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[[image:three_bugs.jpg|thumb|Kri, Yauj, and Vem]]
 
[[image:three_bugs.jpg|thumb|Kri, Yauj, and Vem]]
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=General Information=
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*Level: [[Boss]]
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*[[:Category:Zones|Location]]: [[Temple of Ahn'Qiraj]] in [[Silithus]]
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*[[Creature type|Type]]: [[Creature type#Not specified|Not specified]]
   
 
==Overview==
 
==Overview==

Revision as of 09:56, 28 June 2006

Three bugs

Kri, Yauj, and Vem

General Information

Overview

The Three Bugs (aka the Trinity, the Triumvirate, the Triad) are optional bosses in Temple of Ahn'Qiraj that must be fought at the same time.

Unique loot situation

The loot gained by this encounter is determined by the order you kill this bug family. Each bug has some unique items in its loot table, while others are shared. The easiest way to complete this encounter is to kill Lord Kri first, then Princess Yauj and finally Vem. The hardest way is to kill Lord Kri last.

Group strategy

Until Lord Kri dies, have hunters keep Nature Resist up, Shamans doing poison cleansing totems, druids curing poison, Paladins cleanse as much as possible whilst priests and druids keep up the heals. Take Princess Yauj far away from the main raid, and start working on Kri. When he dies, a very damaging poison cloud will appear, so make sure everyone gets far. After him, kill Princess Yauj and make sure casters are ready to kill all the litte bugs that will spawn, the Princess also heals so ensure that you have a number of rogues to kick her when she casts or mages to counterspell (she is immune to the silence effect and can resist easily). The AoE fear can make this rather tricky, and time consuming, so good tactics are needed. Horde can also use Tremor totems to great effect in this fight somewhat simplifying it. After she dies, group up and just finish off Vem.

Preventing Yauj from Healing

There have been many theories as to what causes Yauj to start healing. The theory that appears to be the most correct is to make sure the distance between Vem and Kri is much shorter than the distance between Yauj and Kri, when Kri dies. This will allow Vem time to devour Kri, increasing Vem's damage slightly, but most importantly, preventing Yauj from devouring Kri - and therefore stopping Yauj's ability to heal entirely. Note that this realistically only applies to the order Kri->Yauj->Vem.

Strategy

Lord Kri
Kri has a standard melee attack, as well as a frontal cleave. The most dangerous ability is an area wide Toxic Volley that hits for ~500 nature damage and DoTs for 125 damage per tick. It is a poison attack that deals nature damage, any the DoT is dispellable by normal means, and can stack any number of times. When Kri dies, his corpse leaves a poison cloud that DoTs for 2000 damage per second, almost a guaranteed death if stood in.
Princess Yauj
Besides a standard melee attack, ~1000 on tanks, Yauj has a ranged AOE Spell shadow possession [Fear] that wipes aggro even if mitigated with Spell holy excorcism [Fear Ward]. This fear will make you go out the door and can have the 3 of them reset, Therefore, strategy to beat Yauj is to tank her as far as you can from the main raid. Also, when you have started to kill her, she will cast a self-heal, which needs to be interrupted. When Yauj dies, several small bugs spawn. They can be crowd controlled by almost any method such as fear, stun, or frost nova.
Vem
Vem has a Ability warrior charge [Charge] ability, and a basic melee attack. Does negligible damage to a tank but will hit for upwards of 2-3k on cloth. If he is the last one being killed, grouping up on him will speed up the killing process.

Loot

Unfortunately, in order to obtain some the best loot possible, you must beat Lord Kri last. It is certainly not impossible, but exponentially more difficult than the standard Kri->Yauj->Vem kill. Lord Kri has some unique items of item level 78, but unique items of Princess Yauj and Vem has item levels all below 78, and their shared loot table items has an item level of 75.

Shared loot table

Unique loot table

Lord Kri
Princess Yauj
Vem

External Links