Trolls in Theramore? NOWAI!1Edit

Hey, I think Trolls should be banned by any human-looking race because they're treacherous and just deserve distrust. I think that only Orcs and Tauren should have the right to start as "Neutral" to Theramore (should be a faction starting at "friendly" for Alliance races.)--Kirochi 11:51, 27 Jan 2006 (EST)

What have the darkspear done? They gave up the evil customs off their savage brethern,hows that bad?--Brickster

Ok, I said bullshit as a regular Alliance loyalist. But Trolls were never allies of the Alliance, and only Thrall became a friend of Jaina's, and maybe did Cairne.--Kirochi 09:13, 15 September 2006 (EDT)

Theramore's allegiance to StormwindEdit

I have removed the mention of Theramore's allegiance to Stormwind from the article. The RPG books clearly state that Theramore is not only the official home to the new Alliance (thats why the Alliance Assembly is located there and not in Stormwind), but there is also a good amount of dislike between Theramore and Stormwind. The 'appearance of the Icon of Courage' on Theramores banner is just referring to the old Alliance of Lordaeron - for example, you can see the same symbol on flags and insignias of the Scarlet Crusade. Stormwinds symbol is the lion, not the "L". -- Tulon 10:00, 08 Nov 2006

High ElvesEdit

Besides the High Elf lady in the bar, Fiora Longears, are there any other High Elves on Theramore in WoW? (Mr.X8 00:08, 30 May 2007 (UTC))

You can find high elves amung the Theramore Sentrys near North Point Tower, as well as some amung the Theramore Infiltrators near Brackenwall Village. In 2.3 a new High elf questgiver, Captain Darill was added at the tower, and Fiora Longears was moved to the pier in Auberdine. I think they upped the spawn rate of high elves in the sentry ranks as well, but I havent been able to check personally.--Blayaden 00:22, 21 November 2007 (UTC)

They recently added Ysuria as well at that. --Timolas 14:42, 4 May 2008 (UTC)

Civilians Edit

Zarnks, I'm ready to believe that, but how the hell do you know Rexxar made sure there were no injured nor killed civilians when he attacked Theramore?--K ) (talk) 03:13, 16 July 2007 (UTC)

Ok, I'm probably wrong in this instance, but I think that Rexxar made sure that no civillians were injured when they sieged Theramore. IIRC, if you attack any innocents in the actual Frozen Throne mission, do you fail? Warchiefthrall 19:21, 30 October 2007 (UTC)

No, there's no such mission in which you lose when you attack innocent civilians... I made "none shall survive" my motto and I didn't lose once this way. Maybe it was because there were very few civilians in the mission, anyway there is no proof that Rexxar was so cautious about enemy innocent casualties.--K ) (talk) 15:34, 1 November 2007 (UTC)

Ok, I don't have The Frozen Throne at the moment but, I remember destroying a building in the very last quest and failing it.

Oh well, must just be my mind playing tricks on me. Warchiefthrall 16:49, 1 November 2007 (UTC)

Part of the objective was that you were not allowed to destroy the buildings of the original theramore guards.--Gurluas 11:30, 19 January 2008 (UTC)

What do you mean by "not allowed"? Are the buildings classified as invulnerable/impossible to select, or do you fail the mission when you actually destroy them?--K ) (talk) 11:39, 19 January 2008 (UTC)
You lose if you destroy the buildings. I can't remember if it triggers when you destroy one or if you get two or three chances, but there is a losing condition associated with it. -- Dark T Zeratul 14:10, 19 January 2008 (UTC)

Speaking from memory, I think if you destory certain buildings with a yellow name you auctomatically fail the mission. It occurs after you have only destoryed one building. Warchiefthrall 21:14, 21 January 2008 (UTC)

To confirm, I've just recently finished the bonus campaign and you do indeed fail the mission if you attack any buildings labelled as yellow (can't remember the exact name, but you can't win if you attack those buildings). Warchiefthrall (talk) 20:08, 29 May 2008 (UTC)

They're called Theramore Guard. If you attack or destroy any Theramore Guard units or Jaina's humans in the second chapter. You'll lose. --Crimsonknight17 (talk) 20:44, 16 May 2009 (UTC)

The Flag Edit

Maybe the 3 stars represent the 3 factions that helped defeat the burning legion, because if it wasn't for that and the alliance shared between the races Theramore would of probably been invaded (as seen in cycle of hatred where Thrall was being pressured to take the city)((forgot to sign ^^)) Rannulf 07:53, 21 November 2007 (UTC)

There were three stars below the Tiras one.--SWM2448 22:35, 20 November 2007 (UTC)
He beat me to it. A nice theory but it seems to just be copied from Kul Tiras.Warthok Talk Contribs 22:37, 20 November 2007 (UTC)
Maybe the stars as in the flag of Kul Tiras represents the Human nations. In Kul Tiras' flag there are seven stars, in Theramore only three because meanwhile four kingdoms felt (Lordaeron to the Forsaken, Dalaran to the Burning Legion, Stromgarde and Alterac shattered). --N'Nanz 23:27, 20 November 2007 (UTC)

That is possible, leaving Stormwind, Gulneas, and Kul bad the second left the alliance, and Stormwind and Kul Tiras are anti-horde which goes against Jaina's wishes. Basicly Theramore is on it's own cept for deserters who are hell bound to kill some horde. And I don't think it would be a copy of the Kul Tiras flag, or atleast not any more considering what that nation did to Theramore in TFT, plus if they had the same flag it would seem more of an expansion then a new nation. Rannulf 07:53, 21 November 2007 (UTC)

Despite what Admiral Proudmoore did Theramoore is highly likely to fly the flag. It is still a loyal member of the Alliance, and a large protion are members from Kul Tiras, many of which are still loyal to it. Although most citizens support Jaina, not many are not prepared to embrace the orcs and many simaltaneously support Jaina and approve of what Daelin was trying to do (Kinda strange but it's more complicated that it being all black or all white.) It also may be the Proudmoore crest or coat of arms, in which case Jaina Proudmoore would very likely continue the tradition.
The Seven stars representing the seven nations is very likely, seeing as how the flags depicted in the warcraft 2 manaual often had symbols hinting of the seven nations of arathor (Lordaerons flag has 6 stars surrounding one, Strom has the seal of Lordaeron, Alterac has a little Horde banner hanging down, etc...) but as far as why Theramoore has three stara...i'm willing to bet they didnt want to make it too cluttered by having the stars on the side and the seal of lordaeron, so they took out the stars on one side to put it in and the stars on the other side for aestethic balance.Warthok Talk Contribs 08:12, 21 November 2007 (UTC)

Hostile to Horde? Edit

I've been wondering this for a very long while. Jaina is a good friend to Thrall, and helped the Horde out on many occasions. Is there any particular reason that the Isle is hostile to Horde?!?one?1?!/? Torturer(OldStyle) 15:36, 14 January 2008 (UTC)

Lore wise its an Alliance settlement, so they are friendly to the alliance and hostile to the horde, like nearly all alliance settlements. Old hatreds die hard. But due to Jaina and Thrall's actions they don't encourage players to attack the horde settlement. Only the Deserter Agitators and a select few encourage the alliance to take action.--Blayaden 00:05, 15 January 2008 (UTC)
Actually lore wise they are pretty friendly to the Horde. The hostility in WoW is actually a game mechanic.Baggins (talk) 00:34, 9 June 2008 (UTC)
Yeah, if you read the Cycle of Hatred, you'll see that most of the humans in Theramore are generally friendly to the Horde. Some especially the soldiers considered them as allies. --Crimsonknight17 (talk) 20:48, 16 May 2009 (UTC)

Theramore Political ClimateEdit

Could someone add a bit about theramore's political climate? The Deserter Agitator npcs, etc.--Phyraria (talk) 08:22, 4 August 2008 (UTC)

"Alliance's only stronghold in Kalimdor"? Edit

What about Darnassus and Feathermoon Stronghold (which is even called a stronghold)? - Sikon (talk) 12:08, 23 August 2008 (UTC)

They aren't "heavily fortified" is the qualifing description. They don't even have walls around them...Baggins (talk) 12:24, 23 August 2008 (UTC)


Any known changes for Cataclysm?Gorvar (talk) 19:28, November 9, 2009 (UTC)

Nothing yet. -- Dark T Zeratul (talk) 19:29, November 9, 2009 (UTC)
Many changes Southshore is destroyed for one. *Evil Grin* So whos to say this harbor isn't hit by a tidal wave. User:Coobra/Sig4 19:30, November 9, 2009 (UTC)
We have yet to see what happens with Lady Proudmoore up there in Icecrown Citadel first. One pace at a time. IconSmall AmberrockAMBER(ЯΘ<K) 19:55, November 9, 2009 (UTC)
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