On the northern coast of Lordaeron lies the eerie Tirisfal Glades. The unofficial kingdom to the Forsaken, servants of the Banshee Queen Sylvanas Windrunner, the wooded hills are seeped through with the curse of the Lich King's plague. The sky over Tirisfal is eternally gloomy and tinted a blighted green, and the trees and other flora desperately cling to their last shreds of life.
Although tainted and melancholy, Tirisfal still very much has its own unique, haunting beauty, particularly in such areas as the stony North Coast, the village of Brill, and the deep atmosphere of the ruined Agamand Mills.
Tirisfal Glades is home not only to the Forsaken, but to their enemies as well. The Scarlet Crusade has several outposts here, including the seat of their religious faith, the Scarlet Monastery. The minions of the Scourge are also ever present, tainting the derelict farmsteads and dilapidated mills with their foul presence.
The Tirisfal Glades were the landing place of the Highborne (later high elves) led by Dath'Remar Sunstrider after the night elves exiled them from Kalimdor. Forging inland, the high elves founded a settlement within the tranquil Tirisfal Glades. After a few years, many of them began to go mad. It was theorized that something evil slept beneath that particular part of the world, but the rumors were never proven to be true. The high elves packed up their encampment and moved northward towards another land rich with ley energies, Quel'thalas.
Guardians of Tirisfal
Tirisfal Glades was once a peaceful vale just north of the capital of Lordaeron. It was a place of power for centuries, being the seat of the Guardians of Tirisfal, who secretly waged their war against darkness. Under the rule of King Terenas, Tirisfal became a land of peaceful farms and small towns, its people living happily for generations. Unfortunately, it was one of the first places to fall to Arthas' armies after he ransacked Lordaeron, and its people were killed and risen as slaves to the Lich King. Just after the Third War ended, the Lich King began losing power thanks to the spell of Illidan Stormrage. With that, a number of undead managed to break free of his control and form the Forsaken. The rebel undead managed to take control of Tirisfal and establish it as their home territory. However, the blighted lands of Tirisfal are far from safe, even for the Forsaken who now rule it. The land is still plagued with hideous mutants, mindless soldiers from the Lich King's Scourge, and members of the Scarlet Crusade, which regularly attack from their base in the Scarlet Monastery.
In Wrath of the Lich KingThis section concerns content exclusive to Wrath of the Lich King.
- Battle for the Undercity
During the War against the Lich King, members of the Horde and Alliance formed a temporary alliance at the siege of Angrathar the Wrathgate. Grand Apothecary Putress's betrayal ended seven years of cold war between the two factions as their armies converged on the Undercity. Warchief Thrall's forces stormed the front gates of the Ruins of Lordaeron while King Varian Wrynn's army assaulted the Sewer entrance to the city. These two armies confronted Putress, Varimathras, and finally each other at the Battle for the Undercity.
In CataclysmThis section concerns content exclusive to Cataclysm.
Little of Tirisfal changed during the devastating Cataclysm. The most notable changes to the area include the revamping of all architecture to something more Forsaken-themed. Brill is a prime example of this, as well as the new gate that separates Tirisfal from Silverpine Forest. The Forsaken have expanded their holdings slightly with Calston Estate near Stillwater Pond. The Bulwark has been reinforced with high walls, and plague tanks are now stationed at Garren's Haunt. Perhaps in response to this expansion, the Scarlet Crusade has expanded its holding at the Solliden Farmstead, erecting a new establishment called the Scarlet Palisade.
Much of Tirisfal Glades is forested, though is dreary and gloomy. There are a small number of lakes, including Brightwater Lake to the east. Rolling hills lead from Brill up to the Scarlet Monastery, though the area should be approached with caution by lower level players, as the Scarlet Crusade can be dangerous to the unwary. High mountains make up the bulk of the geography to the west, especially surrounding Deathknell. Along the northern coast is the Great Sea, its shores populated by hostile murlocs.
Places to stay
- As a racial capital, the Undercity offers a full range of amenities for travelers.
- This quaint little town offers the recent dead a place of rest and respite from the horrors of Tirsifal. Be sure to check out the Gallows' End Tavern while in town.
- Though possessing limited supplies, the Argent Dawn and Forsaken forces at the Bulwark do offer members of the Horde a place to repair armor.
- Alliance: From Chillwind Camp in Western Plaguelands, travel west to the Bulwark.
- Horde: The zeppelins can bring players from Grom'gol Base Camp, Orgrimmar, or Vengeance Landing. Players can also use the Orb of Translocation in Silvermoon City. From Forsaken High Command in Silverpine Forest, travel north to Tirisfal.
Flight Master locations
- Brill to Grom'gol Base Camp, Northern Stranglethorn; Orgrimmar, Durotar; or Vengeance Landing, Borean Tundra
Orb of Translocation
|Zone Name||Faction||Level Range||Direction||Access||Access|
|Durotar||1-10||Southwest across the ocean||Zeppelin near Brill to Orgrimmar (Horde transport, not recommended)||Zeppelin near Brill to Orgrimmar|
|Hillsbrad Foothills||20-25||Southeast||Swimming across Lordamere Lake||from Bulwark to Strahnbrad; also from Undercity to Tarren Mill|
|Howling Fjord||68-72||Northwest across the ocean||Zeppelin near Brill to Vengeance Landing (Horde transport, not recommended)||Zeppelin near Brill to Vengeance Landing|
|Northern Stranglethorn||25-30||Far to the south||Zeppelin near Brill to Grom'gol Base Camp (Horde transport, not recommended)||Zeppelin near Brill to Grom'gol Base Camp|
|Silverpine Forest||10-20||South||By foot south||By foot south; from Brill or Undercity to Forsaken High Command; also from Undercity to Sepulcher|
|Western Plaguelands||35-40||East||By foot east||By foot east; from Bulwark to Andorhal or Thondroril River|
|Mining||from Copper Veins||1|
Note: Though there are no pools to fish from, open water requires a minimum skill level of 25 to fish successfully from.
- Main article: List of Tirisfal Glades NPCs
Tirisfal Glades is home to several Forsaken of status. From the base camp in Deathknell, Executor Arren sends promising young Forsaken out into the world. In Brill, Executor Zygand leads the effort to reclaim Tirisfal from the Scarlet Crusade, and at the Bulwark, High Executor Derrington seeks to eradicate the foothold the Scourge has established in the Plaguelands.
- Main article: Tirisfal Glades quests
- See also: Tirisfal Glades questing guide
Areas of interest
The instanced, winged dungeon known as the Scarlet Monastery can be found in Tirisfal Glades. It is split into four wings: the Graveyard (26-36), Library (29-39), Armory (32-42), and Cathedral (35-45).
|Dungeon Name||Level Range||Group Size||Approximate Run Time|
- The western end of Tirisfal contains a large inaccessible area. There is a path leading to the area accessed via a small lake in the northwest by the coast, past the Solliden Farmstead. The path is currently blocked by large rocks.
- To the west of Deathknell is a blank area surrounded by mountains. For a long time this was simply unincorporated terrain. In World of Warcraft: Cataclysm, it now contains a small lake and some trees. On this lake lies a small island on which a chair, a skeleton and box(with a strange creature) is placed. Also a circle of glowing mushrooms is to be found but barely seen because of a smoke cloud above it.
- Getting the exploration achievement Explore Tirisfal Glades at a low level can be difficult since as you approach Whispering Gardens, the Scarlet Scouts will kill you unless you are somewhat close to their level (29-30) or above.
- Lots of Books for Well Read can be found in the Scarlet Monastery.
- Tirisfal has one of the game's highest level-gap jumps at the zone border with the Western Plaguelands, which is a 40 level jump from 10 to 50. See Welcome Bear.
The area around the city of Lordaeron was home to kobolds, and numerous Scourge undead roamed the city before the Forsaken conquered it, including a unique kind of zombie;Lordaeron City Mutants. A small group of red dragons burned down blighted farms outside the city gates.
A non-campaign map exists called Tirisfal Glades.
It is speculated that the area where the Highborne landed may be in the empty area west of Deathknell. Wherever the Highborne landed, however, it has been hinted that there is some dark, twisted force contained beneath the earth there. Of the sinister beings that are currently known, it seems that an Old God, or perhaps a lieutenant thereof, may be chained deep in the grove, in the same style as Myzrael.
According to The Founding of Quel'Thalas:
His fleet finally landed on the beaches of the kingdom men would later call Lordaeron. Forging inland, the high elves founded a settlement within the tranquil Tirisfal Glades. After a few years, many of them began to go mad. It was theorized that something evil slept beneath that particular part of the world, but the rumors were never proven to be true. The high elves packed up their encampment and moved northward towards another land rich with ley energies.
Due to the ambiguity surrounding the number of remaining Old Gods, left over and imprisoned from their battle with the Titans, it is hard to discern if it could truly be one of them. According to some sources, three of the original five are said to be imprisoned within the depths of the world.
In the Tirisfal mysterious circle , a number of fairy dragon appear to be performing some kind of sacrifice, perhaps for that mysterious unnamed evil.
- Western Tirisfal (post-Cataclysm)
Found in the large, unpopulated area above Deathknell.
- Patch 1.6.0 (12-Jul-2005):
- Tirisfal Glades (excluding the Bulwark graveyard) has been converted over to the new graveyard system. The system will place your character's spirit at the closest allowed graveyard in the zone.
- The Ruins of Lordaeron above Undercity now has a Horde-only graveyard. Horde characters dying inside the Undercity will use this new graveyard. Alliance characters will continue to solely use the Faol's Rest graveyard.