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'''Silverpine Forest''', or simply called '''Silverpine''', is a vast, ancient wood that runs along [[Lordaeron|Lordaeron's]] rugged western coast. The land ranges from fairly flat to hilly, and is nestled among even taller mountains. The forest is eerily silent save for the occasional unnatural howling echoing among the trees. Mossy overhangs shiver in the cold breeze, and the trees are all sickly or dying. Dilapidated farmsteads and abandoned mines dot the land, home now to the darker denizens of the woods.
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'''Silverpine Forest''', or simply '''Silverpine''', is a vast, ancient wood that runs along [[Lordaeron|Lordaeron's]] rugged western coast. The land ranges from fairly flat to hilly, and is nestled among even taller mountains. The forest is eerily silent save for the occasional unnatural howling echoing among the trees. Mossy overhangs shiver in the cold breeze, and the trees are all sickly or dying. Dilapidated farmsteads and abandoned mines dot the land, home now to the darker denizens of the woods.
   
This woodland is haunted and wild. [[Forsaken]] control the northern forest and clash constantly with the wretched [[Rot Hide gnoll|Rot Hide tribe]] of [[gnoll]]s. What remains of the human population retains control of the southern forest, but they are desperate and their forces thinly stretched. [[Dalaran]] sends frequent expeditions into Silverpine to defend these people and study the worgen curse — a mysterious affliction that causes its victims to transform into bloodthirsty, lycanthropic [[worgen]] when the moon rises.{{Cite|WoWRPG|21}}
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This woodland is haunted and wild, characterised by its tall, silver-barked pines towering over grassy knolls. The [[Alliance]] once protected Silverpine Forest, when it was verdant and lively. Now, the place is shrouded in ghostly mists.[[Forsaken]] control the northern forest {{Cite|LoC|102}} and constantly clash with the wretched [[Rot Hide gnoll|Rot Hide tribe]] of [[gnoll]]s. What remains of the human population retains control of the southern forest, but they are desperate and their forces thinly stretched. [[Dalaran]] sends frequent expeditions into Silverpine to defend these people and study the [[plague of undeath|undead plague]] and worgen curse — a mysterious affliction that causes its victims to transform into bloodthirsty, lycanthropic [[worgen]] when the moon rises. {{Cite|WoWRPG|21}}
   
Once, the [[Alliance]] protected Silverpine Forest and it was verdant and natural. Now, the place is a ghost. Forsaken stalk the northern woods and mists cloak the ground. The wizards from Dalaran sometimes go into the forest to research the [[plague of undeath|undead plague]]. Tall, silver-barked pines tower over grassy knolls. At night, mists creep from the ground and mix moonlight into dancing spirits. Silverpine Forest stretches across Lordaeron's western coast. [[Gilneas]] and the [[Hillsbrad Foothills]] border the forest to the south while [[Tirisfal Glades]] lies to the north. Massive [[Lordamere Lake]] serves as Silverpine's eastern border.{{Cite|LoC|102-103}}
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[[Gilneas]] and the [[Hillsbrad Foothills]] border the forest to the south, while [[Tirisfal Glades]] lays to the north. [[Lordamere Lake]] serves as Silverpine's eastern border.{{Cite|LoC|102-103}}
   
The Silverpine is Forsaken & [[Horde]] territory.{{Cite|LoC|102}} Though the territory belongs to the Forsaken, their claim is disputed by the wizards of Dalaran that make expeditions the southeast to help defend the last few Alliance citizens that choose to live in the area, and agents of the [[Scourge]] who have taken possession of some of the ruined fields and steadings. Rothide gnolls operate from the mysterious [[Fenris Isle]], and fiercely attack anyone who dares approach their dealings.
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Though the territory belongs to the Forsaken, their claim is disputed by the wizards of Dalaran and agents of the [[Scourge]] who have taken possession of some of the ruined fields and steadings. Rothide gnolls operate from the mysterious [[Fenris Isle]], and fiercely attack anyone who dares approach their dealings. In the southwest lays [[Pyrewood Village]], whose people have fallen under archmage [[Arugal]]'s curse, transforming into bloodthirsty werewolves at night-time. Arugal makes his home in the nearby darkened towers of [[Shadowfang Keep]].
   
To the southwest, the people of [[Pyrewood Village]] have fallen under a curse, transforming into bloodthirsty werewolves at nighttime. This is the doing of the insane archmage [[Arugal]], who makes his home in the darkened towers of [[Shadowfang Keep]].
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Silverpine Forest frequently sees battle, as Alliance forces from [[Southshore]] journey to the forsaken woods to attack [[the Sepulcher]] or enter Shadowfang. It is the edge of the Forsaken homeland, and the southernmost point where effects of the undead plague can be seen in the plant life.
 
Silverpine Forest frequently sees battle, as Alliance forces from [[Southshore]] journey to the forsaken woods to attack [[the Sepulcher]] or enter Shadowfang. It is the edge of the Forsaken homeland, and the southernmost point where effects of the plague can be seen in the plant life. While the effects this far from the [[Plaguelands]] are mild, they are still noticeable, especially if entering from [[Hillsbrad Foothills|Hillsbrad]]. In the day time, it is misty, but unlike in Tirisfal and the Plaguelands, the sun shines through enough to light most of the forest up. At night, the mists block out the starlight and only the moon can faintly light the pitch darkness.
 
   
   
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[[File:Silverpine Forest day.jpg|thumb]]
 
[[File:Silverpine Forest day.jpg|thumb]]
 
[[File:Silverpine Forest -night.jpg|thumb|Silverpine Forest at Night]]
 
[[File:Silverpine Forest -night.jpg|thumb|Silverpine Forest at Night]]
The Alliance once kept Silverpine Forest pristine and beautiful. In those days, the forest resembled the [[Hinterlands]] far to the east. Since the [[Third War]], no one is left to take care of the forest, and it has grown wild. After the Forsaken broke from the [[Lich King]]’s dominance they claimed Silverpine as part of their territory, though a great many dispute that claim. Forsaken, gnolls, worgen, vicious animals and mysterious curses fill Silverpine Forest with adventure.{{Cite|LoC|105}}
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The Alliance once kept Silverpine Forest pristine and beautiful, at a time when the forest resembled the [[Hinterlands]] far to the east.
   
Silverpine Forest was once kept safe by the Alliance-affiliated kingdoms of [[Lordaeron]], Gilneas, and Dalaran.{{fact}} The woods were lush and beautiful, full of birdsong and the scent of tree sap and tilled earth. Farmsteads laid claim to parts of the woods, and the plentiful mines in the area yielded deposits of silver.
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During the [[Third War]], the forest was affected by the plague of undeath. The forces of the [[Lich King]] invaded the woods, setting fire to the crops and massacring its people. With Lordaeron destroyed, the wizards of Dalaran busy rebuilding their home and the citizens of Gilneas having locked themselves away behind the [[Greymane Wall]], no one was left to take care of the forest. The plague began to affect the trees, making them pale and lifeless with disease. Since its fall, the forest has become occupied by the Forsaken, minions of [[Thule Ravenclaw]], and the forces of Arugal. Its fate lies in uncertain hands as the opposing factions vie for control of the strategically important woods.
   
During the Third War, the forest was affected by the plague of undeath. The forces of the Lich King invaded the woods, setting fire to the crops and massacring its people. With Lordaeron destroyed, the wizards of Dalaran busy rebuilding their home, and the citizens of Gilneas having locked themselves away behind the [[Greymane Wall]], no one was left to take care of the forest. The plague began to affect the trees, making them pale and lifeless with disease. Since its fall, the forest has become occupied by the Forsaken, minions of [[Thule Ravenclaw]], and the forces of Arugal. Its fate lies in uncertain hands as the opposing factions vie for control of the strategically important woods.
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==People and Culture==
  +
The Forsaken control Silverpine Forest. As undead freed from the Lich King’s control under [[Sylvanas Windrunner]], they wage war upon the [[Scourge]] in the hopes of destroy it. Some also take dislike to the living, and so their list of allies is thin. Forsaken resemble men and women, but their skin is a decayed gray and dead flesh shows in places.
   
==People and Culture==
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The Forsaken have a special contingent known as the [[Deathguard]], who wander through Silverpine on constant patrol. The [[Royal Apothecary Society]], a Forsaken organization devoted to creating new toxins and alchemical substances, also has a strong presence here. They have concerns with Dalaran's increased interest in the region.
The Forsaken control Silverpine Forest. They are undead currently free from the Lich King’s control — in fact, they hate the [[Scourge]] and wish to destroy it. Unfortunately, some of them also hate everything alive, so their list of allies is thin. Forsaken resemble men and women, but their skin is a decayed gray and dead flesh shows in places. Being dead, they do not care much for
 
clothing, and the tattered rags they wear are covered with grime and filth. The Forsaken have a special contingent called the [[Deathguard]], which wanders through Silverpine on constant patrol. The Royal Apothecary Society, a Forsaken organization devoted to creating new toxins and alchemical substances, also has a strong presence here. They are concerned that Dalaran wizards are showing an increased interest in Silverpine.
 
   
A gnoll band called the Rothides lives here as well. Whatever afflicts the Forsaken affects the gnolls as well, for their fur is gray and patchy and their eyes yellow, rheumy and sick-looking. No one seems to know where they came from. The Rothides and the Forsaken wage a constant guerrilla war against each other.
+
A gnoll band called the Rothides lives here as well. They too appear to have been afflicted with the plague of undeath for their fur is gray and patchy, and their eyes yellow, rheumy and sick-looking. Though their origins are unknown, the Rothides and the Forsaken wage a constant guerrilla war against each other.
   
A few humans inhabit Silverpine. These are desperate men and women holding out against the Forsaken, or they are Dalaran wizards on scientific missions. A fortress called Shadowfang Keep and a nearby village called Pyrewood stand in southwestern Silverpine Forest. At night, when the moon rises above the treetops and bathes the world in pale light, terrible howls erupt from Shadowfang and Pyrewood — the men and women within transform into wolves.{{Cite|LoC|103, 104}}
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A few humans inhabit Silverpine, formed of Gilneas' refugees and the wizards of Dalaran. Those who inhabit Pyrewood Village below Shadowfang Keep bear a terrible nocturnal curse, transforming into worgen by moonlight. {{Cite|LoC|103, 104}}
   
 
== Geography ==
 
== Geography ==
Silverpine Forest is a vast, primeval wood that runs along Lordaeron’s rugged western coast. The land is fairly flat, but small hills, mossy overhangs and grassy knolls are common. Razed farms and vacant gold mines dot the land. “Forsaken” is an appropriate term for this region for various reasons. Many wild creatures roam through the trees, though they seem to be more aggressive than is natural. Alphus tells me that he plans on looking into this matter as well.{{Cite|LoC|104}}
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Silverpine Forest is a vast, primeval wood that runs along Lordaeron’s rugged western coast. The land is fairly flat, but small hills, mossy overhangs and grassy knolls are common. Razed farms and vacant gold mines dot a land commonly described as “forsaken”. Many wild and aggressive creatures roam through the trees. {{Cite|LoC|104}}
   
Silverpine Forest contains no raid dungeons or PvP areas. [[Shadowfang Keep]], the level 18-21 instanced dungeon, can be found in this zone, as well as the [[Non-instanced dungeons|micro dungeon]] [[Pyrewood Village]]. The only travel hub in this area is the Horde aligned [[Sepulcher]].
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Silverpine Forest contains no raid dungeons or PvP areas. [[Shadowfang Keep]], the level 18-21 instanced dungeon, can be found here, as well as the [[Non-instanced dungeons|micro dungeon]] [[Pyrewood Village]]. The only travel hub in this area is the Horde-aligned [[Sepulcher]], though there is easy access to the northern regions from the nearby Forsaken capital at [[Undercity]].
   
It is possible to reach the backside of the Greymane Wall via exploiting the terrain. It is, however, quite empty, containing only a few token trees and hills before becoming flat, untextured landscape completely walled in by mountains. Due to the recent reveal of the next expansion pack [[World of Warcraft: Cataclysm]], the area behind the Greymane Wall will be the new [[Worgen]] region of Gilneas.
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It is possible to cross the [[Greymane Wall]] by exploiting the terrain. It is, however, quite empty, containing only a few token trees and hills before becoming flat, untextured landscape completely walled in by mountains. The recently-revealed ''[[World of Warcraft: Cataclysm]]'' expansion pack will see this area opened, as the [[Worgen]] region of Gilneas.
   
 
=== Maps and subregions ===
 
=== Maps and subregions ===
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{{seealso|Silverpine Forest questing guide}}
 
{{seealso|Silverpine Forest questing guide}}
   
Silverpine Forest quests are exclusively Horde-aligned. They begin at level 10 and run through level 20, though the bulk of the questing here is level 10-20. Unfortunately, the limited number of quests here make it difficult for [[undead]] players to gain enough experience to survive in the [[Hillsbrad Foothills]] (the next zone for Horde in the [[Eastern Kingdoms]]), so many head across the sea to the [[Barrens]] or the [[Ghostlands]] to quest. Some Horde players actually quest here in order to avoid the [[Barrens chat]].
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Silverpine Forest quests are exclusively Horde-aligned. They begin at level 10 and run to level 20, though their limited number can make it difficult for [[undead]] players to move into the nearby [[Hillsbrad Foothills]] (the next zone for Horde in the [[Eastern Kingdoms]]). Many cross the sea to the [[Barrens]] or head to the [[Ghostlands]] via [[Silvermoon City]] to quest as a result.
   
Quests of note in this area include the Arugal quest chain, in which players help [[Dalar Dawnweaver]] research the curse of the mage [[Arugal]].
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Quests of note in this area include the [[Arugal]] quest chain, in which players help [[Dalar Dawnweaver]] research the archmage's lupine curse.
   
 
==Resources==
 
==Resources==
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==Lore==
 
==Lore==
 
{{Warcraft III}}
 
{{Warcraft III}}
A Warcraft III map exists called Silverpine Forest.
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There is a map in ''Warcraft III'' named Silverpine Forest.
   
 
== External links ==
 
== External links ==

Revision as of 21:37, January 28, 2010

Silverpine Forest, or simply Silverpine, is a vast, ancient wood that runs along Lordaeron's rugged western coast. The land ranges from fairly flat to hilly, and is nestled among even taller mountains. The forest is eerily silent save for the occasional unnatural howling echoing among the trees. Mossy overhangs shiver in the cold breeze, and the trees are all sickly or dying. Dilapidated farmsteads and abandoned mines dot the land, home now to the darker denizens of the woods.

This woodland is haunted and wild, characterised by its tall, silver-barked pines towering over grassy knolls. The Alliance once protected Silverpine Forest, when it was verdant and lively. Now, the place is shrouded in ghostly mists.Forsaken control the northern forest [1] (LoC 102) and constantly clash with the wretched Rot Hide tribe of gnolls. What remains of the human population retains control of the southern forest, but they are desperate and their forces thinly stretched. Dalaran sends frequent expeditions into Silverpine to defend these people and study the undead plague and worgen curse — a mysterious affliction that causes its victims to transform into bloodthirsty, lycanthropic worgen when the moon rises. [2] (WoWRPG 21)

Gilneas and the Hillsbrad Foothills border the forest to the south, while Tirisfal Glades lays to the north. Lordamere Lake serves as Silverpine's eastern border.[1] (LoC 102-103)

Though the territory belongs to the Forsaken, their claim is disputed by the wizards of Dalaran and agents of the Scourge who have taken possession of some of the ruined fields and steadings. Rothide gnolls operate from the mysterious Fenris Isle, and fiercely attack anyone who dares approach their dealings. In the southwest lays Pyrewood Village, whose people have fallen under archmage Arugal's curse, transforming into bloodthirsty werewolves at night-time. Arugal makes his home in the nearby darkened towers of Shadowfang Keep.

Silverpine Forest frequently sees battle, as Alliance forces from Southshore journey to the forsaken woods to attack the Sepulcher or enter Shadowfang. It is the edge of the Forsaken homeland, and the southernmost point where effects of the undead plague can be seen in the plant life.


History

Silverpine Forest day
Silverpine Forest -night

Silverpine Forest at Night

The Alliance once kept Silverpine Forest pristine and beautiful, at a time when the forest resembled the Hinterlands far to the east.

During the Third War, the forest was affected by the plague of undeath. The forces of the Lich King invaded the woods, setting fire to the crops and massacring its people. With Lordaeron destroyed, the wizards of Dalaran busy rebuilding their home and the citizens of Gilneas having locked themselves away behind the Greymane Wall, no one was left to take care of the forest. The plague began to affect the trees, making them pale and lifeless with disease. Since its fall, the forest has become occupied by the Forsaken, minions of Thule Ravenclaw, and the forces of Arugal. Its fate lies in uncertain hands as the opposing factions vie for control of the strategically important woods.

People and Culture

The Forsaken control Silverpine Forest. As undead freed from the Lich King’s control under Sylvanas Windrunner, they wage war upon the Scourge in the hopes of destroy it. Some also take dislike to the living, and so their list of allies is thin. Forsaken resemble men and women, but their skin is a decayed gray and dead flesh shows in places.

The Forsaken have a special contingent known as the Deathguard, who wander through Silverpine on constant patrol. The Royal Apothecary Society, a Forsaken organization devoted to creating new toxins and alchemical substances, also has a strong presence here. They have concerns with Dalaran's increased interest in the region.

A gnoll band called the Rothides lives here as well. They too appear to have been afflicted with the plague of undeath for their fur is gray and patchy, and their eyes yellow, rheumy and sick-looking. Though their origins are unknown, the Rothides and the Forsaken wage a constant guerrilla war against each other.

A few humans inhabit Silverpine, formed of Gilneas' refugees and the wizards of Dalaran. Those who inhabit Pyrewood Village below Shadowfang Keep bear a terrible nocturnal curse, transforming into worgen by moonlight. [1] (LoC 103, 104)

Geography

Silverpine Forest is a vast, primeval wood that runs along Lordaeron’s rugged western coast. The land is fairly flat, but small hills, mossy overhangs and grassy knolls are common. Razed farms and vacant gold mines dot a land commonly described as “forsaken”. Many wild and aggressive creatures roam through the trees. [1] (LoC 104)

Silverpine Forest contains no raid dungeons or PvP areas. Shadowfang Keep, the level 18-21 instanced dungeon, can be found here, as well as the micro dungeon Pyrewood Village. The only travel hub in this area is the Horde-aligned Sepulcher, though there is easy access to the northern regions from the nearby Forsaken capital at Undercity.

It is possible to cross the Greymane Wall by exploiting the terrain. It is, however, quite empty, containing only a few token trees and hills before becoming flat, untextured landscape completely walled in by mountains. The recently-revealed World of Warcraft: Cataclysm expansion pack will see this area opened, as the Worgen region of Gilneas.

Maps and subregions

WorldMap-Silverpine

Silverpine Forest map

AmbermillBeren's PerilThe Dawning IslesThe Dead FieldThe Decrepit Ferry
Deep Elem MineFenris IsleFenris KeepThe Greymane WallThe Ivar Patch
Lordamere LakeMalden's OrchardNorth Tide's HollowNorth Tide's Run
Olsen's FarthingPyrewood VillageThe SepulcherShadowfang Keep
The Shining StrandThe Skittering DarkSouth Tide's RunValgan's Field

Warcraft III: The Frozen Throne

River Arevass (TFT)


Warcraft RPG

Deadhollow (RPG) • Gavel Moch (RPG)

Dungeons

Dungeon Name Level Range Approximate Run Time
Shadowfang Keep 18-21 90-160 minutes

Elite areas

  • Pyrewood Village: This village is home to a group of humans cursed by Arugal - they are doomed at night to transform into worgen. The creatures are level 13-15 elite. When in human form, the villagers are friendly toward Alliance players, though they are still hostile to the Horde. However, once night falls, the humans transform into worgen and attack both sides indiscriminately.

Getting there

Valgans Field

Valgan's Field

Horde 15Horde:From the crossroads outside Undercity, run west following the signs. To pick up the flight path, continue to follow the path into the forest until you see a signposted turn off to the west to The Sepulcher. Alternatively you can swim across Lordamere Lake from behind Undercity.
Alliance 15Alliance:From Southshore run north to the main road, then turn left and head all the way in to Silverpine Forest.

Travel hubs

The Sepulcher

The Sepulcher

The only travel hub in Silverpine Forest is the Horde-aligned Sepulcher in the north. Alliance players will have to run in from Southshore in Hillsbrad Foothills to the east.

Horde 15 Flight paths from the Sepulcher

Adjacent regions

Zone Name Faction Level Range Direction Access
Tirisfal Glades Horde 15 1-10 North By foot or by flightpath from the Sepulcher to the Undercity
Gilneas Cataclysm-Logo-Small Alliance 15 1-15 South By foot (presumed)
Hillsbrad Foothills Alliance 15 Horde 15 20-30 Southeast By foot or by flightpath from the Sepulcher to Tarren Mill
Alterac Mountains Alliance 15 Horde 15 30-40 East By swimming across Lordamere Lake

Notable characters

Maldens Orchard

Malden's Orchard

Main article: Silverpine Forest NPCs

Silverpine Forest is home to several forsaken of note. At the Sepulcher, High Executor Hadrec sends promising young forsaken to investigate the activity of the local Rot Hide gnolls. He is assisted in his efforts by Apothecary Renferrel, who also seeks to concoct a new plague using various animal organs as ingredients. And nearby, the devious Dalar Dawnweaver ponders the presence of the worgen in Silverpine Forest.

Quests

Main article: Silverpine Forest quests
See also: Silverpine Forest questing guide

Silverpine Forest quests are exclusively Horde-aligned. They begin at level 10 and run to level 20, though their limited number can make it difficult for undead players to move into the nearby Hillsbrad Foothills (the next zone for Horde in the Eastern Kingdoms). Many cross the sea to the Barrens or head to the Ghostlands via Silvermoon City to quest as a result.

Quests of note in this area include the Arugal quest chain, in which players help Dalar Dawnweaver research the archmage's lupine curse.

Resources

Ambermill

Ambermill

Wild creatures

Olsen's Farthing

Olsen's Farthing

Lore

WC3RoC-logo-small
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and official bonus maps.

There is a map in Warcraft III named Silverpine Forest.

External links



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