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Use this template to create colored text for difficulty levels on quest and recipe pages.

Usage

The blank template should be copied from this line to the page it is to be used on:

{{Difficulty|||||}}

There are five unnamed parameters in this template, after each bar:

  • The first parameter is for the "Difficult (quest)" or "Unlearnable (recipe)" level (Red)
  • The second parameter is for the "Hard (quest)" or "Guaranteed skill up (recipe)" level (Orange)
  • The third parameter is for the "Normal (quest)" or "Possible skill up (recipe)" level (Yellow)
  • The fourth parameter is for the "Easy (quest)" or "Unlikely skill up (recipe)" level (Green)
  • The last parameter is for the "Low level (quest)" or "No skill up (recipe)" level (Gray)

For example, the quest Tears of the Moon can be obtained as early as level 5, at which level it is red. It turns orange at level 6, yellow at 8, green at 13, and gray at 15. So the following code produces this line:5 6 8 13 16

{{Difficulty|5|6|8|13|16}}

Quests that do not have a red or orange level, such as Big Game, Big Bait which is yellow at 81, green at 85, and gray at 96, simply have the corresponding parameter(s) omitted: 81 85 96

{{Difficulty|81|85|96}}
The same method can be used for tradeskill recipes. This template does not directly link to any quest or recipe and can be used anywhere it is needed.
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