So is there any reason why a website that even admits it is unofficial is used as a source? The site in question even calls it "one idea", yet the article's wording states that you will most likely start in Stratholme, which is not the case. Kongurous 00:50, 14 December 2007 (UTC)
Starting a Death Knight
Source? This doesn't sound likely at all. This sounds like you get a Death Knight tutorial, and then you can play one as much as you want. -]skwɔlʃeɪpr[tɔk - kɔntrɪbjuʃənz][- 23:21, 27 August 2007 (UTC)
Perhaps it will simply give you a quick run-through of the character's fighting system, then let you loose? It sounds sort of complex, runes, so I'd like a tutorial. I am just very relieved that you don't have to give up a character just to play as a death knight. --Revanmal 1:52, 9 September 2007
- I agree, after using mana all this time I'd like to actually learn how runes work before I go out and try to slaughter. Aliron 17:35, 23 February 2008 (UTC)
Blizzard gives players too much credit
The idea is that a character goes to become a Death Knight, is trained as a Death Knight, but then realizes they don't want to go through with the evil acts that they are instructed to perform. So the character finds a new Alliance or Horde home who accepts them as a necessary evil (like warlocks) to help them fight their enemies.
If this aplied to NPC's there would be a lot less champions of the lich king. As if Morgain had this chance ( Or did he die before he was turned into it?), or Arthas Menithil (He could be a ruled out as frost mourne is the strongest rune blade the death knights had, as well as the fact that he gave up so easily after taking the blade). Well that is my two cents on something I do not get. And please do not give the "BLizzard has not decuded on how the lore will go" responce as I know that but I want it answered after that peice of lore is announced. I know talk pages are for improving articles but I just wanted to raise a question to be eventualy answered by the next expantion pack.--The last Alterac 09:34, 12 March 2008 (UTC)
- Mograine, as you said, was killed first. He was then raised and forced into servitude as a death knight. Arthas did in fact have a choice. Medivh warned him not to pursue Mal'ganis. Jaina warned him not to go to Northrend. Muradin warned him not to take Frostmourne. Despite all the warnings, despite knowing full well that the blade was cursed, and that the guards were protecting him from the sword rather than the other way around, Arthas STILL chose to claim Frostmourne. Even after the blade killed Muradin while freeing itself from the block of ice in which it was encased, Arthas cast aside his paladin's hammer and took it in his hand. No, death knights of the Scourge have a choice, and the PC ones will have made theirs. -- Dark T Zeratul 10:26, 12 March 2008 (UTC)
- I imagine it would be a really hard choice to make for someone who's already being corrupted as well... "Hey, you can either have unlimited power and take over the world with legions undead, or you can do the right thing." I'm thinking it would take something powerful to get Arthas (or other generic DK) to choose the latter.Aliron (talk) 18:59, 24 May 2008 (UTC)
- When Arthas took Frostmourne he wasn't yet a death knight. One can decide if becoming a death knight or not but once it's done... It's done. The Lich king is too weak if a minor death knight is able to escape his control. Blizzard failed again the lore... --N'Nanz (talk) 10:49, 25 May 2008 (UTC)
Death Knight creation limited
As these frequently asked questions show players only will be able to create a death knight on realms where a 55+ character already exists. Think it should be fixed? --Cyrdaz (talk) 23:09, 6 October 2008 (UTC)
Final geer, rare but Epic Like
Usualy most of the equipment even weapons don't look too much captivating as the Epic's, but the DK starting and final set looks at fist epic do its just rare or uncommon, not that its a problem :P (Entaro Adun) —The preceding unsigned comment was added by DarckArchon (talk • contr).