Can we put spoilers in the articles? Because it's been confirmed on WoW site that Anveena is actually the avatar of Sunwell, and that she lives in Quel'thalas by the time Burning Crusade starts - although the story is yet to be told in the comic books --Potbasher 08:53, 12 May 2006 (EDT)

There is 1 thing that puzzles me untill today. Does anybody know where the hell is this sunwell located (or more accurately was located).

It was supposedly in silvermoon, but apparently on the maps of warcraft 3 there is a place called "sunwell grove" on sunstrider isle off the coast of Quel'thalas. HOWEVER, sunstrider isle in wow will not hold it as we know from the info on the burning crussade, which also states that there will be added in a later patch an area that will be called the "sunwell plateau" (the location of the sunwell?), but this all still contradicts the fact that the sunwell was inside silvermoon in warcraft 3...  ??????? (unsigned)

In the WoW Beta, there is a blood elf NPC standing "keeping watch over the Sunwell". He's looking out to sea, northwest-ish I believe. I would assume the Sunwell plateau will be added there, which will make his dialogue make a little more sense.--Aeleas 18:31, 25 October 2006 (EDT)

There used to be an island on the world map above Quel'Thalas at about the same spot where the Sunwell Grove Island was in Warcraft 3, so i would expect that the island (Northeast of Quel'Thalas) will be the location of the Sunwell Plateau and subsiquently, the Sunwell --Gadgetfingers

I think that's Sunstrider Isle now- the Well was in the middle of Silvermoon.--Ragestorm 13:07, 8 December 2006 (EST)

The "Sunwell Plateau" has been said to be a completely new zone that will be added in a later content patch after release of the initial expansion. No idea if that plan is still in effect though, as many of the old ideas for the expansion have changed since they first announced them. Then there is that character who looks off towards horizon from a beach in expansion while talking about "Sunwell Plateu". Is he on Sunstrider Isle, or in silvermoon looking towards Sunstrider Isle? If the sunwell grove is on Sunstrider Isle, i'm pretty sure then that is supposed to be new location of the "Sunwell Island", though its direction has shifted a bit, from east to the west side of the Quel'thalas peninsula.

To quote Brann Bronzebeard(during his journey there several years before);

The Sunwell Grove lies across a small stretch of ocean, on an island northeast of Silvermoon. I considered constructing a raft to sail across, but Morgin Thundergast warned against it. He said that he had lost three companions to creatures in the grove and he was forced to flee. I contented myself with Morgin's depiction;

"The Sunwell used to be the arcane node that empowered the high elves' magic and sustained their existence. The death knight Arthas defiled the well, using its energies to revive Kel'Thuzad as a lich. Now the grove is scarred and burned, like the rest of htis land of ghosts. Rumors say that the red and green dragonflights have sent agents to the Sunwll to see if it can be reenergized. My companions and I did not see any dragons, however. We ran into terrible creatures - I did not get a good look, just shadows hurling death form the trees. We ran. I was the only one to escape, and I thank the ancestors I did.[1] (LoC 114,115)Baggins 13:17, 8 December 2006 (EST)

Now I reread over the section about the destruction of the Sunwell in The Sunwell Trilogy, they show it as having been completely obliterated. Nothing left there but an empty crator, and some residual magic apparently. Most of the magic has moved elsewhere. Could it be possible they moved the sunwell to a new location when Anveena went north?Baggins 16:33, 8 December 2006 (EST)

I think the Manga series implies that the whole area including the Sunwell was oblitereated during the battle.--Ragestorm 17:23, 8 December 2006 (EST)

According to the manga, the Sunwell was destroyed, and everything around it was decimated. What was left of the Sunwell was shaped into a humanoid avatar (Anveena) by Krasus to keep her hidden. After a bit of adventure, Dar'khan captures her and takes her to the Ghostlands. There, she finds out that she's not human and all her memories were a lie, and eventually comes to grips with it. Ultimately, she manifests the energies of the Sunwell and kills Dar'khan; in the process, the energy she emits restores a portion of the Ghostlands, turning it into a beautiful grove, where she now resides, watched over by Kalec and the blood elves that know of it. My guess is that the Sunwell Plateau will be where this new grove, and Anveena, is located, and will probably be the unidentified zone on the western border Ghostlands, flanked by the Eastern and Western Plaguelands. Suzaku 07:04, 6 January 2007 (EST)

I wasn't aware that the third book was even avaliable?--Ragestorm (talk · contr) 09:53, 6 January 2007 (EST)

A bit of a late reply, but a full summary of the third book can be found on Amazon, check it out. Suzaku 04:03, 18 January 2007 (EST)


Did the High Elves know the dangers of having another mystical fount like the Sunwell about? I'm sure they didn't have any ill intentions considering the elves needed the well to strengthen their own sorcery abilities, the better to protect themselves. But when Illidan did the same before on Mount Hyjal, the Night Elves saw this as an act of treason, why would this be a different case for the High Elves?

TheOneCalledRed--January 20, 2007

The High elves were mostly of a different opinion. Also, the Sunwell is only one (or two or three max) of the seven vials- the Well of Eternity could only be recreated using all seven. They felt safe enough to use just one or a few of the vials, to stave off their addiction.--Ragestorm (talk · contr) 23:04, 20 January 2007 (EST)

Dar'khan really cause the explosion?

I understand why people would think that, but is that really the case? When reading the 'manga', I got the impression that the explosion was actually caused by Arthas submerging Kel'thuzad's remains while Dar'khan was fighting the magi. Dar'khan, who thought the Sunwell belonged to him, also thought Arthas was helping him attain it - which we know isn't true; Arthas was manipulating him. The way I see it, Dar'khan was totally unaware of Arthas' actions and true motives, and blamed himself for the apparant destruction, and Arthas simply continued to manipulate him. Suzaku 18:36, 19 February 2007 (EST)


From what I gather, literature seems to differ from World of Warcraft lore. So far from what I've gathered, the Sunwell was located in Silvermoon, the Scourge fought their way into silvermoon to defile it, and what screenshots I've seen of it indicate its within a built up area.

But reading the discussion here some manga claims its elsewhere, along with some other WoW hints, whats the deal?, has Blizzard just made a complete mess of their Lore?.

Not to even mention the whole Anveena deal.

Is there any definitive lore source that we can count as solid fact?...--Nurizeko

The Warcraft Encyclopedia trumps all. It doesn't have an article on the Sunwell yet. Anveena is currently using her powers to hide her location; whether that location is in Silvermoon itself, or elsewhere, is the matter of confusion. --Ragestorm (talk · contr) 09:13, 5 April 2007 (EDT)
Well actually a "latest source" would always trump the encyclopedia, if encyclopedia never updated itself to be in line to whatever latest source says. Its very possible for any source to become outdated, and get retconned.
So far from what I've gathered, the Sunwell was located in Silvermoon, the Scourge fought their way into silvermoon to defile it, and what screenshots I've seen of it indicate its within a built up area."
In warcraft III, and much of the published lore, the Sunwell was on an island north of mainland of Quel-Thalas, although Silvermoon city itself was built on both the mainland and the island (there were bridges to cross to reach the island). Rumor has it that the northern island might still be inserted into the game, as the "Sunwell Plateau", but we do not know for certain what Blizzard will do anyways. The channel between the "southern Quel'thalas" and the "island" may also still be in the game, but now is represented by a river, and lakes rather than being ocean itself.
Strangely one can still visit older parts of Quel'thalas not represented in instanced part of Quel Thalas, by traveling around northern shores of eastern kingdoms.Baggins 18:58, 28 April 2007 (EDT)

What scorce did you get 'but now is represented by a river, and lakes rather than being ocean itself' from? --User:Sandwichman2448/Sig 19:18, 28 April 2007 (EDT)

I was looking at the older maps, and current map of quel'thalas. There is a river that cuts "east to west" about the same location that the old "channel" is shown in other maps. There are bridge hat cross this river in several places much like the bridges in the Warcraft III campaign. This is a obervation more than any confirmed info though.Baggins 19:29, 28 April 2007 (EDT)
I don't see it. The only Isle I see is the starting area. --User:Sandwichman2448/Sig 20:12, 28 April 2007 (EDT)

Look at the river that travels east and west between Ghostlands, and Eversong Woods, it as a watery boundary, that connects to the ocean. It gives Eversong Woods a boundary that is almost 100% surrounded by water. Things have been considered isles for far less, :p... I'm thinking of the number of "islands" in the Sacremento Delta... Although the river is alot skinnier than the channel shown in earlier maps, it still exists in about the same location as the older maps if you put them on top of each other.

There is also a similar river that nearly encircles southern edges of Silvermoon to the ocean to form a kind of "island" of land.Baggins 20:17, 28 April 2007 (EDT)

You are implying that Eversong Woods is the Sunwell Plateau? Umm... I think the area is going to be patched in as somthing north of Silvermoon. But, with no disrespect, I will take your word for it, being the expert, and respect your theory. --User:Sandwichman2448/Sig 20:28, 28 April 2007 (EDT)

Introduced in Patch 2.2

I don't know the status of patch 2.2 at the moment, but Jeff Kaplan's wording at Blizzcon indicates that the Sunwell will be introduced in the "upcoming patch", meaning 2.2. Although that may well have been a slip of the tongue. --Raze 01:33, 6 August 2007 (UTC)

Provide a source please. --Adys 01:54, 6 August 2007 (UTC)
It was towards the end of the Raids and Dungeons discussion panel when Kaplan pretty much confirmed the Sunwell during the Q & A. Movie here. --Raze 01:59, 6 August 2007 (UTC)
not necessarily 2.2 in fact it is much more likely to be 2.4 or 2.5, especially if it is linked to the as-yet-unannounced 25-man raid. --chaos986 01:21, 7 August 2007 (UTC)
Yeah, probably a slip of the tongue. --Raze 23:48, 7 August 2007 (UTC)

That Part

The part about that the hostages in Zul'Aman and souring the world for more High Elves makes no sense. Theres at least 1000 in SW, and 900 in Theramore. Not to mention all the othes in Westfall, Redridge, Allerian Stronghold, etc.  IconSmall HighElf Male Mr.X8 Talk Contribs 22:58, 19 November 2007 (UTC)

Obviously high elves in major alliance cities aren't going to be easy to get if they are going to be sacrificed (IIRC, Brann hints at sacrifice in part of Lands of Conflict). They'll definitely fight back. Its obvious that Alex doesn't know Brann's population numbers or the number of high elves in general, and he's only recording a rumor he had heard about Alex.Baggins 23:05, 19 November 2007 (UTC)

Wait, wait, wait. The part about Alex recreating the Well is only a rumor?! And they have to be sacrificed? HEs and BEs aren't known for their humility so they're screwed.  IconSmall HighElf Male Mr.X8 Talk Contribs 23:08, 19 November 2007 (UTC)

Yes, its a rumor of a belief by Alexastraza. The rumor predates World of Warcraft's time period so Alleria's Stronghold wouldn't even be figured into it. Remember this was set at a time before the Dark Portal was opened. ...and any other portals like it were sealed (so high elves from Outland were out of the question). Also according to the rumor it was "at least 300" it might require more. Yes as I recall it might involve actual sacrifice, basically the heroes had to find 300 willing or capture 300 unwiling high elves for the ritual, but they all had to be repentent. Another point to note is this was before Blood Elves had retaken Quel'Thalas. The land was more or less abandoned at the time except for a few roving high or blood elves here or there. When blood elves finally did take back the land, high elves more or less were pushed out of the land as far as we know.Baggins 23:14, 19 November 2007 (UTC)

How come this new ritual requires sacrifice and all these artifacts, when the old one just had Dath pour the Well of Eternity Vial into into like a lake or pit or something?  IconSmall HighElf Male Mr.X8 Talk Contribs 23:17, 19 November 2007 (UTC)

Because the Sunwell had become corrupted by necromantic magic. Its more of a purification ritual. Of course while it may be an alternate way to purify the well, it ultimately wasn't needed, because Anveena apparently was the one to purify what was left of the Sunwell, and fix the land there.Baggins 17:18, 20 November 2007 (UTC)

That pic

That pic is what the sunwell is supposed to look like? It looks like some sadistic pagan naturey sacrificial font or something. The WCIII looks som much better.  IconSmall HighElf Male Mr.X8 Talk Contribs 19:32, 9 December 2007 (UTC)

The Warcraft III one looks like the the dozen or so fountains found at your local mall and/or park.Warthok Talk Contribs 20:17, 9 December 2007 (UTC)

Except it had a cool golden aura ofc :D (Marakanis 17:51, 19 December 2007 (UTC))

Kil'jaeden as a boss?

So, would that mean the well's waters still have some power to them? I can't see Kil'jaeden being too easy to just summon right into Azeroth... --Super Bhaal 03:55, 27 August 2007 (UTC)

They are using the energies from the Mana-Forges in Netherstorm to give the Sunwell power. Leviathon 19:13, 27 August 2007 (UTC)
kthx --Super Bhaal 19:17, 27 August 2007 (UTC)

I allowed myself to edit the Article, and change the decription of the End Boss from "Shadow of Kil'Jaeden" to "half-formed Kil'jaeden". Mostly because these are the words used by Metzen, and because "Shadow" seems to suggest the end boss is only an avatar of sorts, whereas not being fully summoned could simply mean we fight a weakend Kil'jaeden, but that he in fact the real deal.

Kamisutra 28 August 2007

A'dal's Revelation

What is this business about "A'dal's revelation revealing that Kil'jaeden is coming to Azeroth"? Where's that come from? --Adonzo 05:50, 27 August 2007 (UTC)

Nvm, just saw the quest link... So um... Purpose of the 25-man to kill Kael'thas before he summons Kil'jaeden? (using the powers of the Sunwell) --Adonzo 05:53, 27 August 2007 (UTC)
I am eagerly waiting on the details. I just hope the leader of the burning legion and the creator of the lich king isn't killable by 25 Level 70s. I would like to see him unleash some of that supposed awesome power though. --Raze 07:06, 27 August 2007 (UTC)
Yeah, for the first time in years I think that would be a complete fuck up. HOWEVER if we can kill Archimonde, we indeed are able to finish off Kil'Jaeden. And anyway, if he's killable, that'd mean he's been weakened by some superior power (which would imply that we've still got more villains to fight in the next expansions, making the end of the Burning Legion at least plausible, however there'll be another appointed leader after this one). And they could explain his coming to Azeroth as a retreat from his battles on other worlds.
Anyway, the 'Kael'thas again+avatar of KJ' thing would make an awesome instance. And, why not, an avatar of Kel'thuzad that's left guarding the well.--K ) (talk) 15:51, 27 August 2007 (UTC)
The Kil'Jaeden we will be facing will be a very weak version being summoned in. Metzen explained it as: "You have to rationalize a lot of things," says Metzen. Sunwell Plateau's requisite disbelief suspension: The whole thing only works because Kil'jaeden's just a half-formed abomination, stuck in the middle of some twisted birthing canal.Leviathon 20:36, 27 August 2007 (UTC)
Oh, like Sargeras in WoE, sort of half-there? An avatar of sorts? And what's this about Kael'thas? Is he being taken out of Tempest Keep and being put ( back ) in Quel'Thalas? --Super Bhaal 21:20, 27 August 2007 (UTC)
He will still be in TK it is just a continuation of the storyline. Leviathon 21:24, 27 August 2007 (UTC)

Ah there's my source. Kil'jaeden is too powerful and intelligent to die. But I'm betting this will be Kael's last stand. Zarnks 21:28, 27 August 2007 (UTC)

And in his own homeland, no less! Coincidence? I think not. --Joshmaul

02:52, 28 August 2007 (UTC)

Is there any other NPC/boss ingame that you fight twice in the same storyline? Also, can I get a little more info on a) when did this news come out and b) are we actualy going to defeat kil'jeaden. Not trying to turn this into a forum, but I was always under the impression kiljaeden was a helluva lot more powerful than us, and that he would be the games final boss. Yes, yes archimonde- but has everyone forggoten the humble wisp? Cormundo 04:41, 28 August 2007 (UTC)

This info is from the Games for Windows Magazine. And yes Kil'Jaeden is mvery powerful but us defeating him is explained by him only being partially summoned into Azeroth hence we are vsing a weaker Kil'Jaeden. Leviathon 05:13, 28 August 2007 (UTC)
The word 'Kil'Jaeden' has STILL NOT been mentioned in official dev quotes! Be careful people!--K ) (talk) 08:22, 28 August 2007 (UTC)
I get it, Kael in TK will be replaced by High Prince Kruul'thas in the patch. :P There's actually no confirmation yet that Kael will be at the Sunwell at all. All we know is that it was his plan to summon KJ by re-energising the Sunwell using the Netherstorm crates. Also, I believe KJ's name was mentioned as the final boss in the Games for Windows article. --Raze 08:33, 28 August 2007 (UTC)
It was not mentioned inside a quote. Go and look for it if you want to.--K ) (talk) 08:53, 28 August 2007 (UTC)
Fair enough, but still seems pretty solid to me. They've just been paraphrased.
* Sunwell Plateau: On an island north of Silvermoon City, the Blood Elves toil away trying to reignite the source of their ancient power -- the Sunwell -- with crates of energy ported in from Netherstorm by Prince Kael'thas (turns out that's what the mana forges were for). Unfortunately, rebuilding the Sunwell is just an elaborate excuse to bring Legion lieutenant Kil'jaeden -- right hand man of big baddie Sargeras and creator of the Lich King -- into the Old World from Outland. In game terms, this amounts to one last 25-man raid -- the Naxxramas of The Burning Crusade -- for players before Arthas is let loose.
"This is something [lead game designer] Jeff [Kaplan] and I wanted to do ever since Silvermoon," says lead level designer Cory Stockton, "because Silvermoon's art assets are so insanely gorgeous." Inside the shining red-and-gold walls of the Sunwell structure (using the architecture/style from Silvermoon City), expect tweaker Blood Elves, high on magic, and anywhere from six to eight bosses. At the end, you'll take on Kil'Jaeden himself -- something that, in the grand scheme of World of WarCraft lore, 25 level 70 characters shouldn't really be able to do.
"You have to rationalize a lot of things," says Metzen. Sunwell Plateau's requisite disbelief suspension: The whole thing only works because Kil'jaeden's just a half-formed abomination, stuck in the middle of some twisted birthing canal.
--Raze 09:01, 28 August 2007 (UTC)
Either paraphrased or simply speculated over. You never can be sure.--K ) (talk) 09:10, 28 August 2007 (UTC)

Kael'Thas as a boss

Can we get these references removed already, there's no credible source even speculating he will be there so why do people keep adding him? Fiskert/c  07:11, 29 August 2007 (UTC)

No direct suggestion by Blizzard yeah, but it is actually quite a reasonable and valid speculation. A) He's survived TK, B) This whole thing is his master plan, C) They wouldn't have kept him alive if they weren't gonna use him, and what better way to conclude his story than at the sunwell.
He's probably not important enough to keep around for future games or content. If he is there, he'll probably be quite different. A wretched perhaps, or part demon, and/or maimed. --Raze 11:09, 29 August 2007 (UTC)
Many bosses are kept alive like that, but they are not nessecarily used as bosses in new instances, that's not the point though, by now it's not more than speculation, and flaky speculation at that, i really think we should draw the line at what we know and don't. Fiskert/c  16:42, 29 August 2007 (UTC)
It's just common sense we will see Kael'thas in the Sunwell Plateau. Course I guess this can become like how people covered there ears to all the things pointing to Northrend being the next expansion when it was found out 6 months ago in the 2.1 PTR :p But who else is a 'famous character' that is following Kil'jaeden now that would go back to Azeroth to summon him into the world. And no other boss was kept alive except for Kel'thuzad who we will be meeting in Northrend again in Naxx. The source to the info is correct go pick up a Games for Windows magazine and you can read it. Leviathon 19:57, 29 August 2007 (UTC)
Again, i'm not saying we won't see him there, but there's a difference in seeing him and fighting him, there's also a difference in proof and speculation, where it was proof in the matter of Northrend, there's no such thing here to indicate we'll meet him in Sunwell, oh and bosses like Ragnaros and C'Thun are never killed, they are just banished back to where they came, so they don't die either, Al'ar shouldn't die either, and i'm sure there are other bosses that don't die either. Fiskert/c  05:51, 30 August 2007 (UTC)
Yes there's no proof, that's why it's called speculation, and there are perfectly valid reasons for the speculation as above. If it is stated as fact then go ahead and change it. --Raze 06:00, 30 August 2007 (UTC)

If guys like C'thun "are never killed", than why do several lore sources including the WoA book explicitly state that at least one of the 5 Old Gods already died in the storyline(not C'thun an unnamed one), before the Titans left Azeroth? The Eye of Cthun quest explicitly confirms C'thun died as well.

Kamisutra 30 August 2007 (UTC)

Well you were right about C'Thun, the other Old God is probably the one which corpse lays in Darkshore at the moment. I'm just saying that i could just as well add Teletubbies to a speculated boss, and i think we shouldn't add it just because it's possible and fits the theme of the instance. Fiskert/c  16:43, 30 August 2007 (UTC)

Yeah I get your point. I was just commenting on the inaccurateness of your statement that Old Gods "never die", since obviously with 2 dead, they do.

Anyway, the Keal part is labelled as speculation now. So I think that's a fair compromise.

Kamisutra 30 August 2007 (UTC)

In a recent interview the Lead Producer of WotLK mentioned we will be fighting mostly Kael'thas' Blood Elves at Sunwell so guess that pretty much shows we will be fighting him. [1] is the interview with the translation on worldofraids. Leviathon 18:38, 18 November 2007 (UTC)

Location and Access

Most maps pre-BC put the Sunwell Plateau to the northeast of Silvermoon City. My assumption - considering it is apparently the path Arthas took into Quel'Thalas - is that the blockage at the gates of Silvermoon would be cleared out, and players could venture up (the continuation of) the Dead Scar to reach the Plateau.

But apparently it's moved a bit, and it's gonna be a "floating island"...would the "between Silvermoon" trip still work? --Joshmaul 11:49, 29 August 2007 (UTC)

{{Fact}} tagged on the floating island thing. Recent interviews doesn't seem to support this, link would be nice. Don't tell me it's floating on water. :) --Raze 12:08, 29 August 2007 (UTC)
In the most recent interview by all Tigole told us is this:

"Tigole: So at the Sunwell... the Sunwell is the place where Arthas marched the Scourge through Quel'Thalas and raze Quel'Thalas, raze Silvermoon City and then trashed the Sunwell. Well our storyline's gonna turn back as someone, a famous character, I can't say who yet, re-ignites the sunwell and summons Kil'jaeden back for the players to fight. So it's a pretty exciting place. Also Alliance players had never gotten to adventure in Blood Elf lands and see all the beautiful architecture and the beautiful zones. So for Alliance players, this will be their first opportunity to to get to adventure in Blood Elf area without interfering with Blood Elf newbies. We'll keep them away from the newbies."

The famous character obviously is Kael and the way he mentions he will keep us away from the newbies implies it will not be near Silvermoon. Leviathon 15:20, 29 August 2007 (UTC)

Couple problems I have with the info I've heard so far:
1)Its location is obvious, unless you somehow want to explain how an island - that, in lore and in all the maps ever shown of the area of northern Quel'Thalas, is connected to Silvermoon - can move.
2)The access point seems obvious (to me, anyway), at least if you've played Warcraft III - right down the middle between the rebuilt Silvermoon and the ruins. There doesn't appear to be any access points from either the ruins or SMC itself that go into the Dead Scar, so that wouldn't be a problem, I think. (Getting there, at least for Alliance, might...)
3)Tigole apparently claims that Blizzard doesn't want to make it like Scarlet Monastery. Uh, it's in the middle of Horde territory and you'll probably have to go through that Horde territory to reach it, so how is it NOT like SM (or the upcoming Zul'Aman, for that matter)? --Joshmaul 01:06, 30 August 2007 (UTC)
If you don't wanna get jumped on the way to Zul'Aman, just hug the stuff east of Thalassian Pass, I say. As for Sunwell Plateau, I'm sure there'll be boats or portals or something. I can see the draenei panicking over Kil'jaeden coming to Azeroth and fixing a portal to it ( after all, he found them at Outland. ). --Super Bhaal 01:26, 30 August 2007 (UTC)

I agree, Blizzard already stated at Leipzig that they don't want Eversong questing Blood Elf lowbies to be ganked by the Alliance because of the addition of the Sunwell instances. So I'm sure we Allies will get ported or get get a boat, or something along those lines.

Kamisutra 30 August 2007 (UTC)

Blood Elf lowbies WON'T be ganked by the Alliance, unless the Blood Elves start the fight. Quel'thalas is Horde territory on PVP servers, so Blood Elf lowbies will be PVP-disabled by default there. And on Normal servers, Blood Elf lowbies are equally immune to Alliance aggression. So it puzzles me that Blizzard is concerned about this. Paulus 19:14, 12 September 2007 (UTC)
Because new players will randomly flag themselves for pvp at times without realizing what they are doing. Sure they gotta learn eventually but a player that just got the game getting camped for an hour may be driven away from the game. But regardless the Sunwell Plateau is still north of Silvermoon so its possible alliance may just get a teleport. Leviathon 19:17, 12 September 2007 (UTC)
As Joshmaul said, to reach the plateau you can probably walk all the way up the Dead Scar (its currenlty blocked by some rubble at the Silvermoon city, if you get over the rubble a gate at the end). I wonder if a flight path or some kind of teleport will be added for alliance. Hopefully they will get it.Baggins 19:19, 12 September 2007 (UTC)


I remember an NPC in Tranquillien, Arcanist Vandril, saying something about that he's awaiting a message from Kalecgos. Kalecgos should be at the Sunwell Plateau...--Gurluas 04:28, 2 October 2007 (UTC)

Could be so... Interesting thought. --  Shandris  talk / contribs 05:49, 2 October 2007 (UTC)

Sunwell Plateau

Is Blizzard still using this term, or has it been replaced with the term Sunwell Isle if so we may need to merge this into that article.Baggins 02:15, 22 October 2007 (UTC)

I would imagine Sunwell Plateau has always been the name Blizzard used for the 25 man and we just took it as the name of the zone it is in. Leviathon 03:21, 22 October 2007 (UTC)

I'm pretty sure the only official reference to the term "Sunwell Plataeu" ever, was and I quote;
At this point, Quel’Thalas is set to be composed of roughly three to five zones, including Eversong Forest, the starting zone (and also the location of the blood elf capital, Silvermoon City); the Ghostlands, which border the Eastern Plaguelands to the south; and the Sunwell Plateau, which won’t be part of the initial expansion but will be part of a live update down the line.-::Source from "World of Warcraft: The Burning Crusade" in Computer Gaming World, December, 2005 by Jeff Green:
That quote is pretty specific in the use of "zone" rather than "instance", as if it was referring to the entire place. Some of the later quotes that use the term "Sunwell Plateau" seemed to use it to describe the entire place, but by then they were calling it 25 man/5 man instance.
Now we have a description of a Sunwell Isle which is used to describe the entire area much in the same way that the term Sunwell Plateau was used. Thus I'm wondering if they changed their mind on what they were going to call it.--Baggins 03:25, 22 October 2007 (UTC)
It's possible they originally were not planning on making it a bigger zone but now that they do they may just be using Sunwell Plateau as the name of the 25 man. Leviathon 03:39, 22 October 2007 (UTC)
In the last discussion they were calling the 25 man just the "Sunwell" without the term Plateau.Baggins
Well stand corrected from what I thought. There is a Sunwell blp in the PTR MPQ and the folder for it is just named Sunwell also so guess thats what they will use for the instance name. Guess maybe Sunwell Plateau is not going to be used any longer or maybe the 5 man is called that. Leviathon 03:57, 22 October 2007 (UTC)
Couldn't find that BLP, what's its name? --  Shandris  talk / contribs 08:41, 27 October 2007 (UTC)

It's just called the Sunwell in that recently released Sunwell Trilogy Ultimate Edition, no mention of Sunwell Plateau at all. Actually there is no official lore source that has used the term as of yet, only production notes (most that predate the release of TBC)Baggins 17:01, 18 November 2007 (UTC)

And they're back to using Plateau as of today. WoWBlues / Official US Forums --   00:22, 5 December 2007 (UTC)
As I've said before due to the nature of the published lore and designers changing the term again and again. This page will remain where it is currently until the test realm goes up and we have a confirmation from in-game. BTW, something I find funny is that Sunwell is not usually described to be on a plateau usually its described as a grove, or shown to be a valley type place like in the mangas.Baggins 18:33, 6 December 2007 (UTC)

High Elves

Added high elves as a speculation race, since it is unlikely that an instance this important for both races wont feature both of them, im sure we will see a few high elves.--Gurluas 16:25, 18 November 2007 (UTC)

As much as I would love a strong high elven presence there, no mention of them has been made so far. (The nearest high elf you see is in the plaguelands. Not even in Zul'aman T.T ) It should probably be removed until more data has been released.--Blayaden 16:39, 18 November 2007 (UTC)
Considering how much high elves hate blood elves they'd probably end up attacking each other the moment they saw each other... :p. Quel'Thalas is also important to the high elves but they aren't welcome there, and they don't like the blood elves so they stay out. Really its only been a few adventerous half-elves that have journeyied up there in search of ruins of their history.Baggins 16:56, 18 November 2007 (UTC)

In fact the instance is not horde only, so there has to be an alliance presence, and its most likely they will be High Elves.--Gurluas 20:56, 18 November 2007 (UTC)

Speculation of that type is to be avoided, especially when it can be can be confirmed and denied once the product is released.Baggins 21:08, 18 November 2007 (UTC)
Yeah. I fully expected to see a considerable high/blood elf presence at Zul'aman considering its lore. See what happened there? Its best to just wait for the data from blizzard to come through. (crosses fingers)--Blayaden 22:20, 18 November 2007 (UTC)

Blood Elves are High Elves, it is just that we have some "High Elves" are Blood Elves dissidents (Hinterlands or Terokkar). It seems to me that Blizzard will give alliance some teleportation route (like horde have to gnomergan). Its "base" city, if anything like that is to be created should be filled with Aldor and Scryer for their own reasons. (Aldor to take down the demon lord that is being summoned there, scryer because they want to restore their race). --Razyel

I'm a bit unsure of what you're trying to point out, the high elves were first and the blood elves are the renegades. All blood elves are (former) high elves, but not all high elves are blood elves. (all 2's have 1's, but 1's have to be changed into 2's. Do you understand?) The high elves of the Alliance Expadition and Theramore were sealed off from azeroth, and had no part in the blood elves actions.
You bring up a interesting point about the Scryers. Being heavily involved with Kael'thas's doings in outland, it would make sense for them to "come home". But I wonder how things will play out in the end with most blood elves in Silvermoon see Kael as a savior, and the Scryers see him as a madman...---Blayaden 05:39, 24 November 2007 (UTC)


Apparently the Zul'Aman Quest chain starts in Shattrath. I'm amazed that the the Elves of Quel'Thalas aren't sending a few quests in there. I wonder if the same thing will happen here with teh sunwell. Will any quests start in Silvermoon? I know some will start in Shatt. Perhaps one or two will at least end in Silvermoon. Meneldir

Could it be that they are ashamed enough of their ignominious actions upon Forest Trolls? They are kind of responsible for Zul'jin's being pissed off.--K ) (talk) 18:31, 6 December 2007 (UTC)

WC3 Pictures?

Anyone have pictures of the sunwell/surroundings from warcraft 3? It seems like it would fit in this article.

New Info (Names of Instances, Bosses)

Tigole has revealed that the 5-man dungeon is called "Magister's Terrace" and the 25-man dungeon is called "Sunwell Plateau". Kael'thas is one of the bosses of the 5-man dungeon. The 6 bosses of the 25-man raid are Brutalicus, Kalecgos, a fel dragon, female eredar twins, a dark naaru, and Kil'jaeden. See the above link for more. Egrem 19:20, 20 December 2007 (UTC)

So it appears Sunwell is the name of both places, and the Magister's Terrace,a nd Sunwell Plateu are the dungeons within it.Baggins 19:22, 20 December 2007 (UTC)

Gotta admit some of this info surprises me such as Kael'thas being a 5 man boss from one of the hardest 25 man bosses in the game. Leviathon 19:23, 20 December 2007 (UTC)
LoL, guess they wanted the non-raiders to get a piece of him.Baggins 19:31, 20 December 2007 (UTC)
Well then again story wise he did have his ass kicked pretty hard in Tempest Keep and Kil'Jaeden likely wasn't too happy to hear he failed so I guess its understandable that hes a lot weaker now to be 5 manned. Course I wasn't expecting to kill Kalcegos. Leviathon 19:33, 20 December 2007 (UTC)
Remember, gameplay mechanics such as raid vs party isn't really lore reliable.Baggins 19:35, 20 December 2007 (UTC)
Indeed but it makes sense to go by that. Leviathon 19:35, 20 December 2007 (UTC)
No, it doesn't. IconSmall BloodElf2 MaleAMBER(RΘCK) 19:35, 20 December 2007 (UTC)

Whatever you say I am not going to bother arguing it :p Leviathon 19:36, 20 December 2007 (UTC)

Also, Kael did have 4 advisors to help him out in TK. -- Raze 02:45, 21 December 2007 (UTC)

Wel those advisors aren't exactly the hardest part of the event , it's even minor compared to battling Kael alone just takes long(Marakanis 02:06, 22 December 2007 (UTC))

Well more info from the magazine mentions that he will be using a new model and that now he REALLY has gone insane. And the main reason for him being in the 5 man (heroic version only) is them starting with their new philosophy to allow more players to experience the lore and see major story characters such as Kael'thas. Leviathon 22:20, 23 December 2007 (UTC)
To be honest it sure would be nice if they could have a scaling system, where a major dungeon like say Black Temple could be scaled to have 5 man, 10 man, and 25 man challenges. With the # of enemies encountered, and enemies hit points and damage being scaled based on which version you enter, as well as different loot tables. This way everyone could get a chance to experience the dungeon content and the bosses, and storyline, even if they can't do the whole raiding thing.Baggins 22:38, 23 December 2007 (UTC)
Right now it seems Blizzard will be doing things right with having some characters being in the 25 mans but also having you possibly meet them in other ways. Such as how we will see Arthas/The Lich King outside of Ice Crown in WotLK taunting us and such and who knows if other characters such as Anub'arak will be in the 5 man with the old god being in the 25 man with other things. Of course I guess the scaling could work and could evne be something Blizzard will do in the future. Leviathon 22:46, 23 December 2007 (UTC)

Sunwell in WoW

Somebody should obtain a picture of the Sunwell as it appears in the Sunwell Plateau raid, as that is the most current version of the well itself and would be lore-appropriate. --Hojimachongtalk 06:06, 11 February 2008 (UTC)

Here is a good image of it in WoW: [2] and another of the portal above it: [3] . Judging by the gnome in the first shot in front of it the well seems to be quite large. Leviathon 19:27, 11 February 2008 (UTC)
Yes, it's rather large. It's hard to tell the scale in the Magisters' Terrace cutscene, but to give you an idea, those casters surrounding it (the Hands of the Deceiver) are full-sized Eredar. Also worth mentioning is the fact that the room has an open ceiling, and blue, arcane energy can be seen rising from the structure from outside. Suzaku 21:43, 25 February 2008 (UTC)


I think the page needs a rewrite for two reason. One of course to include the new info given to us today: [4]

And second of all to remove repetion. The entire page could be cut down a bit and is riddled with repeated phrases, not to meantion excessive detail about tangent subjects. Also alot of the information isn;t presented chronologicaly. An introduction with a few details is one thing, but a lot of the info seems scattered around. I'll probably atempt a bit of clean-up tommorow.

Last but not least. What should be done with the Sunwell reborn adventure hook?Warthok Talk Contribs 23:27, 18 March 2008 (UTC)

Some new info in that preview also. Such as Anasterian dying at the Sunwell fighting Arthas and Kael'thas, Lor'themar and other volunteer blood elves destroying the Sunwell to keep it from corrupting the land. But the article definitely could be shortened a bit. Leviathon 05:46, 19 March 2008 (UTC)
Like all of the adventure hooks in the Brann books they Brann mentions that they are rumors that he picked up on his journies. He doesn't state they are real, but just something he heard. They represent a certain aspect of lore because of that. For that reason the detail should be mentioned, but it should be pointed out that nothing came of Alexstrasza's theory, and the Well was revived by other means.Baggins (talk) 09:16, 11 May 2008 (UTC)


From the official forum:

"Sunwell Isle:
The glorious fount of arcane energy known as the Sunwell empowered the high elves for millennia, until the death knight Arthas laid siege to the elven kingdom and corrupted its sacred energies. Seeing no other alternative, a band of survivors led by Prince Kael'thas destroyed the ancient fount, and over time the surviving elves fell prey to a crippling magical withdrawal..."

thus it was Kael'thas who destroyed it? --N'Nanz 14:36, 26 March 2008 (UTC)

Arthas defiled it by bringing Kel'Thuzad back. The Sunwell was perfectly capable of sustaining the high elves, but because its energies were tainted by Kel'Thuzad's remians ( which reeked of necromantic energy, as he was a very, very powerful necromancer ) the high elves grew sickly and as the video from the official website states, they began to die. Kael'thas decided not to take any more chances and had his magisters destroy it.
While he and his people were robbed of their only means by which to sate their magical addiction, they were no longer at risk of being poisoned by the corrupted energies.
Arthas defiled it, Kael'thas "put it to sleep". --Super Bhaal 17:50, 26 March 2008 (UTC)
I disagree. In fact in the video, Kael and his magisters destroyed it while the Sunwell was still under siege by the scourge. after it was destroyed the high elves grew sickly and realized how much they depended from it. Kael destroyed it because he didn't want the Sunwell to fall in the Scourge hands not because it was defiled. --N'Nanz 19:15, 26 March 2008 (UTC)
Ehy Super Bhaal you are right!!! Only now I read [5]. Anyway the article must be clarified. --N'Nanz 19:26, 26 March 2008 (UTC)


Does anyone have a picture of the Sunwell from warcraft 3 before it's corruption ? I need it for a few things and I don't have anyone else to help me , wont get the game myself for some time because of a weird internet.I see there's a picture already on the page but in the same picture there's also the corrupted one and I can't have that , although the way the original sunwell looks in the picture looks really nice . Can anyone please help me with a picture or two , I know it's not the place to ask for something like this but I really need the picture . Thanks in advance(Marakanis 10:20, 30 March 2008 (UTC))

You can cut the corrupted one away.--Gurluas 10:39, 30 March 2008 (UTC)


The Sunwell Plateau is a large complex surrounding the Sunwell in WoW. The damage to it by the Scourge at the Dead Scar shows it was there when and before they invaded. In the official patch trailer, the Sunwell is in an open area (not inside anything) when the Scourge invaded. That area seems to be the Sunwell Grove (shown in WCIII and the RPG).

There are two ways of looking at this: The Sunwell Plateau was always there and the Scourge plowed through it (damage explained), or it was the Grove that they plowed through and the Plateau was built later on top of it (trailer explained, WCIII agrees). This contradicts, though I may be looking too much into this (mushrooms). Should I try for a Blue Post here? --User:Sandwichman2448/Sig 16:52, 6 April 2008 (UTC)

I'm inclined to say that (now that I've watched the trailer), the machinimators did not do the research. The beginning of the trailer would've been Arthas's march through Quel'Thalas with the end result of defiling the Sunwell with the revival of Kel'Thuzad. Especially as Kael mentions the formation of the blood elves after the Sunwell's defilement and later destruction (by Kael himself!).
The Sunwell's surrounding superstructure should've already been built by that point if my memory of the lore's accurate. --k_d3 01:04, 13 April 2008 (UTC)
I see.--User:Sandwichman2448/Sig 01:45, 13 April 2008 (UTC)
So the Sunwell Grove was retconned away?--Sandwichman2449 (talk) 23:07, 11 May 2008 (UTC)

Kael'thas or Dar'khan?

The manga says that Dar'khan caused the explosion but in the trailer of patch 2.4 it is told that Kael'thas himself do it. But if Kael destroyed the fountain then the manga doesn't have any sense. A possible answer would be that the trailer was showing Kael, his loyals and Dar'khan was between them trying to steal the sunwells power, what do you think? Benitoperezgaldos 18:03, 16 April 2008 (UTC)

I've Got a theory!! The revival of the Sunwell

OMG, i was just reading some quotes of an old ptr file in the net after readimg in the wiki that liadrion touched the hart of muru given to her bu velen "so pure... i fell the love" bla bla bla, i think it is on the ashbringer page. Then i folowed a ling (the seven i think) and started to read the quotes... spoilers ahead


LadyLiadrin\SP_Liad_EndEvent01.wav - Our arrogance was impardonable. We damned one of the most noble being of all ! We may never atone for this sin.

LadyLiadrin\SP_Liad_EndEvent02.wav - Can it be ?

LadyLiadrin\SP_Liad_EndEvent03.wav - Blessed ancestors ! I feel it ! So much love ... so much grace ... there are ... no words ... impossible to describe.

Velen at the end of the sunwell raid i supose:

Velen\SP_Vele_EndEvent04.wav - The creature Entropius, who knew what force to destroy, was once the noble Naaru M'uru , in life M'uru channeled vast energies of light and hope, for a time a misguided few sought to steal those energies.

Velen\SP_Vele_EndEvent05.wav - Then fortunate it is that I have reclaimed the noble Naaru spark from where it fell. Where faith dwells, hope is never lost young blood elf.

Velen\SP_Vele_EndEvent06.wav - Gaze now mortals, upon the heart of M'uru, unblemished, bathed by the light of creation, just as it was at the dawn.

Velen\SP_Vele_EndEvent07.wav - In time, the light and hope held within will rebirth more than this mere (fount?) of power. (May hap?) they will rebirth the soul of a nation.

Velen\SP_Vele_EndEvent08.wav - Salvation young one, it waits for us all.

Judging by the conection given in the ashbringer page and the quotes. the blood elfs, maeby leaded by liadrin, will use the hart of muru to revive the sunwell as a fountain of the light!!!

maeby im right, or is just my imagination?? o_O...--Beloren (talk) 00:52, 15 May 2008 (UTC)

To be blunt we neither know nor care. This is not a forum. With any luck, this is or something similar will happen. What ever happens will be recorded here faithfully and that will be that. --Ragestorm (talk · contr) 04:51, 15 May 2008 (UTC)

Not a theory anymore; the whole scene can be seen in the Kil'jaeden "kill" video by SK-Gaming. It's a long scene in which Velen uses the "corpse" of Entropius (very similar if not the same as the void essence purified and used to forge the Ashbringer, but of course much bigger) to energize the Sunwell. So now the Sunwell exists once again and it's full of pure energy of the Light instead of Arcane, it seems.--Morgaur (talk) 18:54, 29 May 2008 (UTC)

Oh btw, it only says "for the Blood Elfs" onthe main page, wouldnt the High Elfs also gain the Sunwell's Energies back. Sure it is in Blood Elf territory, but it also fed them thier Energies over the whole of Azeroth and beyond before. So why wouldnt it now ;). So wouldn't it be a good thing to mention both political factions of Elfs?--Dehnus (talk) 13:04, 30 May 2008 (UTC)

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