m (clean up, removed: |faction=Neutral) |
@DeletedUser40286799 (talk | contribs) m (ââDungeons) |
||
Line 57: | Line 57: | ||
! Approximate Run Time |
! Approximate Run Time |
||
|- |
|- |
||
â | | [[Auchindoun]]: [[Mana-Tombs]] || 64-66 |
+ | | [[Image:instance portal purple.png]][[Auchindoun]]: [[Mana-Tombs]] || 64-66 |
| 5-man |
| 5-man |
||
| 1.5-3 hours |
| 1.5-3 hours |
||
|- |
|- |
||
â | | [[Auchindoun]]: [[Auchenai Crypts]] || 65-67 |
+ | | [[Image:instance portal purple.png]][[Auchindoun]]: [[Auchenai Crypts]] || 65-67 |
| 5-man |
| 5-man |
||
| 2 hours |
| 2 hours |
||
|- |
|- |
||
â | | [[Auchindoun]]: [[Sethekk Halls]] || 67-69 |
+ | | [[Image:instance portal purple.png]][[Auchindoun]]: [[Sethekk Halls]] || 67-69 |
| 5-man |
| 5-man |
||
| 1.5 hours-2 hours |
| 1.5 hours-2 hours |
||
|- |
|- |
||
â | | [[Auchindoun]]: [[Shadow Labyrinth]] || 70-72 |
+ | | [[Image:instance portal pruple.png]][[Auchindoun]]: [[Shadow Labyrinth]] || 70-72 |
| 5-man |
| 5-man |
||
| 1.5 hours- 3 hours |
| 1.5 hours- 3 hours |
Revision as of 14:17, 23 September 2010
Terokkar Forest | |
---|---|
Level: 62-65 | |
Capital(s) | Shattrath City |
Population | Unknown |
Races |
File:IconSmall Arakkoa Small.gif Arakkoa |
Ruler(s) | Terokk |
Major settlements |
Skettis Allerian Stronghold Stonebreaker Hold Firewing Point |
Affiliation | Skettis |
Location | Southern Outland |
Terokkar Forest is a zone in Outland located east of Nagrand, west of Shadowmoon Valley, southeast of Zangarmarsh, and southwest of Hellfire Peninsula. This forest was most likely named after Terokk, an arakkoa demigod of some sort.
Terokkar was seen as the Bone Wastes in previous maps and lore sources, but the Bone Wastes themselves are now a sub-region within the Terokkar Forest zone (in fact probably not the same Bone Wastes, as the current one was created only two years ago, according to ingame lore). Maybe one of the "Green Havens" replanted by druids to be like it was before the Horde necromancy and fel magic corrupted the land.
History
Terokkar is most famous for the Bone Wastes and the ruined fortress of Auchindoun.
Worldofwarcraft.com says the following about the Terokkar Forest:
New hope has come to this ancient forest. Aided by the benevolent naaru, a group of draenei has rebuilt Shattrath City. The city has since thrown open its doors to welcome refugees of many different races from all over Outland. Yet the past has not left this area unmarked. To this day, only adventurers and graverobbers visit the haunted subterranean ruins of Auchindoun.
Geography
The flora consists of mostly dark green forest vegetation of crystal pines known as olemba trees. Shattrath City lies in the northwestern portion of zone. Alliance and Horde each have a town.
The multi-winged instance Auchindoun can be found in this zone, containing four separate 5-man dungeons. There are no raid dungeons, micro dungeons, battlegrounds, or arenas in this zone. The spirit towers of the Bone Wastes provide a world PvP opportunity.
Every so often you can hear a roar while near Auchindoun - this is Teribus the Cursed, flying in circles around Auchindoun.
Maps and subregions
Allerian Post âą Allerian Stronghold âą Auchenai Crypts âą Auchenai Grounds âą Auchindoun âą The Barrier Hills âą Blackwind Lake âą Blackwind Landing âą Blackwind Valley âą Bleeding Hollow Ruins âą The Bone Wastes âą Bonechewer Ruins âą Carrion Hill âą Cenarion Thicket âą Derelict Caravan âą Firewing Point âą Grangol'var Village âą Lake Ere'Noru âą Lake Jorune âą Lower Veil Shil'ak âą Mana-Tombs âą Netherweb Ridge âą Raastok Glade âą Razorthorn Rise âą Razorthorn Shelf âą Refugee Caravan âą Ring of Observance âą Sethekk Halls âą Sha'tari Base Camp âą Shadow Labyrinth âą The Shadow Stair âą Shadow Tomb âą Silmyr Lake âą Skethyl Mountains âą Skettis âą Stonebreaker Camp âą Sorrow Wing Point âą Stonebreaker Hold âą Terokk's Rest âą Tomb of Lights âą Tuurem âą Upper Veil Shil'ak âą Veil Ala'rak âą Veil Harr'ik âą Veil Lithic âą Veil Reskk âą Veil Rhaze âą Veil Shalas âą Veil Shienor âą Veil Skith âą Wayne's Refuge âą Writhing Mound |
Dungeons
Dungeon Name | Level Range | Group Size | Approximate Run Time |
---|---|---|---|
Auchindoun: Mana-Tombs | 64-66 | 5-man | 1.5-3 hours |
Auchindoun: Auchenai Crypts | 65-67 | 5-man | 2 hours |
Auchindoun: Sethekk Halls | 67-69 | 5-man | 1.5 hours-2 hours |
File:Instance portal pruple.pngAuchindoun: Shadow Labyrinth | 70-72 | 5-man | 1.5 hours- 3 hours |
World PvP
- Bone Wastes: In the Bone Wastes to the south, surrounding the ruins of Auchindoun, there are five Spirit Towers. These spirit towers can be captured by players who are PvP flagged. If all five towers become captured by a single faction, that faction gets a zone-wide [Blessing of Auchindoun] aura (buff) which lasts for six hours. The aura gives +5% Damage, +5% Experience Gain, and the ability to create a [Spirit Shard] in the Auchindoun instance. Spirit Shards can be spent at Spirit Sage Gartok at Stonebreaker Hold or Spirit Sage Zran at Allerian Stronghold.
Travel hubs
Adjacent regions
Zone Name | Faction | Level Range | Direction | Access |
---|---|---|---|---|
Hellfire Peninsula | 58-63 | Northeast | Normal | |
Zangarmarsh | 60-64 | Northwest | Normal | |
Nagrand | 64-67 | West | Normal | |
Shadowmoon Valley | 67-70 | East | Normal |
Notable characters
- Main article: Terokkar Forest NPCs
Archmage Khadgar resides in Shattrath City and can be found in its center.
Quests
- Main article: Terokkar Forest quests
- See also: Terokkar Forest questing guide
Resources
Wild creatures
- Template:Col-3
Template:Col-3
Template:Col-3
Trivia
- The virtual version of the band Level 80 Elite Tauren Chieftain performs on Terokkar Forest at the Darkmoon Faire[1] and in the World's End Tavern every three hours, added with the Patch 2.4.3.
References
See also
External links