Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
 
No edit summary
 
Line 1: Line 1:
  +
{| class="navbox" style="font-size:100%; margin-bottom:0.5em;" cellpadding="5"
{{Cleanup}}
 
 
|-
{{Infobox ability
 
  +
! Welcome to WoWWiki!
|name=Steady Shot
 
 
|- style="text-align:left;"
|image=Ability_Hunter_SteadyShot.png
 
 
|
|description=A steady shot that causes unmodified weapon damage, plus ammo, plus [RAP * 0.1 + X]. Causes an additional 175 against Dazed targets.
 
  +
[[Image:Wiki.png|70px|right|Wiki logo]]
|class=[[Hunter]]
 
  +
Hello, '''{{BASEPAGENAME}}''', and welcome to '''[[Wowpedia:About|WoWWiki]]''', the Warcraft wiki! Thank you for your contributions, and we heartily [[Wowpedia:Be bold in updating pages|encourage you to continue contributing]]!
|type=Offensive
 
  +
{{spc}}
|school=Physical
 
|cost=5% of base mana
 
|range=5 - 35 yd
 
|cast_time=1.5
 
|improvement=[[Focused Aim]], [[Improved Steady Shot]], [[Piercing Shots]], [[Master Marksman]], [[Marked for Death]], [[Survival Instincts]], [[Sniper Training]]
 
|ranks=1
 
|requirements=Ranged Weapon
 
}}
 
   
  +
Some links you may find useful:
'''Steady Shot''' is a steady shot that causes unmodified weapon damage, plus ammo, plus X. Causes an additional Y damage against Dazed targets.
 
  +
* The [[:Category:Things to do|'''things to do''' category]] has lots of things to keep you busy!
  +
* Check out the '''[[Portal:Community|Community portal]]''' for some useful editors' links.
  +
* Note that WoWWiki isn't an absolute democracy, but many decisions are [[Wowpedia:Voting policy|voted on]]. See a [[:Category:Votes in progress|list of '''votes in progress''']].
  +
* Many WoWWikians frequent our [[Wowpedia:IRC|'''IRC Channel''']], on [irc://chat.freenode.net/wowwiki chat.freenode.net, #wowwiki].
  +
* '''Finally, please check out the site [[Wowpedia:Guidelines|guidelines]] and [[Wowpedia:Policies|policies]]!'''
  +
{{spc}}
   
  +
We hope you enjoy editing here and being a [[Wowpedia:WoWWikians|WoWWikian]]!<br/>Please sign your name on talk pages using four tildes (<code><nowiki>~~~~</nowiki></code>) as this will automatically produce your name and the date. If you have any questions, just ask on the relevant talk page, or visit the [[Forum:Index|'''WoWWiki Forums''']].
== Rank table ==
 
{| class="darktable" style="text-align: center;"
 
|-
 
! Rank !! Level !! Additional damage !! Cost
 
|-
 
| 1 || 50 || 45 || {{Cost|6|93}}
 
|- class="alt"
 
| 2 || 62 || 108 || {{Cost|6|93}}
 
|-
 
| 3 || 71 || 198 || {{Cost|8}}
 
|- class="alt"
 
| 4 || 77 || 252 || {{Cost|8}}
 
 
|}
 
|}
   
  +
Thanks for wanting to leave me a note! Click the little + next to edit and I'll review this page and take care of any business here ASAP.
== Notes ==
 
  +
Steady Shot works like an inverted [[Arcane Shot]]:
 
  +
Please put a signature on all comments so I know who you are! (use "<nowiki>-- ~~~</nowiki>" to insert one automagically). -- [[User:AlexanderYoshi|AlexanderYoshi]]
   
  +
Completed Tasks can be seen on [[User:AlexanderYoshi/Completed Notes|Alex's Completed Sheet]].
* [[Arcane Shot]] is an instant attack with a 6 sec global cooldown that prevents any other mana shots.
 
* Steady Shot is a 2 sec cast without cooldown.
 
* Both use a different timer than [[Auto Shot]] (like the former [[Aimed Shot]] did).
 
   
  +
== Frivolous Question ==
Since [[Patch 2.0.6]], both attacks deal roughly the same damage (except that the magic damage from Arcane Shot is slightly more powerful against well-armored targets), so Steady Shot becomes the main damage generator in groups and raids (like the former [[Aimed Shot]]).
 
   
  +
Are you still 22 like [[AlexanderYoshi]] says? --[[User:Fandyllic|Fandyllic]] 2:18 PM PDT 17 Aug 2006
Since [[Patch 3.0.2]], Steady Shot is available beginning at level 50 instead of 62.
 
   
  +
* Not anymore! --[[User:AlexanderYoshi|AlexanderYoshi]]
Also note that:
 
   
  +
** Wow, I'm actually 24 now! -- [[User:AlexanderYoshi|AlexanderYoshi]]
* Unlike [[Arcane Shot]], Steady Shot cannot be used while running.
 
* It is a casting ability, suffering from delays by enemy attacks.
 
* Steady Shot consumes a very small amount of mana (just 2/3 the mana cost of [[Arcane Shot]]).
 
   
  +
*** Zomg, you're old! (:P, jk) {{User:Meko/Sig}} 09:58, 6 May 2007 (EDT)
== Tips and tactics ==
 
To understand how steady shot is affected by haste ratings it's important to understand how haste is calculated in WoW. A haste bonus is multiplied by frequency to achieve post haste speed. Warcraft expresses all speeds as period rather than frequency, so the period must be divided by 1+bonus.
 
   
  +
**** ... and now I'm 25. -- [[User:AlexanderYoshi|AlexanderYoshi]] 09:57, 6 April 2008 (UTC)
As for example in the above case:
 
   
  +
***** Hmm, people should update [[AlexanderYoshi]] faster... --[[User:Drundia|Drundia]] 07:47, 27 April 2008 (UTC)
:Steady Shot Cast Time = 2 / 1.15 (quiver) / 1.2 (Serpent's Swiftness) = 1.4493
 
:1.4493 + 0.5 + 0.2 = 2.149
 
:2.149 x 1.15 x 1.2 = 2.966
 
   
  +
==NIWA Affiliation==
* Steady Shot is affected by Haste bonuses including Quiver/Ammo Pouch and [[Serpent's Swiftness]]. It is also affected by ranged attack speed bonuses including [[Rapid Fire]] and [[Bloodlust]].
 
  +
Greetings! I'm Xizor, and I represent the [http://www.niwanetwork.org/ Nintendo Independent Wiki Alliance]. I am the NIWA Coordinator, and as such, I've been made aware of your guys' split from Wikia, and also WoWwiki. While obviously '''World of Warcraft''' is not part of Nintendo's franchises, NIWA is very open to affiliating with non-Nintendo Wikis, even if they do not become members. As such, I would love it if you guys would like to affiliate with NIWA. You can find more information, including my email address on that site. Let me know if you have any questions! If there is some other Administrator I should contact, please point me in that direction, also. =P Hope to hear back soon! --[[User:Xizor|Xizor]] ([[User talk:Xizor|talk]]) 18:48, 27 October 2010 (UTC)
   
  +
== Would like to interview you ==
* Hunters are the only class whose GCD is unaffected by haste. For this reason, Hunters who are specializing in the Beast Mastery tree and who have [[Serpent's Swiftness]] will find additional haste from gear to be almost worthless. Even if Steady Shot completes in 1.4493 seconds, it still cannot be fired again until 1.5 seconds have passed.
 
   
  +
Hi AlexanderYoshi,
* With the release of patch 3.02, Steady Shot no longer clips Auto Shot. This makes choosing a weapon based on its speed less relevant.
 
   
  +
I’m continuing my research (on WoWWiki and WoWPedia) this summer and hope to interview several of the core contributors about their experiences. Would you be available at some point this summer for an interview?
== Patch changes ==
 
* {{patched|patch=3.0.8|note=Now gains 10% of attack power as damage instead of 20%.}}
 
* {{patched|patch=3.0.2|note=now uses ammo. In result, its bonus damage has been slightly reduced. Players can notice a damage increase based upon what ammo they use.}}
 
* {{patched|patch=3.0.2|note=Now has a 2.0 cast time, up from 1.5.}}
 
* {{patched|patch=2.3.0|note=Tooltip clarified to indicate base weapon damage is used in the damage calculation.}}
 
* {{patched|patch=2.2.0|note=The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged.}}
 
   
  +
I also wanted to share an article of mine about WoWWiki that was recently published; you can find it on the front page of my website (linked to from my faculty page, below). For the most part it talks about the writing processes of the community and how members work well together because of shared attitudes and beliefs about writing on a wiki. If you have any questions or feedback, I’d love to hear it.
{{Classfooter|Hunter}}
 
   
  +
Thanks for considering this. If you're interested in participating, you can contact me here via email <tinyurl [dot] com/5ug7gqq>. [[User:Dakhma|Dakhma]] ([[User talk:Dakhma|talk]]) 14:16, 13 June 2011 (UTC)
[[Category:Hunter abilities]]
 

Revision as of 14:16, 13 June 2011

Thanks for wanting to leave me a note! Click the little + next to edit and I'll review this page and take care of any business here ASAP.

Please put a signature on all comments so I know who you are! (use "-- ~~~" to insert one automagically). -- AlexanderYoshi

Completed Tasks can be seen on Alex's Completed Sheet.

Frivolous Question

Are you still 22 like AlexanderYoshi says? --Fandyllic 2:18 PM PDT 17 Aug 2006

NIWA Affiliation

Greetings! I'm Xizor, and I represent the Nintendo Independent Wiki Alliance. I am the NIWA Coordinator, and as such, I've been made aware of your guys' split from Wikia, and also WoWwiki. While obviously World of Warcraft is not part of Nintendo's franchises, NIWA is very open to affiliating with non-Nintendo Wikis, even if they do not become members. As such, I would love it if you guys would like to affiliate with NIWA. You can find more information, including my email address on that site. Let me know if you have any questions! If there is some other Administrator I should contact, please point me in that direction, also. =P Hope to hear back soon! --Xizor (talk) 18:48, 27 October 2010 (UTC)

Would like to interview you

Hi AlexanderYoshi,

I’m continuing my research (on WoWWiki and WoWPedia) this summer and hope to interview several of the core contributors about their experiences. Would you be available at some point this summer for an interview?

I also wanted to share an article of mine about WoWWiki that was recently published; you can find it on the front page of my website (linked to from my faculty page, below). For the most part it talks about the writing processes of the community and how members work well together because of shared attitudes and beliefs about writing on a wiki. If you have any questions or feedback, I’d love to hear it.

Thanks for considering this. If you're interested in participating, you can contact me here via email <tinyurl [dot] com/5ug7gqq>. Dakhma (talk) 14:16, 13 June 2011 (UTC)