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+ | [[File:Icon-chat-48x48.png]] |
The term '''talk''' means communicating with a non-[[player]] character ([[NPC]]) by right-clicking on them. [[Player]] characters communicate with each other through [[chat]]. |
The term '''talk''' means communicating with a non-[[player]] character ([[NPC]]) by right-clicking on them. [[Player]] characters communicate with each other through [[chat]]. |
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Additional notes: |
Additional notes: |
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− | * You should see a speech bubble icon ([[ |
+ | * You should see a speech bubble icon ([[File:GossipGossipIcon.png]]) with a small triangle (<font color="silver">silver</font> [[File:upleft_triangle_off_12x12.png]] or <font color="gold">gold</font> [[File:upleft_triangle_on_12x12.png]]) when you move your pointer over the creature. |
* If your character is too far away to talk, the small triangle will be <font color="silver">silver</font>. |
* If your character is too far away to talk, the small triangle will be <font color="silver">silver</font>. |
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− | *:[[ |
+ | *:[[File:pointer talk off 32x32.png]] ''out of range'' |
* If your character is close enough to talk, the small triangle will be <font color="gold">gold</font>. |
* If your character is close enough to talk, the small triangle will be <font color="gold">gold</font>. |
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− | *:[[ |
+ | *:[[File:pointer talk on 32x32.png]] ''in range to talk'' |
''Note: You can speak to NPCs in [[druid]] [[form]]s as of [[Patch 2.0.3]].'' |
''Note: You can speak to NPCs in [[druid]] [[form]]s as of [[Patch 2.0.3]].'' |
Latest revision as of 02:57, 30 April 2010
The term talk means communicating with a non-player character (NPC) by right-clicking on them. Player characters communicate with each other through chat.
Additional notes:
- You should see a speech bubble icon () with a small triangle (silver or gold ) when you move your pointer over the creature.
- If your character is too far away to talk, the small triangle will be silver.
- If your character is close enough to talk, the small triangle will be gold.
Note: You can speak to NPCs in druid forms as of Patch 2.0.3.