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{{Infobox zone
{{Talkheader}}
 
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|ss=Entering Howling Fjord.jpg
:''Previous discussions: [[Talk:Sargeras/Archive1]]''
 
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|caption=Entering Howling Fjord
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|name=Howling Fjord
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|loc=Southeastern [[Northrend]]
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|level=68 - 72
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}}
   
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'''''UNDER CONSTRUCTION''''' related to [[User:GoldenYak/Spider_Kingdom_Expansion_Concept|Spider Kingdom Expansion Concept]]
==What no Brox?!==
 
Not a single note about his fight with [[Brox]]? I'm still making my way through The Demon Soul, but I saw this on his page and was surprised not seeing a note about it on this page! -[[User:Rovdyr|Rovdyr]] 16:57, 7 February 2008 (UTC)
 
   
: Well, it wasn't much of a personal fight, but it would be sensible to include some mention of that event. {{User:Kirkburn/Sig4}} 20:47, 21 February 2008 (UTC)
 
   
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[[Image:Howling Fjord concept.jpg|thumb|Devastated by the Cataclysm]]
::In Sargeras's point of view, it probably wasn't that important, but as a significant event it should be mentioned. --[[User:Ragestorm|<span style="border-bottom:1px dotted; cursor:help;" title="Admin">Ragestorm</span>]] <small>([[User talk:Ragestorm|talk]] &middot; [[Special:Contributions/Ragestorm|contr]])</small> 00:30, 22 February 2008 (UTC)
 
   
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The '''Howling Fjord''' is a [[zone]] located in southeastern [[Northrend]]. Ripped into the southern coastline lies [[Daggercap Bay]], where the forces of [[Arthas]] originally landed on the continent. Stranded by the young prince, the 5,000-strong expedition set up the outpost of [[Valgarde]]. The small settlement has since become the center of [[Alliance]] activity on Northrend.
:::Not important? If I remember the story correctly, Brox wounding Sargeras' leg was vital, as it allowed Krasus to cast a spell distracting him long enough for the portal to be closed. That wouldn't bother Sargeras? --{{User:Ose/Sig4}} 20:01, 30 April 2008 (UTC)
 
   
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The majestic fortress known as [[Utgarde]] is located in the center of this zone; it is a dungeon complex and one of its sections, [[Utgarde Keep]], is one of the two first instances (the other one being [[the Nexus]]) that players encounter when first arriving to Northrend.
::::I think this is a unique event, not many mortal has been accounted for wounding Sargeras(Demon Soul can't even affect him by the way).--[[User:Malygos|Malygos]] ([[User talk:Malygos|talk]]) 11:06, 22 July 2008 (UTC)
 
   
::::The wound itself probably wouldn't bother him much - to him it was only a scratch. He would be more angry with Krasus, who caused him to lose his concentration. {{Sig|name=Jormungand01|nick=|title=|web=|icon=IconSmall_Rogue.gif|style=|ustyle=|tstyle=|cstyle=|wstyle=}} 18:39, 11 November 2008 (UTC)
 
   
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==Introduction==
== Background Legends ==
 
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Howling Fjord has dark forests, open plains, treacherous rocks, and what used to be the only city — and port — on the continent. The north edge of the Howling Fjord has low hills and thick forest. The land smooths out to the south, however, and the trees fade back, to be replaced by grain and a few hardy fruits and vegetables. Daggercap Bay dominates the southern end, which is all rock. Most people live in Valgarde or in a semicircle above it. The fjord has its share of wildlife. Bears, wolves and other creatures prowl the forests, and small animals sneak through the farmland as well. Birds roost in the trees and steal grain and seeds, and the warmer climate and rich soil draws insects and other vermin as well.
   
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Howling Fjord received its name because the wind that races in from the sea on all three sides produces a constant howl, like a maddened beast seeking its prey. Other than the noise, Howling Fjord is pleasant. It's not as heavily forested as the Grizzly Hills, or as hilly, but the temperature here is a little milder; between that and the flatter terrain it’s an ideal place to grow grain and other crops. Small farms dot the landscape, particularly down south near Valgarde. To the north the trees begin again, and creatures roam there from the hills above, making it more dangerous but also an excellent place for hunters.
I'm confused here- I only just saw the second version. What's the relation between the two? Is it a retcon? --[[User:Amro|Amro]] 11:17, 29 February 2008 (UTC)
 
   
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With the death of the Lich King, the Scourge forces in the area have fallen. Bereft of their death god, the vrykul have turned to new leadership. The queen of the vrykul, [[User:GoldenYak/Death_Queen_Angerboda|Angerboda]], was slain in the service of the Lich King, but was resurrected shortly before the fall of the Scourge's master. Retaining her free will, independent of the new Lich King, [[User:GoldenYak/Death_Queen_Angerboda|Angerboda]] has seized control of the vrykul and the Cult of the Damned in Howling Fjord. She continues the vrykul efforts to excavate the catacombs underneath [[Utgarde Keep]] and other vrykul holdings, awakening the living and raising the dead to serve in her new army.
Later on the article says it was a retcon- I guess the first section should be clarified to show that. --[[User:Amro|Amro]] 12:04, 29 February 2008 (UTC)
 
   
 
== History ==
:Well, actually both versions appear as legends within the "in-universe" lore. The "retcon" is only a retcon from our point of view, I.E, the official 'what actually happened' telling. From an in-universe point of view they are just various interpretations by different authors/historians. Its not much different tha how in our own world you could read multiple variations of greek mythology, or five or more variations of the King Arthur legend.[[User:Baggins|Baggins]] 19:55, 30 April 2008 (UTC)
 
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In ''[[Wrath of the Lich King]]'', the settlers of [[Valgarde]] had to deal with newly reawakened [[vrykul]] warriors, who raided them from their home of [[Utgarde Keep]]. In addition, [[Ironforge]] prospectors discovered a new race of [[iron dwarf|iron dwarves]], whose conflicts with the Alliance and the Horde eventually revealed a terrible and ancient evil. Finally, the [[Forsaken]] settled here to engineer a new plague for use against the [[Lich King]] and the Scourge. Their main settlements were [[Vengeance Landing]] and the town of [[New Agamand]], named after the famous [[Agamand Mills|mills family]] which once lived in the [[Tirisfal Glades]].
   
==Powers==
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==Cataclysm==
   
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{{cata-section}}
I'd like to object to the removal of my additions to the powers section. What I added was offical information from shadows & light. I didn't put citations there as, well, none of the other information in that section is cited.[[User:Tweak the Whacked|Tweak the Whacked]] 03:37, 1 May 2008 (UTC)
 
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With the [[Cataclysm]] wreaking havoc across the world, the Howling Fjord has suffered manay changes. The Twilight Hammer have arrived to exploit the holdings of the [[Iron Dwarf|Iron Dwarves]], former pawns of the [[Old God]] [[Yogg-Saron]]. Dark forces beneath the surface of Northrend have been stirred up by the breaking of the world, and they have begun to creep out onto the surface to spread terror and destruction.
   
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Areas affected:
:Additions are fine as long citations are made. That is citations should always be made.Also I didn't get a chance to look at your additions, but unless you didn't, try to paraphrase the content so that game mechanics aren't portrayed. I.E. Give lore intent, but not specifics of RPG game play. Sandwichman can give you some examples of S&L paraphrases if you need it.[[User:Baggins|Baggins]] 02:14, 5 May 2008 (UTC)
 
   
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*The Iron Dwarves are in full retreat, having abandoned their dig sites. They have been replaced by Twilight Hammer forces.
== Creating demons? ==
 
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*The vrykul once loyal to the Lich King now follow a new undead leader - [[User:GoldenYak/Death_Queen_Angerboda|Death Queen Angerboda]], wife of the fallen King Ymiron. Scourge forces have been replaced by Angerboda's vrykul and Cult of the Damned followers.
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*Many younger vrykul have rejected the Lich King and Queen Angerboda, and follow [[User:GoldenYak/Vidar_Ymironson|Vidar Ymironson]], son of Ymiron and Angerboda.
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*[[Kamagua]] and [[Scalawag Point]] were flooded and destroyed. The ruins are overrun with kvaldir. The pirates and tuskarr survivors have joined forces to resist them.
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*The Ancient Lift was damaged in the Cataclysm. It was rebuilt and will now lower travelers to the coastline where they can find the refugees of Kamagua and Scalawag Point.
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*The Apothecary Camp has been fortified and built into '''Blightbrace Point''', in response to the increased Twilight Hammer presence in Northrend, as well as the Alliance take-over of New Agamand.
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*The [[User:GoldenYak/Twilight's_Hammer_of_Northrend|Twilight's Hammer]] have occupied Whisper Gulch, turning it into a heavily fortified stronghold, the '''Twilight Ravine'''.
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*Landslides have buried Fort Wildevar, and marauding nerubians pick through the ruins. Alliance forces have relocated to Giant's Run, which has been abandoned by the Iron Dwarves.
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*Camp Winterhoof is under siege by rampaging Frost Elementals. The Cataclysm has caused many of the Taunka's captive elemental servants to break free and run wild.
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*The [[frost nymph|frost nymphs]] of the Frozen Glade have healed the land further, expanding the Vibrant Glade into the '''Verdant Grove''', a neutral quest hub.
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*Something dark is rising beneath [[Gjalerbron]]... The Scourge have abandoned the area, but the vrykul have not. Angerboda has returned to continue the practice of reviving slumbering vrykul warriors. But more than just vrykul are being unearthed - [[Faceless Ones]] and [[User:GoldenYak/Spider_Kingdom_Bestiary#Undying_Tendril|Undying Tendrils]] have breached the lower tunnels and are fighting their way to the surface.
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*[[Valgarde]] and the lake surrounding [[Utgarde Keep]] have collapsed into the underworld, exposing the max level raid instance '''Utgarde Catacombs'''. The Alliance have taken over New Agamand and the nearby lift as their new Northrend staging point, renaming the town '''New Valgard.'''
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*The Forsaken displaced from New Agamand have moved north to '''Halgrind.'''
   
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== Geography ==
WHAT? Unless I'm very much behind the retcons, the conflicting stories are about ''eredar'', not demons in general. Is there a citation for how he never encountered demons in the new lore? --[[User:Ragestorm|<span style="border-bottom:1px dotted; cursor:help;" title="Admin">Ragestorm</span>]] <small>([[User talk:Ragestorm|talk]] &middot; [[Special:Contributions/Ragestorm|contr]])</small> 12:59, 14 June 2008 (UTC)
 
   
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For the [[Alliance]], there is a boat port connecting the lift south of '''New Valgarde''' with Menethil Harbor in the [[Wetlands]]. For the [[Horde]], a [[zeppelin]] connects the town of [[Vengeance Landing]] with the [[Undercity]] in [[Tirisfal Glades]].
== Sargares ever be Confrunted again ?==
 
   
 
===Map===
I was wondering will Saragaras be a Raid boss or just interaction with him, if i remember The Tomb of Sargaras contained wats left of his power" The Eye" which Ilidan stole from the Tombs, but is he decesed or still alive ? [[User:DarckArchon|DarckArchon]]
 
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[[File:howlingfjord_goldenyak.jpg|thumb|left|301px|Howling Fjord, Post-Cataclysm]]
   
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===Instances===
As far as I know, his spirit is still living in some dimension somewhere, but is fractured. Missing a piece, and so far unable to return. The avatar of Sargeras, fought by Medihv's mother, was a small part of his spirit. He might just really be dead, but that would a critical down-point of the Warcraft story. When the Burning Legion came to Azeroth, they hit a snag. Mannoroth was slain, Archimonde detonated, Tichondrious is dead, and Sargeras had a gigantic portal imploded on him. But if he was really gone, without coming back, then that might cut short the threat of the Burning Crusade, as only Kil'Jaeden is left. I am pretty certain that Sargeras will never be a raid boss. He could crush the entirety of his legion with very little risk to himself. In fact, the biggest threat to him if he did that would be getting tired. So unless we someday get to a level cap of 600, It isn't going to happen. Interaction with him is also unlikely. --[[User:Mesethusela|Mesethusela]] ([[User talk:Mesethusela|talk]]) 03:46, 17 January 2009 (UTC)
 
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{| class="darktable"
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! Instance Name
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! Level Range
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! Group Size
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! Approximate Run Time
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|-
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| {{portal|Utgarde Keep|wotlk}} || 70-72 || 5 man || 30 min - 45 min
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|-
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| {{portal|Utgarde Pinnacle|wotlk}} || 80 || 5 man || 45 min - 1 hour and half
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|-
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| {{portal|User:GoldenYak/Utgarde Catacombs|raid|Utgarde Catacombs}} || Max || 10-25 man || unknown
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|-
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|}
   
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'''The Utgarde Catacombs raid will not be initially available. It will be unlocked by a future patch.'''
== Re: Sargeras ever be Confrunted again ?==
 
   
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==Quests and Storylines==
Sargeras isn't 'alive' or 'dead'. He simply 'is'. You can't kill a god.
 
   
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[[Image:characters_vidar.jpg|thumb|right|Vidar, son of Ymiron and Angerboda.]]
And besides, to seriously take on Sargeras, Blizzard would have to increase the raid member cap to over 1000, and raise the level so that one player can solo Kil'Jaeden in the Sunwell.
 
   
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With the Scourge defeated, the focus on the region has changed from preparing for the war against the Lich King to dealing with the Scourge remnants and the Twilight's Hammer. The main focus of quests for this region is dealing with [[User:GoldenYak/Death_Queen_Angerboda|Death Queen Angerboda]], who controls many of the vrykul villages, as well as the Cult of the Damned, val'kyr, and many undead monsters. Most Scourge monsters have become mindless undead, roving and attacking without purpose.
So, it's extremely unlikely that Sargeras will be killable in-game.
 
   
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The [[User:GoldenYak/Twilight's_Hammer_of_Northrend|Twilight's Hammer]] in Howling Fjord have focused their efforts on securing regions previously held by the Iron Dwarves. They have been kept out of Giant's Run by the Alliance, but have taken over several other dig sites. The Hammer's main stronghold is in Whisper Gulch, which has been fortified against assault and has been renamed the '''Twilight Ravine'''. The Twilight's Hammer at the ravine have begun mining operations to extract the vast quantities of saronite ore located there. The commander of the Twilight's Hammer at the Ravine is a taunka named [[User:GoldenYak/Twilight's_Hammer_of_Northrend#Twilight_Commander_Stonekiller|Stonekiller]]. The quests related to the Twilight Ravine will culminate in a final showdown with Stonekiller and the appearance of the leader of the Twilight's Hammer in Northred - [[User:GoldenYak/Twilight's_Hammer_of_Northrend#Twilight_Master_Velius|Twilight Master Velius.]]
[[User:Kirkyboy|Kirkyboy]] ([[User talk:Kirkyboy|talk]]) 18:46, 4 November 2008 (UTC)
 
   
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A major character in the region is [[User:GoldenYak/Vidar_Ymironson|Vidar Ymironson]], the son of Ymiron and Angerboda. He and many other younger vrykul rejected the Lich King as a god and broke away from their clans. Vidar returns with the death of the Lich King, and is willing to work with agents of the Horde and the Alliance to fight against Angerboda and her efforts to remake the Scourge. Quests given by Vidar and his allies involve retaking vrykul settlements, and a final confrontation with Angerboda at Gjalerbron. At the quest-chain's conclusion, players will attack Angerboda with Vidar's aid, forcing the Death Queen to retreat to [[Ymirheim]] in Icecrown.
He's not technically a god, because he's not worshipped by anyone. He should really be called a demigod, or even just a titan. And we've already seen that both can be killed. In the event of a raid encounter it seems likely that he will be somehow weakened prior to being attacked. {{Sig|name=Jormungand01|nick=|title=|web=|icon=IconSmall_Rogue.gif|style=|ustyle=|tstyle=|cstyle=|wstyle=}} 18:37, 11 November 2008 (UTC)
 
   
====Reply to Kirkboy====
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===Changes to Instances in Howling Fjord===
   
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*References to the Scourge and the Lich King have been changed to involve Angerboda and her faction of Scourge remnants.
Marluxious, The Rogue, Replies...
 
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*Ingvar the Plunderer has been replaced by '''Gunnar the Pillager'''. He is raised as a vargul by Angerboda.
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*In Utgarde Pinnacle, Svala Sorrowgrave has been replaced by '''Svarta Sorrowgrave''', and there is no ritual with the Lich King - Svarta is already a val'kyr.
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*The final boss of Utgarde Pinnacle, King Ymiron, has been replaced. Players will confront [[User:GoldenYak/Vidar_Ymironson|Vidar]] and Death Queen Angerboda as the final boss encounter. Vidar was badly injured by Angerboda in [[User:GoldenYak/New_Icecrown|Icecrown]], and she has used her dark magic to take control of him and force him to attack the players. Vidar will use many of the same attacks as Ymiron. Angerboda watches from Ymiron's throne and will support her son with various abilities, which replace Ymiron's ability to call upon the souls of the dead.
   
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===Utgarde Pinnacle Final Encounter Quotes===
You don't neccessarily need to be worshipped to be considered a god. If you'll read the page on the Titans, it states that Titans aren't necessarily "gods" but forgers of worlds and part of a high order known as The Pantheon. Sargeras is almost like Arthas. He was slowly manipulated by evil until he completed embraced the idea of it.
 
   
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;Death
Sargeras was the ultimate warrior and was corrupted by the very evils he fought. He plunged into madness and realised that the intentions of The Pantheon and the Titans themselves was corrupt and that holding order in the physical universe was a wrongful ideal.
 
   
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Death Queen Angerboda's features soften as Vidar falls.
Although he is "killed", it is true that he never necessarily dies. He is in "limbo" and waiting to find a being powerful to contain his spirit. No such being exists as of yet but soon he/she/it may soon come and he will take the first chance he has at taking control of said being. None of the articles in WoW Wiki actually explain how to even kill a titan.
 
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*{{text|say|Angerboda says: What does it profit one, if they should gain the world, only to lose their son..?}}
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Death Queen Angerboda's features harden once again.
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*{{text|say|Angerboda says: It profits one the world. And that is enough.}}
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*{{text|say|Angerboda says: Take your leave of this place, heroes. Go back to [[User:GoldenYak/New_Icecrown|Icecrown]], and tell the false king that he will meet the same fate as my son.}}
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*{{text|say|Angerboda says: You will all be mine in the end.}}
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Death Queen Angerboda teleports away with Vidar's body.
   
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== Gallery ==
So...The question is...Will it be possible?<small>—The preceding [[WoWWiki:Signature|unsigned]] comment was added by {{User|Marluxious}}.</small>
 
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More screenshots can be found on the various subzone pages.
   
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<gallery>
==Morgoth==
 
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Image:Howling Fjord art.jpg|The Howling Fjord in the wake of the [[Cataclysm]].
Sargeras seems to be extremely similar to Morgoth from LotR. Both are supreme dark lords, with innumerable legions at their command. They are both one of the creators but fell into evil early on. And they have both been banished from the world but have left a servant to carry on their dark legacy. Furthermore in just about every battle the forces of good gave been pushed almost to the brink of defeat yet somehow prevail, although that may be just to make the story more exciting. Thoughts anyone? {{Sig|name=Jormungand01|nick=|title=|web=|icon=IconSmall_Rogue.gif|style=|ustyle=|tstyle=|cstyle=|wstyle=}} 18:37, 11 November 2008 (UTC)
 
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Image:Characters_stonekiller.jpg|[[User:GoldenYak/Twilight's_Hammer_of_Northrend#Twilight_Commander_Stonekiller|Twilight Commander Stonekiller]], leader of the Twilight's Hammer in Howling Fjord.
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Image:Baelgun's Excavation Site.jpg|The [[iron Dwarf|Iron Dwarves]] have retreated from the region, leaving their dig sites unguarded.
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Image:Whisper Gulch.jpg|The [[User:GoldenYak/Twilight's_Hammer_of_Northrend|Twilight's Hammer]] has begun mining saronite at the '''Twilight Ravine.'''
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Image:ScalawagPoint.jpg|The [[kvaldir]] have taken over Scalawag Point in the wake of the [[Cataclysm]].
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Image:New Agamand.jpg|The Alliance have conquered New Agamand, but will the Forsaken let them keep it?
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Image:Gjalerbron From Above.jpg|The vrykul awaken more of their kin at [[Gjalerbron]], but the Cataclysm has awoken darker things...
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Image:Utgarde Catacombs The Ring Of Judgement.jpg|What terrible secret lies deep within the Utgarde Catacombs?
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</gallery>
   
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[[fr:Fjord hurlant]]
I've read about Morgoth, a.k.a. Melkor, so my thought is yes, they are similar. Good observation.--[[User:Mesethusela|Mesethusela]] ([[User talk:Mesethusela|talk]]) 03:51, 17 January 2009 (UTC)
 
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[[Category:Fan fiction| ]]
 
I was thinking the same thing! It gets really ridiculously similar when you consider that they were both twin brothers with the second most powerful of the gods who was a storm god and their moral opposite---Zul'Aman and Manwe are very similar in their role in the cosmic hierarchy. Martin 05:29, 19 April 2009 (UTC)mdwall
 
 
== Posible End Game (End of WoW) Boss? ==
 
 
Yeah i know its a bit silly and he is a Titan/God but is there a way too defeat him like Kil'Jaden, still he was defeated in the Battle of Ancients, and gul'dan wanted too steel his eye, aswell as Ilidan but the possibility too be Reincarnated too repet history ? Well this came in mind from the poll with "Which boss do you want too defeat" and many voted for Sargeras. (Entaro Adun)<small>—The preceding [[WoWWiki:Signature|unsigned]] comment was added by {{User|DarckArchon}}.</small>
 
 
In the War of the Ancients no-one, unless you count Broxigar, actually fought him. It was his Burning Legion that did all the harm. Gul'dan had no intention of stealing the eye while it was still on Sargeras. At that time his avatar had been dead for centuries, having been cast down by Aegwynn. And when fighting her Sargeras deliberately lost so he could corrupt Medivh. So that doesn't count as a defeat. And Illidan wanted to destroy the Lich King, not Sargeras. It was Sargeras' servant he took his orders from. {{Sig|name=Jormungand01|nick=|title=|web=|icon=IconSmall_Rogue.gif|style=|ustyle=|tstyle=|cstyle=|wstyle=}} 16:36, 12 November 2008 (UTC)
 
 
Personally, I doubt he would ever be in the game. He is just too strong. Sure Blizzard could somehow find a way to put him in, and although it would be pretty cool, for certain people like myself would understand that even a 40 man group of the most geared lvl 80s wouldn't be able to take down a Pantheon Titan. He was also the Warrior and Champion (tank and can take a ton of damage) of the Pantheon. There are very few beings or groups of beings that could take on Sargeras, for example another Pantheon member or the Old Gods combined (maybe). Like I said, would be cool, but the last end game boss(es) I could imagine would be the current Lich King or Azshara. Hope this helped. [[User:Jclipps|jclipps]] ([[User talk:Jclipps|talk]]) 01:55, 16 November 2008 (UTC)
 
 
=== Re: Possible End Game Boss ===
 
 
Marluxious, former patron of Stormreaver (Now Chromaggus), speaking here.
 
 
I highly doubt and agree with you. It IS possible that Blizzard may add Sargeras as the final boss ever in World of Warcraft. But you have to see that Blizzard wants to make money. The chances of them actually ending the series right then and there is not likely at all. Sure, at some point the story DOES have to end because WoW is becoming repeatative and it's somewhat the same crap over and over. Like I said before, there should be an ending at some point but defeating Sargeras in a group of 10 or more won't be an easy task.
 
 
It will require strict strategies and will require epic proportions. Also you'll probably need the leetest weapons in the game to beat him.<small>—The preceding [[WoWWiki:Signature|unsigned]] comment was added by {{User|Marluxious}}.</small>
 
 
:If there will ever be an of WoW, it will be a confrontation against Sargeras. But players actually have no chance of winning that encounter, so Sargeras will literally step in and consume the world of Azeroth, thus marking the end of World of Warcraft.
 
 
:Otherwise, it'll simply be the most foolish thing that Blizz ever done in this game to add him as a defeatable raid boss to the game. I will see the world burn before seeing that. [[User:Neltharion|Neltharion]] ([[User talk:Neltharion|talk]]) 17:55, 26 December 2008 (UTC)
 
 
Don't forget, the Naaru are gathering an army of light intent on destroying the Burning Legion. That could be the ending of WoW, when the slow gathering finally completes, and players get to fight in a cosmic battle against unlimited hordes of demons alongside celestials and Naaru and things of that nature. But as stated, Blizzard is still going to be a company made for making money, so some new threat will have to come. The Old Gods must do something too. --[[User:Mesethusela|Mesethusela]] ([[User talk:Mesethusela|talk]]) 03:58, 17 January 2009 (UTC)
 
 
:Or it is possible that the next expansion or so will be the Naaru's gathering of light having to fight the Burning Legion, and the character gets to join in with the Naaru. There could be a cinematic or something where the Naaru and some Titans defeat Sargeras and banish him from the universe for 10,000,000 years. Or it could even be a raid where you have to aid the Naaru and Titans against Sargeras, but most of the damage will be done my the Titans and the Naaru. Does that sound reasonable?
 
 
=="Sargeras is still out there."==
 
J. Allen Brack gives us [http://us.blizzard.com/blizzcast/archive/episode7.xml definite proof] that the Big Bad is still up to something. [[Image:INV Misc Orb 04.png|20px]]<span style="background:indigo; border:1px solid lime; padding:1px 3px 1px 3px; margin-left:4px; font-size:90%; font-variant: small-caps">'''''[[User:Xavius|<span style="color:lime; cursor:normal" title="All hail the Satyr Lord!"><u>Xavius, the Satyr Lord</u></span>]]'''''</span> 21:29, 31 January 2009 (UTC)
 
 
:I think that was fairly obvious already. He's never been killed, unless you count Aegwynn's encounter with his avatar, and it's extremely unlikely that he would suddenly decide to turn good again. So he must still be at large somewhere, plotting his next attempted revenge on Azeroth. {{User:Jormungand01/sig}} 21:41, 31 January 2009 (UTC)
 
 
::I know it was obvious, but I think this is the first official statement. Correct me if I'm wrong. [[Image:INV Misc Orb 04.png|20px]]<span style="background:indigo; border:1px solid lime; padding:1px 3px 1px 3px; margin-left:4px; font-size:90%; font-variant: small-caps">'''''[[User:Xavius|<span style="color:lime; cursor:normal" title="All hail the Satyr Lord!"><u>Xavius, the Satyr Lord</u></span>]]'''''</span> 22:07, 31 January 2009 (UTC)
 
 
==Mage==
 
I added Mage to his classes since he casts mage armor and shield on himself when in battle. Is that right or wrong? [[User:Rolandius|Rolandius]] [[Image:Paladin.gif|25px]] <small>([[User talk:Rolandius|<span title="Rolandius's Talk">talk</span>]] - [[Special:Contributions/Rolandius|<span title="Rolandius's Contributions">contr</span>]])</small> 13:57, 1 February 2009 (UTC)
 
 
:Depends. Are the other classes listed there specifically mentioned as his classes in the RPG, or are they speculatory based on his skills. If the former, then don't add assumptions. If the latter, then remove the section entirely, as speculation is no longer allowed in the infoboxes. --[[User:Ragestorm|<span style="border-bottom:1px dotted; cursor:help;" title="Admin">Ragestorm</span>]] <small>([[User talk:Ragestorm|talk]] &middot; [[Special:Contributions/Ragestorm|contr]])</small> 15:36, 1 February 2009 (UTC)
 
 
::The info about the spells is under the Skills and abilities section and it comes from S&L so I guess it would be RPG. [[User:Rolandius|Rolandius]] [[Image:Paladin.gif|25px]] <small>([[User talk:Rolandius|<span title="Rolandius's Talk">talk</span>]] - [[Special:Contributions/Rolandius|<span title="Rolandius's Contributions">contr</span>]])</small> 03:28, 2 February 2009 (UTC)
 
 
:::Do, not make assumptions based on "spell types" we don't allow it for wow NPCS, we don't allow it for rpg either. Casting Mage armor doesn't automatically make something a mage. When it comes to RPG classes we only list the ones specifically mentioned on the class section of the character's page, or in direct lore references through the books. I.E if something says level 15 Warrior its a good sign, if Brann says someone's a wizard its a good sign. But don't do it by skills.[[User:Baggins|Baggins]] ([[User talk:Baggins|talk]]) 06:17, 2 February 2009 (UTC)
 
 
::::Okay just by skills is a no go. I just thought I saw on a talk page awhile ago someone saying a certain spell made the character that class and someone agreed with them, but I can't remember if they put it in the article too. [[User:Rolandius|Rolandius]] [[Image:Paladin.gif|25px]] <small>([[User talk:Rolandius|<span title="Rolandius's Talk">talk</span>]] - [[Special:Contributions/Rolandius|<span title="Rolandius's Contributions">contr</span>]])</small> 07:20, 2 February 2009 (UTC)
 
 
== Why the Pantheon doesn't act against Sargeras ? ==
 
 
I don't get it why the Pantheon doesn't act against Sargeras when he gone insane and decides to destroy everything that exists
 
 
[[User:HiTmAn47|HiTmAn47]] ([[User talk:HiTmAn47|talk]]) 22:41, 7 February 2009 (UTC)
 
:Maybe because he is the strongest of of all titans? [[User:Pudim17|Pudim17]] ([[User talk:Pudim17|talk]] - [[Special:Contributions/Pudim17|contr]]) 15:33, 9 February 2009 (UTC)
 
 
::Initially, they didn't know, and by the time they found out, the Legion had grown too powerful for them to take immediate action. They have probably been fighting a war of attrition against him since; this is one of the theorized origins of the Naaru. --[[User:Ragestorm|<span style="border-bottom:1px dotted; cursor:help;" title="Admin">Ragestorm</span>]] <small>([[User talk:Ragestorm|talk]] &middot; [[Special:Contributions/Ragestorm|contr]])</small> 15:45, 9 February 2009 (UTC)
 
 
== Um... ==
 
 
shouldnt there be (for the faction, i mean) a burning legion option? i mean an icon for burning legion would make more sense than a neutral icon. <br>\
 
[[User:WoW Fan Story Writer|WoW Fan Story Writer]] ([[User talk:WoW Fan Story Writer|talk]]) 23:15, 12 February 2009 (UTC)
 
:Well that's because there is NO Burning Legion icon just as there is no [[Scourge]] icon nor an [[Illidan's forces]] icon. [[User:Benitoperezgaldos|Benitoperezgaldos]] ([[User talk:Benitoperezgaldos|talk]]) 01:05, 13 February 2009 (UTC)
 
::The faction icons are for gameplay purposes, i.e. with respect to the Horde and Alliance. "Neutral" simply means that they're not affiliated with either group. -- [[User:Dark T Zeratul|Dark T Zeratul]] ([[User talk:Dark T Zeratul|talk]]) 01:06, 13 February 2009 (UTC)
 
:::No Scourge icon? [http://www.wowwiki.com/Image:ScourgeCrest.jpg *Ahem*] [[Image:INV Misc Orb 04.png|20px]]<span style="background:indigo; border:1px solid lime; padding:1px 3px 1px 3px; margin-left:4px; font-size:90%; font-variant: small-caps">'''''[[User:Xavius|<span style="color:lime; cursor:normal" title="All hail the Satyr Lord!"><u>Xavius, the Satyr Lord</u></span>]]'''''</span> 13:42, 19 February 2009 (UTC)
 
::::Don't the [[Illidari]] count as Illidan's forces? If then the illidari do have [http://www.wowwiki.com/Image:Illibanner.jpg a crest].
 
::Not really.[[User:Baggins|Baggins]] ([[User talk:Baggins|talk]]) 03:09, 13 March 2009 (UTC)
 
:::I just checked. The Illidari are only '''part''' of illidan's forces, so i guess they don't really count for that. {{RaceIcon|Dwarf|Male|Small|}}{{ClassIcon|Paladin}}[[User talk:Okolorion|<font color="#007" title="My spam page!">Talk</font>]] [[Special:Contributions/Okolorion|<font color="#009999" title="My assorted works">Contribs</font>]] 21:46, 24 March 2009 (UTC)
 
 
== Contradictions in Sargeras' Storyline ==
 
Hello,
 
 
I'm surprised that nobody already pointed it out, but, on the other hand, I guess nobody here actually did read the manuals of WarCraft III (where Sargeras' Story is told), but the story told there clearly contradicts with the story told here (in the wiki and drawn from various sources; I never did read any of them, except of the summary of the wiki):
 
* In the WarCraft III manual are 2 evil races mentioned, the nathrezim _and_ the eredar,
 
* It is somehow mentioned that in the end Sargeras somehow got stuck while the Well of Eternity was closing and so practically got killed,
 
I think there were some more contradictions, but I cannot remember for sure now, but I am 1oo % sure about the 1st one and relatively sure about the 2nd one, for the rest I have to look up the next time I get a paper / pdf Manual at hand (I googled about 15 Minutes for one in vain). I think further investigation will help. Just wanted to say it ^^, [[User:Hó-òh|<span style="color:#00DD66">Hó-òh</span>]], [[User talk:Hó-òh|<font face=" Monotype Corsiva">Diskussion</font>]], 09:25, 19 August 2009 (UTC)
 
 
:Well that's not something unseen or new...
 
:All wowwiki knows that the Eredar/Draenei storyline has been twisted.
 
:For Sargeras nearly dead, I'd like to know yuor source.
 
:{{User:A'noob/sig}} 09:32, 19 August 2009 (UTC)
 
 
::The contradictions arising from the Reign of Chaos manual have been retconned- the newer lore is intended to be correct... I have NEVER heard the theory that Sargeras was somehow killed or rendered impotent during the Sundering- if anything, that sound like wishful flavor lore on the Kaldorei's part. --[[User:Ragestorm|<span style="border-bottom:1px dotted; cursor:help;" title="Admin">Ragestorm</span>]] <small>([[User talk:Ragestorm|talk]] &middot; [[Special:Contributions/Ragestorm|contr]])</small> 12:53, 19 August 2009 (UTC)
 
:::As <s>said</s> written, I did not had a WC4:RoC manual at hand as I wrote my post, and as far as I could remember it was somehow suggested that Sargeras somehow got killed during the Sundering, but it also may be false, for it was long ago I read the WC3:RoC manual. And for the other point, since the storyline for the eredar had been retconned, I would suggest to mention it somewhere here in the articles (I read some of them, but not all, if I overlooked anything, my apologies). --[[User:Hó-òh|<span style="color:#00DD66">Hó-òh</span>]], [[User talk:Hó-òh|<font face=" Monotype Corsiva">Diskussion</font>]], 01:28, 20 August 2009 (UTC)
 
 
::::See [[Sargeras#Character_development]] and [[Eredar#Other_accounts]]; they could be improved, I suppose, but they're there.--[[User:Ragestorm|<span style="border-bottom:1px dotted; cursor:help;" title="Admin">Ragestorm</span>]] <small>([[User talk:Ragestorm|talk]] &middot; [[Special:Contributions/Ragestorm|contr]])</small> 18:48, 20 August 2009 (UTC)
 
 
==Nearly as strong as a portal closing==
 
do i really need to say that the wording of this sentence is really weird? is this a quote from a book, or is there a better way to write this AKA "He was able to keep a portal open after it was supposed to close, a feat no other mortal has been able to repilcate"
 
{{User:Corhen/Sig}} 06:21, December 2, 2009 (UTC)
 
 
== Creation of the Legion ==
 
 
Since the Nathrezim in particular corrupted him, does that mean that technically they are responsible for the creation of the Burning Legion? And also it says in the article that none of the demon's were cunning or powerful enough, again the Nathrezim? Specifically Tichondrius, of course I mention him. [[User:TichondriusLives|TichondriusLives]] ([[User talk:TichondriusLives|talk]]) 16:47, December 6, 2009 (UTC)
 
 
:Put that way, yes they did. Sort of. However, it was likely the stress of the non-organized demons undoing everything the titans built. Metzen one asked who dared him to use the Old Gods for what corrupted Sargeras.--{{User:Sandwichman2448/Sig}} 19:14, December 6, 2009 (UTC)
 
 
Somewhere it was mentioned that Tichondrius was the chief infiltration officer of the legion, this is confusing because he wasn't mentioned until WC3 RoC and he was indirectly responsible for the death of Cenuarius cunning enough? [[User:TichondriusLives|TichondriusLives]] ([[User talk:TichondriusLives|talk]]) 14:52, December 23, 2009 (UTC)
 
 
::Not sure what you mean- the Legion as a whole wasn't even mentioned until the same source. --[[User:Ragestorm|<span style="border-bottom:1px dotted; cursor:help;" title="Admin">Ragestorm</span>]] <small>([[User talk:Ragestorm|talk]] &middot; [[Special:Contributions/Ragestorm|contr]])</small> 16:16, December 23, 2009 (UTC)
 
 
I mean like the young legion before the eredar, why wouldn't he have commanders? [[User:TichondriusLives|TichondriusLives]] ([[User talk:TichondriusLives|talk]]) 14:20, December 25, 2009 (UTC)
 
:He probably did. There really isn't a whole lot of detailed information on the early history of the Legion. It kind of just goes from "Sargeras decided to create it" to "...and then all these guys were part of it." -- [[User:Dark T Zeratul|Dark T Zeratul]] ([[User talk:Dark T Zeratul|talk]]) 21:48, December 25, 2009 (UTC)
 

Revision as of 01:02, 14 March 2011

NeutralHowling Fjord
Level: 68 - 72
Entering Howling Fjord
Entering Howling Fjord
Location Southeastern Northrend

UNDER CONSTRUCTION related to Spider Kingdom Expansion Concept


Howling Fjord concept

Devastated by the Cataclysm

The Howling Fjord is a zone located in southeastern Northrend. Ripped into the southern coastline lies Daggercap Bay, where the forces of Arthas originally landed on the continent. Stranded by the young prince, the 5,000-strong expedition set up the outpost of Valgarde. The small settlement has since become the center of Alliance activity on Northrend.

The majestic fortress known as Utgarde is located in the center of this zone; it is a dungeon complex and one of its sections, Utgarde Keep, is one of the two first instances (the other one being the Nexus) that players encounter when first arriving to Northrend.


Introduction

Howling Fjord has dark forests, open plains, treacherous rocks, and what used to be the only city — and port — on the continent. The north edge of the Howling Fjord has low hills and thick forest. The land smooths out to the south, however, and the trees fade back, to be replaced by grain and a few hardy fruits and vegetables. Daggercap Bay dominates the southern end, which is all rock. Most people live in Valgarde or in a semicircle above it. The fjord has its share of wildlife. Bears, wolves and other creatures prowl the forests, and small animals sneak through the farmland as well. Birds roost in the trees and steal grain and seeds, and the warmer climate and rich soil draws insects and other vermin as well.

Howling Fjord received its name because the wind that races in from the sea on all three sides produces a constant howl, like a maddened beast seeking its prey. Other than the noise, Howling Fjord is pleasant. It's not as heavily forested as the Grizzly Hills, or as hilly, but the temperature here is a little milder; between that and the flatter terrain it’s an ideal place to grow grain and other crops. Small farms dot the landscape, particularly down south near Valgarde. To the north the trees begin again, and creatures roam there from the hills above, making it more dangerous but also an excellent place for hunters.

With the death of the Lich King, the Scourge forces in the area have fallen. Bereft of their death god, the vrykul have turned to new leadership. The queen of the vrykul, Angerboda, was slain in the service of the Lich King, but was resurrected shortly before the fall of the Scourge's master. Retaining her free will, independent of the new Lich King, Angerboda has seized control of the vrykul and the Cult of the Damned in Howling Fjord. She continues the vrykul efforts to excavate the catacombs underneath Utgarde Keep and other vrykul holdings, awakening the living and raising the dead to serve in her new army.

History

In Wrath of the Lich King, the settlers of Valgarde had to deal with newly reawakened vrykul warriors, who raided them from their home of Utgarde Keep. In addition, Ironforge prospectors discovered a new race of iron dwarves, whose conflicts with the Alliance and the Horde eventually revealed a terrible and ancient evil. Finally, the Forsaken settled here to engineer a new plague for use against the Lich King and the Scourge. Their main settlements were Vengeance Landing and the town of New Agamand, named after the famous mills family which once lived in the Tirisfal Glades.

Cataclysm

Cataclysm This section concerns content related to Cataclysm.

With the Cataclysm wreaking havoc across the world, the Howling Fjord has suffered manay changes. The Twilight Hammer have arrived to exploit the holdings of the Iron Dwarves, former pawns of the Old God Yogg-Saron. Dark forces beneath the surface of Northrend have been stirred up by the breaking of the world, and they have begun to creep out onto the surface to spread terror and destruction.

Areas affected:

  • The Iron Dwarves are in full retreat, having abandoned their dig sites. They have been replaced by Twilight Hammer forces.
  • The vrykul once loyal to the Lich King now follow a new undead leader - Death Queen Angerboda, wife of the fallen King Ymiron. Scourge forces have been replaced by Angerboda's vrykul and Cult of the Damned followers.
  • Many younger vrykul have rejected the Lich King and Queen Angerboda, and follow Vidar Ymironson, son of Ymiron and Angerboda.
  • Kamagua and Scalawag Point were flooded and destroyed. The ruins are overrun with kvaldir. The pirates and tuskarr survivors have joined forces to resist them.
  • The Ancient Lift was damaged in the Cataclysm. It was rebuilt and will now lower travelers to the coastline where they can find the refugees of Kamagua and Scalawag Point.
  • The Apothecary Camp has been fortified and built into Blightbrace Point, in response to the increased Twilight Hammer presence in Northrend, as well as the Alliance take-over of New Agamand.
  • The Twilight's Hammer have occupied Whisper Gulch, turning it into a heavily fortified stronghold, the Twilight Ravine.
  • Landslides have buried Fort Wildevar, and marauding nerubians pick through the ruins. Alliance forces have relocated to Giant's Run, which has been abandoned by the Iron Dwarves.
  • Camp Winterhoof is under siege by rampaging Frost Elementals. The Cataclysm has caused many of the Taunka's captive elemental servants to break free and run wild.
  • The frost nymphs of the Frozen Glade have healed the land further, expanding the Vibrant Glade into the Verdant Grove, a neutral quest hub.
  • Something dark is rising beneath Gjalerbron... The Scourge have abandoned the area, but the vrykul have not. Angerboda has returned to continue the practice of reviving slumbering vrykul warriors. But more than just vrykul are being unearthed - Faceless Ones and Undying Tendrils have breached the lower tunnels and are fighting their way to the surface.
  • Valgarde and the lake surrounding Utgarde Keep have collapsed into the underworld, exposing the max level raid instance Utgarde Catacombs. The Alliance have taken over New Agamand and the nearby lift as their new Northrend staging point, renaming the town New Valgard.
  • The Forsaken displaced from New Agamand have moved north to Halgrind.

Geography

For the Alliance, there is a boat port connecting the lift south of New Valgarde with Menethil Harbor in the Wetlands. For the Horde, a zeppelin connects the town of Vengeance Landing with the Undercity in Tirisfal Glades.

Map

Howlingfjord goldenyak

Howling Fjord, Post-Cataclysm

Instances

Instance Name Level Range Group Size Approximate Run Time
Instance portal Utgarde Keep 70-72 5 man 30 min - 45 min
Instance portal Utgarde Pinnacle 80 5 man 45 min - 1 hour and half
Instance portal Utgarde Catacombs Max 10-25 man unknown

The Utgarde Catacombs raid will not be initially available. It will be unlocked by a future patch.

Quests and Storylines

Characters vidar

Vidar, son of Ymiron and Angerboda.

With the Scourge defeated, the focus on the region has changed from preparing for the war against the Lich King to dealing with the Scourge remnants and the Twilight's Hammer. The main focus of quests for this region is dealing with Death Queen Angerboda, who controls many of the vrykul villages, as well as the Cult of the Damned, val'kyr, and many undead monsters. Most Scourge monsters have become mindless undead, roving and attacking without purpose.

The Twilight's Hammer in Howling Fjord have focused their efforts on securing regions previously held by the Iron Dwarves. They have been kept out of Giant's Run by the Alliance, but have taken over several other dig sites. The Hammer's main stronghold is in Whisper Gulch, which has been fortified against assault and has been renamed the Twilight Ravine. The Twilight's Hammer at the ravine have begun mining operations to extract the vast quantities of saronite ore located there. The commander of the Twilight's Hammer at the Ravine is a taunka named Stonekiller. The quests related to the Twilight Ravine will culminate in a final showdown with Stonekiller and the appearance of the leader of the Twilight's Hammer in Northred - Twilight Master Velius.

A major character in the region is Vidar Ymironson, the son of Ymiron and Angerboda. He and many other younger vrykul rejected the Lich King as a god and broke away from their clans. Vidar returns with the death of the Lich King, and is willing to work with agents of the Horde and the Alliance to fight against Angerboda and her efforts to remake the Scourge. Quests given by Vidar and his allies involve retaking vrykul settlements, and a final confrontation with Angerboda at Gjalerbron. At the quest-chain's conclusion, players will attack Angerboda with Vidar's aid, forcing the Death Queen to retreat to Ymirheim in Icecrown.

Changes to Instances in Howling Fjord

  • References to the Scourge and the Lich King have been changed to involve Angerboda and her faction of Scourge remnants.
  • Ingvar the Plunderer has been replaced by Gunnar the Pillager. He is raised as a vargul by Angerboda.
  • In Utgarde Pinnacle, Svala Sorrowgrave has been replaced by Svarta Sorrowgrave, and there is no ritual with the Lich King - Svarta is already a val'kyr.
  • The final boss of Utgarde Pinnacle, King Ymiron, has been replaced. Players will confront Vidar and Death Queen Angerboda as the final boss encounter. Vidar was badly injured by Angerboda in Icecrown, and she has used her dark magic to take control of him and force him to attack the players. Vidar will use many of the same attacks as Ymiron. Angerboda watches from Ymiron's throne and will support her son with various abilities, which replace Ymiron's ability to call upon the souls of the dead.

Utgarde Pinnacle Final Encounter Quotes

Death

Death Queen Angerboda's features soften as Vidar falls.

  • Angerboda says: What does it profit one, if they should gain the world, only to lose their son..?

Death Queen Angerboda's features harden once again.

  • Angerboda says: It profits one the world. And that is enough.
  • Angerboda says: Take your leave of this place, heroes. Go back to Icecrown, and tell the false king that he will meet the same fate as my son.
  • Angerboda says: You will all be mine in the end.

Death Queen Angerboda teleports away with Vidar's body.

Gallery

More screenshots can be found on the various subzone pages.