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__TOC__
 
__TOC__
 
In the Commands section, the /cancelaura command is listed twice - once in General and once in Buffs/Auras. --[[User:Dorenthas|Dorenthas]] 13:49, 22 February 2007 (EST)
 
In the Commands section, the /cancelaura command is listed twice - once in General and once in Buffs/Auras. --[[User:Dorenthas|Dorenthas]] 13:49, 22 February 2007 (EST)
== An option changed in the macro options ==
 
#showtooltip
 
/cast [A, B] [C] Spell 1; [D/E] Spell 2; Spell 3
 
I changed "[D/E]" to "[D]" because the condition / is not actually working.
 
   
 
== Broken Cross-References ==
 
== Broken Cross-References ==
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:* 6 = Fire Resistance Aura
 
:* 6 = Fire Resistance Aura
 
:* 7 = Crusader Aura
 
:* 7 = Crusader Aura
:* ? = Sanctity Aura (Retribution Talent, unknown where it fits.)
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:* ? = Sanctity Aura (Retribution Talent, unknown where it fits.)
   
:However, consensus seems to be that they don't work.
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:However, consensus seems to be that they don't work.
   
 
:-[[User:Cowlinator|Cowlinator]] ([[User talk:Cowlinator|talk]]) 19:02, 22 September 2008 (UTC)
 
:-[[User:Cowlinator|Cowlinator]] ([[User talk:Cowlinator|talk]]) 19:02, 22 September 2008 (UTC)
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== Combining options with , and / ==
 
== Combining options with , and / ==
   
The following (taken from the article) does not seem to be exact:
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The following (taken from the article) does not seem to be exact:
 
:''Note: "," combines options by boolean And; "/" combines by boolean Or; prefacing an option with "no" e.g. "nochanneling" from "channeling", negates it.''
 
:''Note: "," combines options by boolean And; "/" combines by boolean Or; prefacing an option with "no" e.g. "nochanneling" from "channeling", negates it.''
 
It seems that "," works as a boolean And option separator, while "/" works as a boolean Or option '''argument''' separator.
 
It seems that "," works as a boolean And option separator, while "/" works as a boolean Or option '''argument''' separator.
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== Macro help ==
 
== Macro help ==
   
Hi can any one tell me if you can make a macro for a warrior to use execute but if the target HP isnt low enough use mortel strike? If so can you please tell me how?
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Hi can any one tell me if you can make a macro for a warrior to use execute but if the target HP isnt low enough use mortel strike? If so can you please tell me how?
   
 
You cannot get a macro to do something based on mob or player health/mana. :(
 
You cannot get a macro to do something based on mob or player health/mana. :(
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== #show ==
 
== #show ==
   
ever since the last major patch (2.1.2) the #show has not been working with the "?" icon like it did before - how it is still stated in the manual. Is this just me or everybody? <small>—The preceding [[WoWWiki:Signature|unsigned]] comment was added by {{User|Atola}}.</small>
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ever since the last major patch (2.1.2) the #show has not been working with the "?" icon like it did before - how it is still stated in the manual. Is this just me or everybody? <small>—The preceding [[WoWWiki:Signature|unsigned]] comment was added by {{User|Atola}}.</small>
 
: Everything is working for me as it did before the patch ok. --{{User:Gryphon/Sig}} 01:59, 23 June 2007 (UTC)
 
: Everything is working for me as it did before the patch ok. --{{User:Gryphon/Sig}} 01:59, 23 June 2007 (UTC)
   
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How can I make a macro that, depending on if I have alt, shift or ctrl pressed down, swaps my Hunter Tracking between Track Herbs, Track Beasts and Track Humanoids? It would clean up my actionbars a whole lot. --[[User:Fragment|Fragment]] 20:40, 30 July 2007 (UTC)
 
How can I make a macro that, depending on if I have alt, shift or ctrl pressed down, swaps my Hunter Tracking between Track Herbs, Track Beasts and Track Humanoids? It would clean up my actionbars a whole lot. --[[User:Fragment|Fragment]] 20:40, 30 July 2007 (UTC)
   
Shouldn't be a problem after you read the basics.
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Shouldn't be a problem after you read the basics.
 
/cast [modifier:alt] Track Herbs; [modifier:ctrl] ... ; Track Humanoid
 
/cast [modifier:alt] Track Herbs; [modifier:ctrl] ... ; Track Humanoid
 
Very simple, very useful, especially as a hunter. I found it's also quite useful when playing a druid in cat form to switch between the "standard" Track Humanoid and profession tracking (which when active will prevent Track Humanoid from automatically being cast when switching to cat form).
 
Very simple, very useful, especially as a hunter. I found it's also quite useful when playing a druid in cat form to switch between the "standard" Track Humanoid and profession tracking (which when active will prevent Track Humanoid from automatically being cast when switching to cat form).
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Please someone help me! =] -[[User:DaDragonChild|DaDragonChild]] 05:09, 15 August 2007 (UTC)
 
Please someone help me! =] -[[User:DaDragonChild|DaDragonChild]] 05:09, 15 August 2007 (UTC)
   
<hr />Update****
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<hr />
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Update****
   
 
The first listed macro actually did not stop working. I guess I just needed to not only relaunch WoW but restart my computer. BUT I would still like to know if the third macro I mentioned is possible! =] -[[User:DaDragonChild|DaDragonChild]] 06:36, 17 August 2007 (UTC)
 
The first listed macro actually did not stop working. I guess I just needed to not only relaunch WoW but restart my computer. BUT I would still like to know if the third macro I mentioned is possible! =] -[[User:DaDragonChild|DaDragonChild]] 06:36, 17 August 2007 (UTC)
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:In the future, ask questions here: http://forums.worldofwarcraft.com/board.html?forumId=11114&sid=1 However, no, I do not believe it will. Here's what I use on my mage;
 
:In the future, ask questions here: http://forums.worldofwarcraft.com/board.html?forumId=11114&sid=1 However, no, I do not believe it will. Here's what I use on my mage;
   
/castsequence [nocombat] Conjure Mana Citrine, Conjure Mana Jade, Conjure Mana Agate
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/castsequence [nocombat] Conjure Mana Citrine, Conjure Mana Jade, Conjure Mana Agate <br>
 
 
/use [combat] Mana Citrine
 
/use [combat] Mana Citrine
   
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== Changes in 2.2 ==
 
== Changes in 2.2 ==
   
There seems to be a problem casting the first spell in your spellbook in the german version. Perhaps pther languages are affected too.
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There seems to be a problem casting the first spell in your spellbook in the german version. Perhaps pther languages are affected too.
   
 
--[[User:Caveira|Caveira]] 17:15, 10 October 2007 (CET)
 
--[[User:Caveira|Caveira]] 17:15, 10 October 2007 (CET)
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== Print problem relieved somewhat. ==
 
== Print problem relieved somewhat. ==
   
Added a &lt;br&gt; after each line in boxes that exceeded the screen width. That should help with the horizontal scroll bar overlaying the bottom of the text.
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Added a &lt;br&gt; after each line in boxes that exceeded the screen width. That should help with the horizontal scroll bar overlaying the bottom of the text.
   
 
In my opinion, this is a problem in wikia's software that it adds a scrollbar without adjusting the size of the box, making the last line nearly unreadable.
 
In my opinion, this is a problem in wikia's software that it adds a scrollbar without adjusting the size of the box, making the last line nearly unreadable.
   
I thought this article was very well written. Kudos to the author!
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I thought this article was very well written. Kudos to the author!
   
 
--[[User:Gregity|Gregity]] ([[User talk:Gregity|talk]]) 01:31, 1 August 2008 (UTC)
 
--[[User:Gregity|Gregity]] ([[User talk:Gregity|talk]]) 01:31, 1 August 2008 (UTC)
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== Rogue Specific Conditions Macros ==
 
== Rogue Specific Conditions Macros ==
   
Hey, great article on macros, it really helped.
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Hey, great article on macros, it really helped.
   
 
I was wondering a little more about the specific conditions macros. I have a rogue and i like to pop a +AP trinket, a Energy Regen skill and Slice and Dice(a combo point dependant finishing move, which speeds up attack speed). Its obviously best to do this when you have five combo point.
 
I was wondering a little more about the specific conditions macros. I have a rogue and i like to pop a +AP trinket, a Energy Regen skill and Slice and Dice(a combo point dependant finishing move, which speeds up attack speed). Its obviously best to do this when you have five combo point.
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== Targeting ==
 
== Targeting ==
   
Does targeting work with aoe's? Isn't there any way for you to cast an aoe around your target or yourself without having to use the ground-targeting circle? -[[User:Cowlinator|Cowlinator]] ([[User talk:Cowlinator|talk]]) 18:54, 22 September 2008 (UTC)
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Does targeting work with aoe's? Isn't there any way for you to cast an aoe around your target or yourself without having to use the ground-targeting circle? -[[User:Cowlinator|Cowlinator]] ([[User talk:Cowlinator|talk]]) 18:54, 22 September 2008 (UTC)
   
 
== "This page is an archive" ==
 
== "This page is an archive" ==
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== Applying spellstonee/firestones ==
 
== Applying spellstonee/firestones ==
   
I was trying to develop a macro that would apply my spellstone to my mainhand, but i can only get as far as highlighting the hand, which i then to to manually click on my mainhand. It would seeem an inventory slot is not a valid unitid for [target=]....
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I was trying to develop a macro that would apply my spellstone to my mainhand, but i can only get as far as highlighting the hand, which i then to to manually click on my mainhand. It would seeem an inventory slot is not a valid unitid for [target=]....
 
: You have to use the spellstone and then use the item to which you will apply the buff or enchant.
 
: You have to use the spellstone and then use the item to which you will apply the buff or enchant.
 
/use <spellstone>
 
/use <spellstone>
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== /castsequence with /click ==
 
== /castsequence with /click ==
   
ok here is my current macro<br />
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ok here is my current macro<br>
/startattack<br />
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/startattack<br>
/castsequence reset=5 Icy Touch,Plague Strike,Heart Strike,Heart Strike,Death Strike,Death coil,Death Strike, Heart Strike,Heart Strike,Heart Strike,Pestilence,Death Coil<br />
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/castsequence reset=5 Icy Touch,Plague Strike,Heart Strike,Heart Strike,Death Strike,Death coil,Death Strike, Heart Strike,Heart Strike,Heart Strike,Pestilence,Death Coil<br>
/click ActionButton2<br />
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/click ActionButton2<br>
<br />
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<br>
then in the actionbutton 2 spot i have<br />
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then in the actionbutton 2 spot i have<br>
/castsequence reset=5 Heart Strike,Heart Strike,Heart Strike,Heart Strike,Death Strike,Death coil,Death Strike, Heart Strike,Heart Strike,Heart Strike,Pestilence<br />
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/castsequence reset=5 Heart Strike,Heart Strike,Heart Strike,Heart Strike,Death Strike,Death coil,Death Strike, Heart Strike,Heart Strike,Heart Strike,Pestilence<br>
/script UIErrorsFrame:Clear()<br />
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/script UIErrorsFrame:Clear()<br>
<br />
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<br>
 
however when i try this and i spam the first macro it just resets after the last death coil in the first macro and goes back to icy touch, please help!
 
however when i try this and i spam the first macro it just resets after the last death coil in the first macro and goes back to icy touch, please help!
 
[[User:Iluvatarr|Iluvatarr]] ([[User talk:Iluvatarr|talk]]) 10:11, June 4, 2010 (UTC)
 
[[User:Iluvatarr|Iluvatarr]] ([[User talk:Iluvatarr|talk]]) 10:11, June 4, 2010 (UTC)
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* Etc.
 
* Etc.
 
Obviousely, the GCD would not allow the above to occur, but that is what happens when you have two cast sequences in the same macro. <span style="font-size: 8pt; border: thin dashed; padding: 2px 3px">'''Posted by''': [[User:Egingell|EGingell]] ([[User_talk:Egingell|T]]|[[Special:Contributions/Egingell|C]]|[[Special:Following/Egingell|F]]) [http://www.wowarmory.com/character-sheet.xml?r=Cenarion+Circle&n=Treader Treader of Cenarion Circle] 21:16, Jun 4, 2010 (UTC)</span>
 
Obviousely, the GCD would not allow the above to occur, but that is what happens when you have two cast sequences in the same macro. <span style="font-size: 8pt; border: thin dashed; padding: 2px 3px">'''Posted by''': [[User:Egingell|EGingell]] ([[User_talk:Egingell|T]]|[[Special:Contributions/Egingell|C]]|[[Special:Following/Egingell|F]]) [http://www.wowarmory.com/character-sheet.xml?r=Cenarion+Circle&n=Treader Treader of Cenarion Circle] 21:16, Jun 4, 2010 (UTC)</span>
<br />
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<br>
 
ok so my question is, is there another command that i can use to get "If you want the sequence to continue at the first Heart Strike in the second sequence only after casting the last Death Coil in the first one" to work? {{unsigned|Iluvatarr}}
 
ok so my question is, is there another command that i can use to get "If you want the sequence to continue at the first Heart Strike in the second sequence only after casting the last Death Coil in the first one" to work? {{unsigned|Iluvatarr}}
 
: Nope. There are addons, however, that will allow you to make macros that are more than 255 characters. <span style="font-size: 8pt; border: thin dashed; padding: 2px 3px">'''Posted by''': [[User:Egingell|EGingell]] ([[User_talk:Egingell|T]]|[[Special:Contributions/Egingell|C]]|[[Special:Following/Egingell|F]]) [http://www.wowarmory.com/character-sheet.xml?r=Cenarion+Circle&n=Treader Treader of Cenarion Circle] 23:42, Jun 4, 2010 (UTC)</span>
 
: Nope. There are addons, however, that will allow you to make macros that are more than 255 characters. <span style="font-size: 8pt; border: thin dashed; padding: 2px 3px">'''Posted by''': [[User:Egingell|EGingell]] ([[User_talk:Egingell|T]]|[[Special:Contributions/Egingell|C]]|[[Special:Following/Egingell|F]]) [http://www.wowarmory.com/character-sheet.xml?r=Cenarion+Circle&n=Treader Treader of Cenarion Circle] 23:42, Jun 4, 2010 (UTC)</span>
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