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Size of Outland

"Draenor was a massive planet, and Outland is roughly the same size as the Eastern Kingdoms and Kalimdor combined"

Granted each zone seems quite large, I doubt outlands is as big as -both- continents on Azeroth combined. At most, I'd say one continent.That's saying each zone is as big as the plaguelands combined (including the areas you can't coem across due to mountains)

It's not that large, i've seen it mentioned to be 2/3's of one of the current continents in a blizz devchat. Need to find the source. Senjith 04:54, 28 February 2007 (EST)

Note that "in-game" size doesn't necessarily translate well to "real-world". Consider that overground Lordaeron has been depicted as a massive city in the WC3 cinematics, and yet only exists as much as the castle in WoW. Dalaran is significantly smaller in WoW than it was in WC3's cinematic, and cities the size of Ironforge or Stormwind wouldn't be able to accommodate and support their stated populations (As for Thunder Bluff being home to 6,000 people, the less said the better). Outland, as a planetoid, shouldn't even be large enough to support an atmosphere, much less the mass to maintain the ability to support three orbiting moons. Outland itself has to be physically massive in order to exist, even larger than the combined sizes of the Eastern Kingdoms and Kalimdor combined in order to maintain a significant gravitational field, atmosphere, and the like. But a single continent that size would likely make actual gameplay a lot more tiresome. --Gordal 11:14, 3 March 2008 (UTC)

Draenor's original name?

It says HERE:

That the Draenei/Eredar came across the world that would be named Draenor in their many travels, and named it "Draenor", meaning "Exiles' Refuge" in Eredun. It also says that the Orcs were there BEFORE the Draenei came. That leads to the question- what is the planet's name, or at least the name of its native sentient species.

Omacron 14:47, 10 May 2006 (EDT)

That makes me wonder what it was called before the Draenei came there, and why the Orcs call it Draenor now. --Xmuskrat 12:45, 15 May 2006 (EDT)
Question: Is draenor supposed to be a whole other planet, as in Mars and Venus? Or simply another world, like a parallel universe? Please excuse my ignorance :)

Ringoffire 16:51, 25 August 2006 (EDT)

Different planet in the same quantum reality (or universe, if you like). Azeroth and Draenor are linked (together with countless other worlds) by the Twisting Nether, and by a unique Rift, forced open by Gul'dan and Medivh. Note that Dreanor now is more similar to an asteroid field, and is probably no longer a true planet in accordance with new definition put forward by the IAU this week. But that's not relevent to your question, so, no, Draenor isn't a parallel version of Azeroth. --Ragestorm 21:09, 25 August 2006 (EDT)
Draenor is clearly described as its own planet. In it's entirety the planet completely dwarfed Azeroth in size. The best obvious evidence is looking at screenshots of Outland in-game. Draenor's moon's still remain, and you can see they're cleary different from Azeroth's.--Grid 18:07, 10 November 2006 (EST)
Should it be called Orcnor?! --Whimsickal 04:14, 18 December 2006 (EST)
Outland did not have a name before the draenei named it Draenor. Just like many human civilizations such as many Native American and other tribal cultures did not traditionally have a name for 'Earth' until it was introduced from outside cultures. --Varghedin 12:51, 18 November 2006 (CET)
In Rise of the Horde, Durotan says the Orcs have no name for it apart from "world." To underscore the point, Golden does not supply the Orcish for "world." Orgrim, Durotan, and Ner'zhul liked the name so much that they adopted it.--Ragestorm 20:40, 18 December 2006 (EST)

Could you sign your post so we could thank you for the new info? A fine move on Christie Golden's part, who in my opinion contributes to the best lore in WoW (I loved her take on shamanism). In a world untouched by Titans it would be unlikely for a race living there to refer to their planet by a name, since any early civilization would assume theirs is the only one until some outside source (like the draenei) reveals to them that it is not the case.--Grid 20:32, 18 December 2006 (EST)

Excuse the anonimity- Elune only knows what's wrong with me.--Ragestorm 20:40, 18 December 2006 (EST)

To further spur debate on Draenor's planet-ness, here's a screenshot of the sky from the Illidan encounter.[1] It seems that Azeroth and Draenor are helluva lot closer than we thought. --Tyrsenus t c 22:45, 11 June 2007 (UTC)

"In a world untouched by Titans it would be unlikely for a race living"
That can be questioned now, considering the amount and types of wildlife that both planets seem to share, and the history connected to the Old Gods, according to quests. Both planets have wolves, striders, possibly gnomes (sand gnomes), squirrels, scorpions, spiders, ancients (the giant trees), lynxes, basilisks, chimaera, hydras, raptors, and other creatures shared by both planets (although some of these have evolved to be physically different than their Azeroth counterparts). In anycase this much similarity would suggest that Draenor might have been on of the planets shaped and seeded by the Titans some time in the distant past.Baggins 23:33, 11 June 2007 (UTC)

Floating Islands

Could it Be possible that the Floating Bits of Rock on outland could be accessed??With the new Nether Drake Mounts it should seem possible.Then Again we will have to have a screenshot from Blizz to Confirm. Hammerdin

Tested this with beta and private server. Can't say for sure for all the floating rocks, but at least the small ones seem to have no collision detection.--BioTronic 07:04, 20 January 2007 (EST)

Info on New Areas

Here is some info on the new areas.

Draenei in Outlands

"Those Draenei that remained in Outland have become horribly mutated, and bear only a passing resemblence to their former selves."

Some Draenei remained in Outland escaped mutation and corruption. Their Outlands capitol city of Shattrath still stands and is the largest and strongest hold of the Draenei in Outland. Their mutated brethren, called The Broken, are hostile and in some cases enslaved by Lady Vashj's naga forces in Zangarmarsh. [2] ~~ Silvermist

This is one of those cases where that quote, or its a paraphrase (which comes from one of the official sources, as I recall) refers to the various tribes left in outland(not just Akama's tribe), and refers to the knowledge established in RPG referring to events seen in "The Frozen Throne", and current version of World of Warcraft. In those earlier sources you can only see only the "Lost Ones" style dranei, Akama's tribe originally looked like the "lost ones" in Frozen Throne. The quote itself refers to majority of the Draenei as a whole, but due to current retcon to draenei history lacks current level of knwledge recently released on Akama's tribe, or uncorrupted draenei.
In anycase you find several articles put up by blizzard on their websites in which they imply that most draenei in outland are mutated to certain degree, be it broken or lost ones style.Baggins 16:58, 1 November 2006 (EST)
Which would make sense... except for the most part the city of Shattrath is run by Draenei whose faction shows as Aldor who appear the same as the Draenei from the Exodar. That leads me to believe they are the same kind as the player Draenei, and relatively uncorrupted. These player-style Draenei appear in many alliance townships across Outlands. ~~ Silvermist

Anything on their quests to establish when the city was formed? Or how about those Draenei, did they leave the planet with those that fled and return to the planet after the corruption, or did they stay during the corruption, but somehow avoided the affects? In anycase this is completely new lore retconning older lore. Its not like the older sources knew this storyline was coming in advance, ;). There are some blizzard articles on their websites that still have possible "outdated" information. Note implications in this blizzard article, on who and how many were corrupted, for more information.

The article is older, so it could be somewhat outdated, but I have no clue.Baggins 17:05, 1 November 2006 (EST)

The liklihood that every single draenei in Outland was mutated is ridicuously low. Naaru intervention, or just plain luck, would ensure that at least some of the population remains uncorrupted. --Ragestorm 17:14, 1 November 2006 (EST)
I have to say I agree with you. Most of these articles only make a very broad generalization and approximization. They can't be considered to be completely accurate. There certainly has to be some that somehow escaped the mutations, either by pure resilliance or by outside intervention, or maybe isolation from corrupting factor. I hope people don't mind if I changed one word to "most" to qualify the sentence a bit better than it was.Baggins 17:17, 1 November 2006 (EST)
I can't say for sure. But I can add this, taken from Beta, history of Shattrath. It might be helpful in some way. ~~ Silvermist

Shattath was once the draenei capital of this world. It's name means "dwelling of light." When the Burning Legion turned the orcs against the draenei, the fiercest battle was fought here. The draenei fought tooth and nail, but in the end the city fell. The city was left in ruins and darkness... until the Sha'tar arrived.

  • Shattrath02.JPG
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  • Shattrath06.JPG
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  • Shattrath13.JPG

Wow, fascinating. You want to adapt to an article about the city, and or the Aldor priests(if that info isn't up already)? It would be much appreciated. That's some interesting lore.Baggins 17:24, 1 November 2006 (EST)

I would... if I knew how. :) I'm not the most adept Wikicoder. :P ~~ Silvermist
As Bookkeepers, Baggins and I are more than willing to lend a hand. --Ragestorm 19:25, 1 November 2006 (EST)

Yep, if you write up an edited and paraphrased article I'm more than willing to help you get it into the website, with the links and whatever other wikicode you want activated in the article. But since you actually have access to the beta, it would be best for you write up the article based on context you experienced.Baggins 22:10, 1 November 2006 (EST)

I'd be happy to document anything I can. I have started to add material to the page for Shattrath for starters. ~~ Silvermist
Added some text... quite a lot of typing heh CJ 03:56, 3 November 2006 (EST)

Outland not Outlands

Outland not Outlands. NO S! Get in the habbit. Spread the Word!

OwlBoy 03:45, 3 November 2006 (EST)

Amen to that, brother! --Ragestorm 10:00, 3 November 2006 (EST)
I just tried to go through the portal in Blasted Lands and got a message saying "You must be at least level 58 to enter Outlands" ... mistake on Bliz's part? Or are *we* wrong in thinking it is in fact Outland? --Hyacin 17:03, 22 September 2007 (UTC)
On a similer note, the first Blood elf any BE talks to says "The Outland awaits!" uh....what?


Common, we all know that the world of Draenor exploded and it became Outland, all right? But... it just didn't! Look at Draenor's map from Warcraft II and look at Outland's map from WoW... they have the same geographical format, the same zones, etc... Did anybody died with the "GREAT" explosion? Let'se... Grom Hellscream's son is alive, Thrall's grandmother is alive, Kilrogg Deadeye's alive, Kargath Bladefist's alive, Khadgar's alive, the son of Turalyon and Alleria is alive, Kurdran's alive, Danath's alive, the original uncorrupted draenei are all alive and now have the equivalent population of the blood elves... Were the great cities and fortresses of the past destroyed? No, we have Shatrah city, Tempest Keep, Hellfire Citadel... all intact. I mean, look at the official WoW site, in the lore section... let's see: "Ner'zhul and his loyal Shadowmoon clan passed through the largest of the newly created portals, as massive volcanic eruptions began to break Draenor's continents apart. "The burning seas rose up and roiled the shattered landscape as the tortured world was finally consumed in a massive, apocalyptic explosion. "... Apocalyptic explosion? Where? Also, the lore clearly specifies that Khadgar and Turalyon closed the Dark Portal moments before the "explosion"... that would not give time for them to enter one of Ner'Zhul's dimensional gates. And I believe it would be more heroic of them to have died. Only Hellfire Peninsula and the Netherstorm seem to have been affected by the toring energies... but look, there is a FOREST! Full of trees, natures, hippies! Look at Nargash, it couldn't have survived an explosion! In War3: TFT, Outland is slight diferent... it's only a floating piece of land of what used to be Draenor, and that's more like it. Is it just me, or does somebody hates Burning Crusade for twisting warcraft's lore like hell? (this also includes the new draenei, the blood elves in Horde and Khadgar being friendly to both Alliance and Horde). --Gollum 17:26, 20 December 2006 (EST)

Not entirely certain what the moral of this was, but counterpoints:
  • Kilrogg Deadeye, as far as we know, died in the camps.
  • Outland is the largest of the fragments- the original continent was much larger
  • Arator was in Azeroth the whole time- he survived the Third War, not the explosion
  • Obviously, Khadgar and his followers did enter one of the rifts- that's where they met the Naaru
  • Even more obviously, the explosion wasn't as apocalyptic as originally claimed
  • Khadgar being friendly to both factions has a perfectly viable lore explanation
  • What in the Nether does everyone have against draenei (answer that one on my talk page, not here.
--Ragestorm 18:34, 20 December 2006 (EST)

I agree. It is too obsequious for Blizzard to give the fans every single piece of land shown in WarCraft II of Draenor in our version of Outland and have us believe that absolutely all of it miraculously survived. If they actually offer credible explanations to how, including ow fragmented pieces of a former planet with no gravity well can support such a stunning variety of geography, fauna, etc... And not to mention all the survivors still living there who were unaffected by the rifts, whereas the draenei were, and presumably they were so bad that Khadgar and the Alliance Expedition had no choice but to leave... And yet, there are still unaffected native's abound. It seems like pretty much nothing was destroyed.

WarCraft takes enormous suspensions of disbelief, mostly due to the lack of foresight. Mr. Metzen gets too excited taking his ideas to places he wants them to go without offering them the proper bridges -- i.e, explaining why the dranenei were mutated but everyone else was not, why everyone there is pretty much okay but the Alliance Expedition had to jump boat, how Outland can support such an incredibly diverse ecology with no apparent atmosphere, circular water source, center of gravity, etc etc. These are the basics, but for the time being until Blizzard as a company actually starts taking their policy of quality assurance on all aspects of their game seriously, we have to accept the fact that this is still a game first and a story second. The lore isn't what sells -- it's the game that sells. And a good game needs lots of variety.--Grid 00:20, 21 December 2006 (EST)

Well said. But lore does sell, and is selling- that core of Warcrafters that have been there from early days are atill dying to find out what happens next. Only a handful of subscribers will buy the novels, and it's that handful that cares most about the lore questions answered in the novel. --Ragestorm 10:04, 21 December 2006 (EST)

As Hellfire Peninsula and all those areas survived the explosion i can explain. I remember seeing something on discovery that an REALLY big explosion can actually leave the area closest the the explosion mostly unharmed! This explains why the areas in the game survived, as it was there the portals were opened in the first place. Besides, the Cenarion Expedition replanted a number of zones (including Nagrand and Terrokar) as how they were before the orcs embraced warlock magics. Besides, would you like TBC if it was a continent of that size ALL looking like Durotar? -Rovdyr 19:17, 18 February 2007 (EST)

Who renamed Draenor to Outland?

While we're on it, we might aswell ask us the question who the inventor of the world's new name is. My first guess was Illidan, since I think I read somewhere something like "Illidan found that fragments of Draenor still existed, and dubbed the world Outland". But this can't be right, since we see in a cutscene in Warcraft III: TFT how Magtheridon proclaims: "I am the Lord of Outland". This happened before he even met Illidan, which could indicate Magtheridon being the one who came up with the name. I guess individals like Khadgar could also fit.

I doubt any official source states who invented the name, so I guess everything we can do is speculate.--Odolwa 15:58, 29 December 2006 (EST)

More likely that Magtheridon thought of it. If you think the name is lazy, you can say he thought of it. If you think it's dramatic, you can say your favorite firey lord of the legion thought of it.--Ragestorm, Head Bookkeeper 10:05, 29 December 2006 (EST)

Shao Khan thought of it.

In seriousness though, I don't think the denizens of the WarCraft Universe ever really intended Outland to become a formal name, no more than Western civilization thought of earth becoming the formal name Earth. The term of Outland is found in various sources of literature and media, and roughly it means anything and the fringes of civilization, usually a badlands. Hence, outlands.. And probably evolved from there to singular proper noun Outland.--Zexx 13:54, 29 December 2006 (EST)


I find that pic description 'orcs have a base in Outland' extremely silly. Yeah? So do night elves, humans, tauren, goblins, ogres, gnomes, dwarves, etc etc etc. And they don't have "a base" either, they have numerous settlements, some definitely in the 'town' category. It's like having a picture of a farm with the description "Humans have a farm in Azeroth" in the Azeroth article. --User:Varghedin/Sig 11:51, 29 January 2007 (EST)

From that caption, I can guess who added that picture. Change the caption with no opposition, or remove the picture in favor of a screenshot. --Ragestorm (talk · contr) 12:51, 29 January 2007 (EST)

Who?--User:Sandwichman2448/Sig 22:49, 11 June 2007 (UTC)


If you fall off the edge of Outland, you die, and since your body is plummeting through space, you have to rez at the graveyard. I have personally discovered this. Anyone know what happens if your ghost falls off the planet? Bragus 16:12, 28 March 2007 (EDT)

Er, what? When you fall off, your body appears on the cliff from which you fell. If your ghost falls off, I would assume you restart back at the graveyard, but I haven't been stupid enough to try :) Kirkburn talk contr 16:55, 28 March 2007 (EDT)

I was. Yes, it restarts.--User:Sandwichman2448/Sig 22:49, 11 June 2007 (UTC)

What happens if you're body hits a cliff and doesn't actually fall all the way down. I've tried to get my body as a ghost, but I keep missing, and I assume in off chance that I get my body, there'll be no way out.

Couldn't you stand on top of the cliff and be close enough to the body? If not, I guess you'd open a ticket. Aliron 00:39, 29 February 2008 (UTC)

wrongly called Outlands?

The first sentence on this article says that sometimes Outland is mistakingly called Outlands, and ever since I saw that I made it a point to abide by that, but I just heard Privateer Groy in Theramore yell "Where in the Outlands are those shipments? For days they keep me waiting!" posted by Nabakaron of Blackrock

Not sure if it's a mistake on Blizzard's part or if they are fine with it being said either way. Any clues? --qhiiyr | (talk / contr)  11:33, 5 May 2007 (EDT)

Blizzard themselves have erred on the name a couple of times, calling it 'Outlands'. Privateer Groy's comment could be attributed to his own personal ignorance of the name, however. All signs point to Outland being the correct term, and Outlands being wrong. --User:Varghedin/Sig 12:02, 5 May 2007 (EDT)
At some point in WCIII Illidan or someone mentions then as "these Outlands"... I think.--User:Sandwichman2448/Sig 17:48, 5 May 2007 (EDT)
It may be an error, but "Outlands" is used in at least one system message, lending it at least quasi-legitimacy until it's fixed. When a player tries to enter the Dark Portal early (i.e., before he/she reaches level 58), he/she is given the message "You must be at least level 58 to enter Outlands." Image:Dp-outlands.JPG --EDG 16:44, 18 July 2007 (UTC)
Almost certainly mistakes on their part ... it could be said to be an alternate name, but it isn't the official one. Kirkburn talk contr 17:08, 22 September 2007 (UTC)
We've seen the term used in the plural and as "the Outland" repeatedly, though, in official sources. Wouldn't that make it just as "official"? Dylan Bissel 00:14, 30 October 2007 (UTC)
It seems safe to say that the remnants of Draenor are now known as "Outland", and "Outlands" refers not to the singular noun, but the collected regions (zones) that comprise it. Even if "Outland" is both singular and plural, I think the difference is in what you are referring to - the planetary remains as a whole, or the component parts. Therefore, a plural form is not inappropriate. However, proper English would require that the components be referred to as "the Outlands", and any absence of "the" is simply laziness on the part of the speaker. -- Achinfish 05:17, 29 January 2008 (UTC)
Also may be worth noting that "outland" and "outlands" are actual words, so Groy could be using it in the generic sense of "the boonies", and no doubt that influences how those words are used. -- Harveydrone 13:12, 29 January 2008 (UTC)


Can anyone post a picture of Draenor in warcraft2?--Gurluas 15:22, 25 September 2007 (UTC)

It is there.--User:Sandwichman2448/Sig 23:15, 30 September 2007 (UTC)

I mean an ingame one --Gurluas 21:09, 5 December 2007 (UTC)


An example of the tileset?--User:Sandwichman2448/Sig 21:10, 5 December 2007 (UTC)
I meant ingame, not the mini map, id like to see a close up of the tile set and doodads.--Gurluas 10:53, 6 December 2007 (UTC)

Interesting Fact.

In Warcraft II:Tides of Darkness' expantion "Beyond The Dark Portal." the new tile set is Dreanor. In Warcraft III:Rein of Chaos' expantion "The Frozen Throne" Dreanor is the new tile set. AND in World of Warcraft's 1st expantion "The Burning Cruisade" dreanor is the new continent. --The last Alterac 08:26, 21 December 2007 (UTC)

It's "Draenor", not "dreanor" and what's your point?Baggins 08:34, 21 December 2007 (UTC)

The point is the fact that Draenor always gets introduced in expantion packs. --The last Alterac 06:16, 22 December 2007 (UTC)

Well, not quite Outland in a form existed in World of Warcraft before expansion was ever released, ;) It was part of Cavern's of Time suite but was never finished, and removed in a later patch. Also parts of Outland may have been seen during cutscenes in Warcraft III: Reign of Chaos. Warcraft II was pre-Outland, Draenor.Baggins 06:18, 22 December 2007 (UTC)

Well in Warcraft III: Reign of Chaos nor Draenor nor Outland are shown in any cinematic, it is show the twisting nethers in a cinematic but not Outland, and i think he refers that the main plot is taken in outland or draenor in the expansionsBenitoperezgaldos 03:45, 29 April 2008 (UTC)

No that cinematic was taken using "The Barrens" tile set.--The last Alterac (talk) 10:31, 30 May 2008 (UTC)

Point of note there was no Outland tile set until the expansion pack. If they were trying to "mimic" Outland in Warcraft III, or just another world in the twisting nether who knows... "Somewhere in the Twisting Nether" could be anywhere including Outland.Baggins (talk) 10:47, 30 May 2008 (UTC)

Outland VS Dreanor

Just to get something through to some people's heads. Outland IS NOT THE REMAINS OF DREANOR. Just the largest shard of the planet. (so any other peace of land you see floating in the earier is not part of Outland.)--The last Alterac 08:28, 21 December 2007 (UTC)

Actually, sorry to correct you, but you are wrong. First its "Draenor", not "dreanor". Also, Outland includes all the floating shards;
The energies from the portals conflict and create a series of violent earthquakes and storms that tear Draenor apart in a catastrophic explosion. Its floating shards eventually become known as Outland.[1] (LoC 34)
Chunks of barren red rock float in the Twisting Nether’s spectral void. One huge section is the size of a kingdom, floating in the midst of smaller bits — some large enough to build a house or even a city, others smaller than a fist. Enormous black chains connect many pieces. Sprawling fungal growths and malevolent humanoids are scattered across the desolate isles. Overhead, the Twisting Nether emits flashes of light and streamers of energy. Outland is all that remains of Draenor, the orcs’ home world, which arcane magic and demonic rath sundered after the Second War. Pieces of the ead world float like islands in the Twisting Nether, some connected by great, demon-wrought black chains. Most of the islands are barren; demonic energies drained the land decades before Draenor’s destruction. Some masses contain giant mushroom stands, dark fortresses or the skeletal remains of war machines from past conflicts. Outland features air and familiar physical laws, but little else. Adventurers use the plane as a way station, for several portals connect to various regions on Azeroth — and, rumors say, to other worlds as well.[2] (S&L 149)
Outland consists of one large, central land mass with smaller chunks and debris floating all around it. Black chains connect some of these islands...Outland is mostly bare and lifeless, like Draenor before its demise. The orcs built huge, black fortresses across their world, and some of them still stand. Burning Legion encampments and wretched draenei communities are scattered across the isles.[2] (S&L 150)
Outland The orcs’ homeworld of Draenor shattered in the aftermath of the Second War. Conflicting arcane energies tore the world apart, and the sundered pieces remain, floating in the Twisting Nether. Huge chunks of rock, some large enough to build houses or cities upon, others little more than stones, drift in place on the Nether’s magic currents. Black chains connect some of these barren islands, and a few settlements and fortresses stand on the wasted land. These chunks of rock are known collectively as Outland...The Burning Legion manipulates Illidan, and demons and their mortal servants stalk Outland’s isles. Communities of wretched draenei hide in the forgotten parts of the land.[3] (WoWRPG 24)
So I hope that corrects your misconception about Outland.

--Baggins 08:32, 21 December 2007 (UTC) Lets just say.

What ever was just mentioned completly screwed what I mentioned over. --The last Alterac 06:24, 22 December 2007 (UTC)

Indeed it does, you were were wrong, I corrected you.Baggins 23:20, 23 December 2007 (UTC)

Teh Outland!

One of the first NPCs in Eversong calls this planet "The Outland", used as "The Outland awaits!" So....did someone get lazy or is "The Outland" an alternate term? Aliron 00:37, 29 February 2008 (UTC)

1st of all. Outland is not a planet; it is an asteroid feild made from the remains of one. Secondly you misspelt The. Thirdly it was probaly flavour lore by making some of the NPCs ill informed.--The last Alterac (talk) 10:29, 30 May 2008 (UTC)

That was an intentional misspelling to illustrate the type of people who normally refer to it as "The Outlands", but thanks for pointing it out, it's good to know someone still knows the language. Hm...maybe you're right. Wish the first NPC a new BE encounters wouldn't be ill-informed though.Aliron (talk) 18:59, 2 July 2008 (UTC)

If you ask me, I think both 'Outland' or 'Outlands' are correct, but for some reason everyone goes mad when someone says 'Outlands'. *shrugs* Warchiefthrall (talk) 19:30, 2 July 2008 (UTC)

The use of "Outlands" is very rare in official settings.Baggins (talk) 19:35, 2 July 2008 (UTC)

But it is used. I don't think there's any official or proper way of saying it. It's either or. Warchiefthrall (talk) 22:54, 2 July 2008 (UTC)

Outland is the only title for articles on the location, so it seems its more proper term. But I won't deny that Outlands is used also, but I'm pretty sure the use is limited to one or two in-universe characters only, and never used in any formal articles as far as I know. However its implied in the rpg in Shadows & LIght that Outlands would refer to more than one destroyed world, I.E. if another planet exploded into a bunch of islands it would be a second Outland.[2] (S&L 155) Two or more such places would be "Outlands".Baggins (talk) 01:08, 3 July 2008 (UTC)

Ok, you win :) Warchiefthrall (talk) 01:21, 3 July 2008 (UTC)

That and it might simply be coloquial. --The last Alterac (talk) 12:17, 9 August 2008 (UTC)

Outlands still

I see some NPCs in Wrath mentioning "Outlands". Oh my. Rolandius Paladin.gif (talk - contr) 04:35, 1 December 2008 (UTC)

A'dal as new leader?

With Illidan Stormrage considered deceased in lore, would it be appropriate to say that A'dal is now the leader and if so can it be changed in the article?AhotahThunderhorn (talk) 22:11, November 2, 2009 (UTC)

That's just an assumption. We can't base the information in the article on speculation.--WoWWiki-Odolwa (talk) 22:22, November 2, 2009 (UTC)


So the dark portal is one way to get there. But I've seen magic portals leading to Stormwind and Orgrimmar. But where are the locations of those portals in those cities? I have a Horde Warlock and an Alliance Deathknight who are ready for outland but I don't want to muck around with riding to the dark portal again.--A Pickering (talk) 01:55, January 25, 2010 (UTC)

All major cities have the portals, check where the portal trainers are or the mage district. User:Coobra/Sig4 01:59, January 25, 2010 (UTC)
  1. ^ LoC, 34
  2. ^ a b c S&L, 149
  3. ^ WoWRPG, 24
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