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m (Reverted edit(s) by Pcj (talk) to last version by Askarmuk)
 
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{{WC3UnitBox
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== BC Mount Use in Azeroth ==
 
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|name=Acolyte
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The wiki says:
 
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|bgcolor=#26a700
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"The mounts are only usable with these skills and have the ability to fly in Outland. These mounts can not be used in Azeroth."
 
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|fgcolor=
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Does this mean that they cannot *fly* in azeroth, or that they cannot be summoned *at all* in azeroth?
 
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|race=[[Human]]
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[[User:Xyrrus|Xyrrus]] 14:59, 1 May 2007 (EDT)
 
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|image=BTNAcolyte.png
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: They cannot be summoned at all. --{{User:Gryphon/Sig}} 15:00, 1 May 2007 (EDT)
 
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|imgsize=
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|role=
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|base_unit=
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|faction=Undead
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|armorname=
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|hp=220
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|hpregentype=Blight
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|hpregenrate=.25
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|mana=
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|manaregen=
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|type=
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|armortype=Medium
  +
|transport=1
  +
|level=1
  +
|gold=75
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|food=1
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|buildtime=15
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|produced=Necropolis
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|req=None
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|hotkey=C
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|weapon=
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|weapontype=Normal
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|groundattack=9.5 avg
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|airattack=None
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|attacktype=Normal
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|armor=0
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|range=Melee
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|sight=80 (day), 60 (night)
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|cooldown=2.5
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|speed=Slow (220)
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}}
   
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'''Acolytes''' are [[human]] beings who have given themselves over to the power of [[Ner'zhul]] and the [[Scourge]]. These bitter, fanatical men and women will stop at nothing to promote the [[Lich King]]'s will and maintain the secrecy and dominance of the [[Cult of the Damned]]. They view their own deaths and the possibility of becoming undead as the ultimate rewards for their service to Ner'zhul.
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== Blood Elf and Draenei Mounts ==
 
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Please don't put wishful thinking or speculation in for [[Blood Elf]] or [[Draenei]] mounts. If you have a good source ([[Blizz]]ard rep, game magazine, newspaper, etc.) and link to it, go ahead and put something. --[[User:Fandyllic|Fandyllic]] 6:18 PM PDT 2 Jun 2006
 
   
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== Tiger ==
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== Information ==
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Acolytes can be Sacrificed at the Sacrificial Pit to create [[Shade (Warcraft III)|Shade]]s.
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i am a human mage, Lv 40 , and i bought one horse , but i want change the mount tiger when my repuation of Darnassus going to exalted, is that ok? and can i sell my mount?
 
   
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Acolytes do not need to maintain buildings under construction. Buildings will continue construction on their own (like StarCraft [http://starcraft.wikia.com/wiki/Protoss Protoss]).
   
  +
Acolytes summon a [[Haunted Gold Mine]]. They can then collect Gold using their magical powers. Acolytes do not need to carry Gold from the Haunted Gold mine to the Necropolis. You can place up to 5 Acolytes on a Haunted Gold Mine. Haunted Gold Mines do not need to be placed on [[Blight]]. Acolytes Unsummon Haunted Gold Mines after they are empty.
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Yes, that's fine. Since mounts are soulbound, you can't sell or give them to anybody, and actually I'm pretty sure you can't even vendor them. Good luck with that Exalted rep though. You need it.
 
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:--[[User:FeldmanSkitzoid|FeldmanSkitzoid]] 23:22, 12 Oct 2005 (EDT)
 
   
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== Spells and Abilities ==
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:I was under the impression that you could take your mount to the stable and drop it off there so you can pick it up later on. Is that wrong? (I'm not 40, so I wouldn't know, and I plan to just have the warhorse anyways--I play a paladin.) [[User:D. F. Schmidt|Schmidt]] [[user talk:D. F. Schmidt|talk]] 00:24, 13 Oct 2005 (EDT)
 
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=== <span style="color:yellow">R</span>epair (Autocast) ===
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[[File:BTNRepairOff.png|left]]
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:Acolytes can repair Buildings and Mechanical Units automatically when Repair is enabled. Repairing costs Gold and Lumber. If you do not have enough Gold or Lumber you will not be able to repair.
   
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{{clrl}}
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As said before, mounts now are soulbound, so you can't trade with other players, plus that, the NPC vendors won't buy it.--[[User:Avanmilton|Avanmilton]] 09:41, 24 January 2007 (EST)
 
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{|
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|
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{| class="darktable" style="text-align:center; width:100%;"
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! Research Cost !! Researched At !! Requirements
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|- class="alt"
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| None || Always Available || None
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|}
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|}
   
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=== <span style="color:yellow">G</span>ather ===
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== Speed ==
 
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[[File:BTNGatherGold.png|left]]
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I had previously heard somewhere (probably in Thottbot's comments, argh) that the maximum speed a player could go under their own power was 200%. Since then, I've gotten an epic mount, and I can also confirm that speed boosters work. I think with all 3 you can get up to 218%.
 
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:Mines gold from gold mines.
   
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{{clrl}}
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== A few things ==
 
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A few things....
 
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<br>1) Riding [[Nether_Dragon | nether dragons]] wouldn't really make sense.
 
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<br>2) The [[Riding Silithid |riding silithid]] are all RARE except the ONE legendary one, which is black.
 
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<br>3) The [[blood elf]] mounts are likely to be [[Unicorn | unicorns]].
 
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:--[[User:Kakwakas|Kakwakas]] 17:19, 25 Jan 2006 (EST)
 
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Except for the 2) : bullshit ! (= Never speculate about WoW. The Nether Drakes were officially chosen and presentedand the Blood Elf mount is the cockatrice. I don't like people to be so sure of something => it makes being wrong harder.--[[User:Kirochi|Kirochi]] 19:00, 14 September 2006 (EDT)
 
   
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=== Summon <span style="color:yellow">B</span>uilding ===
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==General Info (1.12.1==
 
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[[File:BTNScourgeBuild.png|left]]
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:Brings up a list of the available buildings that you may choose to summon.
   
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{{clrl}}
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'''Mounts''', and the training needed to ride them, can be first purchased at level 40. Training costs {{cost|90}} for [[Apprentice]] [[Riding Skill]] and {{cost|900}} for [[Journeyman]] [[Riding Skill]]. There is only one skill to learn, but two levels of that skill.
 
   
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=== <span style="color:yellow">U</span>nsummon ===
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There are four types of mounts:
 
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[[File:BTNUnsummonBuilding.png|left]]
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:Unsummons a building, destroying it and refunding half the cost.
   
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{{clrl}}
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===Normal mount (level 40)===
 
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Acolytes automatically Unsummon Haunted Gold mines after they are empty.
   
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If you have run out of money and do not have enough to summon a new Haunted Gold Mine, use Unsummon on some of your non essential buildings to gain enough resources to summon a Haunted Gold Mine.
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* {{cost|100}} total ({{cost|10}} for the mount, {{cost|90}} for the training)<br>{{cost|90}} with [[Honored]] [[reputation]] 10% discount '''or''' [[PvP]] Rank 3 (Sergeant) 10% discount ({{cost|9}} for the mount, {{cost|81}} for the training)<br>{{cost|80}} with both Honored reputation '''and''' PvP Rank 3 discounts ({{cost|8}} for the mount, {{cost|72}} for the training)
 
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* Requires [[Apprentice]] [[Riding Skill]]
 
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* Increases movement speed: 60% faster than walking.
 
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* [[Bind on Pickup]]
 
   
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If you are low on resources and have a town that is under attack and that also cannot be saved, Unsummon the buildings.
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===PvP Rank Reward mounts===
 
   
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=== Sa<span style="color:yellow">c</span>rifice ===
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* Requires you to have earned the PvP Rank of "Commander" or "Lieutenant General" ([[Honor_System|Honor Rank]] 11).
 
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[[File:BTNSacrifice.png|left]]
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* {{cost|9}} (Base price is {{cost|10}}, reduced by [[PvP]] Rank 3 (Sergeant) 10% discount. Mount sellers are not associated with a faction so you cannot get an [[Honored]] [[reputation]] 10% discount). Although the training {{cost|90}} is affected by the [[Honored]] discount, so it would be {{cost|72}}.
 
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:Target an Acolyte to sacrifice it and turn it into a [[Shade (Warcraft III)|Shade]]. Shades are invisible spirits that can see invisible units. Shades cannot attack.
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* Increases movement speed: 100% faster than walking.
 
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* Requires [[Apprentice]] [[Riding Skill]].
 
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* Exactly the same as an Epic mount, but a different color and lower riding skill.
 
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* [[Bind on Pickup]]
 
   
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{{clrl}}
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===Epic mounts (level 60)===
 
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{|
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|
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{| class="darktable" style="text-align:center; width:100%;"
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! Research Cost !! Researched At !! Requirements
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|- class="alt"
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| None || N/A || Sacrificial Pit
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|}
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|}
   
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== External links ==
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* {{cost|100}} for the mount, with a requirement of 150 Riding Skill ({{cost|900}})d.<br>{{cost|900}} total (including training) with [[Honored]] [[reputation]] 10% discount '''or''' [[PvP]] Rank 3 (Sergeant) 10% discount.<br>{{cost|800}} total (including training) with both Honored reputation '''and''' PvP Rank 3 discounts.
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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* Increases movement speed: 100% faster than walking.
 
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Links that do not conform to the rules will be DELETED.
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* Requires [[Journeyman]] [[Riding Skill]] (150).
 
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Repeat violations may result in a BAN.
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* Epic mounts also have an exotic look compared to the normal mounts.
 
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Have a nice day. :) -->
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* [[Bind on Pickup]]
 
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{{Elink|icon=blizzard|site=battle.net|link=http://classic.battle.net/war3/undead/units/acolyte.shtml|desc=Warcraft III - Undead -> Units -> Acolyte}}
   
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{{Warcraft III units|u}}
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Put this in as updated information for when 1.12.1 goes live.--[[User:Cigawoot|Cigawoot]] 09:27, 15 September 2006 (EDT)
 
   
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[[Category:Humans]]
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== Wintersabers? ==
 
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Article currently states: "Wintersabers (requires Exalted with Wintersaber to buy the mount, and Darnussus to learn Tiger Riding. Note that Night Elves need only be Exalted with Wintersaber, since they can always learn Tiger Riding from Darnassus.)."
 
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I don't think this is accurate. Unless this is referring to the ability to buy the mount as a human/dwarf/gnome by reaching Exalted, but there is no faction entitled "Wintersaber" that I'm aware of. --[[User:Thermalnoise|thermalnoise]]
 
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:Perhaps adding a link to [[Wintersaber Trainers]] would make this more clear? --[[User:Stfrn|Stfrn]] 19:09, 19 September 2006 (EDT)
 
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::Yes that does clear up the confusion. --[[User:Thermalnoise|thermalnoise]]
 
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:::But wait...it talks about tiger riding...isn't there just a riding skill and exalted is just to buy the actual mount? or am I completely mistaken? --[[User:Iamchidemon|Chidemon]] 16:50, 1/2/2008 (EDT)
 
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::::You no longer need tiger riding from the Darn, just the skill and the rep.--{{User:Sandwichman2448/Sig}} 21:51, 2 January 2008 (UTC)
 
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== Class Specific Mounts ==
 
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The info I added about warlocks/paladins automatically receiving riding skill when they complete their quests *might* be incorrect. When the 1.12->1.12.1 transfer occurred, those classes automatically got riding skill appropriate to the mount they had received without needing to have had a racial riding skill. This suggests that we won't ever need to purchase riding skill if we level a warlock/paladin to level 40/60 and complete the class mount quests post 1.12.1, but I might be wrong. -- [[User:Jaxdahl|Jaxdahl]] 13:21, 27 September 2006 (EDT)
 
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:A blue has posted stating that they will get the Riding skill when they complete the quests post patch. -- [[User:Jaxdahl|Jaxdahl]] 17:34, 27 September 2006 (EDT)
 
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== Needs Introduction ==
 
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This page needs an introduction. Namely, what is a mount.--[[User:Hobinheim|Hobinheim]] 01:13, 22 November 2006 (EST)
 
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== Needs more about the different mounts ==
 
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I believe every type of mount is mentioned at some point on this page, but to me those are just words. I would like a picture of every different mount, where you train for it, etc. [[User:downward_spiral|downward_spiral]]
 
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:I was thinking about that too. I will see what I can do when I have more free time (probably later this week. Oh, and please sign your post ;). '''[[Image:IconSmall BloodElf Male.gif]][[User:Apollozeus|<span style="color:#FFDF21;">''APΘLLΘ''</span>]][[User talk:Apollozeus|<span style="color:#FDAE16;"><sup>(ZEUS)</sup></span>]]''' 05:26, 11 January 2007 (EST)
 
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:: The flying mounts have galleries on their own pages already. {{User:Kirkburn/Sig}} 23:26, 14 January 2007 (EST)
 
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==Flying Mounts==
 
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The Gryphon/Armored Gryphon links to pages about them, but the horde mounts are called Windriders on this bage, and links to the page about Windriders wich has info about bats and gryphons aswell. Should it be changed to Wyvern instead? [[User:Zukhramm|Zukhramm]] 15:40, 18 January 2007 (EST)
 
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:Not in a million years. If they're called Windriders in the game, then they're supposed to be called Windriders in WoWWiki. This page has got it correct; if any other pages have got it incorrect then ''those'' pages need to be edited, not this one. '''[[Image:IconSmall BloodElf Male.gif]][[User:Apollozeus|<span style="color:#FFDF21;">''APΘLLΘ''</span>]][[User talk:Apollozeus|<span style="color:#FDAE16;"><sup>(ZEUS)</sup></span>]]''' 15:54, 18 January 2007 (EST)
 
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::I don't know what they're called in game, but the Windraider page on WoWWiki talks about people riding and fighting on flying mounts. The page describing the creatures used as flying mounts is called Wyvern and the page about the epic one is calle Armored Wyvern. If the Wyvern pages are changed to Windrider, what should the Windrider page be called? [[User:Zukhramm|Zukhramm]] 16:58, 18 January 2007 (EST)
 
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:::I see your point. I've moved the Armored Wyvern page to [[Windrider (mount)]]. '''[[Image:IconSmall BloodElf Male.gif]][[User:Apollozeus|<span style="color:#FFDF21;">''APΘLLΘ''</span>]][[User talk:Apollozeus|<span style="color:#FDAE16;"><sup>(ZEUS)</sup></span>]]''' 17:09, 18 January 2007 (EST)
 
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== Speed slightly higher? ==
 
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This is the first time I read about it, where did the information come from? --[[User:Patrigan|<font color=#00CC33>'''Patrigan'''</font>]] - <small>[[User_talk:Patrigan|Talk]]</small> - [[Server:Shattered_Hand_Europe|''SH (EU)'']] 14:18, 20 January 2007 (EST)
 
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== Nether Drake speed ==
 
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Is incorrect, its 310% accoring to the official wow mount page --{{User:Dotted/Sig}} 10:42, 24 January 2007 (EST)
 
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:The [[Swift Nether Drake]] is 310% and only available to the top arena teams on a server for a season. The other [[Nether Drake]] is 280%. --{{User:Mucke/sig}} 17:45, 27 September 2007 (UTC)
 
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== Epic Mount Changes ==
 
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It appears that the cost of epic mounts has changed with 2.01. As of that patch, having revered status with Darnassus dropped the price of training from 810g to 540g for my night elf hunter, while the price of the mount itself remained the same (90g). This is a reduction of 1/3 or roughly 66% for going from honored to revered where prior to the patch there was no change. This reduction is also without the 10% due to PvP rank three as this character had only reached rank two before the patch. My wife and I are currently researching if there are additional benefits to being exaulted, and will post those results when available. {{unsigned|Jemarsil}}
 
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: With that patch they reduced the base training cost to 600g, hence the change. {{User:Kirkburn/Sig}} 01:51, 25 January 2007 (EST)
 
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::Ok, here's what I'm trying to understand then... Yesterday, when I tried to purchase the riding skill (150) at honored, it was going to cost me 810g. When I went back to purchase the same riding skill at revered, it only cost me 540g. Again, this is without the PvP discount which, although everyone is talking about it, I have not seen it. My wife and I have only started purchasing our epic mount training within the past few weeks and there has been no difference between our chracters that were rank 2 PvP or rank 5. I'm just trying to understand what everyone is talking about on the different websites, and how it correlates to what I'm seeing in-game. Thanks --[[User:Jemarsil|Jemarsil]] 08:56, 25 January 2007 (EST)
 
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::: that's strange. As far as I know, they made it 600g without discounts across the board. If what you say is right, then it means that grinding till revered will make things cheaper. Makes you wonder about exalted... --[[User:Patrigan|<font color=#00CC33>'''Patrigan'''</font>]] - <small>[[User_talk:Patrigan|Talk]]</small> - [[Server:Shattered_Hand_Europe|''SH (EU)'']] 11:30, 25 January 2007 (EST)
 
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:::: We are slowly working toward that end and will post the results when we get there. On the up side, all of the low lvl quests are now giving 100% rep, so we've gone back through Ashenvale Forest to complete all of them and will be moving on from here. Most of the quests give about 250 rep. --[[User:Jemarsil|Jemarsil]] 12:13, 25 January 2007 (EST)
 
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== spurs etc on flying mount ==
 
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riding crop improves the speed of flying mount flightspeed, just tested it. {{User:CrazyJack/Sig}} 07:04, 4 February 2007 (EST)
 
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Those totals with Crusader aura seem odd... Why would the aura work completely different from all other speed increases. I doubt that it's multiplicative, but instead, cumulative... --[[User:Patrigan|<font color=#00CC33>'''Patrigan'''</font>]] - <small>[[User_talk:Patrigan|Talk]]</small> - [[Server:Shattered_Hand_Europe|''SH (EU)'']] 09:48, 12 February 2007 (EST)
 
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: Auras generally do NOT stack with item bonusses. e.g. runspeed/aspect of the pack, i assume the crusader auta works the same way. {{User:CrazyJack/Sig}} 03:46, 19 February 2007 (EST)
 
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: the max is 10% increase, which is why riding crop does not work with others. Crusader breaks this rule and therefore overwrites the others. {{User:Reskar/Sig}} 15:06, 1 May 2007 (EDT)
 
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== Real Speed ==
 
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While discussions about speed are mostly in %, in reality it can be translated into Yards per Second or even Miles per Hour.
 
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After several testing I found these as the real ingame speeds:
 
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[http://209.85.48.12/9558/48/upload/p3681774.png See this table]
 
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Normal Run speed = 100% = 7,0 yards per second = 14 miles per hour = 23 km per hour
 
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Normal Mount speed = 160% = 11,3 yards per second = 23 miles per hour = 37 km per hour
 
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Flying Epic Mount speed = 380% = 26,6 yards per second = 54 miles per hour = 88 km per hour
 
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−
etc
 
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--[[User:Immortares|Immortares]] 04:46, 18 February 2007 (EST)
 
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They should really get a car! :P [[User:Jclipps|Jclipps]] 05:14, 30 November 2007 (UTC)
 
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== Unknown Mounts? ==
 
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I heard rumor on the WoW forums that back before TBC released a CM mentioned an undiscovered mount. Anyone know anything about this? {{User:Zurr/Sig}} 19:16, 9 May 2007 (EDT)
 
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: I beleive he was Refering to the Ashes of Alar, and yes, I know, it is apart of TBC. [[User:KoalaMeatPie|KoalaMeatPie]] 08:17, 31 July 2007 (UTC)
 
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== Class Abilities ==
 
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I beleive that only Abilities which offer a Continous speed bost, Such as the Druids' Shamans' And hunters' Can beconsidered a Travel ability. Spells such as the Rogues' Sprint and the Mages' do not fall within this, as you need to either keep clicking them, or has a Cooldown, in which case the Rogues' Sprint section should be removed [[User:KoalaMeatPie|KoalaMeatPie]] 00:42, 31 July 2007 (UTC)
 
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== Engineers get to make one! ==
 
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−
Looky this update! We wew linked![http://blizzplanet.com/news/1732/] --{{User:Sandwichman2448/Sig}} 22:29, 26 September 2007 (UTC)
 
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:New mounts in WoTLK and in 2.3
 
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Poster: Lord DarkHallow 27 Sep 2007 16:57 from http://www.deathknight.info
 
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Source: Blizzard Official "We'll introduce a new flying mount in patch 2.3. This one will be bought with Exalted Reputation at Cenarion Expedition with a 2000g cost." http://forums.wow-europe.com/thread.html?topicId=983739070&pageNo=1&sid=2#19
 
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Source: Blizzard Official "And for your dedication, flying mounts for engineers only will be available in patch 2.3. There will be normal and epic versions of this mount for you to parade around and show how proud you are to have passed all the exams and call yourself an engineer." http://forums.worldofwarcraft.com/thread.html?topicId=1778046823&sid=1
 
−
--[[User:Buraisu|Buraisu]] 18:02, 28 September 2007 (UTC)
 
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==Flying mount tricks==
 
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I wanted to add instructions on how to do tricks on your flying mount to this article but not sure how to best fit it in. Basically the info is that you can hold the insert key while flying forward to do back flips, the delete key to do front flips. while still moving forward and using either insert or delete if you also hold a strafe key (default to Q and E) you will do barrel rolls. --{{User:Mucke/sig}} 17:52, 27 September 2007 (UTC)
 
−
:Also forgot to mention. When doing flips and you let go of the button, you fly off in whatever direction/orientation you happen to be in. So you can go straight up, do nose dives, or fly upside down. --{{User:Mucke/sig}} 18:26, 27 September 2007 (UTC)
 
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==Broom==
 
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Is there a broom mount? And if so, what other mounts are missing? [[User:Cormundo|Happy taurens come from TB]] 16:41, 30 September 2007 (UTC)
 
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: The broom mount isn't out yet, it'll be in 2.2.2. {{User:Kirkburn/Sig3}} 16:47, 30 September 2007 (UTC)
 
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::It is possibly connected to the Headless Horseman boss that is summonable in SM GY. --{{User:Mucke/sig}} 03:01, 3 October 2007 (UTC)
 
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It is connected to him
 
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[[User:Mr.X8|Mr.X8]] 20:13, 8 October 2007 (UTC)
 
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==Hippogryph Mount==
 
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Where does it say it wil require Artisan Riding? Why would a mount which Requires one to be Exalted AND cost the player 2,000g no less Require 300 riding? Even if it is Swift, because of the requisits it seems to be a fair middle ground. You are able to ride Swiftly (Like The WinterTrainers Frostsaber Mount, 75 riding, +100% speed) Yet does not Require the highest Skill, so you will not be able to partake in other activites, like grinding Netherdrake rep and having other exotic mounts. --[[User:KoalaMeatPie|KoalaMeatPie]] 07:55, 4 October 2007 (UTC)
 
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:All 280% speed mounts require 300 riding to use. Including the Skyguard rep based mount. There is nothing to suggest that this will be any different. Blizzard is slowly getting better at streamlining some things in the game, so I wouldn't count on anything in the past reflecting on anything current or future. --{{User:Mucke/sig}} 17:17, 4 October 2007 (UTC)
 
−
:: Then Why make it 2k gold? "make it more exclusive" ? No, it's just wrong. And all 280% mounts right now. I still say there is hope for the future :-p --[[User:KoalaMeatPie|KoalaMeatPie]] 07:19, 5 October 2007 (UTC)
 
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== Tauren & Brewfest Rams ==
 
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−
Tauren can also ride Brewfest Rams and Swift Brewfest Rams, for what its worth. This probably isn't a big issue since the Rams are only available once per year and only a few people are probably willing to put in the effort to farm 600 prize tickets, but somewhere there's going to be some Tauren wondering "Can I ride this...?"
 
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I have one on my Druid, so I can take a pic if someone wants it.
 
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−
As a side note, you must be level 40 to purchase either ram because the item that unlocks buying them requires level 40. You don't have to have the necessary riding skill to buy them, and if you have the gold you can buy both the regular and swift ram at the same time.
 
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−
--[[User:Darth603|Darth603]] 00:29, 31 October 2007 (UTC)
 
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== Separation of BS and non-BC mounts ==
 
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It was attempted to highlight the BC mounts differently (using hard coded colours, which break monobook), but I am wondering - how much separation should there be in people's opinions? {{User:Kirkburn/Sig4}} 00:45, 29 November 2007 (UTC)
 
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:Just a little green tinting should be fine. {{User:Zurr/Sig3}} 00:49, 29 November 2007 (UTC)
 
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== Speed Totals ==
 
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−
Ok, I'm good at math, but I'm kind of confused at how they got those totals. 492% flying mount speed? I thought that there was only a few increases in speed. Could someone please explain to me how they got those numbers? [[User:Jclipps|Jclipps]] 00:55, 5 December 2007 (UTC)
 
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== Mounts incorrect ==
 
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I think the riding skills are incorrect. Shouldn't journeyman give you 150 riding and so on..?
 

Revision as of 16:45, 18 February 2011

Acolyte
BTNAcolyte
Race Human
Faction Undead
Statistics
Hit points 220
Hit point regeneration Blight
Hit point regeneration rate .25 HP/sec.
Level 1
Gold 75 Gold
Food 1 Food
Produced at Necropolis
Build time 15 sec.
Requires None
Transport slots 1
Hotkey C
Combat
Range Melee
Cooldown 2.5 sec.
Weapon type Normal
Armor Type Medium
Armor 0
Movement Speed Slow (220)

Acolytes are human beings who have given themselves over to the power of Ner'zhul and the Scourge. These bitter, fanatical men and women will stop at nothing to promote the Lich King's will and maintain the secrecy and dominance of the Cult of the Damned. They view their own deaths and the possibility of becoming undead as the ultimate rewards for their service to Ner'zhul.

Information

Acolytes can be Sacrificed at the Sacrificial Pit to create Shades.

Acolytes do not need to maintain buildings under construction. Buildings will continue construction on their own (like StarCraft Protoss).

Acolytes summon a Haunted Gold Mine. They can then collect Gold using their magical powers. Acolytes do not need to carry Gold from the Haunted Gold mine to the Necropolis. You can place up to 5 Acolytes on a Haunted Gold Mine. Haunted Gold Mines do not need to be placed on Blight. Acolytes Unsummon Haunted Gold Mines after they are empty.

Spells and Abilities

Repair (Autocast)

BTNRepairOff
Acolytes can repair Buildings and Mechanical Units automatically when Repair is enabled. Repairing costs Gold and Lumber. If you do not have enough Gold or Lumber you will not be able to repair.
Research Cost Researched At Requirements
None Always Available None

Gather

BTNGatherGold
Mines gold from gold mines.

Summon Building

BTNScourgeBuild
Brings up a list of the available buildings that you may choose to summon.

Unsummon

BTNUnsummonBuilding
Unsummons a building, destroying it and refunding half the cost.

Acolytes automatically Unsummon Haunted Gold mines after they are empty.

If you have run out of money and do not have enough to summon a new Haunted Gold Mine, use Unsummon on some of your non essential buildings to gain enough resources to summon a Haunted Gold Mine.

If you are low on resources and have a town that is under attack and that also cannot be saved, Unsummon the buildings.

Sacrifice

BTNSacrifice
Target an Acolyte to sacrifice it and turn it into a Shade. Shades are invisible spirits that can see invisible units. Shades cannot attack.
Research Cost Researched At Requirements
None N/A Sacrificial Pit

External links