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+ | {{Infobox ability |
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− | {{Stub/Cataclysm}}{{questbox |
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− | | |
+ | |name=Greater Heal |
+ | |image=Spell_Holy_GreaterHeal |
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− | | start=[[Burrian Coalpart]] |
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+ | |description=A slow casting spell that heals a single target for X. |
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− | | faction=Neutral |
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+ | |class=[[Priest]] |
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− | | id= |
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+ | |type=Defensive |
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− | | level=47 |
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+ | |school=Holy |
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− | | category=Searing Gorge |
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+ | |cost=27% of [[base mana]] |
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− | | reputation=+1000 [[Thorium Brotherhood]] |
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+ | |range=40 yd |
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− | | experience=600 |
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+ | |cast_time=3 sec |
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− | | rewards={{item|Coalpart's Bracers}} or<br/>{{item|Mercy Killing Helm}} or<br/>{{item|Fuzzy Headcover}} or<br/>{{item|Ash Feather Cloak}} |
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+ | |improvement=[[Divine Fury]], [[Empowered Healing]], [[Grace]], [[Inspiration]], [[Renewed Hope]], [[Serendipity]] |
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− | | money={{cost||70}} |
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− | | previous={{quest|The Fewer, the Better}} |
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}} |
}} |
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+ | :"''As long as you're not dead, you'll be as good as new.''"<ref name="TCGToDP 70">''[[TCGToDP]]'', pg. 70</ref> |
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+ | '''Greater Heal''' is a priest healing spell. It is the largest single-target direct heal available to the class, and the spell of choice if your target needs a large amount of healing, but isn't in any immediate danger. In the triumverate of single target heals it is the ''big hammer'' healing tool, as opposed to the much more affordable but weaker [[Heal]], and the faster but more expensive [[Flash Heal]]. |
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− | == Objectives == |
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− | Obtain 8 Ash Chickens. |
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− | *{{item|icon=|Ash Chicken}} x8 |
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− | == |
+ | == Numbers == |
− | The [[Searing Gorge|gorge]] is an unforgiving place. We don't get a whole lot of fuzzy wildlife wandering around here. |
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+ | Greater Heal is trainable at level 38. |
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− | We tried bringing in some wild game, but they haven't fared well at all. There's just no food for them to eat. Now the nearby spiders - which were already dangerous - are getting big and fat on chicken meat. |
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+ | {| class="darktable zebra" style="text-align: center;" |
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− | We'll never get rid of all the spiders, but we can salvage what few chickens remain. Not only will you be feeding the [[Thorium Brotherhood|Brotherhood]], you'll be saving them a painful death by spider bite. |
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+ | |- |
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+ | ! Level !! Healing |
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+ | |- |
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+ | | 38 || 658 to 764 |
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+ | |- |
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+ | | 45 || 868 to 1008 |
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+ | |- |
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+ | | 60 || 2978 to 3460 |
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+ | |- |
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+ | | 70 || 4901 to 5695 |
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+ | |- |
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+ | | 80 || 7487 to 8701 |
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+ | |- |
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+ | | 85 || 8363 to 9717 |
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+ | |} |
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+ | Greater Heal has a [[spell power coefficient]] of 80.6% |
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− | == Progress == |
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− | Those poor animals. |
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− | |||
− | == Completion == |
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− | You've got quick hands if you were able to gather this many in such a short time. |
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− | |||
− | Excellent work, <name>. I'll make sure these ones don't go to waste. |
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− | |||
− | == Rewards == |
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− | {{itembox|You will be able to choose one of these rewards|Coalpart's Bracers|Mercy Killing Helm|Fuzzy Headcover|Ash Feather Cloak}} |
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− | |||
− | You will also recieve: {{cost||70}} |
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== Notes == |
== Notes == |
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+ | * [[Flash Heal]] and Greater Heal has a very similar mana cost. Greater Heal heals for more, but the two spells have a comparable HPS. The major difference lies in the cast time and healing-per-mana-spent. For more sustained healing, use Greater Heal over Flash Heal where possible. |
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− | Pick up {{quest|A Proper Antivenom}} and {{quest|A Lumbering Relic}} before heading out. While saving chickens, players are probably killing spiders. {{NPC||Lunk}} should show up, offering {{quest|Lunk's Adventure: Spider Rider}}! |
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+ | * A chain of 2x[[Flash Heal]] followed by a [[Serendipity]]-empowered Greater Heal yields the highest possible single target HPS of a priest. |
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+ | * Greater Heal is usually a good choice if you need to "catch up" on healing, while [[Heal]] is a good choice if you need to conserve mana. Balancing these two spells is important if you want to last for the entire fight, without losing anyone. |
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− | == |
+ | == Improvements == |
+ | * [[Divine Fury]] reduces the cast time of Greater Heal by up to 0.5 seconds. This talent is largely considered mandatory for all healing priests. |
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− | {{Searing Gorge storyline}} |
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+ | * [[Empowered Healing]] increases the healing done by Greater Heal by 5/10/15%. |
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+ | * Greater Heal can proc [[Grace]] and [[Inspiration]]. |
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+ | * [[Renewed Hope]] increases the critical effect chance of your Greater Heal by 5/10% upon targets with the [[Weakened Soul]] debuff. |
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+ | * [[Serendipity]] procs make your next Greater Heal 10/20% faster and 5/10% cheaper. |
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− | == |
+ | == Patch changes == |
− | *{{Patch 4.0.3a|note= |
+ | * {{Patch 4.0.3a|note=Healing increased by 20%}} |
+ | * {{Patch 4.0.1|note=Now learned at lvl 38, spell power coefficient more than halved}} |
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+ | * {{Patch 1.10.0|note=Mana cost reduced, cast time reduced, healing increased}} |
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+ | * {{Patch 0.9|note=Mana cost reduced again}} |
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+ | * {{Patch 0.7|note=Mana cost reduced}} |
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+ | * {{Patch 0.6|note=Added, the spell has been a part of the priest arsenal since the very beginning}} |
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− | ==External links== |
+ | == External links == |
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here. |
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here. |
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Links that do not conform to the rules will be DELETED. |
Links that do not conform to the rules will be DELETED. |
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Repeat violations may result in a BAN. |
Repeat violations may result in a BAN. |
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Have a nice day. :) --> |
Have a nice day. :) --> |
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− | {{ |
+ | {{Elinks-spell|2060}} |
+ | |||
+ | ==References== |
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+ | {{reflist}} |
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+ | |||
+ | {{Classfooter|Priest}} |
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+ | [[Category:Priest abilities]] |
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+ | [[Category:Holy spells]] |
Revision as of 11:50, 4 April 2011
Greater Heal | |
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Properties | |
Class | Priest |
School | Holy |
Cooldown | None/Global Cooldown |
Improvements | [Divine Fury], [Empowered Healing], [Grace], Inspiration, [Renewed Hope], [Serendipity] |
[[Category:priest abilities]][[Category:priest abilities]]
- "As long as you're not dead, you'll be as good as new."[1]
Greater Heal is a priest healing spell. It is the largest single-target direct heal available to the class, and the spell of choice if your target needs a large amount of healing, but isn't in any immediate danger. In the triumverate of single target heals it is the big hammer healing tool, as opposed to the much more affordable but weaker [Greater Heal], and the faster but more expensive [Flash Heal].
Numbers
Greater Heal is trainable at level 38.
Level | Healing |
---|---|
38 | 658 to 764 |
45 | 868 to 1008 |
60 | 2978 to 3460 |
70 | 4901 to 5695 |
80 | 7487 to 8701 |
85 | 8363 to 9717 |
Greater Heal has a spell power coefficient of 80.6%
Notes
- [Flash Heal] and Greater Heal has a very similar mana cost. Greater Heal heals for more, but the two spells have a comparable HPS. The major difference lies in the cast time and healing-per-mana-spent. For more sustained healing, use Greater Heal over Flash Heal where possible.
- A chain of 2x [Flash Heal] followed by a [Serendipity]-empowered Greater Heal yields the highest possible single target HPS of a priest.
- Greater Heal is usually a good choice if you need to "catch up" on healing, while [Greater Heal] is a good choice if you need to conserve mana. Balancing these two spells is important if you want to last for the entire fight, without losing anyone.
Improvements
- [Divine Fury] reduces the cast time of Greater Heal by up to 0.5 seconds. This talent is largely considered mandatory for all healing priests.
- [Empowered Healing] increases the healing done by Greater Heal by 5/10/15%.
- Greater Heal can proc [Grace] and Inspiration.
- [Renewed Hope] increases the critical effect chance of your Greater Heal by 5/10% upon targets with the Weakened Soul debuff.
- [Serendipity] procs make your next Greater Heal 10/20% faster and 5/10% cheaper.
Patch changes
- Patch 4.0.3a (2010-11-23): Healing increased by 20%
- Patch 4.0.1 (2010-10-12): Now learned at lvl 38, spell power coefficient more than halved
- Patch 1.10.0 (2006-03-28): Mana cost reduced, cast time reduced, healing increased
- Patch 0.9 (2004-08-17): Mana cost reduced again
- Patch 0.7 (2004-06-15): Mana cost reduced
- Patch 0.6 (2004-04-13): Added, the spell has been a part of the priest arsenal since the very beginning
External links
References
- ^ TCGToDP, pg. 70
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