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'''Teleport''' is a useful line of [[Mage]] [[utility]] spells that allows the caster to transport himself to a friendly capital city. Teleport requires a [[reagent]], {{loot|common|Rune of Teleportation}}. |
'''Teleport''' is a useful line of [[Mage]] [[utility]] spells that allows the caster to transport himself to a friendly capital city. Teleport requires a [[reagent]], {{loot|common|Rune of Teleportation}}. |
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− | + | || [[Image:Spell_Arcane_TeleportIronForge.png|32px|Teleport: Ironforge]] || [[Ironforge]] || 120 || {{Alliance}} || 20 || {{Cost|s=20}} |
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− | + | || [[Image:Spell_Arcane_TeleportStormWind.png|32px|Teleport: Stormwind]] || [[Stormwind]] || 120 || {{Alliance}} || 20 || {{Cost|s=20}} |
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− | + | || [[Image:Spell_Arcane_TeleportExodar.png|32px|Teleport: Exodar]] || [[Exodar]]<sup>[1]</sup> || 120 || {{Alliance}} || 20 || {{Cost|s=20}} |
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− | + | || [[Image:Spell_Arcane_TeleportDarnassus.png|32px|Teleport: Darnassus]] || [[Darnassus]] || 120 || {{Alliance}} || 30 || {{Cost|s=80}} |
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− | + | || [[Image:Spell_Arcane_TeleportOrgrimmar.png|32px|Teleport: Orgrimmar]] || [[Orgrimmar]] || 120 || {{Horde}} || 20 || {{Cost|s=20}} |
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− | + | || [[Image:Spell_Arcane_TeleportUnderCity.png|32px|Teleport: Undercity]] || [[Undercity]] || 120 || {{Horde}} || 20 || {{Cost|s=20}} |
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− | + | || [[Image:Spell_Arcane_TeleportSilvermoon.png|32px|Teleport: Silvermoon]] || [[Silvermoon]]<sup>[1]</sup> || 120 || {{Horde}} || 20 || {{Cost|s=20}} |
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*1. Exodar, Silvermoon, and Shattrath are only available to players with the [[image:Bc_icon.gif|Burning Crusade]][[Burning Crusade]] expansion installed. |
*1. Exodar, Silvermoon, and Shattrath are only available to players with the [[image:Bc_icon.gif|Burning Crusade]][[Burning Crusade]] expansion installed. |
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There are two non-mage teleportation spells that require a certain class or a certain item to use. |
There are two non-mage teleportation spells that require a certain class or a certain item to use. |
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− | ! | [[Image:Spell_Arcane_TeleportMoonglade.png|32px|Teleport: Moonglade]] || [[Moonglade]] || 120 || {{Alliance}} {{Horde}} || 10 || [[Druid]] only |
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− | + | || [[Image:Spell_Arcane_TeleportMoonglade.png|32px|Teleport: Moonglade]] || [[Moonglade]] || 120 || {{Alliance}} {{Horde}} || 10 || [[Druid]] only |
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+ | || [[Image:Spell_Arcane_TeleportUnderCity.png|32px|Spell:41234]] || [[Black Temple]] || None || {{Alliance}} {{Horde}} || 70 || Requires {{quality|epic|Blessed Medallion of Karabor}} |
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Revision as of 02:17, 3 September 2007
Teleport | |
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Properties | |
Class | Mage |
Race(s) | Varies by faction |
School | Arcane |
Cooldown | GCD |
Other information | |
Requirements | Reagent [Rune of Teleportation]x1 |
[[Category:mage abilities]][[Category:mage abilities]]
Teleport is a useful line of Mage utility spells that allows the caster to transport himself to a friendly capital city. Teleport requires a reagent, [Rune of Teleportation].
City | Mana Cost | Faction | Level | Cost | |
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Ironforge | 120 | 20 | 20 | ||
Stormwind | 120 | 20 | 20 | ||
Exodar[1] | 120 | 20 | 20 | ||
Darnassus | 120 | 30 | 80 | ||
Orgrimmar | 120 | 20 | 20 | ||
Undercity | 120 | 20 | 20 | ||
Silvermoon[1] | 120 | 20 | 20 | ||
Thunder Bluff | 120 | 30 | 80 | ||
Shattrath[1] | 120 | 60 | 2 |
- 1. Exodar, Silvermoon, and Shattrath are only available to players with the Burning Crusade expansion installed.
Non-Mage Teleport
There are two non-mage teleportation spells that require a certain class or a certain item to use.
City | Mana Cost | Faction | Level | Restriction | |
---|---|---|---|---|---|
Moonglade | 120 | 10 | Druid only | ||
Black Temple | None | 70 | Requires Blessed Medallion of Karabor |
Notes
Each Teleport spell is trained at a portal trainer[1], which is usually located near the mage trainers in a major city. In Shattrath the portal trainer is located in the center of the city, near the various city portals.
The reagent [Rune of Teleportation] stacks to 10 and can be purchased at any reagent vendor for 10. [2].
This spell is not on the same cooldown timer as your [Hearthstone].
You will appear in the capital city near the portal trainer of that city. In Stormwind, for example, you appear inside the mage tower at the center of the Mage Quarter.
You cannot learn the teleport spells of the opposing faction.
Teleport cannot be cast in combat.
Tips and Tactics
Never leave town without a stack of [Rune of Teleportation]!
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