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==Patch changes==
 
==Patch changes==
* {{patched|patch=3.2.0|note=This ability will also apply a 3 second interrupt effect against non-player controlled targets, making it more versatile against creatures immune to silencing effects.}}
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* {{Patch 3.2.0|note=This ability will also apply a 3 second interrupt effect against non-player controlled targets, making it more versatile against creatures immune to silencing effects.}}
* {{patched|patch=3.0.2|note=This spell will now interrupt the current spell being cast on the target and lock out that school for 3 sec if the target is immune to silence effects.}}
+
* {{Patch 3.0.2|note=This spell will now interrupt the current spell being cast on the target and lock out that school for 3 sec if the target is immune to silence effects.}}
* {{patched|patch=2.0.6|note=Silencing Shot now does only 50% of weapon damage instead of 75%.}}
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* {{Patch 2.0.6|note=Silencing Shot now does only 50% of weapon damage instead of 75%.}}
   
 
== External links ==
 
== External links ==

Revision as of 22:42, 4 October 2009

Silencing Shot
Inv misc questionmark
  • Silencing Shot (1 rank)
  • Hunter ability
  • 8-35 yards yd range
  • 6% of base Mana
  • 20 sec cooldown
  • Instant
  • Instant shot that deals 50% of ranged weapon damage and Silences the target for 3 seconds.
Properties
Class Hunter
School Arcane
Cooldown 20 seconds
Talents
Talent tree Marksmanship, Tier 9
Talent required Ability hunter mastermarksman [Master Marksman] (5)
Improvements Peticon-flying Ability hunter mastermarksman [Hawk Eye], Ability piercedamage [Mortal Shots], Efficiency
Related debuff
Inv misc questionmark
  • Magic
  • Silencing Shot
  • Silenced.
  • Duration: 3 sec.

[[Category:hunter abilities]][[Category:hunter abilities]]

Silencing Shot is a instant shot that deals 50% of ranged weapon damage and silences the target for 3 seconds.

Uses

  • An excellent opening shot when fighting against casters in PvP or PvE.
  • Good spellcasting disruption when combined with Ability golemstormbolt [Scatter Shot] properly.
  • Great when pulling spellcasting mobs in instances; casters will run towards you when hit with this, allowing you to pull them without being out of their line of sight.
  • Can be used to pull caster mobs into a Spell frost chainsofice [Freezing Trap] more easily .
  • Can be an "extra shot" if other shots are on cooldown, although it only does 50% weapon damage.
  • Can be used prevent healers from healing when low on health, allowing three seconds for you to strike a killing blow; works especially well against paladins, priests, and mages as it also disrupts their ability to use damage shields.

Notes

  • Does not share a cooldown with any other hunter abilities.
  • Does not trigger the GCD.
  • Although it doesn't silence immune mobs and bosses, it does interrupt them.

Limitations

  • Fairly long cooldown.
  • Most bosses are immune.
  • As this is an Arcane-based spell, mobs that are immune to Arcane will be immune to the silence effect. (NOT the physical damage.)

Upgrades

Patch changes

  • Wrath-Logo-Small Patch 3.2.0 (2009-08-04): This ability will also apply a 3 second interrupt effect against non-player controlled targets, making it more versatile against creatures immune to silencing effects.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): This spell will now interrupt the current spell being cast on the target and lock out that school for 3 sec if the target is immune to silence effects.
  • Bc icon Patch 2.0.6 (2007-01-23): Silencing Shot now does only 50% of weapon damage instead of 75%.

External links