Shattered Sun Offensive | |
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Race(s) |
Template:Race Icon BloodElf Male SmallTemplate:Race Icon BloodElf Female Small Blood Elf Template:Race Icon HighElf Male SmallTemplate:Race Icon HighElf Female Small High Elf Template:Race Icon Draenei Male SmallTemplate:Race Icon Draenei Female Small Draenei Template:Race Icon Naaru Small Naaru |
Base of operations | Sun's Reach, Isle of Quel'Danas |
Reputation | |
Quartermaster | Eldara Dawnrunner |
The Shattered Sun Offensive, abbreviated as SSO, is the faction dealing with the Magisters' Terrace and the Sunwell Plateau, consisting mostly of blood elves and draenei, led by the naaru[1], as well as few of the high elves, who have long been opposed to Kael'Thas's deranged actions. The faction was introduced in Patch 2.4 along with the Sunwell.[2]
The Shattered Sun Offensive is a faction of Shattrath City - an army of draenei priests of the Aldor and blood elf magisters of the Scryers, united against Kael'thas Sunstrider's nefarious operations on the Isle of Quel'Danas. In addition, most of the NPC's in the Terrace of Light are now marked as this faction, and will now have many blood elves among them rather than being almost exclusively draenei.
Faction description: Shattrath City's final push against Prince Kael'thas' operations in the Sunwell.
Rewards
Additionally, after players retake the Sun's Reach Armory, several other vendors spawn, including Smith Hauthaa, the [Badge of Justice] vendor. Once players retake Sun's Reach Harbor and activate the Alchemy Lab, Shaani begins selling her jewelcrafting wares.
Reclaiming Sun's Reach
- See also: Isle of Quel'Danas NPCs for a list of NPCs corresponding to each phase. Quests marked with a † were removed at the end of that phase.
Shattered Sun Staging Area
When the first players reach the Isle of Quel'Danas, the Shattered Sun Offensive's base of operations at Sun's Reach will only consist of the boat they came on and a small camp, the Shattered Sun Staging Area. As players complete daily quests for the Shattered Sun Offensive, they will progressively take over buildings on the island, unlocking more resources and quests.
Sun's Reach Sanctum
The first building to be reclaimed is the Sun's Reach Sanctum. The daily quests [70 Daily] Erratic Behavior† and [70 Daily] The Sanctum Wards† count toward securing this objective. Upon retaking the Sanctum, a Trade Supplies vendor and two additional quest givers will appear, while players may also continue repeating the daily quests, via [70 Daily] Further Conversions and [70 Daily] Arm the Wards!.
Sun's Reach Armory
Once players have retaken the Sanctum, the next step is recovering the Sun's Reach Armory. The two daily quests directly associated with retaking the Armory are [70 Daily] The Battle for the Sun's Reach Armory† and [70 Daily] Distraction at the Dead Scar†. Once the Armory has been retaken, four PvP armor vendors, two questgivers, and the [Badge of Justice] vendor/repairer spawn. Additionally, the quests [70 Daily] The Battle Must Go On and [70 Daily] The Air Strikes Must Continue replace the earlier quests.
While players are working on retaking the Armory, in Shattrath City, Exarch Nasuun is in the process of creating a portal to the Isle of Quel'Danas. Players who complete [70 Daily] Intercepting the Mana Cells† will aid him in his task. Once the portal has been activated, [70 Daily] Maintaining the Sunwell Portal replaces this quest, and [70 Daily] Know Your Ley Lines is activated in the Sanctum.
Sun's Reach Harbor
Sun's Reach Harbor is the third and final location to be reclaimed, along with the Silvermoon's Pride which is moored there. Quests associated with recapturing the Harbor include [70 Daily] Intercept the Reinforcements† and [70 Daily] Taking the Harbor†. Once the Harbor has been retaken, [70 Daily] Crush the Dawnblade and [70 Daily] Keeping the Enemy at Bay may still be completed.
While players are working on retaking the Harbor, work also commences on building a forge and anvil for Smith Hauthaa at the Armory. Players who complete [70 Daily] Making Ready† will aid her task. Once the forge and anvil have been completed, [70 Daily] Ata'mal Armaments and [70 Daily] Don't Stop Now.... replace this quest and Hauthaa begins selling her Badge loot.
Alchemy Lab and Memorial
Upon reclaiming Sun's Reach in its entirety, Mar'nah is trying to set up an Alchemy Lab for players, which also allows both her and Shaani to set up shop. Completing the quest [70 Daily] Discovering Your Roots† advances this objective. Once the Alchemy Lab has been built, the quests [70 Daily] Open for Business and [70 Daily] Rediscovering Your Roots replace Discovering Your Roots, and the reagents vendor, Kaalif, spawns.
Additionally, the Shattered Sun Offensive will begin to accept donations of gold to construct a statue in honor of the fallen via [70 Daily] A Charitable Donation† and [70] A Magnanimous Benefactor, the latter of which becomes available at Exalted and alllows a player to obtain the title of the Shattered Sun in exchange for a donation of 1000. Once the Memorial has been built, the quest [70 Daily] Your Continued Support replaces A Charitable Donation for players who are not exalted with the Offensive.
Completion
Once all objectives on the Isle have been completed, K'iru spawns and buffs players zone-wide and inside the Magisters' Terrace with [K'iru's Song of Victory], increasing Stamina by 79 and Intellect by 40.
Quests
The Shattered Sun Offensive storyline is unique in WoW as far as gameplay is concerned, as most quests are added or removed based on the completion of server-wide objectives like retaking locations on the Isle of Quel'Danas or activating the Portal to the Isle from Shattrath, and not based on reputation.
Most quests take place solely on the Isle, but a few involve activities elsewhere in Outland. Quests not taking place on the Isle are marked with their zone information below. There are Shattered Sun Offensive quests taking place in most zones of Outland (excluding Terrokar Forest, Zangarmarsh and Shadowmoon Valley).
Neutral
- [70] Crisis at the Sunwell / Duty Calls (Shattrath City / Isle of Quel'Danas awards the Sun's Reach Harbor flight path once accepted)
- [70D] Magisters' Terrace (+250 reputation)
- [70D] The Scryer's Scryer (+250 reputation)
- [70D] Hard to Kill (awards Heroic mode attunement to Magisters' Terrace)
- [70D] The Scryer's Scryer (+250 reputation)
- [70D] Magisters' Terrace (+250 reputation)
- [70] Enter, the Deceiver... (Shattrath City / Isle of Quel'Danas)
- [70 Daily] Gaining the Advantage (+250 reputation, Shattrath City / Outland gathering)
- [70 Daily] Sunfury Attack Plans (+250 reputation Shattrath City / Netherstorm)
- [70 Daily] The Multiphase Survey (+250 reputation, Shattrath City / Oshu'gun)
- [70] The Missing Magistrix (Isle of Quel'Danas / Throne of Kil'Jaeden)
- [70 Daily] Blood for Blood (+250 reputation, Throne of Kil'Jaeden)
- [70 Daily] Blast the Gateway (+250 reputation, Throne of Kil'Jaeden)
Friendly
Honored
Revered
Exalted
Sun's Reach Daily Quests
Shattered Sun Offensive quests outside of Quel'Danas | ||
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Quest | Reputation | Rewards |
[25-30 Daily] Gaining the Advantage | +250 | 16 39 [Major Rejuvenation Potion] |
[25-30 Daily] Sunfury Attack Plans | +250 | 10 10 [Shattered Sun Supplies] |
[25-30 Daily] The Multiphase Survey | +250 | 10 10 [Shattered Sun Supplies] |
[25-30 Daily] Blood for Blood | +250 | 11 19 [Mark of Sargeras] x5 or [Sunfury Signet] x5 |
[25-30 Daily] Blast the Gateway | +250 | 10 10 [Shattered Sun Supplies] |
Below are the daily quests for accomplishing each phase, as well as the replacement quest once that phase is complete. The 'B' phases are available with it's associated non-B phase, but do not contribute to completing that overall phase. Quests marked with a † are removed at the end of that phase.
Quest | Reputation | Rewards | Quest | Reputation | Rewards |
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Phase 1: Recovering the Sun's Reach Sanctum | After Phase 1 | ||||
[70 Daily] Erratic Behavior† | +150 | 9 10 | [25-30 Daily] Further Conversions | +150 | 9 10 |
[70 Daily] The Sanctum Wards† | +150 | 9 10 | [25-30 Daily] Arm the Wards! | +150 | 9 10 |
Phase 2: Recovering the Sun's Reach Armory | After Phase 2 | ||||
[70 Daily] The Battle for the Sun's Reach Armory† | +250 | 10 10 | [25-30 Daily] The Battle Must Go On | +250 | 10 10 |
[70 Daily] Distraction at the Dead Scar† | +150 | 9 10 | [25-30 Daily] The Air Strikes Must Continue | +150 | 9 10 |
Phase 2B: Open the Sunwell Portal | After Phase 2B | ||||
[70 Daily] Intercepting the Mana Cells† | +250 | 10 10 [Shattered Sun Supplies] | [25-30 Daily] Maintaining the Sunwell Portal | +250 | 10 10 [Shattered Sun Supplies] |
[25-30 Daily] Know Your Ley Lines | +250 | 11 99 [Darnarian's Scroll of Teleportation] | |||
Phase 3: Recovering the Sun's Reach Harbor | After Phase 3 | ||||
[70 Daily] Intercept the Reinforcements† | +250 | 7 59 | [25-30 Daily] Keeping the Enemy at Bay | +250 | 7 59 |
[70 Daily] Taking the Harbor† | +250 | 11 99 | [25-30 Daily] Crush the Dawnblade | +250 | 11 99 |
Phase 3B: Building the Anvil | After Phase 3B | ||||
[70 Daily] Making Ready† | +150 | 11 99 | [25-30 Daily] Ata'mal Armaments | +350 | 18 28 [Blessed Weapon Coating] or [Righteous Weapon Coating] |
[25-30 Daily] Don't Stop Now.... | +250 | 11 99 | |||
Phase 4: The Final Push | After Phase 4 (Phase 4C) | ||||
[70 Daily] Discovering Your Roots† | +350 | 9 10 [Shattered Sun Supplies] | [25-30 Daily] Rediscovering Your Roots | +350 | 13 88 [Shattered Sun Supplies] |
[25-30 Daily] Disrupt the Greengill Coast | +250 | 11 99 | [25-30 Daily] Open for Business | +250 | 11 99 |
Phase 4B: Memorial for the Fallen | After Phase 4B | ||||
[70 Daily] A Charitable Donation† | +150 | [25-30 Daily] Your Continued Support | +150 | ||
[25-30] A Magnanimous Benefactor | +500 | of the Shattered Sun title |
References
External links
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