'I can hit you whenever I want to.'
Sinister Strike is a combat ability that deals your normal damage plus a number of extra points of damage which is determined by the rank. You must have a melee weapon to perform. With the [Improved Sinister Strike] talent, this move's relatively low energy cost coupled with its excellent damage make it one of the most important tools in the rogue's combat arsenal.
Functionality
Unlike abilities such as [Backstab] or [Gouge], Sinister Strike can be used on any mob, in any position, in any combat state, and has no refresh rate beyond its Energy requirement.
Use
45 Energy
Instant cast
5 yard range
Requires Melee Weapon
Limitations
- Must be facing your target
- You must have a melee weapon (and not be "disarmed")
Rank Table
Related Talents
- [Improved Sinister Strike] reduces the energy cost by 5, for a total cost of 40.
- [Remorseless Attacks] will give your next Sinister Strike a 20% or 40% increased chance to crit after killing an opponent that yields honor or experience. The improved crit chance lasts for 20 seconds.
- [Lethality] increases the critical strike damage bonus of your Sinister Strike by 6%, 12%, 18%, 24%, or 30%.
- [Blade Twisting] gives your Sinister Strike a 10 or 20% chance to daze your target for 8 seconds.
- [Aggression] increases the damage of Sinister Strike by 2%, 4%, or 6%.
- [Surprise Attacks] increases the damage dealt by your Sinister Strike by 10%.
Related Items
- The 4 piece bonus of the Bonescythe Armor Set gives you 5 Energy for every one of your Sinister Strike critical hits.
- The 6 piece bonus of the Bonescythe Armor Set reduces the threat generated from your Sinister Strike by 8%.
Damage Calculation Formula
The basic Sinister Strike damage calculation formula:
[Aggression] = 1 + (0.02 * Aggression Rank) [Lethality] = 0.06 * Lethality Rank [Surprise Attacks] = 1 + (0.10 * Surprise Attacks) Modifier = (Attack Power / 14) * Normalized Weapon Speed Sinister Strike = (Weapon Damage + Modifier + Extra Damage) * Aggression * Surprise Attacks Critical Sinister Strike = Sinister Strike * (2 + Lethality)
For more info and detailed formulas to compensate for talents, see Sinister Strike formulas.
Tips
- Often abbreviated to 'SS'.
- Although positioning isn't a requirement for using Sinister Strike, it is still recommended that you try to position yourself behind the mob you are attacking, as attacks from behind cannot be blocked or parried.
- It is recommended that you use a slow, hard-hitting weapon in your main hand when using Sinister Strike, as the damage from Sinister Strike is calculated from a range between your weapon's minimum and maximum damage.
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