Internal link to a category Edit

Okay could someone edit that link ( ) to internal link? I can't seem to figure out how it is done :/

done and done. --BaldMonkey 16:29, 30 Sep 2005 (EDT)

Loez, in case you didn't notice, when you type [[Category:Zone:Teldrassil]], it puts the particular article in that category, but does not link to it inline. To make an inline link to a category, you put a colon in there at the beginning, as [[:Category:Zone:Teldrassil]]: Category:Teldrassil. It's a similar situation for linking images. Hope that helps. Schmidt talk 16:38, 30 Sep 2005 (EDT)


By swimming, flightpath or boat from Rut'theran Village to Auberdine.

How do you get there by swimming? I always die of fatigue less than halfway through. I'm guessing you'd need some kind of speed buff or something? Elanorea 22:50, 31 July 2007 (UTC)

I got there by boat in Auberdine. Although the npc's weren't too happy with my presence, I got on a mount and outran them. There's a reason for fatigue. See fatigue.

User:Extremedeath August 1, 2007

Er... what? I know there's a reason for fatigue, and I also know you can get there by boat. I just wanna figure out if it's possible at all to get from Teldrassil to Darkshore by swimming. Elanorea 22:04, 1 August 2007 (UTC)
You are right, there's no means to get there swimming. Just removed this statement.--K ) (talk) 18:08, 25 September 2007 (UTC)
Wrong, it is possible, you just need to know the shortest way and restore hp when fatigue bar runs out (one health potion to restore full health is enough). Swim speed increasing buffs should make it even easy not just possible. Statement restored.
I managed it as a Warlock at level 30. No buffs needed. I had to be soulstoned, rez halfway, and then made it almost the full way. I died a second time right before I hit shallow water, and had to figure out a way back to there as a ghost. The trick is to run as straight a path as possible, and if you have buffs, use them. And plenty of healing.--TaliaRaven (talk) 07:46, 23 January 2009 (UTC)

I'd have to say swimming still is out of the question. If you become fatigued, technically that means you aren't supposed to be there. So it's possible to get there by swimming, but you can take the boat and you'll only be attacked by enemy players that are there. The NPCs on the boat don't do anything and those on the docks can't get on boat. So swimming should be ruled out since it's unnecessary and a waste of time. You could:

A) Run into the water with items to help you cross by swimming, while still risking your life for no reason at all, other than you have too much spare time (and still be chased by guards who aren't affected by fatigued while you are if you're Horde).
B) Take the boat (and get off relatively clean for Horde)
C) Use the flight back, given that you're Alliance.

See how long A is? I'm sure many who are reading this really didn't care to read A. And that would mean you don't really care to try a stupid move and swim across. So... Swimming is a no-no. Simple. Swim=Dead. Dead=Bad. Bad=Not good. Get it? Got it? Good. Now take swimming off the list of "possibilities" of crossing a stupid small section of water. It's a thirty second boat ride or hippogryph ride across, or a life threatening, twenty minute stupid test that proves one thing and one thing only, you were dumb enough to do it. I don't think we should give advice for trying half-assed WoW Special Olympics.—The preceding unsigned comment was added by Mykael Mourningsun (talkcontr). If you are a DK, you could just use Path of Frost, hop on your mount and run over to the island.Endertj (talkcontr)

Formatting Edit

I made some formatting changes to the article, any feedback? --Jiyambi t || c 04:49, 7 August 2007 (UTC)

I do not like it. The /nav is just... evil. If you must, I'd include a minor == Quests == section (likewise with others). The more notable quests can stay, with the others moved to /quest. From there on, right underneath the section heading, place a:
:''Main article: [[Teldrassil quests]]''
which formats like
Main article: Teldrassil quests
Tbh, the pages don't need to be sub pages. I would suggest doing likewise with the others. --Sky (t · c · w) 05:10, 7 August 2007 (UTC)
Hmmm, I don't remember who it was but someone told me to start making quest subpages. And someone else was making a nav for Hellfire Peninsula which didn't exactly work with existing pages, so I tried this one out. I'm fine with ditching the nav, but for some zones the quest list is horrendously long, so having a separate article is useful. Same with the NPC list. Personally I don't care either way about the mob list, since I don't see much use in it - just going to that zone's mob category seems like it would be sufficient, though it would not list mob levels.
Also, if I list notable quests in the "Quest" section, do you suggest doing it as a list form or perhaps as a paragraph summary, like the "Notable Characters" section?
Since I'm not particularly attached to the nav, I will make it go away. I would like to hear opinions on how I changed the geography section, however. In addition, any more thoughts you or others have on the quest list/guide and npc/mob subpages would be helpful. --Jiyambi t || c 15:59, 7 August 2007 (UTC)
Okay, see the quest section of the article and let me know what you think. --Jiyambi t || c 16:17, 7 August 2007 (UTC)
Ok, have a look at what I did here. --Sky (t · c · w) 17:52, 7 August 2007 (UTC)
Looks great to me! I will use that format from now on, and go back through the other few zone pages I have been doing quest pages for. You are right, that is much more consistent with other articles. Thanks again for the advice. If I do anything else silly, let me know ;) --Jiyambi t || c 18:27, 7 August 2007 (UTC)
Oh one other thing, do you think the quest list is okay as a sub page, or should it have its own page like the NPC list? --Jiyambi t || c 18:31, 7 August 2007 (UTC)
It's okay as a sub page, but I really don't think sub pages should be used except in the cases of local templating. I would move it to Teldrassil quests, but List of Teldrassil quests would also be sufficient. I prefer the first more due to how short the name is, but again, that's me. :) --Sky (t · c · w) 21:52, 7 August 2007 (UTC)
Okies, for the purposes of consistancy I will probably do List of Teldrassil quests to match List of Teldrassil NPCs. I will change it, and the other pages like it, when I have a little more time. Thanks again for the advice Sky :) --Jiyambi t || c 21:59, 7 August 2007 (UTC)

Just a note, we decided to do Teldrassil quests and change NPC pages to Teldrassil NPCs rather than List of Teldrassil NPCs --Jiyambi t || c 16:06, 27 August 2007 (UTC)

Geography Section Edit

"Perhaps Teldrassil is a microcontinent (like the real world Madagascar). " 'Perhaps' isn't really very encyclopaedic is it..

May aswell add, Perhaps night elfs are blue because one time, someone decided to hold their breath for too long.

Geography section... again Edit

Teldrassil contains no micro-dungeons? I could be wrong, but isn't the Ban'ethil Barrow Den one? --Nihil Morari (talk) 17:53, 24 April 2009 (UTC)

I believe the term "micro-dungeon" refers to elite areas, although most of these were removed from WoW Core some time ago. --User:Varghedin/Sig 10:42, 25 April 2009 (UTC)

Difficulty Edit

Are the quests here more difficult than other starting zone quests or is it just me?BobNamataki (talk) 11:06, October 5, 2009 (UTC)

Something to Think About Edit

If Teldrassil was grown in the past decade, and monitered by druids, Sentinels, and the Sisters of Elune, then how did creatures such as satyrs and harpies get there? WoW Fan Story Writer (talk) 22:04, October 10, 2010 (UTC)

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