  +
*{{RaceIconExt|Raptor}} [[Gonk]] the Great Hunter, is an ancient spirit in [[Zandalarian]] tales. {{cata-inline}}
   
  +
===Shadowhunter Loas===
Version 3.1.2.20300r240, Compatible with (2.3.2) available since 2008-01-25 at [http://code.google.com/p/titanpanel/downloads/list Google Code], [http://wow.curse.com/downloads/details/618/ curse.com] and [http://wowui.incgamers.com/?p=mod&m=1442 wowui.incgamers.com]
 
  +
{{RPG-section}}
  +
*{{RaceIconExt|Unknown}} [[Legba]], Loa of Speed. {{RPG-inline}}
  +
*{{RaceIconExt|Unknown}} [[Lukou]], Loa of Healing and Respite. {{RPG-inline}}
  +
*{{RaceIconExt|Unknown}} [[Ogoun]], Loa of War. {{RPG-inline}}
  +
*{{RaceIconExt|Serpent}} [[Dambala]], Loa of serpents and treachery. {{RPG-inline}}
  +
*{{RaceIconExt|Unknown}} [[Samedi]], Loa of the cemeteries and the restful sleep of the dead. {{RPG-inline}}
  +
*{{RaceIconExt|Unknown}} [[Shango]], Controller of the Realm of Storms. {{RPG-inline}}
   
  +
===Worshipped as Loas===
Version 3.1.2.20300r123, Compatible with (2.3.2) available since 2008-01-12 at [http://code.google.com/p/titanpanel/downloads/list Google Code]
 
  +
The trolls respect and believe the following to be loas, however the the veracity of this is unknown
  +
* {{RaceIconExt|Ghost}} [[Shadow ascendant]]s {{RPG-inline}}
  +
* {{RaceIconExt|Wisp}} [[Wisps]]
  +
* [[Ancient Guardian]]s of the [[Night Elves]]
  +
** {{RaceIconExt|Wisp}} [[Aessina]]
  +
** {{RaceIconExt|Aviana}} [[Aviana]]
  +
** {{RaceIcon|Cenarian|Male}} [[Cenarius]]
  +
** {{RaceIconExt|Goldrinn}} [[Goldrinn]]
  +
** {{RaceIconExt|Malorne}} [[Malorne]]
  +
** {{RaceIconExt|TurtleAncient}} [[Tortolla]]
   
  +
==Servitors of the Loas==
Version 3.1.2.20300r70, Compatible with (2.3.2) available since 2008-01-05 at [http://code.google.com/p/titanpanel/downloads/list Google Code]
 
  +
===High priests===
  +
*{{RaceIcon|Troll|Female}}{{RaceIconExt|Panther}} [[High Priestess Arlokk|Arlokk]], high priestess of [[Bethekk]].
  +
*{{RaceIconExt|DireTroll}} [[High Priest Hawinni|Hawinni]], high priest of [[Quetz'lun]]. {{Wotlk-inline}}
  +
*{{RaceIcon|Troll|Female}}{{RaceIconExt|Gargoyle}} [[High Priestess Jeklik|Jeklik]], high priestess of [[Hir'eek]].
  +
*{{RaceIcon|Troll|Female}}{{RaceIconExt|Panther}} [[High Priestess Kilnara|Kilnara]], high priestess of [[Bethekk]]. {{Cata-inline}}
  +
*{{RaceIcon|Troll|Female}}{{RaceIconExt|CryptFiend}} [[High Priestess Mar'li|Mar'li]], high priestess of [[Shadra]].
  +
*{{RaceIcon|IceTroll|Male}} [[High Priest Mu'funu|Mu'funu]], high priest of [[Quetz'lun]]. {{Wotlk-inline}}
  +
*{{RaceIcon|Troll|Male}}{{RaceIconExt|Tiger}} [[High Priest Thekal|Thekal]], high priest of [[Shirvallah]].
  +
*{{RaceIcon|IceTroll|Female}} [[High Priestess Tua-Tua|Tua-Tua]], high priestess of [[Quetz'lun]]. {{Wotlk-inline}}
  +
*{{RaceIcon|Troll|Male}}{{RaceIconExt|Serpent}} [[High Priest Venoxis|Venoxis]], high priest of [[Hethiss]].
   
  +
===High prophets===
Version 3.1.2.20300r27, Compatible with (2.3.0) available since 2007-12-29 at [http://code.google.com/p/titanpanel/downloads/list Google Code]
 
  +
*{{RaceIcon|IceTroll|Male}}{{RaceIconExt|Rhino}} [[Gal'darah]], high prophet of [[Akali]]. {{Wotlk-inline}}
  +
*{{RaceIcon|IceTroll|Male}}{{RaceIconExt|Mammoth}} [[Moorabi]], high prophet of [[Mam'toth]]. {{Wotlk-inline}}
  +
*{{RaceIcon|IceTroll|Male}}{{RaceIconExt|Serpent}} [[Slad'ran]], high prophet of [[Sseratus]]. {{Wotlk-inline}}
   
  +
==Speculation==
Version 3.1.1, Compatible with (2.2.0) available since 10/10/2007 at
 
  +
{{Speculation}}
[http://wow.curse.com/downloads/details/618/ curse.com]
 
  +
*From the conversation you have with [[Zen'tabra]] in the troll starting zone, it can be assumed that the Loa, or at least the Primal Loa like [[Gonk]], either reside in or have access to the [[Emerald Dream]].
  +
*Similarities with the [[Ancient Guardian]]s, such as being animal-based demigods, and their residence within the Emerald Dream, leads to speculation that they might be the same type of [[Eternal]].
  +
*[[Sen'jin]] has been hinted at in [[Vol'jin]]s short story ''[[The Judgment]]'' to possibly be among the loa.
   
  +
==Inspiration==
Version 3.1.0, Compatible with (2.2.0) available since 9/25/2007 at [http://wow.curse.com/downloads/details/618/ curse.com]
 
  +
The names of the Loa gods are inspired by the true Haitian Vodoun Lwa. Some of their attributes are correct also, but others are pure creative license.
   
  +
==References==
Version 3.0.7, Compatible with (2.1.2), available since 06/13/07 at [http://ui.worldofwar.net/ui.php?id=1442 ui.worldofwar.net]
 
  +
{{Reflist}}
   
  +
==External links==
Version 3.0.5, compatible with Before The Storm patch (2.03), available since 01/11/07 at [http://ui.worldofwar.net/ui.php?id=1442 ui.worldofwar.net]
 
  +
{{elink|type=blizzplanet|link=http://www.blizzplanet.com/content/500/|desc=The Loa Gods lore}}
   
Version 3.0.1, compatible with Before The Storm patch (2.01), available since 12/07/06 at [http://ui.worldofwar.net/ui.php?id=1442 ui.worldofwar.net]
 
   
  +
{{Gods and demigods}}
Version 2.20 was made available on 8/24/06 at [http://ui.worldofwar.net/ui.php?id=1442 worldofwar.net]
 
  +
{{Nature and Divine}}
 
  +
[[Category:Eternals]]
Version 2.19.1 was replaced with 2.20. It can be found [http://ui.worldofwar.net/ui.php?id=1442 here] as well as at most other major WoW UI sites.
 
  +
[[Category:Loa| ]]
 
  +
[[Category:Religions]]
Version 2.18 is (was) most current. Can still be downloaded [http://ui.worldofwar.net/ui.php?id=1442 here] as well as earlier versions.
 
  +
[[ru:Лоа]]
 
Version 2.15.1 is out and located [http://ui.worldofwar.net/ui.php?id=1442 here] (same place as before). By [http://ui.worldofwar.net/users.php?name=Adsertor Adsertor], this is the third person working on this mod. This version fixed several bugs and was released for 1.10 Patch compatibility.
 
 
Version 2.13s (panels) on top and bottom of the screen.
 
 
Version 2.12 is the first Titan Panel 2 version to be compatible with the new 1.9.0.4937 World of Warcraft patch, although some issues remain. Adsertor is still active and more updates are expected in order to fix remaining issues.
 
 
This information was provided by [http://ui.worldofwar.net/users.php?name=Adsertor Adsertor] on the [http://ui.worldofwar.net/ui.php?id=1442 Titan Panel ui.worldofwarcraft.net] page.
 
 
Whats in version 2.15.2
 
* Minor fixes to item bonuses
 
 
This edition of Titan Panel is exactly the same as the original (found here: http://www.curse-gaming.com/mod.php?addid=860 ) except with a few changes and bug fixes. As the author of Titan Panel hasn't been online lately, I'm going to update it for when he/she gets back.
 
 
Titan Panel is not mine. Only the changes I made are mine. If the author is reading this, you are welcome to take this version back and submit it as your own." -- [http://www.curse-gaming.com/mod.php?authorid=2142 Dark Imakuni]
 
 
An updated version of Titan Panel can be found here: [http://www.curse-gaming.com/mod.php?addid=2142 v1.3 or v1.27] by [http://www.curse-gaming.com/mod.php?authorid=2142 Dark Imakuni]
 
 
Curse does not seem to have the 1700 version up yet.
 
 
Now updated for patch 1.7, you can get it here: [http://www.curse-gaming.com/mod.php?addid=860 Version 1.25.1600] by [http://www.curse-gaming.com/mod.php?authorid=860 TitanMod]. NOTE: [http://www.curse-gaming.com Curse Gaming] can be very busy sometimes, so keep trying.
 
 
Titan Panel has been upgraded to work with patch 1.6 of [[World of Warcraft]].... :-)
 
 
== Author History ==
 
 
*The new authors of the revamped Titan Panel are the Titan Development Team, consisting of: HonorGoG, jaketodd422, Lothaer, Joejanko, oXidFoX and trisTitan (aka Tristanian). You can find their work at [http://code.google.com/p/titanpanel/list Google Code]
 
*The author of Titan 2 addon was [http://ui.worldofwar.net/users.php?name=Adsertor Adsertor @ UI.WWN].
 
*The author of some updates and bug fixes was [http://www.curse-gaming.com/mod.php?authorid=2142 Dark Imakuni @ Curse] ([http://ui.worldofwar.net/users.php?name=Dark%20Imakuni @ UI.WWN]).
 
*The author of the Titan addon was [http://www.curse-gaming.com/mod.php?authorid=860 TitanMod @ Curse] ([http://ui.worldofwar.net/users.php?name=TitanMod @ UI.WWN]).
 
 
== Author Versions ==
 
*Current version by the Titan Development Team: 3.2.8.20400
 
*Last version by Adsertor: 3.1.1
 
*Last version by Dark Imakuni: 1.3
 
*Last version by TitanMod: research needed
 
 
== URLs ==
 
 
*v3.2.x URL: [http://code.google.com/p/titanpanel/downloads/list Google Code], [http://wow.curse.com/downloads/details/618/ Curse], [http://wowui.incgamers.com/?p=mod&m=1442 IncGamers] and [http://www.wowinterface.com/downloads/fileinfo.php?id=8092 WoWInterface]
 
*v3.1.1 URL: http://wow.curse.com/downloads/details/618/
 
*v3.1.1 URL: http://www.filebase.info (mirror as the main site is nearly down when patchday is)
 
*v2.20 URL: http://ui.worldofwar.net/ui.php?id=1442 or http://www.curse-gaming.com/mod.php?addid=860
 
 
*v1.3 or v1.27 URL: http://www1.curse-gaming.com/mod.php?addid=2142
 
 
== Screenshots ==
 
Titan 2:<br />
 
http://ui.worldofwar.net/images/ui/1129167028WoWScrnShot_101205_172526.jpg
 
 
[[Image:TitanPanel1.22.1300 small.jpg|TitanPanel|TitanPanel]]
 
 
== Included Titan Plugins ==
 
 
=== Version 2 ===
 
As of Version 2, Adsertor has added many Third Party plugins on the Core Distribution of Titan Panel. Every time a new version of these plugins get released, a new version of Titan will be released as well (in theory).
 
 
{| class="darktable" style="margin: 0 auto;"
 
|+ '''List of Titan Plugins'''
 
|-
 
| '''Name'''
 
| '''Version'''
 
| '''Last Update'''
 
| '''Author'''
 
| '''Description'''
 
|-
 
| '''TitanAmmo'''
 
| 2.04
 
| -
 
| TitanMod
 
| show ammo counts
 
|-
 
| '''TitanBag'''
 
| 2.04
 
| -
 
| TitanMod
 
| show room left in bags
 
|-
 
| '''TitanClock'''
 
| 2.04
 
| -
 
| TitanMod
 
| clock with offsets for your true timezone
 
|-
 
| '''TitanCoords'''
 
| 2.04
 
| -
 
| TitanMod
 
| displays location, plus coordinates. Won't work inside instances
 
|-
 
| '''TitanMoney'''
 
| 2.04
 
| -
 
| TitanMod
 
| displays money count
 
|-
 
| '''TitanXP'''
 
| 2.04
 
| -
 
| TitanMod
 
| displays XP and tooltip with more information
 
|-
 
| '''TitanVolume'''
 
| 2.04
 
| -
 
| TitanMod
 
| Volume slider for the main volume
 
|-
 
| '''TitanLootType'''
 
| 2.04
 
| -
 
| TitanMod
 
| displays party loot settings
 
|-
 
| '''TitanPerformance'''
 
| 2.04
 
| -
 
| TitanMod
 
| Shows the Performance data of WoW. Memory usage by UI, garbage collection time, fps, latency
 
|-
 
| '''TitanUIScale'''
 
| 2.04
 
| -
 
| TitanMod
 
|slider for scaling the Titan Panel and the overall UI elements
 
|-
 
| '''HonorPlus'''
 
| r10.1700
 
| 9/22/05
 
| Swiftstab
 
| Shows Honor Information on the Titan Panel
 
|-
 
| '''ItemBonuses'''
 
| 0.9
 
| 10/12/05
 
| CrowleyAJ
 
| Shows the total bonus given by items for each stat
 
|-
 
| '''Regen'''
 
| 1700
 
| 9/21/05
 
| skeetskeet
 
| Show the amount of HP and Mana regenerated per tick
 
|-
 
| '''Repair'''
 
| 0.2
 
| 7/18/05
 
| LumpN
 
| Shows the current/max durability of each item you are currently wearing and the money needed to repair them
 
|}
 
 
=== Version 1.X ===
 
To get you started with the Titan Panel, the author has included several plugins with the framework release:
 
 
* '''TitanAmmo''' - show ammo counts
 
* '''TitanBag''' - show room left in bags
 
* '''TitanClock''' - clock with offsets for your true timezone
 
* '''TitanCoords''' - displays location, plus coordinates
 
* '''TitanFPS''' - displays color coded FPS in the bar
 
* '''TitanLatency''' - displays color coded latency in the bar
 
* '''TitanHonor''' - displays your PvP stats
 
* '''TitanMoney''' - displays money count
 
* '''TitanXP''' - displays XP and tooltip with more information
 
* '''TitanVolume''' - volume slider
 
* '''TitanLootType''' - displays party loot settings
 
* '''TitanMemory''' - displays memory usage
 
* '''TitanUIScale''' - slider for scaling the Titan Panel and the overall UI elements
 
 
== Other Titan Plugins ==
 
 
=== Sites ===
 
 
[http://www.drainingsouls.net/titan-panel-plugins/ DrainingSouls.net] has a comprehensive and up-to-date listing of Titan Panel mods available. It was last updated in May 2008, for Patch 2.4.
 
 
[http://wowui.incgamers.com/?p=browse&submit=Search&s=Titan Query UI.worldofwar.net] for plugins. Faster than [http://www.curse-gaming.com Curse], just not as "popular".
 
 
[http://acmappy.tripod.com/titanmods/titanmods.html Titan Plugin Listing] maintained by [http://forums.curse-gaming.com/member.php?u=8475 Sepioth]. This list is great but hasn't been updated since July 2005.
 
 
=== Links to AddOns ===
 
 
Here are some other Titan enabled plugins. All links go to [http://www.curse-gaming.com Curse] which is experiencing some growing pains due to excessive load. Tread lightly.
 
 
'''Updated for 3.1.x:'''
 
 
* '''[http://www.curse.com/downloads/details/10310/ TitanDefense]''' - tracks chatter in World Defense letting you know what's being attacked
 
 
'''Updated for 2.01 and Titan Panel 3.0x:'''
 
 
* '''[http://wow-en.curse-gaming.com/downloads/details/titan-gold-tracker/ Titan Gold Tracker]''' - Tracks all the gold you have per faction per server so you'll always know how much total gold you have.
 
 
* '''[[TitanGuild]]''' - a simple guild listing and interfaction plugin, in the spirit of TitanFriends [http://wow.curse-gaming.com/en/files/details/984/titan-panel-guild/]
 
* '''[http://wow.curse-gaming.com/en/files/details/892/titan-panel-quests/ TitanQuests]''' - quest viewer
 
* '''[http://wow.curse-gaming.com/en/files/details/960/titan-panel-factions/ TitanFactions]''' - factions and standing
 
* '''[http://wow.curse-gaming.com/en/files/details/5053/titan-yhonor/ Titan YHonor]''' - Honor statistics for new, patch 2.01, PvP/BG system
 
* '''[http://wow.curse-gaming.com/en/files/search/?lastupdate=3&q_type=0&cat=1&game=1%3A3&q_labels=1&q=titan]''' - List of Titan Panel addons compatible with WoW 2.01 and TP 3.01
 
 
'''For older WoW & TP versions:'''
 
 
* '''[http://www.curse-gaming.com/mod.php?addid=1058 TitanMail]''' - tracks email status, including auction notices
 
* '''[http://ui.worldofwar.net/ui.php?id=701 TitanFriends]''' - mini friends list (now updated! v1.0.0 07 May 2006)
 
* '''[http://www.curse-gaming.com/mod.php?addid=1101 TitanMadReagent]''' - reagent tracking
 
* '''[http://www.curse-gaming.com/mod.php?addid=1093 InventoryHawk]''' - another item tracker and a whole lot more (bags, money, etc.)
 
* '''[http://www.curse-gaming.com/mod.php?addid=761 TitanRecap]''' - display Recap add-on data in the panel (requires [[Recap]])
 
* '''[http://www.curse-gaming.com/mod.php?addid=1112 TitanRegen]''' - health and mana regen numbers
 
* '''[http://www.curse-gaming.com/mod.php?addid=1208 TitanCombatInfo]''' - combat info, ie: crit percentage, dodge
 
* '''[http://curse-gaming.com/mod.php?addid=1154 TitanModMenu]''' - Provides a menu for many addons
 
* '''[[WoWPlayer]]''' - A Winamp / ITunes / Foobar player controller + current track artist/title viewer
 
* '''[http://ui.worldofwar.net/ui.php?id=3665 TitanBG]''' - Battleground info and features
 
* '''[http://www.curse-gaming.com/mod.php?addid=2111 Fishing Buddy]''' - Fishing helper with easy casting and fish tracking database
 
* '''[http://www.curse-gaming.com/mod.php?addid=925 IBRezTimer]''' - Countdown timer for Shaman Reincarnation Spell
 
 
== Suggestions ==
 
 
The Titan Development Team has requested that all suggestions be entered as an issue at the [http://code.google.com/p/titanpanel/issues/entry Google Code] website.
 
 
== Garbage Collection ==
 
 
You can force a garbage collection within Titan Panel by left-clicking on the TitanPerformance button.
 
 
== Recent Changes For Developers ==
 
 
'''Dev Team Comment, 12 Feb 2008''': As of version 3.2.0, the '''frequency''' and '''updateType fields''' will no longer be supported as valid registry entries for a plugin's OnLoad method (they will be ignored even if they exist). Plugins will be responsible for handling their own timed updates to their button/tooltip (if needed) either via the use of an OnEvent method (with proper event registration), a timer library (eg. AceEvent, LibRockTimer), Titan's LibRockTimer registration or at worst an OnUpdate method inside the specific plugin that requires it.
 
 
 
Titan will no longer go through each plugin and update it based on the ''frequency'' value, on every frame. This kind of functionality has been disabled for good and will '''not''' come back. However, Titan will still support the usual <tt>TitanPanelButton_UpdateButton(id)</tt> and <tt>TitanPanelButton_UpdateTooltip()</tt> functions in order to handle button/tooltip refreshing and in addition will provide a new function, named : <tt>TitanPanelPluginHandle_OnUpdate(id, updateType)</tt> (args : ''id'', ''updateType''), where ''id'' is the id string of your plugin and ''updateType'' can be one of <tt>TITAN_PANEL_UPDATE_TOOLTIP</tt>, <tt>TITAN_PANEL_UPDATE_BUTTON</tt> or <tt>TITAN_PANEL_UPDATE_ALL</tt> depending on which component of your addon you want to update. Note that both arguments are mandatory to ensure proper and efficient updating.
 
 
 
It is possible for a plugin to use Titan's timer registration to handle its own button/tooltip timed updates. An example of this is shown below:
 
 
# Let's assume for simplicity that we have a plugin named ''"MyAddon"'' with an id of ''"MyAddon"'' as well (<tt>TITAN_ADDON_ID = "MyAddon"</tt>).
 
# What we need to do first, is define an OnShow and OnHide method, either through lua or in the plugin's xml file. Each method will call a function that will handle our update timer. Let's assume that those functions are named <tt>MyAddon_OnShow</tt> and <tt>MyAddon_OnHide</tt>.
 
# The code should look something like this :
 
 
function MyAddon_OnShow()
 
-- first we check if a timer has been defined for our plugin
 
local hasTimer = TitanPanel:HasTimer("TitanPanel"..TITAN_ADDON_ID);
 
if (hasTimer) then
 
--do nothing if the timer is present
 
else
 
-- if no timer is present we need to define one like this
 
TitanPanel:AddRepeatingTimer("TitanPanel"..TITAN_ADDON_ID, 1, TitanPanelPluginHandle_OnUpdate, TITAN_ADDON_ID, TITAN_PANEL_UPDATE_BUTTON);
 
-- this will add a repeating timer with a uid of : "TitanPanelMyAddon"
 
-- that will fire (on) every (1) second
 
-- and call the TitanPanelPluginHandle_OnUpdate function
 
-- with args, "MyAddon" and TITAN_PANEL_UPDATE_BUTTON which will update only the button of our plugin
 
end
 
end
 
 
function MyAddon_OnHide()
 
-- since our plugin is hidden, it's most likely disabled
 
-- so we check again if a repeating timer exists/is defined
 
local hasTimer = TitanPanel:HasTimer("TitanPanel"..TITAN_ADDON_ID);
 
if (hasTimer) then
 
-- if a timer is found then we remove it
 
TitanPanel:RemoveTimer("TitanPanel"..TITAN_ADDON_ID);
 
end
 
end
 
 
The comments should be self-explanatory. As for the syntax being used for repeating timers :
 
 
 
* <tt>TitanPanel:AddRepeatingTimer(uid, delay, callback, ...)</tt>
 
 
Adds a timer that will fire in the allotted time and repeatedly every so often after that point.
 
 
Arguments:
 
 
;uid (string or number) : a unique identifier, to allow for easy removal later. It is recommended that you use the simple naming convention of : ''"TitanPanel"..id'', where id is the id of your addon.
 
 
;delay : the amount of seconds until the callback is fired. It is recommended that you use values of 1 or greater unless you require absolute precision or you have a rather "spammy" plugin that must process and possible send/retrieve a lot of data, in a short amount of time.
 
 
;callback : the method name or function to call. This should typically be : <tt>TitanPanelPluginHandle_OnUpdate</tt>.
 
 
;tuple : a list of arguments to pass along. If you are using the update callback mentioned earlier, you must provide a valid ''id'' and a valid ''updateType''.
 
 
 
* <tt>local hasTimer = TitanPanel:HasTimer("myUID")</tt>
 
 
Returns: boolean or number - false if the timer does not exist, otherwise the amount of time until the timer goes off.
 
 
Arguments:
 
 
;string or number : a unique identifier. Should normally be : ''"TitanPanel"..id'', where id is the id of your addon.
 
 
 
* <tt>TitanPanel:RemoveTimer("myUID")</tt>
 
 
Removes a timer with the specified uid.
 
 
Arguments:
 
 
;string or number : a unique identifier. Should normally be : ''"TitanPanel"..id'', where id is the id of your addon.
 
 
 
 
'''General note''': This little tutorial has been added for convenience and to ensure a proper transition of some pre 3.2.0 plugins. Timers are a powerful tool but as such, they can also be abused. For your sanity (and ours) it is recommended that you don't use them, unless you absolutely need them. If you can base your updates on simple event triggering, you should be able to use <tt>TitanPanelButton_UpdateButton(id)</tt> and <tt>TitanPanelButton_UpdateTooltip()</tt> to handle your updates without any real issues and most importantly without necessarily affecting performance. On the other hand, if you absolutely must use a timed update, make sure that you are only updating what needs to be updated and don't just use <tt>TITAN_PANEL_UPDATE_ALL</tt> if it's not required.
 
 
== Developer's Guide ==
 
 
If you want to create your own Titan panel plug-in, you should get the Titan Panel developer's kit for some simple examples.
 
 
The general anatomy of a Titan panel button is fairly simple. There's the button itself, which is what appears on the Titan panel. These can be text, icons, combination text and icons, or other arbitrarily complex UI frames. Each button has a context menu, a tooltip and often a control window.
 
 
You define the button in your XML as you might expect:
 
 
...
 
<Frame parent="UIParent">
 
<Frames>
 
<Button name="TitanPanelExampleButton" inherits="TitanPanelTextTemplate"
 
frameStrata="FULLSCREEN" toplevel="true">
 
<Scripts>
 
<OnLoad>
 
TitanPanelExampleButton_OnLoad();
 
TitanPanelButton_OnLoad();
 
</OnLoad>
 
</Scripts>
 
</Button>
 
</Frames>
 
</Frame>
 
...
 
 
The button should have an OnLoad hook to set up the plug-in's details, and should call the original <tt>TitanPanelButton_OnLoad()</tt> function to insert itself into the Panel's list of known plug-ins. The template to inherit from depends on what sort of plug-in you wish to create:
 
 
; TitanPanelButtonTemplate : The basic template; has a right click menu, and default handlers for OnLoad, OnShow, OnClick, OnUpdate, OnEnter, and OnLeave, but no way to display anything. If you use this template, you must add child frames to do something.
 
; TitanPanelTextTemplate : A basic Titan panel button with a text string. Use this if you have no icon and nothing more complex than a text string to display.
 
; TitanPanelIconTemplate : A basic Titan panel button with an icon. Use this if you only have an icon. Titan panel buttons with just an icon will be displayed on the right side of the Titan panel. The registry entry ''icon'' determines the texture used, and ''iconWidth'' determines the icon's width.
 
; TitanPanelComboTemplate : A Titan panel button with both an icon and a text string. Use this when you want to display a text string with an optionally visible icon beside it. The Titan variable ''ShowIcon'' will determine if the icon appears, and the registry entry ''iconButtonWidth'' will determine the space reserved for the icon.
 
 
Two other templates are available as an aid also, but should not be used as a top level Titan Panel button:
 
; TitanPanelChildButtonTemplate : A child button within a parent button template. Use this to add more than one button to a TitanPanelButtonTemplate instance; you should hook the OnClick event if you want your child buttons to exhibit different behaviour to the parent.
 
; TitanOptionsSliderTemplate : A template for vertical sliders to use in control windows.
 
 
In your OnLoad method, before the <tt>TitanPanelButton_OnLoad()</tt> is called, you must set up the button's ''registry''. This is a table defining how the button appears and works within the Panel, and has the following fields:
 
 
; id : A string ID for the plug-in.
 
; builtIn : Set to 1 to appear in built-ins menu.
 
; menuText : Label for plug-in toggle menu.
 
; buttonTextFunction : The name of a function to call to get the button text; should return up to four pairs of ''label, value''. If only a single string is returned, it is always displayed. If a label and a value, or more than one label and value, are returned, the labels will only be displayed if the ''ShowLabelText'' variable is true. The labels and values aren't separated by Titan, so you should make sure your label text includes some separation (eg, <tt>return "Label: ", "value"</tt>).
 
; tooltipTitle : The title line for the plug-in's tooltip.
 
; tooltipTextFunction : The name of a function that should return text to display in the plug-in's tooltip, below the title line.
 
; tooltipCustomFunction : The name of a function to be called when the GameTooltip should be updated for this plug-in.
 
; icon : A texture name for this plug-in's icon.
 
; iconWidth : The width, in pixels, of the icon texture. The default width is 16 pixels.
 
; iconButtonWidth : The width, in pixels, of an icon or combo button. If the ''ShowIcon'' variable is true, this width will be added to a combo button and the icon displayed. Icon buttons will always show their icon; if this width is not set, the width of the icon will be used.
 
; savedVariables : A table of (key, default) data listing variables to save per-user for this plug-in. The variables can be accessed via <tt>TitanGetVar(id, key)</tt> and <tt>TitanSetVar(id, key, value)</tt>. The variables ''ShowIcon'' and ''ShowLabelText'' are understood by Titan Panel. Default values of <tt>nil</tt> must use <tt>TITAN_NIL</tt> instead, since lua table values cannot be <tt>nil</tt>.
 
; frequency : The interval, in (floating point) seconds, between updates. When that interval (or more) has elapsed, either a button or tooltip update function, or both, will be called, according to updateType.
 
; updateType : One of <tt>TITAN_PANEL_UPDATE_TOOLTIP</tt>, <tt>TITAN_PANEL_UPDATE_BUTTON</tt> or <tt>TITAN_PANEL_UPDATE_ALL</tt> (default). Determines which update functions will be called every frequency seconds.
 
 
Moving on to our example plugin's OnLoad method. You must at least supply the ''id'' and ''menuText'' entries, though usually you will want to supply more:
 
 
function TitanPanelExamplePlugin_OnLoad()
 
this.registry = {
 
id = "Example",
 
menuText = "Example Plug-in",
 
tooltipTitle = "Example Plug-in",
 
buttonTextFunction = "TitanPanelExamplePlugin_GetButtonText",
 
};
 
end
 
 
function TitanPanelExamplePlugin_GetButtonText()
 
return "Example";
 
end
 
 
'''Note''': If you intend to use the '''TitanPanelIconTemplate''' template, you must also make sure to insert a new entry in the <tt>TITAN_PANEL_NONMOVABLE_PLUGINS</tt> table, on your OnLoad method, containing the ''id'' of your plugin, eg <tt>tinsert(TITAN_PANEL_NONMOVABLE_PLUGINS, "MyAddonid")</tt>.
 
 
With just this code, you should have a Titan Panel plug-in that simply shows "Example".
 
 
If you want it to respond to left clicks, you need to either hook the <tt>OnClick</tt> event to do what you want, or create a frame called <tt>TitanPanel(ID)ControlFrame</tt>, where (ID) is your plug-in's id (eg, <tt>TitanPanelExampleControlFrame</tt>). This frame will be shown and hidden attached to your button when it is left clicked.
 
 
If you want your button to respond to right clicks with a contextual menu, ensure that either you don't hook <tt>OnClick</tt> or that you call <tt>TitanPanelButton_OnClick(arg1)</tt> after doing your own work, so that the Titan code can catch the right click event. You will also need to define a function named <tt>TitanPanelRightClickMenu_Prepare(ID)Menu</tt>, calling a combination of the right click menu construction functions:
 
 
; TitanPanelRightClickMenu_AddTitle(text, level?) : Adds the given text as a right click menu title. ''level'', if set, will determine the menu nesting level.
 
; TitanPanelRightClickMenu_AddSpacer(level?) : Adds a padding space to the right click menu. ''level'', if set, will determine the menu nesting level.
 
; TitanPanelRightClickMenu_AddToggleIcon(id) : Adds an icon toggle option to the right click menu.
 
; TitanPanelRightClickMenu_AddToggleLabelText(id) : Adds a label text toggle option to the right click menu.
 
; TitanPanelRightClickMenu_AddToggleColoredText(id) : Adds a coloured text toggle option to the right click menu.
 
; TitanPanelRightClickMenu_AddCommand(text, value, funcname, level?) : Adds a callback function to the right click menu, with the given text label, argument and function name to call. Predefined functions are <tt>TITAN_PANEL_MENU_FUNC_HIDE<tt>, which should have a text of <tt>TITAN_PANEL_MENU_HIDE</tt> and a value of the plug-in ID to remove from the panel.
 
; TitanPanelRightClickMenu_AddToggleVar(text, id, var, toggleTable?) : Adds a toggle option with label ''text'', for plug-in ''id'''s variable ''var''. If ''toggleTable'' is present, it is a list of options, at least one of which must always be set.
 
 
You can build a typical context menu easily:
 
 
function TitanPanelRightClickMenu_PrepareExampleMenu()
 
TitanPanelRightClickMenu_AddTitle(TitanPlugins["Example"].menuText);
 
TitanPanelRightClickMenu_AddToggleIcon("Example");
 
TitanPanelRightClickMenu_AddToggleLabelText("Example");
 
TitanPanelRightClickMenu_AddSpacer();
 
TitanPanelRightClickMenu_AddCommand(TITAN_PANEL_MENU_HIDE, "Example", TITAN_PANEL_MENU_FUNC_HIDE);
 
end
 
 
Note that the example plug-in's registry didn't include any variables, so these toggles won't work, and may even generate errors. On top of that, it neither has an icon nor returns a label from its <tt>GetButtonText</tt> method, so the toggles would have no effect even if the variables existed. Example only, cut and paste at your own risk!
 
 
== Historical Reference ==
 
 
All items within this section are historical and therefore are no longer relevant to the current Titan Panel effort. This is intended just to show the evolution of the most popular addon for the World of Warcraft to this date. Further, it should show how something that is open source can be adopted by dedicated people who will keep something alive indefinitely.
 

Revision as of 21:33, 8 July 2011

The trolls draw power for their voodoo magics by performing rituals and invoking the Primal Gods, Old Gods,[1] forest spirits, and ancestral spirits: their Loa spirits and gods.

Loa spirits are more powerful than the elementals, but not as powerful as gods.[2] Supposedly, these spirits are mighty entities that grant the faithful extraordinary powers. By calling upon these voodoo spirits, the shadow hunter gains special blessings with which he can combat darkness and help those in need. The abilities granted vary according to the Loa the shadow hunter calls upon.[3] Almost any being who has died and transcended death can be worshiped as a loa, including Forsaken shadow ascendants.

The shadow hunters' faith and communion with the Loa gods grants them shadow and healing magic, and other abilities. Shadow Hunters learn magic that hinders enemies and aids allies, gaining a unique mix of spells that delve into the more occult aspects of the Loa.

The five high priests in Zul'Gurub each have a corresponding Primal God. High Priestess Mar'li worships Shadra, High Priest Thekal worships Shirvallah, High Priestess Arlokk worships Bethekk, High Priestess Jeklik worships Hir'eek and High Priest Venoxis worships Hethiss.

The three high prophets in Gundrak each have a corresponding Primal God. Gal'darah worships Akali, Moorabi worships Mam'toth and Slad'ran worships Sseratus.

The troll pantheon (Loa gods)

All trolls worship a pantheon of primal forces; a sacred animal represents each aspect of the pantheon.[4]

Amani Loas

The trolls of Zul'Aman worship primal beings they call the Forest Gods.[5]

Bloodscalp Totemic spirits

Darkspear Loas

Originally part of the Gurubashi Empire, the Darkspear also continue to worship many of the Gurubashi loa.[6]

Drakkari Loas

Drakkari Gods

Although part of the Troll Pantheon, they are apparently gods and not Loas.

Gurubashi Loas

Sandfury Loas

  • IconSmall Tiger Kimbul, God of Tigers, Lord of beasts, King of Cats, the Prey's Doom.
  • IconSmall Unknown Mueh'zala, God of Death, Father of Sleep, Son of Time, the Night's Friend.

Vilebranch Loas

Zandalar Loas

Shadowhunter Loas

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.
  • IconSmall Unknown Legba, Loa of Speed. Icon-RPG
  • IconSmall Unknown Lukou, Loa of Healing and Respite. Icon-RPG
  • IconSmall Unknown Ogoun, Loa of War. Icon-RPG
  • IconSmall Serpent Dambala, Loa of serpents and treachery. Icon-RPG
  • IconSmall Unknown Samedi, Loa of the cemeteries and the restful sleep of the dead. Icon-RPG
  • IconSmall Unknown Shango, Controller of the Realm of Storms. Icon-RPG

Worshipped as Loas

The trolls respect and believe the following to be loas, however the the veracity of this is unknown

Servitors of the Loas

High priests

High prophets

Speculation

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.
  • From the conversation you have with Zen'tabra in the troll starting zone, it can be assumed that the Loa, or at least the Primal Loa like Gonk, either reside in or have access to the Emerald Dream.
  • Similarities with the Ancient Guardians, such as being animal-based demigods, and their residence within the Emerald Dream, leads to speculation that they might be the same type of Eternal.
  • Sen'jin has been hinted at in Vol'jins short story The Judgment to possibly be among the loa.

Inspiration

The names of the Loa gods are inspired by the true Haitian Vodoun Lwa. Some of their attributes are correct also, but others are pure creative license.

References

External links


ru:Лоа