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{{Stub/Cataclysm}}{{questbox
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{{Stub/Cataclysm}}
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{{questbox
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| name=Lightning in a Bottle
 
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| name = Getting Battle-Ready
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| start=[[Ian Duran]] {{co|28.2|29.7|Mount Hyjal}}
 
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| faction=Alliance
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| faction = Alliance
 
| levelreq = 3
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| id=25353
 
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| level=81
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| level = 3
 
| category = Warrior
| levelreq=80
 
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| start = [[Thran Khorman]]
| category=Mount Hyjal
 
 
| experience = 130
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| end=[[Spirit of Goldrinn]]
 
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| reputation=+250 [[Guardians of Hyjal]]
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| reputation = +75 [[Ironforge (faction)|Ironforge]]
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| previous = {{quest|Simple Rune}}
| experience=27700
 
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}}
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| previous={{quest|Cleaning House (Alliance)|Cleaning House}}
 
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| next={{quest|Into the Maw! (Alliance)|Into the Maw!}}
 
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}}{{forq|the Horde version|Lightning in a Bottle (Horde)}}
 
   
 
== Objectives ==
 
== Objectives ==
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Learn Charge from [[Thran Khorman]], then use Charge on one of the [[Training Dummy|Training Dummies]] outside the entrance to [[Anvilmar]].
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Collect a Charged Condenser Jar from a [[Twilight Lightning Channel]].
 
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* Practice Charge
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*{{item|icon=|Charged Condenser Jar}}
 
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* Learn Spell: {{ability|Charge}}
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*{{item|icon=|Totem of Goldrinn}} (provided)
 
   
 
== Description ==
 
== Description ==
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Lesson one. Aside from your sword and shield, what's the most important tool you have in your arsenal?
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When I prayed at the shrine, {{NPC||Goldrinn}} granted me another vision. I saw you standing astride the [[Lightning Ledge]] with lightning in your hands. Goldrinn seems to feel that this is of the utmost importance, but I don't understand what the Ancient has planned...
 
   
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<Thran awaits your response.>
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<Name>, go to the Lightning Ledge. [[Twilight's Hammer]] has been running experiments with something called a "Lightning Channel." Investigate these channels, then use this totem to summon the Spirit of Goldrinn to see what he has in mind...
 
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Oh never mind, I'll answer it for you. It's your mobility. One of the strengths of the warrior is the ability to get around the battlefield quickly. Here, <name>, I'll train you to use your legs to your advantage.
   
 
== Progress ==
 
== Progress ==
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No, that's not a Charge. Try again.
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We meet again, <class>. You carve a path of fear and confusion in your wake.
 
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<Goldrinn's eyes twinkle expectantly.>
 
   
 
== Completion ==
 
== Completion ==
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Now we're getting somewhere. You've got quite a manly bellow, <sir/miss>!
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So, it is true! You indeed carry lightning in your hands.
 
   
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Come back to me in a bit, and I'll teach you something else.
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You are the chosen one, <name>. You will be my champion, and carry my vengeance to realms where I cannot tread...
 
   
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== Notes ==
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== Quest progression ==
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{{Dwarven starting experience}}
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Head up to the ledge. While killing the natives, look for a lightning rod. Collect a condenser jar then use the totem to summon Goldrinn.
 
   
 
== Patch changes ==
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== Quest progression==
 
 
* {{Patch 4.0.3a|note=Added.}}
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{{:Shrine of Goldrinn quests}}
 
   
 
== External links ==
==Patch history==
 
{{Patch 4.0.3a|note=Added}}
 
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==External links==
 
 
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{{elinks-quest|25353}}
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{{Elinks-quest|24531}}
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[[Category:Coldridge Valley quests]]

Revision as of 02:52, 4 December 2010

Template:Stub/Cataclysm

AllianceGetting Battle-Ready
Start Thran Khorman
End Thran Khorman
Level 3 (Requires 3)
Category Warrior
Experience 130
Reputation +75 Ironforge
Previous Simple Rune

Objectives

Learn Charge from Thran Khorman, then use Charge on one of the Training Dummies outside the entrance to Anvilmar.

Description

Lesson one. Aside from your sword and shield, what's the most important tool you have in your arsenal?

<Thran awaits your response.>

Oh never mind, I'll answer it for you. It's your mobility. One of the strengths of the warrior is the ability to get around the battlefield quickly. Here, <name>, I'll train you to use your legs to your advantage.

Progress

No, that's not a Charge. Try again.

Completion

Now we're getting somewhere. You've got quite a manly bellow, <sir/miss>!

Come back to me in a bit, and I'll teach you something else.

Quest progression

  1. A [1-30] Hold the Line!
  2. A [1-30] Give 'em What-For / A [1-30] Aid for the Wounded
  3. A [1-30] Lockdown in Anvilmar
  4. Complete all of:
  5. A [1-30] Whitebeard Needs Ye
  6. A [1-30] The Troll Menace / A [1-30] Trolling for Information
  7. A [1-30] Ice and Fire
  8. A [1-30] A Trip to Ironforge
  9. A [1-30] Follow that Gyro-Copter
  10. A [1-30] Pack Your Bags
  11. A [1-30] Don't Forget About Us

Patch changes

External links