Spell nature slow
Usable by
Casting timeInstant cast
Cooldown (GCD 1.5 sec)
Level required36
Related debuff
Spell nature slow
  • Magic
  • Slow
  • Movement speed reduced by 50%.
  • Duration: 15 seconds
TCG image
A . . . little . . . help . . . here?

Slow is a mage ability learned at level 36 for those that have chosen the Arcane specialization. It slows movement for 15 seconds.


The Mages of Lordaeron have been able to create a spell that hinders both movement and reflex. By warping the very patterns of time that surround his target, Slow enables the caster to bring an enemy's offensive to a crawl. Time cannot be held in check by even the mightiest of Mages, however, so the effects of this temporal shift cease as the power of the spell wanes.[1]


This is very powerful Crowd Control ability, and if used correctly, can save more lives than [Ice Block].

Abilities that specifically dispel snares will remove the entire debuff, including the negative haste effect. This includes Blessing of Freedom, Escape Artist, and [Living Action Potion].

Slow is dispelled as a magic type debuff.

This spell will overwrite the debuff given from [Cone of Cold].

Tips and tricks

This is useful against most classes in PvP. For melee classes, the snare is as effective as any frost-based snare, and the cast is instant, meaning it can be cast on the run to better escape.

This ability counts as a snare for the purpose of Torment the Weak, but since every tanking class also has a snare, it is seldom necessary in PvE.

Patch changes

  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Slow now has a PvP duration of 8 seconds.
  • Wrath-Logo-Small Patch 3.0.9 (2009-02-10): Now increases cast time by 30%, down from 60%.
  • Bc icon/ Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Slow mana cost reduced.
  • Bc icon Patch 2.4.0 (25-Mar-2008): Blink, Slow, and Spellsteal have all had their mana cost reduced.


  1. ^ Warcraft II manual, 52.

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