Retroactive Continuity

I recently played through the Orcish Campaign and a thought entered my mind... I'd like to see a massive list of all that was ret-conned from this game. For example... Goldshire and Moonbrook aren't near one-another anymore, nor is The Deadmines near Moonbrook. Orgrim Doomhammer wasn't even a factor as far as I can tell, and Garona Halforcen wasn't ordered to kill King Llane in the game, nor was she anything other than a spy for the Orcish Horde that got captured and tossed into Northshire Abbey...which, by the way, housed catacombs at this point, it seems.

This is just a small bunch of things I've noticed. I've yet to play through the Human Campaign, so there's more than likely more... Just a thought. ~ Doc Lithius (U)(T)(C) 07:34, 14 April 2007 (EDT)

In the Human campaign Garona does kill Llane, in the description of mission 10. Orgrim Doomhammer is factor, too, although his name is not explicitly mentioned, the player in the Orc campaign is supposed to be him. --Andrelvis 15:40, 23 July 2007 (UTC)
Aye. The horde player is implied to be Orgrim, though Baggins and I had a long discussion who the human player is.We suspect that the human player is Lothar, and then you rescue him from the deadmines, and then back to being Lothar.
As for Deadmines and Moonshire, I personally suspect Moonshire was renamed to Moonbrook. Can't say much about location, but I will note that the maps have been fairly fluid throughout the games, as the Warcraft Universe has taken shape. --Sky (t · c · w) 17:29, 23 July 2007 (UTC)
Btw, you added Moonshire. There never was such a place. =X. --Sky (t · c · w) 17:54, 23 July 2007 (UTC)
Shire overdose. I meant Moonbrook. Sorry. ~ Doc Lithius [U|T|C] 15:03, 23 September 2007 (UTC)
On the subject of Fluid Maps, it strikes me that there's a fairly big continuity error introduced from WCII to WoW. In WCII they make a big thing about having to go "across the sea" to Lordaeron, as if it is separated from Stormwind by sea. Judging by the in-game maps (the ones on loading screens) it seems that Khaz Modan still existed, although it was slightly more eastern, but areas like the Searing Gorge did not exist to connect Khaz Modan to Stormwind. (Darien Shields 14:57, 20 February 2008 (UTC))
I second that notion. Rolandius Paladin (talk - contr) 09:35, 4 December 2008 (UTC)


Now the game is out of print, it has become "abandonware" (free game, to download and to play). It can be downloaded its manual (in French) here and the cheatcodes here. Should we put this on the page, as it's now legal?--K ) (talk) 08:01, 13 July 2007 (UTC)

There's an English manual at , where there also seems to be war2 and war3 manuals... :O As to whether or not we should add that, I'm going to say I'm neutral. --Sky (t · c · w) 17:32, 23 July 2007 (UTC)
Ok, I'll add it to the article, as it's useful, legal and very satisfying. And inform AbandonWare a little later.--K ) (talk) 19:10, 23 July 2007 (UTC)
How long is a little later? =P --Sky (t · c · w) 19:31, 23 July 2007 (UTC)
I was thinking about my going back to Paris (I'm in Venice right now), dat means on the 25th of July. So within three days.--K ) (talk) 20:55, 23 July 2007 (UTC)
Abandonware is not "legal". The belief that it is legal is one of the biggest misconceptions made by people. People who download abandonware are still practicing software piracy.
Remember warcraft's copyright doesn't end until the creators/owners die + 70 years or so (not sure about the exact details of the law). At which point it will go into public domain. Until then it still belongs to Blizzard. Unless Blizzard chooses to offer links to the game from their own company or officially allow another website to release the game it it is still under copyright law read the crap they make you agree to before you download and you see that you are not to pass it onto another person (allowing a company can choose to revoke official links preventing other people from getting the game by legal means if they wanted to). Breaking the copyright would give Blizzard a chance to prosicute the thief if they so choose to.
Also Warcraft is one of the games protected by the ESA. If they catch you they could have you prosicuted to the full penalities of the law. They tend to be a bit strict about following the laws.
Sometimes designers are known to give links to their own games, but this isn't always legal, unless they retain sole rights to the game. Otherwise they might be giving the game out under the nose of the company that owns it. The company has a right to turn a blind eye towards this practice, however that still doesn't mean the person doing it is following the law. They are still commiting piracy.Baggins 21:08, 23 July 2007 (UTC)
Kuh-rap... I apologize to everyone. I will not do this again.--K ) (talk) 21:14, 23 July 2007 (UTC)

It's no problem, I forgive you :). One more comment though, for anyone else coming into the discussion, a company may seem like they left software go out of print but as long as they live, or another company owns (I.E bought the ips) those IPs they can always choose to rerelease said software. Good example is sierra's rereleases of several of their adventure game IPs in box collections last year.Baggins 21:20, 23 July 2007 (UTC)

Capital C

Look at the logo and perhaps some older texts. I think I recall it being spelled WarCraft, with a capital C back then. The use has obviously phased out, but was it ever that way? I added the C to the page.--SWM2448 23:47, 19 December 2007 (UTC)

Look at the logos for WC2, WC3, and even WoW. The capital C is still there. --IconSmall Satyr XAVIUS (This Clockwork Universe) 08:32, 29 January 2008 (UTC)

Good point Xavius, but I guess really we don't use the word enough as it is let alone to dignify it with a capitilised C half way through the word. Blizz only use the capital C in the game logo though so I imagine it's there solely for looks. Paynes 19:19, 20 February 2008 (UTC)


Anyone know about a map editor for this game? Alterac Parenolde (talk) 07:56, 4 December 2008 (UTC)

I think the only utility they created for Warcraft I was "The Warcraft Unit Editor". Rolandius Paladin (talk - contr) 09:29, 4 December 2008 (UTC)


Hello everyone i remade orginal campaign and made it much harder

computer will got more army to defense his base, also he got more barracks and produce faster units,

in mission 11 and 12 player wont be able to use WE/DEAMON


You need only replace "DATA.WAR"


That's not much info to go on. The description on Youtube says nothing helpful in addition either. --Gengar orange 22x22 Fandyllic (talk · contr) 10 Jul 2017 2:47 PM Pacific
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