With Warrior/Priest you can use a fear rotation on the adds. Let the priest fear first, warrior second and priest again.. by that time Pathaleon should be dead meat. --Thundor 11:51, 13 June 2007 (UTC)
Quote on player kill
Article says: "Yells when he kills a player: Looks like you lose." So far I'm sure I've heard this phrase several times when nobody in party was even close to death. Can somebody else confirm that? --Rowaasr13 11:56, 25 June 2007 (UTC)
- He yells this when he kills players' pets as well. My Water Elemental often gets one-shotted by arcane explosion / arcane missiles from adds Fibby 06:13, 22 August 2007 (UTC)
Should this be kept for archival reasons?--User:Sandwichman2448/Sig 23:29, 4 July 2007 (UTC)
Why he is considered a major character?--02:07, 14 February 2008 (UTC)
- This is why (its on the page) He is the mouthpiece of his demon-crazed master, Kael'thas Sunstrider. He is the head of all the blood elves' devious schemes and has been connected thus far with the massive red crystal at Fallen Sky Ridge in the west of Hellfire Peninsula and a mysterious scheme dubbed "The Firewing Point Project". He is also Kael'thas' personal envoy between all Manaforges in the Netherstorm. He's really important to kael's plans as you can see --User:Whitedragon254
Revised the whole strategy thingy
The strategy part was full of strategies (some of them redundant) written in first person view. I summarized them into four more popularly used strategies. WakemanCK 05:35, 30 March 2008 (UTC)
Old strategies are here for record keeping:
The best place to fight Pathaleon is in his room at the end of the walkway. The first thing to note is that he will spawn the 3 arcane elementals every 30-45 seconds. They have a decent amount of hit points and the arcane missiles hit for about 800, and should be handled by a mage if you have one. As soon as they spawn, have the mage AoE on top of Pathaleon so both he and the adds take damage and the mage acquires agro on the elementals. If the mage is struggling to kill the adds on his or her own, have someone else help out. Another thing to watch for is the fact that Pathaleon will mind control the second person in proximity to him often. This player will be mind controlled for about 8-10 seconds and will heal or attack party members, and they can be crowd controlled as necessary. Other than that, he will melee the main tank and does not hit incredibly hard.
If you have high enough DPS coupled with enough fearing power you can burn him down before the second wave of adds. Our tactic was to first have the warrior blow his fear (he was closest) when they spawned, then the warlock, and lastly the priest.
Yet another strategy
It's also possible if you have a shaman in your group and at least 2 healers to use a Earth Elemental as tank and to just overheal him. The Earth Elemental can hold aggro of the adds as well and they will only cast their magic missiles once in a while.
Low AOE/Fear strategy
If you have a warrior tanking him, the warrior can time thunderclap just as the adds spawn, and this will help gather them so the other DPSers can focus fire them down one at a time and keep them off the healer. This helped our relatively low-DPS group bring him down (2 hybrid healers, prot warrior, holy priest, hunter), burning 2 waves down and then intimidating shout on the final wave. Priest didn't even need to use psychic scream. He went down very methodically, just make sure to keep DoTs/debuffs up on boss to maximize the effect of the time you're DPSing him.
One Healer Back Strategy
We were having a hell of a time with him on heroic mode. Our group consisted of a feral druid, rogue, mage, shadow priest, and resto druid. We tried fearing, AoE taunting, and different tactics but people were always getting picked off. The resto druid would try to cyclone the MC and heal everyone but it's difficult to prevent the adds from picking people off with arcane missiles. Often there's just too many people to heal. When we had the priest heal we still had trouble. Finally, we had the priest sit way behind our mage and resto druid and heal only them while the resto druid only healed the tank and rogue. This worked surprisingly well.
WakemanCK 05:36, 30 March 2008
What are the chances this guy is based on Palpatine the Chancellor from Starwars? you can mostly guess this from when he speaks with Sharth Voldoun, who may be a Reference to Darth Vader as well User:Omians