Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
No edit summary
 
 
Line 1: Line 1:
  +
{{Racebox
[[Image:Theramore1.jpg|thumb|Theramore's impressive architecture]]
 
  +
| image = Various Elementals.JPG
Population: 9,500 (may have grown as large as 13,000{{Cite|WoWRPG|18}})
 
  +
| caption = Different creatures classified as elementals.<br /> For each type's name, click this image.
  +
| name = Elementals
  +
| capital = Various ([[Firelands]], [[Abyssal Maw]], [[Skywall]], [[Deepholm]])
  +
| faction = Varies
  +
| character = N/A
  +
| mount = N/A
  +
| homeworld = [[Elemental Plane]]
  +
| language = [[Kalimag]], [[Auran]], [[Ignan]], [[Terran]], [[Aquan]]
  +
| leader = [[Elemental Lord]]s, [[Elemental Prince]]s
  +
| height = Varies
  +
}}
   
  +
:''Were you looking for [[Schools of Magic]] as elemental types, or the [[Shaman talents#Elemental|Elemental]] [[shaman talent]] tree?''
Not only is '''Theramore Isle''' the [[Alliance]]'s only heavily fortified stronghold in [[Kalimdor]] and capital of the [[Dustwallow Marsh]] with a population of 9,500 people{{Cite|LoM|36}}, but also the official home of the new Alliance in Kalimdor.{{Cite|WoWRPG|12}}
 
   
  +
The '''elementals''' are potent and volatile [[elemental spirit]]s of pure elemental energies and were once the minions of the [[Old Gods]] (and some may still be). Many are commanded by the most powerful [[The Old Gods and the Ordering of Azeroth|elemental lieutenants]] called the [[Elemental Lord]]s — [[Ragnaros|Ragnaros the Firelord]], [[Therazane|Therazane the Stonemother]], [[Al'Akir|Al'Akir the Windlord]], and [[Neptulon|Neptulon the Tidehunter]] — whilst others are commanded by primordial elementals known as [[elemental spirit]]s.
The main human settlement on Kalimdor is not actually on Kalimdor. Theramore is a rocky island east of Dustwallow; the humans’ walled city bears the same name as the island. It was originally settled with the sole purpose of survival. Yet the time since the Third War has seen the city prosper, making for a natural progression from mere subsistence to a desire to restore the glory of old. This large island is the Alliance's stronghold upon Kalimdor. It was built primarily as a military fortress, but has grown somewhat to serve as a trading port. Approach from the sea is extremely difficult due to the jagged rocks jutting out of Dustwallow Bay, leaving travelers to journey on foot through the marsh to one of the villages that run ferries out to the island. Fearful of pirates from [[Ratchet]] and elsewhere, the cannons of Theramore will fire without warning on any ship approaching the island unannounced.{{Cite|WRPG|199}}
 
   
  +
There are four types of elementals, each corresponding to the basic elements of the world: [[Earth elemental|earth]], [[Fire elemental|fire]], [[Air elemental|wind]], and [[Water elemental|water]]. Each elemental tends to be immune to damage from their element type. For instance, fire elementals are immune to fire damage.
{{speculation}}
 
In the future, Theramore may possibly serve as the travel hub to [[Valgarde]] or [[Justice Keep]] in [[Northrend]] for members of the Alliance.
 
   
== Within the walls ==
+
== History and Culture ==
[[Image:Theramore.jpg|thumb|Theramore at night]]
 
Inside the thick walls of Theramore, the people have labored hard to recreate a piece of [[Lordaeron]]. Graceful towers rise high above clean, cobblestone streets lined with shops and homes. At the eastern part of the city lies the [[Foothold Citadel]], a squat keep housing the chambers of the Alliance Assembly. Though the streets recall the quiet serenity of the Alliance of Lordaeron, the meetings of the Assembly reveal the considerable strain among the city's residents. After years of near-paternal guidance of the humans of Lordaeron, the [[high elves]] resent being forced to rely on the hospitality of the younger race since arriving on Kalimdor. As humans hold five of the seven seats on the Alliance Assembly, both the elves (with two seats) and the [[dwarves]] (with none) feel under-represented in the leadership of both Theramore and the Alliance in general. As the dwarves continue to accumulate more evidence of their Titan heritage that they want to present to their King in [[Khaz Modan]], their protests that the Alliance does little to return across the sea grow louder and louder.{{Cite|WRPG|199}} Also, diplomatic relationship between the humans on Kalimdor and their brethren in the Eastern Kingdoms - especially the people of Stormwind, whose leadership wants to challenge Theramore on its new role as the Alliance's capital - have been getting worse in the past, with each side accusing the other of fatal mistakes during the last war: while the people of Theramore hold a grudge against their relatives for triggering the [[Horde]]'s counterattack on the city, the humans on the other side of the ocean feel they have a right to get more support from Theramore.
 
[[Image:Theramore lieutenant front.jpg|thumb|Theramore uniform]]
 
Despite this internal debate, the Alliance places a high value on law and order in Theramore, and city guards make regular patrols to maintain the peace. When skirmishes break out between high elves and night elves or a dwarf gets too rowdy, the guards are quick to round up the offenders for a speedy trial at the Foothold Citadel and imprisonment in [[Ironclad Prison]], the dungeons of which are along tunnels dug deep into the rock of the island. Sentences for fighting and disturbing the peace tend to be light (usually only a few days' incarceration), but sentences for more serious violations of the Alliance's code of law, such as high robbery or murder, can be much more severe.{{Cite|WRPG|199}}
 
Several [[Knights of the Silver Hand]], who travelled to Kalimdor together with Jaina Proudmoore, also have a small paladin lodge in the city.{{fact}}
 
   
  +
[[File:Elementals.png|Elementals. From left to right, top to bottom: Princess Theradras, Ahune, Ragnaros, Thunderan, common earth elemental, common water elemental, bog beast, common fire elemental, common air elemental.]]
Theramore Isle is the Home of [[Jaina Proudmoore]] and the remaining Alliance forces who followed [[Medivh]]'s advice before the [[Burning Legion]]'s invasion and evacuated to [[Kalimdor]]. Theramore soldiers can also be found guarding [[Northwatch Hold]].
 
   
  +
When the Old Gods were defeated and imprisoned by the [[Titan]]s, the Titans banished all elementals to the [[Elemental Plane]]. The Elemental Plane is a violent and dangerous place where elementals of one type battle with all others in a never-ending conflict to expand their territory. It is no wonder, then, that some elementals attempt to escape from the unceasing struggle by traveling to [[Azeroth (world)|Azeroth]], where they establish solitary lairs in suitable environments. Such transplanted elementals find it difficult to shake off the warlike existence they lived on the Elemental Plane; they guard their new territory viciously and constantly seek to expand their boundaries.
It appears that despite Jaina's efforts, some people in Theramore continue to desire ill upon the orcs.{{Cite|WoWRPG|12}} They have attacked Balandar Brightscar ships and stolen his cargo and his first mate. [[Lieutenant Caldwell]] also displays a hatred for Horde and executed [[Paval Reethe]] for alleged involvement with the Horde.
 
   
  +
All elementals speak [[Kalimag]] and, whether summoned to Azeroth or there of their own free will, wear a set of magic bracers. These bracers form automatically when the elemental leaves the Elemental Plane. They tie the elemental to Azeroth and allow it to exist outside of the Elemental Plane. If the magic of the bracer's is disrupted, usually by prolonged physical or magical attack, the elemental loses much of its power and may inadvertently return to the Elemental Plane.<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=53}}</ref>
== Theramore's banner ==
 
  +
Over the centuries, they have been finding ways to return to Azeroth, and now run rampant in many areas, though it's usually only the weakest of their ranks that are able to slip through the "cracks". All but the most powerful elementals are mindless beings, who carry out tasks at the whim of their masters. Recently however, more and more elementals have begun appearing on Azeroth, serving an as yet unidentified purpose.
[[Image:Theramore tourist.jpg|thumb|left|Theramore's banner and a player character]]
 
[[image:Kul-tiras-flag.jpg|thumb|The flag of Kul Tiras]]
 
The anchor device on Theramore's banner perhaps has a double meaning: most obviously that Theramore is a port city; and that Theramore is a kind of anchor for the Alliance in Kalimdor and will not waver. There is also a solar disk with rays, and three stars that appear below the anchor. The meaning for those are not certain. Some banners also display the 'L'-like symbol of the [[Alliance of Lordaeron]], clearly indicating the city's roots. [[Jaina Proudmoore]] -the ruler of Theramore- is the daughter of Lord Admiral [[Daelin Proudmoore]], former leader of the merchant nation of [[Kul Tiras]]. The similarity between Theramore's banner and the flag of [[Kul Tiras]] stems from this relationship.
 
   
  +
Some intelligent creatures of Azeroth have found ways to summon elementals and bind them to their will as servants or guards. [[Human]] [[mage]]s are fond of summoning Water Elementals for their brute force and imposing size. [[Ragnaros]] was summoned into the material plane by the [[Dark Iron Dwarves]] three centuries ago, and now resides in the [[Molten Core]], though he is but a shadow of his original self there. When he was first summoned into Azeroth by [[Sorcerer-thane Thaurissan]], the dwarf was killed by the unmitigated fiery powers that he had unleashed.
The tabards that Theramore guards wear bear the anchor device only. It appears only on the front, and instead of using blue, on the tabard it is gold.
 
   
  +
The four lieutenants, seemingly no longer under the Old Gods' control, are finding new ways to wage war against each other, and it's possible that one or more of their factions are working for the good of Azeroth. Though they fight each other, they still maintain an [[Abyssal High Council]].
== Notable Inhabitants ==
 
*{{ Race Icon Human Female Small }} [[Jaina Proudmoore]]
 
*{{ Race Icon Human Female Small }} [[Aegwynn]]
 
   
  +
The elementals seem to have a complex royal power [[elemental hierarchy|hierarchy]]. The most powerful elemental beings have titles such as Baron, Lord, and Duke. The closest, most powerful offspring of the Elemental Lieutenants are even known as Princes and Princesses.
== Notable amenities of Theramore ==
 
* [[Mage trainer]]
 
* [[Paladin trainer]]
 
* [[Warrior trainer]]
 
* [[Herbalism trainer]]
 
* [[Expert]] [[alchemy trainer]]
 
* [[Master]] [[tailoring trainer]]
 
* [[Artisan]] [[first aid trainer]]
 
   
  +
== Basic Elemental Types ==
{{Human Nations}}
 
  +
[[File:Elementals Comic.jpg|right|thumb|In the comic.]]
{{Dustwallow Marsh}}
 
   
  +
{| class="darktable"
[[Category:Islands]]
 
  +
|-
[[Category:Alliance Towns]]
 
  +
! Elemental|| Variant
[[Category:Human Nations]]
 
  +
|- class="alt"
[[Category:Human territories]]
 
  +
|
  +
* {{RaceIconExt|Air}} [[Air elemental]]s<br> are creatures made of air, wind, storms, and weather
  +
|
  +
*{{RaceIconExt|Djinn}} [[Djinn]]
  +
|-
  +
|
  +
*{{RaceIconExt|Earth}} [[Earth elemental]]s<br> are creatures made of the rock, and energy of the earth itself.
  +
|
  +
*{{RaceIconExt|GemstoneColossus}} [[Gemstone colossus]]
  +
*{{RaceIconExt|Geode}} [[Geode]]
  +
*{{RaceIconExt|Gyreworm}} [[Gyreworm]]
  +
*{{RaceIconExt|ShaleSpider}} [[Shale spider]]
  +
|- class="alt"
  +
|
  +
*{{RaceIconExt|Fire}} [[Fire elemental]]s<br> are creatures made of fire elements.
  +
|
  +
*{{RaceIconExt|Phoenix}} [[Phoenix]]
  +
*{{RaceIconExt|Entropy}} [[Entropic beast]]
  +
*{{RaceIconExt|Flamewaker}} [[Flamewaker]]
  +
*{{RaceIconExt|FireHawk}} [[Fire hawk]]
  +
*{{RaceIconExt|HellHound}} [[Hell hound]]
  +
*{{RaceIconExt|LavaWorm}} [[Lava worm]]
  +
*{{RaceIconExt|Cinderweb}} [[Cinderweb brood]]
  +
*{{RaceIconExt|CoreHound}} [[Core hound]]
  +
*{{RaceIconExt|TurtleFire}} [[Fire turtle]]
  +
*{{RaceIconExt|Grell}} [[Firekin]]
  +
|-
  +
|
  +
*{{RaceIconExt|Water}} [[Water elemental]]s are creatures made of water and various other liquids.<br> Some water elementals have become corrupted, appearing green or red instead of blue. <br>(''See also:'' [[Summon Water Elemental]])
  +
|
  +
|}
  +
  +
=== Elemental Conglomerate ===
  +
[[Elemental Conglomerate]]s are elementals that share two or more aspects of the basic elemental types.
  +
  +
{| class="darktable"
  +
|-
  +
! Conglomerate|| Variant
  +
|- class="alt"
  +
|
  +
* Dual elementals
  +
|
  +
*{{RaceIconExt|Dust}} [[Dust elemental]] (air, earth)
  +
*{{RaceIconExt|IceElemental}} [[Ice elemental]] (air, water)
  +
*[[Spark elemental]] (air, fire)
  +
*{{RaceIconExt|Lava}} [[Lava elemental]] (earth, fire)
  +
*[[Mud elemental]] (earth, water)
  +
*{{RaceIconExt|Steam}} [[Steam elemental]] (fire, water)
  +
|-
  +
|
  +
*Triumvirate elementals
  +
|
  +
*[[Geyser elemental]] (air, fire, water)
  +
*[[Pyroclastic elemental]] (air, earth, fire)
  +
*[[Sandstorm elemental]] (air, earth, water)
  +
*[[Volcanic elemental]] (earth, fire, water)
  +
|- class="alt"
  +
|
  +
*Complete elemental
  +
|
  +
*[[Primal elemental]] (air, earth, fire, water)
  +
*{{RaceIconExt|Arcane}} [[Arcane elemental]] (air, earth, fire, water)
  +
|}
  +
  +
=== Other ===
  +
{| class="darktable"
  +
|-
  +
! Type|| Variant
  +
|- class="alt"
  +
|
  +
* [[Revenant]]s are minor elemental creatures who once served as foot soldiers for the malefic Old Gods when the world was young.
  +
|
  +
*{{RaceIconExt|RevenantAir}} [[Lightning revenant]]
  +
*{{RaceIconExt|RevenantEarth}} [[Earth revenant]]
  +
*{{RaceIconExt|RevenantFire}} [[Fire revenant]]
  +
*{{RaceIconExt|RevenantWater}} [[Water revenant]]
  +
*{{RaceIconExt|RevenantWater}} [[Frost revenant]]
  +
*{{RaceIconExt|RevenantIce}} [[Ice revenant]]
  +
*{{RaceIconExt|RevenantDeath}} [[Death revenant]]
  +
|- class="alt"
  +
|
  +
* [[Elemental ascendant]] are [[Twilight's Hammer]] cultists who have ascended into elementals.
  +
|
  +
*{{RaceIconExt|AscendantAir}} [[Air ascendant]]
  +
*{{RaceIconExt|AscendantEarth}} [[Earth ascendant]]
  +
*{{RaceIconExt|AscendantFire}} [[Fire ascendant]]
  +
*{{RaceIconExt|AscendantWater}} [[Water ascendant]]
  +
*{{RaceIconExt|AscendantIce}} [[Ice elemental|Ice]] ascendant
  +
*{{RaceIconExt|AscendantElementium}} [[Elementium]]/[[Primal elemental|Primal]] ascendant
  +
*{{RaceIconExt|UnboundMercury}} [[Mercury elemental|Mercury]]/Quicksilver ascendant
  +
|- class="alt"
  +
|
  +
* [[Unbound elemental]]s are elementals that don't carry the bracers that bind them to Azeroth.
  +
|
  +
*{{RaceIconExt|UnboundAir}} [[Unbound elemental|Unbound]] [[Air elemental|air elemental]]
  +
*{{RaceIconExt|UnboundEarth}} [[Unbound elemental|Unbound]] [[Earth elemental|earth elemental]]
  +
*{{RaceIconExt|UnboundFire}} [[Unbound elemental|Unbound]] [[Fire elemental|fire elemental]]
  +
*{{RaceIconExt|UnboundWater}} [[Unbound elemental|Unbound]] [[Water elemental|water elemental]]
  +
*{{RaceIconExt|UnboundMercury}} [[Unbound elemental|Unbound]] [[Mercury elemental|mercury elemental]]
  +
|- class="alt"
  +
|
  +
* [[Bound elemental]]s are elementals that are bound to cages.
  +
|
  +
*{{RaceIconExt|BoundAir}} [[Bound elemental|Bound]] [[Air elemental|air elemental]]
  +
*{{RaceIconExt|BoundEarth}} [[Bound elemental|Bound]] [[Earth elemental|earth elemental]]
  +
*{{RaceIconExt|BoundFire}} [[Bound elemental|Bound]] [[Fire elemental|fire elemental]]
  +
*{{RaceIconExt|BoundWater}} [[Bound elemental|Bound]] [[Water elemental|water elemental]]
  +
|}
  +
  +
== Nature elementals and plants ==
  +
Plants are classified as elementals for gameplay purposes, this category lists both plants and nature elementals
  +
*Note that in lore some of these are not elementals at all, but a type of plant, application of elemental in game is for game mechanics.
  +
  +
=== Bog Beast ===
  +
[[File:bogbeast.jpg|thumb|A Bog Beast]]
  +
  +
{{RaceIconExt|BogBeast}} [[Bog beast]]s are classified in World of Warcraft as '''Elementals'''. They look like swamp monsters. You can find Bog Beasts and similar type creatures in [[Teldrassil]] ([[timberling]]s/[[swampwalker]]s), and [[Swamp of Sorrows]] ([[Mire Lord]]s and [[Tangled Horror]]s), [[Wetlands]] ([[Fen Dweller]]s and [[Fen Creeper]]s), [[Tanaris]] ([[Thistleshrub]]s), Dustwallow Marsh, [[Un'goro Crater]] ([[tar beast]]s) and [[Zangarmarsh]]. Bog beasts may represent a type of conglomerate elemental of earth and water as tar beasts suggest.
  +
  +
[[Denalan]], the botanist and questqiver NPC in Darnassus, notes that timberlings are connected to the land around them: "The Timberlings are elementals of nature. In some ways they reflect the natural order of the plants and animals on our great tree." [[Brann Bronzebeard]] also describes thistleshrubs as plant elementals.{{Citation needed}}<!-- Cited as LoM - but what page? --> Tar beasts are conglomerate elementals of earth and water.{{Citation needed}}<!-- Cited as MG - but what page? -->
  +
  +
*The plant creatures [[timberling]]s, and [[thistleshrub]]s, and conglomerate elemental creature [[tar beast]], while using the same model as bog beasts are each considered separate types of creatures.<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=131-134}}</ref>
  +
*Bog beast is both a broad classification for the creatures but also refers to a specific species.
  +
*Depending on the species bog beasts may be elementals and/or ambulatory plants.
  +
  +
=== Spitters ===
  +
*{{RaceIconExt|Spitter}} [[Spitter]]s are large carnivorous plants capable of spitting poisons. They were first introduced in ''[[World of Warcraft: Cataclysm]]'' and classified as [[elemental]]s in-game.
  +
*{{RaceIconExt|Weed}} A more leafy version also exists. Besides poison attacks these are also capable of frost attacks.
  +
  +
=== Ambulatory Plants ===
  +
Ambulatory plants with flowers or fruits as heads.
  +
*{{RaceIconExt|Lasher}} [[Lasher]]
  +
*{{RaceIconExt|Orchid}} [[Orchid]]
  +
*{{RaceIconExt|Pumpkin}} [[Pumpkin soldier]]
  +
*{{RaceIconExt|Sunflower}} [[Singing Sunflower]]
  +
  +
=== Ancient ===
  +
[[File:Treant.png|thumb|A Treant]]
  +
  +
[[Ancient]]s are huge plant creatures, relatives of the treants and other plant creatures. Often affiliated with night elves, these gigantic treefolk occasionally fall sway to demonic corruption and become twisted, hateful versions of their former selves. [[Ivus the Forest Lord]] is also a ancient who is found in [[Alterac Valley]].
  +
  +
*{{RaceIconExt|AncientofArcane}} [[Ancient of Arcane]]
  +
*{{RaceIconExt|AncientofLore}} [[Ancient of Lore]]
  +
*{{RaceIconExt|AncientofWar}} [[Ancient of War]]
  +
*{{RaceIconExt|AncientProtector}} [[Ancient Protector]]
  +
*[[File:BTNAncientOfTheMoon.png|18px]] [[Ancient of Wind]]
  +
*[[File:BTNAncientOfWonders.png|18px]] [[Ancient of Wonders]]
  +
*[[File:BTNCorruptedAncientProtector.png|18px]] [[Corrupted Ancient]]
  +
  +
{{RaceIconExt|Treant}} [[Treant]]s are [[Ancient]]s who can be fought in the game. You can find them several places, such as in [[Felwood]] (Irontrees), [[Ashenvale]] (Withered Ancients and Crazed Ancients), and [[Stonetalon Mountains]] (Blackened Ancients and Charred Ancients).
  +
  +
== Elemental Constructs ==
  +
These are creatures that are classed as elementals in [[World of Warcraft]] for gameplay purposes, but are actually constructs which are either built on statues or powered by elementals
  +
[[File:Golem.png|thumb|A golem]]
  +
  +
=== Golem ===
  +
Some types of [[golem]]s are mechanical constructs and are classified as elementals in World of Warcraft. They can be found in many places, mostly around Dark Iron dwarf lairs. You can find them in [[Darkshore]] (Cracked Golems), the [[Badlands]] (Siege Golems, War Golems and Stone Golems) and in the [[Searing Gorge]] (Heavy War Golems).
  +
*Note that in lore these are not elementals at all, but a type of large construct (although some may be held together or powered through elementals). Application of elemental in game is for game mechanics.
  +
  +
  +
[[File:Murmur.jpeg|thumb|Murmur, the Primordial Aspect of sound, in his lair.]]
  +
  +
== Other Types ==
  +
=== Murmur ===
  +
{{RaceIconExt|SoundLord}} Murmur is called Primordial Essence of sound, by the codex of blood and he has many similiarities with the elemental lords of azeroth
  +
*Note that he may not be elemental but in fact elemental-like being. Murmur may only be listed as a elemental for game mechanics.
  +
  +
=== Mercury Elemental ===
  +
{{RaceIconExt|Mercury}} [[Mercury elemental]]s are elemental which come in the shape of elemental and oozes.
  +
  +
=== Mana Elemental ===
  +
Mana elementals are crafted out of pure mana.
  +
*{{RaceIconExt|Mana}} [[Mana surge]]
  +
*{{RaceIconExt|ArcaneWraith}} [[Arcane wraith]]
  +
  +
== Characteristics in World of Warcraft ==
  +
*Chaotic manifestations of the elements.
  +
*Will usually use abilities, attacks and spells related to their element. A fire elemental is for example likely to cast fire-spells, and a water elemental is likely to cast water-spells.
  +
*Some have innate abilities; many resist (or are immune to) attacks from the element with which they are affiliated.
  +
*Often found close to environments that resemble their elements; water elementals are often found on coastlines and in lakes, fire elementals are often found close to lava or areas which has suffered from fire, stone elementals are often found in hills and inside caves, and air elementals are often found in windy areas like steppes and deserts.
  +
*Will often drop elemental items related to their element. A fire elemental may for example drop a [[Heart of Fire]], while a water elemental may drop an [[Essence of Water]].
  +
*Cannot be skinned, although the remains of stone-elementals may sometimes be mined by [[mining|miners]].
  +
*[[Enchanting|Enchanter]]s can enchant weapons with [[Enchant Weapon - Lesser Elemental Slayer]] or [[Enchant Weapon - Elemental Slayer]], which gives them bonus damage. The former will also cause the weapon to glow red, while the latter will cause it to glow in all kinds of colors.
  +
*All elementals can be [[Banish]]ed by [[Warlock]]s.
  +
*A large number of elementals look similar to the [[Voidwalker]]; for example, many fire elementals use orange, flaming voidwalker models.
  +
*As hinted by [[Earthmender Norsala]]<ref>[[Quest:Core of Our Troubles]]</ref>, elementals can truly die only when they're on their home [[Elemental Plane]]. If they are killed upon mortal plane (physical world), they are simply banished back to their corresponding planes.
  +
  +
==See also==
  +
*[[Elemental invasions (classic)]]
  +
*[[Elemental Plane]]
  +
  +
==Myth==
  +
An elemental is a mythological being that first appeared in the alchemical works of Paracelsus.[http://en.wikipedia.org/wiki/Elementals]
  +
  +
==References==
  +
{{Reflist}}
  +
{{Nature and Divine}}
  +
  +
[[nl:Elemental]]
  +
  +
{{Creaturefooter|Elemental}}
  +
[[Category:Elementals| ]]

Revision as of 14:03, 16 January 2012

Template:Racebox

Were you looking for Schools of Magic as elemental types, or the Elemental shaman talent tree?

The elementals are potent and volatile elemental spirits of pure elemental energies and were once the minions of the Old Gods (and some may still be). Many are commanded by the most powerful elemental lieutenants called the Elemental LordsRagnaros the Firelord, Therazane the Stonemother, Al'Akir the Windlord, and Neptulon the Tidehunter — whilst others are commanded by primordial elementals known as elemental spirits.

There are four types of elementals, each corresponding to the basic elements of the world: earth, fire, wind, and water. Each elemental tends to be immune to damage from their element type. For instance, fire elementals are immune to fire damage.

History and Culture

Elementals. From left to right, top to bottom: Princess Theradras, Ahune, Ragnaros, Thunderan, common earth elemental, common water elemental, bog beast, common fire elemental, common air elemental.

When the Old Gods were defeated and imprisoned by the Titans, the Titans banished all elementals to the Elemental Plane. The Elemental Plane is a violent and dangerous place where elementals of one type battle with all others in a never-ending conflict to expand their territory. It is no wonder, then, that some elementals attempt to escape from the unceasing struggle by traveling to Azeroth, where they establish solitary lairs in suitable environments. Such transplanted elementals find it difficult to shake off the warlike existence they lived on the Elemental Plane; they guard their new territory viciously and constantly seek to expand their boundaries.

All elementals speak Kalimag and, whether summoned to Azeroth or there of their own free will, wear a set of magic bracers. These bracers form automatically when the elemental leaves the Elemental Plane. They tie the elemental to Azeroth and allow it to exist outside of the Elemental Plane. If the magic of the bracer's is disrupted, usually by prolonged physical or magical attack, the elemental loses much of its power and may inadvertently return to the Elemental Plane.[1] Over the centuries, they have been finding ways to return to Azeroth, and now run rampant in many areas, though it's usually only the weakest of their ranks that are able to slip through the "cracks". All but the most powerful elementals are mindless beings, who carry out tasks at the whim of their masters. Recently however, more and more elementals have begun appearing on Azeroth, serving an as yet unidentified purpose.

Some intelligent creatures of Azeroth have found ways to summon elementals and bind them to their will as servants or guards. Human mages are fond of summoning Water Elementals for their brute force and imposing size. Ragnaros was summoned into the material plane by the Dark Iron Dwarves three centuries ago, and now resides in the Molten Core, though he is but a shadow of his original self there. When he was first summoned into Azeroth by Sorcerer-thane Thaurissan, the dwarf was killed by the unmitigated fiery powers that he had unleashed.

The four lieutenants, seemingly no longer under the Old Gods' control, are finding new ways to wage war against each other, and it's possible that one or more of their factions are working for the good of Azeroth. Though they fight each other, they still maintain an Abyssal High Council.

The elementals seem to have a complex royal power hierarchy. The most powerful elemental beings have titles such as Baron, Lord, and Duke. The closest, most powerful offspring of the Elemental Lieutenants are even known as Princes and Princesses.

Basic Elemental Types

Elementals Comic

In the comic.

Elemental Variant
  • IconSmall Earth Earth elementals
    are creatures made of the rock, and energy of the earth itself.

Elemental Conglomerate

Elemental Conglomerates are elementals that share two or more aspects of the basic elemental types.

Conglomerate Variant
  • Dual elementals
  • Triumvirate elementals
  • Complete elemental

Other

Type Variant
  • Revenants are minor elemental creatures who once served as foot soldiers for the malefic Old Gods when the world was young.

Nature elementals and plants

Plants are classified as elementals for gameplay purposes, this category lists both plants and nature elementals

  • Note that in lore some of these are not elementals at all, but a type of plant, application of elemental in game is for game mechanics.

Bog Beast

File:Bogbeast.jpg

A Bog Beast

IconSmall BogBeast Bog beasts are classified in World of Warcraft as Elementals. They look like swamp monsters. You can find Bog Beasts and similar type creatures in Teldrassil (timberlings/swampwalkers), and Swamp of Sorrows (Mire Lords and Tangled Horrors), Wetlands (Fen Dwellers and Fen Creepers), Tanaris (Thistleshrubs), Dustwallow Marsh, Un'goro Crater (tar beasts) and Zangarmarsh. Bog beasts may represent a type of conglomerate elemental of earth and water as tar beasts suggest.

Denalan, the botanist and questqiver NPC in Darnassus, notes that timberlings are connected to the land around them: "The Timberlings are elementals of nature. In some ways they reflect the natural order of the plants and animals on our great tree." Brann Bronzebeard also describes thistleshrubs as plant elementals.[citation needed]  Tar beasts are conglomerate elementals of earth and water.[citation needed] 

  • The plant creatures timberlings, and thistleshrubs, and conglomerate elemental creature tar beast, while using the same model as bog beasts are each considered separate types of creatures.[2]
  • Bog beast is both a broad classification for the creatures but also refers to a specific species.
  • Depending on the species bog beasts may be elementals and/or ambulatory plants.

Spitters

  • IconSmall Spitter Spitters are large carnivorous plants capable of spitting poisons. They were first introduced in World of Warcraft: Cataclysm and classified as elementals in-game.
  • IconSmall Weed A more leafy version also exists. Besides poison attacks these are also capable of frost attacks.

Ambulatory Plants

Ambulatory plants with flowers or fruits as heads.

Ancient

Treant

A Treant

Ancients are huge plant creatures, relatives of the treants and other plant creatures. Often affiliated with night elves, these gigantic treefolk occasionally fall sway to demonic corruption and become twisted, hateful versions of their former selves. Ivus the Forest Lord is also a ancient who is found in Alterac Valley.

IconSmall Treant Treants are Ancients who can be fought in the game. You can find them several places, such as in Felwood (Irontrees), Ashenvale (Withered Ancients and Crazed Ancients), and Stonetalon Mountains (Blackened Ancients and Charred Ancients).

Elemental Constructs

These are creatures that are classed as elementals in World of Warcraft for gameplay purposes, but are actually constructs which are either built on statues or powered by elementals

File:Golem.png

A golem

Golem

Some types of golems are mechanical constructs and are classified as elementals in World of Warcraft. They can be found in many places, mostly around Dark Iron dwarf lairs. You can find them in Darkshore (Cracked Golems), the Badlands (Siege Golems, War Golems and Stone Golems) and in the Searing Gorge (Heavy War Golems).

  • Note that in lore these are not elementals at all, but a type of large construct (although some may be held together or powered through elementals). Application of elemental in game is for game mechanics.


File:Murmur.jpeg

Murmur, the Primordial Aspect of sound, in his lair.

Other Types

Murmur

IconSmall SoundLord Murmur is called Primordial Essence of sound, by the codex of blood and he has many similiarities with the elemental lords of azeroth

  • Note that he may not be elemental but in fact elemental-like being. Murmur may only be listed as a elemental for game mechanics.

Mercury Elemental

IconSmall Mercury Mercury elementals are elemental which come in the shape of elemental and oozes.

Mana Elemental

Mana elementals are crafted out of pure mana.

Characteristics in World of Warcraft

  • Chaotic manifestations of the elements.
  • Will usually use abilities, attacks and spells related to their element. A fire elemental is for example likely to cast fire-spells, and a water elemental is likely to cast water-spells.
  • Some have innate abilities; many resist (or are immune to) attacks from the element with which they are affiliated.
  • Often found close to environments that resemble their elements; water elementals are often found on coastlines and in lakes, fire elementals are often found close to lava or areas which has suffered from fire, stone elementals are often found in hills and inside caves, and air elementals are often found in windy areas like steppes and deserts.
  • Will often drop elemental items related to their element. A fire elemental may for example drop a Spell fire lavaspawn [Heart of Fire], while a water elemental may drop an Spell nature acid 01 [Essence of Water].
  • Cannot be skinned, although the remains of stone-elementals may sometimes be mined by miners.
  • Enchanters can enchant weapons with Enchant Weapon - Lesser Elemental Slayer or Enchant Weapon - Elemental Slayer, which gives them bonus damage. The former will also cause the weapon to glow red, while the latter will cause it to glow in all kinds of colors.
  • All elementals can be Banished by Warlocks.
  • A large number of elementals look similar to the Voidwalker; for example, many fire elementals use orange, flaming voidwalker models.
  • As hinted by Earthmender Norsala[3], elementals can truly die only when they're on their home Elemental Plane. If they are killed upon mortal plane (physical world), they are simply banished back to their corresponding planes.

See also

Myth

An elemental is a mythological being that first appeared in the alchemical works of Paracelsus.[1]

References

nl:Elemental