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<onlyinclude>{{Infobox talent
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[[File:Miner 2.jpg|thumb|250px|Miners must have all the necessary equipment to succeed.]]{{Mining}}
 
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|name=Pyromaniac
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|image=Spell Fire Burnout.png
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|description=Increases spell haste by x% if 3 or more targets are taking Fire damage over time from your spells.
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|class=Mage
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|location=Fire, Tier 6
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|affects=[[Fire]] spells
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|ranks=2
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|points_req=20
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}}</onlyinclude>
   
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'''Pyromaniac''' is a [[mage]] talent that increases spell [[haste]] if at least three targets are taking fire damage over time. This includes the DoT effects of [[Pyroblast]], [[Living Bomb]], [[Frostfire Bolt]] (with glyph), [[Flamestrike]], [[Combustion]], and [[Ignite]]. As of 10/13, the talent seems to be functioning differently than intended, as it only is checking for 3 fire DoT effects instead of 3 targets with fire DoT effects.
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'''Mining''' allows you to find and mine [[mineral]]s, [[ore]]s, and [[stone]]s from [[resource]] nodes scattered throughout the world. It is one of the primary professions. Materials from mining and the items miners can create from them are reagents needed for recipes within other professions.
 
   
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== Rank table ==
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[[The Burning Crusade]] expansion contains several mobs that are capable of being mined. This method is continued in [[Wrath of the Lich King]]. See [[Ore skinning]] for a general definition, and [[Mineable Mobs]] for a list.
 
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{| class="darktable" style="text-align: center;"
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Mining pointers:
 
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:[[File:Pointer mine on 32x32.png]] ''in range of deposit/vein that can be mined''
 
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:[[File:Pointer mine off 32x32.png]] ''out of range of deposit/vein''
 
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For other articles related to Mining, see the [[:Category:Mining|Mining category]].
 
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==Proficiency==
 
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{| class="darktable"
 
 
|-
 
|-
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! Proficiency !! Level !! Skill
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! Rank !! Spell Haste Increase
 
|-
 
|-
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| 1 || + 5%
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| [[Mining_proficiencies#Apprentice|Apprentice]] || 5 || 1 - 75
 
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|- class="alt"
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|-class="alt"
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| 2 || + 10%
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| [[Mining_proficiencies#Journeyman|Journeyman]] || 10 || 50 - 150
 
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|-
 
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| [[Mining_proficiencies#Expert|Expert]] || 20 || 125 - 225
 
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|- class="alt"
 
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| [[Mining_proficiencies#Artisan|Artisan]] || 35 || 200 - 300
 
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|-
 
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| [[Mining_proficiencies#Master|Master]] || 50 || 300 - 375 {{bc-inline}}
 
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|- class="alt"
 
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| [[Mining_proficiencies#Grand Master|Grand Master]] || 65 || 375 - 450 {{wotlk-inline}}
 
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|-
 
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| [[Mining_proficiencies#Illustrious|Illustrious]] || 75 || 425 - 525 {{Cata-inline}}
 
 
|}
 
|}
   
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== Patch changes ==
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[[Grand Master]] is only available after installing the [[expansion]] [[Wrath of the Lich King]].
 
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* {{Patch 3.1.0|note=Now grants 17/33/50% of mana regeneration while casting.}}
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* {{Patch 4.1.0|note=Talent overhauled.}}
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[[Illustrious]] is only available after installing the [[expansion]] [[Cataclysm]].
 
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==Uses==
 
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Mining is a complementary profession to [[blacksmithing]], [[engineering]] and [[jewelcrafting]]. These professions rely specifically on ore and ore-derived materials.
 
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Mining can be a profitable gathering profession because of the large sums utilized by the other primary professions. Jewelcrafters require five ore per [[prospect]], [[blacksmiths]] can use dozens of bars for specific items, and engineers use large amounts of ore for the many consumable materials they can create.
 
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Mining skill also grants the player [[Toughness (Mining)|Toughness]].
 
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==Economical Gain==
 
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As with any gathering professional, low-level characters and characters without economic support may consider using two gathering professions. While this denies the player the ability to directly enhance his or her equipment/abilities, it does allow one to, in theory, make money quickly and easily through the use of the auction house.
 
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Regardless of the method chosen, mining can be profitable. With regards to mining, be sure to check the local prices of your ore against the local prices of your smelted bars. Frequently ores will be more valuable because they can be prospected or smelted for skill points. This desirability leads to increased cost per unit.
 
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==Tools and Abilities==
 
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A [[Mining Pick|mining pick]] is required to mine nodes in-game. This item type can be found at various [[vendor]]s, such as '''trade good'', ''mining supplies'', ''engineering supplies'', and ''blacksmithing supplies'' vendors. The pick must be in the player inventory to be used when mining a node.
 
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A trained apprentice miner will immediately learn the [[Find Minerals]] ability, which highlights nearby nodes on the [[mini-map]]. The miner will also learn the accompanying [[smelting]] skill. This skill is used to convert one or more ore and [[elemental ingredients]] into [[bar]]s, which are used in various professions. This skill can only be used in the vicinity of a [[forge]], and will occasionally grant skill points depending on the player profession level.
 
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In addition to a miner's pick and their ore-sensing abilities, dedicated ore farming may require a [[Bag#Craft Bag|bag]]. There are a few specialized bags that can be made or bought. These bags typically have [[Mining Sack|20]], [[Reinforced Mining Bag|28]], or [[Mammoth Mining Bag|32]] slots respectively and will automatically store mined ores.
 
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Worthy of note:
 
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* [[Enchant Gloves - Advanced Mining]] adds +5 to mining skill.
 
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* [[Enchant Gloves - Gatherer]] adds +5 to all [[Profession#Gathering|gathering skills]] (mining, [[herbalism]] and [[skinning]]).
 
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* {{loot|uncommon|Goblin Mining Helmet}} adds +5 to mining skill.
 
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==Mining Skill and its Increase==
 
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Different veins will require different mining skill levels to loot (e.g. [[mithril]] veins require a skill of 175). The relative difficulty of the mining attempt is colour coded as all other crafting and gathering professions:
 
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{{Skill Difficulty}}
 
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Although the same colors are used as for other professions, the actual odds of getting a skillup are considerably higher than the color would indicate. For example, at skill 60, a copper vein will appear green but have a ~80% chance of giving a skillup. In general, if a node is of the highest-level type of ore you can mine (not counting rare veins like silver or gold), there is a very high chance you will get a skillup.
 
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To mine a [[vein]], right-click on it. After a brief animation, a [[loot box]] containing [[ore]], [[stone]] and sometimes rare drops like [[gem]]s or [[mote]]s. Nodes that are orange or yellow in difficulty will likely skill your mining ability, so it is important to focus on these nodes when you are leveling this profession.
 
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Prior to [[Patch 3.0.8]], mining a node completely required multiple attempts, one for each unit of ore. As such, each node could yield a one point of skill increase per miner. This would allow several players in a raid or group to mine the same node for a skill-up. Since the patch,a single mining attempt extracts all available loot from the vein. Alternatively, miners can share a node for a skill-up by not looting the vein. This allows multiple miners to gain a skill point (or ''tap'') a vein, but only one miner will receive all the ore.
 
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Smelting provides an opportunity to level mining at a faster pace. Smelting large stores of collected ore can be smelted ''en masse'' and in large quantities. Since 3.08, it has been possible to level from 1-375 only via smelting, but this will be expensive, since at certain skill ranges there is a very low chance of getting a skill point.
 
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In [[Azeroth (world)|Azeroth]] and [[Outland]], there exist ''rare'' spawns of various ore veins in place or more common metals. Specifically:
 
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: [[Tin]] can spawn [[Silver]].
 
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: [[Iron]] can spawn [[Gold]].
 
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: [[Mithril]] can spawn [[Truesilver]].
 
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: [[Fel Iron]] and [[Adamantite]] can spawn [[Khorium]]
 
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: [[Saronite]] can spawn [[Titanium]]
 
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These vein types are visually distinct from normal veins. They typically have a glossier, shinier model, and are described as silver, gold, or truesilver when exposed on the minimap.
 
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{| class="darktable zebra"
 
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|-
 
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! rowspan=2 | Mineral Vein !! colspan=4| Skill Color
 
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|-
 
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! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font>
 
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|-
 
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| [[Copper Vein]]
 
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| <font color=#CC7A00>1</font>
 
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| <font color=#B2B200>25</font>
 
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| <font color="green">50</font>
 
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| <font color="grey">100</font>
 
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|-
 
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| [[Tin Vein]]
 
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| <font color=#CC7A00>65</font>
 
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| <font color=#B2B200>90</font>
 
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| <font color="green">115</font>
 
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| <font color="grey">165</font>
 
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|-
 
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| [[Silver Vein]]
 
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| <font color=#CC7A00>75</font>
 
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| <font color=#B2B200>100</font>
 
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| <font color="green">125</font>
 
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| <font color="grey">175</font>
 
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|-
 
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| [[Iron Vein]]
 
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| <font color=#CC7A00>125</font>
 
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| <font color=#B2B200>150</font>
 
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| <font color="green">175</font>
 
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| <font color="grey">225</font>
 
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|-
 
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| [[Gold Vein]]
 
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| <font color=#CC7A00>155</font>
 
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| <font color=#B2B200>175</font>
 
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| <font color="green">205</font>
 
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| <font color="grey">255</font>
 
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|-
 
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| [[Mithril Deposit]]
 
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| <font color=#CC7A00>175</font>
 
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| <font color=#B2B200>200</font>
 
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| <font color="green">225</font>
 
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| <font color="grey">275</font>
 
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|-
 
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| [[Truesilver Deposit]]
 
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| <font color=#CC7A00>205</font>
 
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| <font color=#B2B200>255</font>
 
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| <font color="green">280</font>
 
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| <font color="grey">330</font>
 
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|-
 
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| [[Dark Iron Ore|Dark Iron Vein]]
 
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| <font color=#CC7A00>230</font>
 
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| <font color=#B2B200>255</font>
 
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| <font color="green">280</font>
 
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| <font color="grey">330</font>
 
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|-
 
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| [[Small Thorium Vein]]
 
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| <font color=#CC7A00>230</font>
 
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| <font color=#B2B200>270</font>
 
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| <font color="green">280</font>
 
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| <font color="grey">345</font>
 
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|-
 
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| [[Rich Thorium Vein]]
 
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| <font color=#CC7A00>255</font>
 
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| <font color=#B2B200>300</font>
 
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| <font color="green">325</font>
 
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| <font color="grey">350</font>
 
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|-
 
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| [[Fel Iron Vein]]{{bc-inline}}
 
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| <font color=#CC7A00>275</font>
 
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| <font color=#B2B200>325</font>
 
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| <font color="green">350</font>
 
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| <font color="grey">400</font>
 
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|-
 
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| [[Adamantite Vein]]{{bc-inline}}
 
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| <font color=#CC7A00>325</font>
 
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| <font color=#B2B200>350</font>
 
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| <font color="green">375</font>
 
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| <font color="grey">425</font>
 
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|-
 
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| [[Rich Adamantite Vein]]{{bc-inline}}
 
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| <font color=#CC7A00>350</font>
 
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| <font color=#B2B200>375</font>
 
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| <font color="green">400</font>
 
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| <font color="grey">450</font>
 
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|-
 
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| [[Nethercite Deposit]]{{bc-inline}}
 
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| <font color=#CC7A00>350</font>
 
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| <font color=#B2B200>375</font>
 
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| <font color="green">390</font>
 
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| <font color="grey">400</font>
 
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|-
 
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| [[Cobalt Deposit]]{{wotlk-inline}}
 
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| <font color=#CC7A00>350</font>
 
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| <font color=#B2B200>375</font>
 
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| <font color="green">400</font>
 
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| <font color="grey">425</font>
 
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|-
 
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| [[Khorium Vein]]{{bc-inline}}
 
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| <font color=#CC7A00>375</font>
 
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| <font color=#B2B200>400</font>
 
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| <font color="green">425</font>
 
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| <font color="grey">-</font>
 
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|-
 
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| [[Rich Cobalt Deposit]]{{wotlk-inline}}
 
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| <font color=#CC7A00>375</font>
 
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| <font color=#B2B200>400</font>
 
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| <font color="green">425</font>
 
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| <font color="grey">450</font>
 
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|-
 
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| [[Saronite Deposit]]{{wotlk-inline}}
 
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| <font color=#CC7A00>400</font>
 
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| <font color=#B2B200>425</font>
 
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| <font color="green">450</font>
 
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| <font color="grey">-</font>
 
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|-
 
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| [[Rich Saronite Deposit]]{{wotlk-inline}}
 
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| <font color=#CC7A00>425</font>
 
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| <font color=#B2B200>450</font>
 
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| <font color="green">-</font>
 
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| <font color="grey">-</font>
 
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|-
 
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| [[Pure Saronite Deposit]]{{wotlk-inline}}
 
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| <font color=#CC7A00>450</font>
 
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| <font color=#B2B200>-</font>
 
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| <font color="green">-</font>
 
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| <font color="grey">-</font>
 
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|-
 
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| [[Titanium Deposit]]{{wotlk-inline}}
 
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| <font color=#CC7A00>450</font>
 
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| <font color=#B2B200>-</font>
 
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| <font color="green">-</font>
 
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| <font color="grey">-</font>
 
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|}
 
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== Mining Products ==
 
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=== By Skill Level ===
 
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See [[Mining proficiencies]] and [[Smelt]] proficiencies.
 
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=== Quest Items ===
 
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* {{item|icon=|Incendicite Ore}} (objective of {{questlong|Alliance|22|Search for Incendicite}}
 
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* {{item|icon=|Lesser Bloodstone Ore}} (objective of {{questlong|Alliance|37|Favor for Krazek}})
 
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* {{item|icon=|Indurium Ore}} (objective of {{questlong|Neutral|42|Indurium Ore}})
 
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* {{item|icon=|Rethban Ore}} (objective of {{questlong|Alliance|24|Rethban Ore}})
 
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* {{item|icon=|Nethercite Ore}} (objective of {{Questlong|Neutral|70 Daily|Nethercite Ore}}
 
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Quest ore is usually mined off special nodes, but can also drop off certain mobs in the same area. The ores cannot be smelted and are not "quest items" ''per se'', so they can be traded or purchased off the AH.
 
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==Abilities Gained==
 
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Sufficiently skilled Miners gain the [[Toughness (mining)]] buff.
 
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==Tips and Tricks==
 
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* [http://www.mapwow.com MapWoW] is a great Google Earth-like web application for finding node locations.
 
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* Gatherer is an add-on that can keep track of historical mining data. It can keep track of when and where you last mined a node. Additionally, it can be partnered with GathererDB. This addon is a communal database of mined ore.
 
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* GatherMate is a replacement for the now defunct Cartographer_Mining. It aims to be map addon independent.
 
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* Weapons can also serve as a [[Mining Pick|mining pick]]:
 
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: {{item|icon=|Kobold Excavation Pick}}
 
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: {{item|icon=|Gouging Pick}}
 
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: {{item|icon=|Brann's Trusty Pick}}
 
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: {{item|icon=|Cold Iron Pick}}
 
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: {{item|icon=|Miner's Revenge}}
 
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: {{item|icon=|Tunnel Pick}}
 
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: {{item|icon=|Digmaster 5000}}
 
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*A {{item|Gnomish Army Knife}} cannot be used as a weapon but does function as:
 
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: {{item|icon=|Gyromatic Micro-Adjustor}}
 
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: {{item|icon=|Arclight Spanner}}
 
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: {{item|icon=|Blacksmithing Hammer}}
 
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: {{item|icon=|Mining Pick}}
 
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: {{item|icon=|Skinning Knife}}
 
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*[[Paladin]]s, Unholy [[Death Knights]], [[Druids]] and [[Engineering|Engineers]] have a slight advantage in mining because of speed increasing talents.
 
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== Mining Bugs ==
 
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* Nodes have been known to respawn in rapid succession immediately after mining. This is much more common with nodes in [[Eastern Kingdoms]] and [[Kalimdor]] than in [[Outland]] or [[Northrend]].
 
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* Occasionally, a node will appear on the minimap but be inaccessible.
 
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: If the node is a gray-yellow in the minimap, it is underground.
 
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: If the node is solid yellow, but not visible, it is bugged and cannot be mined.
 
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* Rarely, certain nodes will not appear in the minimap but be harvestable in-game. [[Dark Iron Ore]] is a good example of this.
 
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* Players standing on top of ore nodes will remain where they stand after the node is mined.
 
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==Patch changes==
 
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{{Patch 4.0.1|note=Mining gives [[XP]].The higher level the character is, the less XP it will get.}}
 
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{{Patch 3.3.3|note={{loot|uncommon|Titansteel Bar}}: Creating this item no longer results in a 24h cooldown.}}
 
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{{Patch 3.2.0|note=In addition to the normal requirements, mining deposits in Northrend now require a minimum character level of 65 to mine.}}
 
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{{Patch 3.1.0|note=You can no longer fail when Mining, Herbing, and Skinning.}}
 
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{{Patch 3.0.8|note=Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.}}
 
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== References ==
 
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{{reflist}}
 
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==External links==
 
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<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
 
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :)
 
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Please do *not* put leveling guide elinks here, they belong on http://www.wowwiki.com/Tradeskill_leveling_guides -->
 
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: ''For leveling guides please visit [[Tradeskill leveling guides]]''
 
   
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{{elink|type=wowus|link=http://www.worldofwarcraft.com/info/professions/mining.html}}
 
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{{elink|type=wowhead|link=http://www.wowhead.com/?spells=11.186}}
 
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{{elink|link=http://www.AHseller.com/Mining|site=AHseller.com|desc=Discover most profitable Mining products. Online database for making gold.|type=AHseller}}
 
   
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{{classfooter|Mage}}
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{{professions}}
 
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{{ores}}
 
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{{bars}}
 
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[[Category:Mining| ]]
 
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[[Category:RPG professions]]
 
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[[Category:WoW professions]]
 
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[[Category:WoW primary professions]]
 

Revision as of 07:42, 13 October 2010

Pyromaniac
Spell fire burnout
  • Pyromaniac (2 ranks)
  • Increases spell haste by x% if 3 or more targets are taking Fire damage over time from your spells.
Requirements
Class Mage
Properties
Affects Fire spells

Pyromaniac is a mage talent that increases spell haste if at least three targets are taking fire damage over time. This includes the DoT effects of Spell fire fireball02 [Pyroblast], Ability mage livingbomb [Living Bomb], Ability mage frostfirebolt [Frostfire Bolt] (with glyph), Spell fire selfdestruct [Flamestrike], Spell fire sealoffire [Combustion], and Ignite. As of 10/13, the talent seems to be functioning differently than intended, as it only is checking for 3 fire DoT effects instead of 3 targets with fire DoT effects.

Rank table

Rank Spell Haste Increase
1 + 5%
2 + 10%

Patch changes

  • Wrath-Logo-Small Patch 3.1.0 (2009-04-14): Now grants 17/33/50% of mana regeneration while casting.
  • Cataclysm Patch 4.1.0 (2011-04-26): Talent overhauled.