For the quest item, see Smoke Bomb (quest item).
Smoke Bomb
Ability rogue smoke
  • Smoke Bomb
  • 3 min cooldown
  • Instant
  • Creates a cloud of thick smoke in an 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud. Allies take 10% less damage while within the cloud.
Usable by
Casting timeInstant
Cooldown3 min (GCD 1 sec)
Level required85
Related debuff
Ability rogue smoke
  • Smoke Bomb
  • A smoke cloud interferes with targeting.
    Allies take less damage.
  • Duration: 5 seconds
TCG image

Smoke Bomb is a core rogue ability learned at level 85. Rogues can drop a Smoke Bomb, creating a cloud that interferes with enemy targeting. Enemies who are outside the cloud will find themselves unable to target units inside the cloud with single-target abilities. Enemies can move inside the cloud to attack, or they can use area-of-effect (AoE) abilities at any time to attack opponents in a cloud.

In PvP, this opens up new dimensions of tactical positional gameplay, as the ability offers a variety of offensive and defensive uses. In PvE, Smoke Cloud can serve to shield your group from hostile ranged attacks, while also drawing enemies closer without the need to rely on conventional line-of-sight obstructions.

Modified by


Patch changes

  • Mists-Logo-Small Patch 5.2.0 (5-Mar-2013): Smoke Bomb now reduces damage taken by allies in the area of effect by 20%, in addition to current effects.
  • Cataclysm-Logo-Small Patch 4.1.0 (26-Apr-2011): Persistent ground effects now display different visuals for hostile and friendly players. The same visual effects for friendly players exist, but the alternate effects have a red tint or hue indicating they are created by an enemy player.
  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Smoke Bomb now lasts for 5 seconds, down from 10 seconds.
  • Wrath-Logo-Small/ Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Added.

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