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{{Mists of Pandaria}}
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{{in-game book|Waking World and the Well of Eternity}}
 
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{{race links}}
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{{this|the playable race of pandaren|more information on the pandaren race in general|pandaren}}
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{{Infobox Playable
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| name = Pandaren
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| image = MoP - Pandaren model.png
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| faction = Neutral
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| character = [[Monk]], [[Hunter]], [[Mage]], [[Priest]], [[Rogue]], [[Shaman]], [[Warrior]]
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| language = [[Pandaren (language)|Pandaren]]
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| slang = [[Common (language)|Common]], [[Orcish]]
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| start = [[The Wandering Isle]]
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| capital = Unknown, [[Pandaria]]
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| leader = Unknown
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| mount = Unknown
 
}}
   
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The '''pandaren''' will be a playable race in ''[[World of Warcraft: Mists of Pandaria]]''.<ref>http://kotaku.com/5852196/world-of-warcrafts-next-big-expansion-is-mists-of-pandaria</ref><ref>http://www.wowheadnews.com/blog=196426/blizzcon-2011-mists-of-pandaria-and-what-we-know</ref> They will be available to both the [[Alliance]] and the [[Horde]], the first race in World of Warcraft to have this option. Playable classes are [[Monk]], [[Hunter]], [[Mage]], [[Priest]], [[Rogue]], [[Shaman]], and [[Warrior]].
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''The Waking World and the Well of Eternity'' is a section of the [[History of Warcraft]], Chapter I. It is also found as an in-game [[book]] under the alternate title, ''The Kaldorei and the Well of Eternity''.
 
   
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The starting zone will be a giant turtle. At level 10, you will be able to choose which faction ([[Alliance]] or [[Horde]]) to join, and will not be able to change afterward. (Unless you pay for a Faction Change)
   
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==Background==
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Timeline:
 
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Couched in myth and legend, rarely seen and even more rarely understood, the enigmatic pandaren have long been a mystery to the other races of Azeroth. The noble history of the pandaren people stretches back thousands of years, well before the empires of man and before even the sundering of the world.
   
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Denizens of a wondrous and fertile land, the pandaren once labored under the oppressive thumb of a monstrous race of ancient warlords known as the [[Mogu]]. Through tenacity, diplomacy, and a unique form of unarmed combat, the pandaren staged a successful revolution that deposed the Mogu and established a [[Pandaren Empire|pandaren empire]] that would prosper for thousands of years. During the bleak days that preceded the sundering of the world, when [[demon]]s flooded onto [[Azeroth]] and threw the entirety of the mortal realm into jeopardy, the last Emperor of the pandaren discovered a way to protect his land from the devastation. His deal with fate shrouded his land within an impenetrable mist for ten thousand years, but the nature of his transaction has left Pandaria haunted ever since...
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* &larr; Previous book: [[Charge of the Dragonflights]]
 
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* &rarr; Next book: [[The War of the Ancients]]
 
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===Wanderlust===
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It is the rare pandaren indeed who sought a way beyond the mist. Generations ago, pandaren explorers began to gather on the back of a giant turtle: [[The Wandering Isle|Shen-zin Su]]. The great sea turtle roamed Azeroth's oceans, perhaps the only contact pandaren had with the outside world. Eventually, they too lost contact with their mist-shrouded homeland. Players who choose to create a pandaren character will start their journey on the back of Shen-zin Su. When the great turtle is threatened, and their whole wandering homeland is in jeopardy of being swallowed by the sea, players will have to accelerate their training and spring into action.
   
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During their time on the turtle, players will first encounter the [[Alliance]] and [[Horde]]. Before they are finished, they'll have to make the most important decision of their lives: Which of the two factions will they support as they venture out to heal a world broken by the Cataclysm and threatened by a global war?<ref>[http://us.battle.net/wow/en/game/mists-of-pandaria/pandaren/ Meet the Pandaren!]</ref>
   
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===Joining the Alliance===
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{{Template:Book|The Waking World and the Well of Eternity|height=30em|align=left|content=
 
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[[File:Stub.png|20px]] ''Please add any available information to this section.''
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Ten thousand years before the [[orc]]s and [[human]]s clashed in their [[First War]], the world of [[Azeroth]] cradled only one massive continent, surrounded by the sea. That landmass, known as [[Kalimdor]], was home to a number of disparate races and creatures, all vying for survival amongst the savage elements of the waking world. At the dark continent's center was a mysterious lake of incandescent energies. The lake, which would later be called the [[Well of Eternity]], was the true heart of the world's magic and natural power. Drawing its energies from the infinite Great Dark beyond the world, the Well acted as a mystical fount, sending its potent energies out across the world to nourish life in all its wondrous forms.
 
   
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===Joining the Horde===
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In time, a primitive tribe of nocturnal humanoids cautiously made their way to the edges of the mesmerizing enchanted lake. The feral, nomadic humanoids, drawn by the Well's strange energies, built crude homes upon its tranquil shores. Over time, the Well's cosmic power affected the tribe, making them strong, wise, and virtually immortal. The tribe adopted the name [[Kaldorei]], which meant "children of the stars" in their native tongue. To celebrate their budding society, they constructed great structures and temples around the lake's periphery.
 
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[[File:Stub.png|20px]] ''Please add any available information to this section.''
   
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==Mounts==
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The Kaldorei, or night elves as they would later be known, worshipped the moon goddess, [[Elune]], and believed that she slept within the Well's shimmering depths during the daylight hours. The early night elf priests and seers studied the Well with an insatiable curiosity, driven to plumb its untold secrets and power. As their society grew, the night elves explored the breadth of Kalimdor and encountered its other denizens. The only creatures that gave them pause were the ancient and powerful dragons. The great serpentine beasts were often reclusive, but they did much to safeguard the known lands from potential threats. The night elves discovered that the dragons held themselves to be the protectors of the world - and agreed that they and their secrets were best left alone.
 
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[[File:Stub.png|20px]] ''Please add any available information to this section.''
   
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==Your character==
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In time, the night elves' curiosity led them to meet and befriend a number of powerful entities, not the least of which was [[Cenarius]], a mighty demigod of the primordial forestlands. The greathearted Cenarius grew fond of the inquisitive night elves and spent a great deal of time teaching them about the natural world. The tranquil Kaldorei developed a strong empathy for the living forests of Kalimdor and reveled in the harmonious balance of nature.
 
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[[File:Stub.png|20px]] ''Please add any available information to this section.''
   
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==Starting attributes==
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As the seemingly endless ages passed, the night elves' civilization expanded both territorially and culturally. Their temples, roads, and dwelling places stretched across the breadth of the dark continent. [[Azshara]], the night elves' beautiful and gifted queen, built an immense, wondrous palace on the Well's shore that housed her favored servitors within its bejeweled halls. Her servitors, whom she called the Quel'dorei, or "[[Highborne]]", doted on her every command and believed themselves to be greater than the rest of their brethren. Though Queen Azshara was loved equally by all of her people, the Highborne were secretly envied and disliked by the rest of the night elves.
 
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{| class="darktable" style="text-align:right;"
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! || ''Base'' || [[Monk]] {{ClassIcon|Monk}} || [[Mage]] {{ClassIcon|Mage}} || [[Priest]] {{ClassIcon|Priest}} || [[Rogue]] {{ClassIcon|Rogue}} || [[Warrior]] {{ClassIcon|Warrior}} || [[Shaman]] {{ClassIcon|Shaman}} || [[Hunter]] {{ClassIcon|Hunter}}
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|-
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|[[Attributes#Strength|Strength]] || || || || || || || ||
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|- class="alt"
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|[[Attributes#Agility|Agility]] || || || || || || || ||
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|-
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|[[Attributes#Stamina|Stamina]] || || || || || || || ||
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|- class="alt"
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|[[Attributes#Intellect|Intellect]] || || || || || || || ||
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|-
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|[[Attributes#Spirit|Spirit]] || || || || || || || ||
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|}
   
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==Racial traits==
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Sharing the priests' curiosity towards the Well of Eternity, Azshara ordered the Highborne to plumb its secrets and reveal its true purpose in the world. The Highborne buried themselves in their work and studied the Well ceaselessly. In time they developed the ability to manipulate and control the Well's cosmic energies. As their experiments progressed, the Highborne found that they could use their newfound powers to either create or destroy at their leisure. The heedless Highborne had stumbled upon primitive magic and were now resolved to devote themselves to its mastery. Although they agreed that magic was inherently dangerous if handled irresponsibly, Azshara and her Highborne began to practice their spellcraft with reckless abandon. Cenarius and many wizened night elf scholars warned that only calamity would result from toying with the clearly volatile arts of magic. Even so, Azshara and her followers stubbornly continued to expand their burgeoning powers.
 
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{| class="darktable" style="width: 550px; text-align:left;"
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!style="text-align:left"|[[Epicurean]] - Passive
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|-
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| Increases the stat benefits from food by 100%.||
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|- class="alt"
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!style="text-align:left"|[[Gourmand]] - Passive
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|-
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| Cooking skill increased by 15.||
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|- class="alt"
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!style="text-align:left"|[[Inner Peace]] - Passive
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|-
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| Your rested experience bonus lasts twice as long.||
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|- class="alt"
   
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!style="text-align:left"|[[Bouncy]] - Passive
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As their powers grew, a distinct change came over Azshara and the Highborne. The haughty, aloof upper class became increasingly callous and cruel towards their fellow night elves. A dark, brooding pall veiled Azshara's once-entrancing beauty. She began to withdraw from her loving subjects and refused to interact with any but her trusted Highborne priests.
 
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|-
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| You take 50% less falling damage.||
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|- class="alt"
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!style="text-align:left"|[[Quaking Palm]] - Active
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|-
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| You touch a secret pressure point on an enemy target, putting it to sleep for 3 seconds.||
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|- class="alt"
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|}
   
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==Jokes==
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A young scholar named [[Malfurion Stormrage]], who had spent much of his time studying the primitive arts of [[druid]]ism, began to suspect that a terrible power was corrupting the Highborne and his beloved queen. Though he could not conceive of the evil that was to come, he knew that the night elves' lives would soon be changed forever....
 
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The following can be triggered with the /silly command.
}}
 
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===Male===
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[[File:Stub.png|20px]] ''Please add any available information to this section.''
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===Female===
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[[File:Stub.png|20px]] ''Please add any available information to this section.''
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==Gallery==
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<gallery>
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File:Pandaren early in-game.jpg|Pandaren seen during [[BlizzCon]]
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File:Pandaren architecture.jpg|Pandaren architecture
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File:Pandaren monk.jpg|A pandaren monk in training
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File:Pandaren farm.jpg|A pandaren farm with a sneaky [[verming]]
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</gallery>
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==Trivia==
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*Pandaren are the first true neutral playable race, in which players do not choose a faction while in the character screen. They'll choose after leaving the [[Wandering Isle]], which is around level 10.
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*Pandaren are the only playable race in World of Warcraft not able to be [[death knight]]s, because of their separation from the outside world.
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==Videos==
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<!--To be replaced with Opening intro, and escaping the Wandering Isle cinematics, once Mists of Pandaria goes live.-->
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<youtube>0pSHEIwBGLY</youtube>
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<youtube>ktiXwkJ7-YM</youtube>
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==References==
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{{Reflist}}
   
 
==External links==
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==Further Reading ==
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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* [[Well of Eternity]]
 
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Links that do not conform to the rules will be DELETED.
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* [[Kaldorei]]
 
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Repeat violations may result in a BAN.
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* [[Azshara]]
 
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Have a nice day. :) -->
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* [[Highborne]]
 
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{{elink|type=wowus|link=http://us.battle.net/wow/en/game/race/pandaren}}
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* [[malfurion Stormrage]]
 
   
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{{factions}}
== External links ==
 
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{{races}}
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{{elink|type=wowus|link=http://www.worldofwarcraft.com/info/story/chapter1.html#5|desc=Chapter I: Mythos - The Waking World and the Well of Eternity}}
 
   
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[[Category:Pandaren| ]]
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'''The Kaldorei and the Well of Eternity''' (in-game)
 
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[[Category:Alliance races]]
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{{elinks-object|21583|noaid=true}}
 
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[[Category:Horde races]]
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[[Category:Mists of Pandaria]]
   
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[[es:Pandaren (jugable)]]
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[[Category:Lore|Waking World and the Well of Eternity]]
 
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[[Category:History of Warcraft|Waking World and the Well of Eternity]]
 

Revision as of 06:24, 23 October 2011

Template:Mists of Pandaria

Core races
Allied races
This article is about the playable race of pandaren. For more information on the pandaren race in general, see pandaren.
NeutralPandaren
MoP - Pandaren model
Character classes Monk, Hunter, Mage, Priest, Rogue, Shaman, Warrior
Main language Pandaren
Secondary language Common, Orcish
Starting zone The Wandering Isle
Racial leader Unknown
Capital Unknown, Pandaria
Racial mount Unknown

The pandaren will be a playable race in World of Warcraft: Mists of Pandaria.[1][2] They will be available to both the Alliance and the Horde, the first race in World of Warcraft to have this option. Playable classes are Monk, Hunter, Mage, Priest, Rogue, Shaman, and Warrior.

The starting zone will be a giant turtle. At level 10, you will be able to choose which faction (Alliance or Horde) to join, and will not be able to change afterward. (Unless you pay for a Faction Change)

Background

Couched in myth and legend, rarely seen and even more rarely understood, the enigmatic pandaren have long been a mystery to the other races of Azeroth. The noble history of the pandaren people stretches back thousands of years, well before the empires of man and before even the sundering of the world.

Denizens of a wondrous and fertile land, the pandaren once labored under the oppressive thumb of a monstrous race of ancient warlords known as the Mogu. Through tenacity, diplomacy, and a unique form of unarmed combat, the pandaren staged a successful revolution that deposed the Mogu and established a pandaren empire that would prosper for thousands of years. During the bleak days that preceded the sundering of the world, when demons flooded onto Azeroth and threw the entirety of the mortal realm into jeopardy, the last Emperor of the pandaren discovered a way to protect his land from the devastation. His deal with fate shrouded his land within an impenetrable mist for ten thousand years, but the nature of his transaction has left Pandaria haunted ever since...

Wanderlust

It is the rare pandaren indeed who sought a way beyond the mist. Generations ago, pandaren explorers began to gather on the back of a giant turtle: Shen-zin Su. The great sea turtle roamed Azeroth's oceans, perhaps the only contact pandaren had with the outside world. Eventually, they too lost contact with their mist-shrouded homeland. Players who choose to create a pandaren character will start their journey on the back of Shen-zin Su. When the great turtle is threatened, and their whole wandering homeland is in jeopardy of being swallowed by the sea, players will have to accelerate their training and spring into action.

During their time on the turtle, players will first encounter the Alliance and Horde. Before they are finished, they'll have to make the most important decision of their lives: Which of the two factions will they support as they venture out to heal a world broken by the Cataclysm and threatened by a global war?[3]

Joining the Alliance

Stub Please add any available information to this section.

Joining the Horde

Stub Please add any available information to this section.

Mounts

Stub Please add any available information to this section.

Your character

Stub Please add any available information to this section.

Starting attributes

Base Monk Monk Mage Mage Priest Priest Rogue Rogue Warrior Warrior Shaman Shaman Hunter Hunter
Strength
Agility
Stamina
Intellect
Spirit

Racial traits

Pandarenracial epicurean [Epicurean] - Passive
Increases the stat benefits from food by 100%.
Pandarenracial gourmand [Gourmand] - Passive
Cooking skill increased by 15.
Pandarenracial innerpeace [Inner Peace] - Passive
Your rested experience bonus lasts twice as long.
Pandarenracial bouncy [Bouncy] - Passive
You take 50% less falling damage.
Pandarenracial quiveringpain [Quaking Palm] - Active
You touch a secret pressure point on an enemy target, putting it to sleep for 3 seconds.

Jokes

The following can be triggered with the /silly command.

Male

Stub Please add any available information to this section.

Female

Stub Please add any available information to this section.

Gallery

Trivia

  • Pandaren are the first true neutral playable race, in which players do not choose a faction while in the character screen. They'll choose after leaving the Wandering Isle, which is around level 10.
  • Pandaren are the only playable race in World of Warcraft not able to be death knights, because of their separation from the outside world.

Videos

References

External links