I assume the normal reputation is for Cenarion Circle and not Brood of Nozdormu. Is the same true for the bonus reputation?

Yes. --Moof 12:32, 7 April 2006 (EDT)


Is pulling Rajaxx alone considered an exploit? If not, is it a workable strategy? Aiss 21:15, 26 March 2006 (EST)

Short answer: yes and no, respectively. I wasn't aware that it was even possible to pull him alone. However, Blizzard has both stated and implied that changing the mechanics of a boss fight is considered exploiting. They're willing to overlook something like pulling a room of trash mobs and then obscuring line of sight (ie: with a wall), but pulling Broodlord through to Vael's room to avoid the Hatchery is a severe exploit, as is obscuring or attempting to obscure LOS inside MC. So, I would say that even if you could do it, don't. --Moof 12:32, 7 April 2006 (EDT)


The General appeared to have an enrage ability, though we only brought him to 29%. Can anyone confirm or deny this? --Occam 09:04, 28 July 2006 (EDT)

Yes, we have observed him enraging at 30% on several occations now. The NPC needs lots of overhealing at this point, if he is used for tanking. (post 1.11 anyway) --Aamu 00:44, 9 August 2006 (EDT)


This fight seems to get very easily bugged. If the NPCs are not kept busy during the figth (the mobs are, for instance, feared far from the door), they might go inactive and stop pulling the groups (or the General Rajaxx stops sending his troups). This breaks the fight. If this happens, let all casters & healers drink, but be sure to pull the next group (rather in the correct order) manually as soon as possible. If it is not done, there is a risk of getting 2 groups coming at once, because the timer apparently may reset after a while and the mobs begin coming at proper intervals again.

Another - worse - bug is the fight resetting itself completely. This means that you may have cleaned some of the waves or even have General Rajaxx below 10% of health - and suddenly all 7 captains with their warriors and needlers are outside and start charging all at you at once. The most commonly presented theory for this is someone standing on the hills (any higher ground); there seems to be spots which may cause the fight to get bugged. --Aamu 00:55, 9 August 2006 (EDT)

Any player standing on the purple hills has a chance of causing the mobs to evade bug, and therefore the entire raid should be sure to avoid higher ground. --Tchann 08:07, 31 August 2006 (EDT)

I can confirm Bug 2 being caused by the evade bug. It has happened to our guild twice, and each time, it was one of the last mobs in a group. Someone was standing on a hill, the mob was targetting that person, and the mob evade bugged for about 5 seconds. It would then dissapear, and ALL of the wave would respawn, at which point all of the waves you have killed would return to the fight. (If you were on wave 3, you would fight 3, if you were on wave 7, you fight 7) --Kierjan 02:55, 15 October 2006 (EDT)


I am pretty sure he deleted it because paladins are no longer exclusive to alliance.
 ∙ Zurr  TalkContr 17:17, 25 June 2007 (UTC)

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