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! City !! Level !! Mana !! Description !! Cost |
! City !! Level !! Mana !! Description !! Cost |
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− | || Moonglade || 10 || 120 || Teleports caster to Moonglade. || N/A |
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|| Ironforge || 20 || 120 || Teleports caster to Ironforge. || {{s|30}} |
|| Ironforge || 20 || 120 || Teleports caster to Ironforge. || {{s|30}} |
Revision as of 07:44, 8 April 2005
Overview
Darnassus | Orgrimmar |
Iron Forge | Thunder Bluff |
Stormwind | Undercity |
Teleport spells are a useful line of utility spells that allow the caster to transport himself to a friendly capital city instantly.
Functionality
Use
- Casting: 10 Second Cast
- School: Template:Arcane
- Target: Self Only
- Range: Zero
- Duration: N/A
- Cooldown: N/A
Talents
No Talents affect this spell.
Notes
- Requires a reagent: Rune of Teleportation. Can be purchased at any reagent vendor for 10.
- This spell is not on the same cooldown timer as your [Hearthstone].
- You will appear in the capital city near the portal trainer of that city. In Stormwind, for example, you appear inside the mage mage tower at the center of the Mage Quarter.
- You cannot learn the teleport spells of the opposing faction.
Rank Table
City | Level | Mana | Description | Cost |
---|---|---|---|---|
Ironforge | 20 | 120 | Teleports caster to Ironforge. | 30 |
Orgrimmar | 20 | 120 | Teleports caster to Orgrimmar. | 30 |
Stormwind | 20 | 120 | Teleports caster to Stormwind. | 30 |
Undercity | 20 | 120 | Teleports caster to Undercity. | 30 |
Darnassus | 30 | 120 | Teleports caster to Darnassus. | 80 |
Thunder Bluff | 30 | 120 | Teleports caster to Thunder Bluff. | 80 |
Tips and Tactics
- It's possible to cast this spell in battle... just not practical.
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